SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-25-12, 03:40 AM   #1
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by TheBeast View Post
The Virus Alert is from bad Advertisement (Banner Ad) or Ad Pop-up on the page.

I get this warning some times but not every time as well.
It happens every so often to me as well when downloading stuff from mediafire. My antivirus (nod32) prevents a popup windows of my browser from loading, and I get an alert. But this doesn't prevent the regular download from being downloaded, and I've never had any annoyance other than having to close manually the blocked window.

Quote:
Originally Posted by GT182 View Post
DO NOT save this to your computer as it is a piece of malware from some east European country. Usually Russia. It wants you to buy the product. Sometimes these will automatically self install. Once installed you cannot use what you already have for antivirus software, or defrag your computer. It can also lock up your computer and you won't be able to even shut it down.

This has happened to me a couple of times and is no fun at all to get rid of. I couldn't even use Microsoft Security Essential to get rid of it. Not even using Add/Remove in your Control Panel will get rid of it. The only way to get rid of it is to do a System Restore to an previous date. Then run your antivirus software to get it all out.

so this is where that window is redirecting?

I am sorry guys. Since many subsim members are using medifire for hosting their files, I was thinking that it was a reliable site. Do you know any good alternative to it, that allows for free memberships without removing temporarily inactive downloads?
gap is offline   Reply With Quote
Old 08-25-12, 04:20 AM   #2
BIGREG
Grey Wolf
 
Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
Default

Quote:
Originally Posted by gap View Post

I am sorry guys. Since many subsim members are using medifire for hosting their files, I was thinking that it was a reliable site. Do you know any good alternative to it, that allows for free memberships without removing temporarily inactive downloads?
Hi

For me : Dropbox https://www.dropbox.com/ (2 GO free)
__________________
~~~~BigReg~BigRegOne~~~~



"Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water."

Proverbe Shadok
BIGREG is offline   Reply With Quote
Old 08-25-12, 04:55 AM   #3
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by BIGREG View Post
Hi

For me : Dropbox https://www.dropbox.com/ (2 GO free)
Thank you BIGREG
any other suggestion?
gap is offline   Reply With Quote
Old 08-25-12, 04:52 AM   #4
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

A few days ago I've found this site:

http://www.navweaps.com/

It provides detailed information on common naval weapons from 1880 to today. So far I've found data on the following specs:

- Main countries using a given gun, (including its variants);
- Year (month in some cases) that the gun came in service for each country that used it;
- Main ship classes equipped with that gun (with information on the variant used);
- Rate of fire (cyclic and approximate practical rate);
- Ammunition used and shell specs for each country;
- Muzzle velocity for each kind of ammunition;
- Gun's range at different elevations (for some of the shells used);
- Historical ammunition stowage per gun;
- Elevation and train angles;
- Elevation and train rates;
- Gun's recoil.

I think there are more datas here than we can accomodate in the limited SH5 balistic model. Besides this, for some guns are provided as well figures on shielding/harmor of the gun, harmor penetration for some of the shells used by it (as a function of distance from target and angle of inpact), and rough information on gun's dispersion.

Anyone interested in a SH5 guns/DC overhaul mod?

Last edited by gap; 08-25-12 at 05:02 AM.
gap is offline   Reply With Quote
Old 08-26-12, 10:51 AM   #5
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by gap View Post
A few days ago I've found this site:

http://www.navweaps.com/

It provides detailed information on common naval weapons from 1880 to today. So far I've found data on the following specs:

- Main countries using a given gun, (including its variants);
- Year (month in some cases) that the gun came in service for each country that used it;
- Main ship classes equipped with that gun (with information on the variant used);
- Rate of fire (cyclic and approximate practical rate);
- Ammunition used and shell specs for each country;
- Muzzle velocity for each kind of ammunition;
- Gun's range at different elevations (for some of the shells used);
- Historical ammunition stowage per gun;
- Elevation and train angles;
- Elevation and train rates;
- Gun's recoil.

I think there are more datas here than we can accomodate in the limited SH5 balistic model. Besides this, for some guns are provided as well figures on shielding/harmor of the gun, harmor penetration for some of the shells used by it (as a function of distance from target and angle of inpact), and rough information on gun's dispersion.

Anyone interested in a SH5 guns/DC overhaul mod?
Noone

Do you guys mean that there is another mod around here, dealing with historical guns specs?

Yet I clearly rememeber recent complaints about unrelistically accurate enemy gun's aim, incorrect min and max ranges, shells doing too much or too little damage, etc
gap is offline   Reply With Quote
Old 08-27-12, 03:36 AM   #6
Rongel
Grey Wolf
 
Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
Uploads: 0
Default

Okay, this is really off-topic but here goes!

Quote:
Originally Posted by gap View Post

Anyone interested in a SH5 guns/DC overhaul mod

Noone

Do you guys mean that there is another mod around here, dealing with historical guns specs?

Yet I clearly rememeber recent complaints about unrelistically accurate enemy gun's aim, incorrect min and max ranges, shells doing too much or too little damage, etc
I think that is a very good idea gap! There are many mods that change the torpedo damage/deck gun specs and so on, but they are all scattered around and many of them outdated. Ddrgn's U-boat Historical Specifications was the most complete package, but it seems outdated too.

I think we really need one mod that has torpedo damage/deck gun damage/torpedo dud values/DC damage/AI ship spotting values combined and made to resemble realistic values. It isn't even very hard to do modding-wise, just change some values to .cfg and .sim files. More challenging is to test the values and gather the historical data. Also there is ofcourse some compatability issues ahead, but I think some solution can be found.

SH 5 is come a long way from the release, and is almost a new game now, but still most of the captains are sailing with the stock values and sinking whole convoys with the deck gun! nonono....

One example from my previous patrol. I spotted a large unescorted convoy and got in to perfect attack position. It was night and a medium fog. The attack went well (too well infact, I had forgotten to activate my dud value mod, so there were no duds, stock value is 1 %!) and I sunk three ships. I was feeling brave and surfaced to continue the hunt. So spotted the convoy again and opened fire with my deck gun. Ships turned on the lights and the closest ships to me spotted me. Some of the merchants had cannons, but didn't open fire because they couldn't spot me even with the deck gun blazing away all the time. So I sunk three big freighters before my ammo depleted. I'm guessing that kind of situation isn't very realistic. The AI night/fog visual values seem to be too high, the merchants should have seen my deck gun firing and responded to it. And what I have understood is that the deck gun was used only against small vessels...

I'm pretty busy now, but if there is interest in this and other people joining the cause too, I think I could find some time for it... Shouldn't have said that....
Rongel is offline   Reply With Quote
Old 08-27-12, 03:48 AM   #7
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

Lets see how you go with this mod then . I read on the net (everythings true ) that there was no elevation on the deck guns
http://www.subsim.com/radioroom/down...o=file&id=3521

also if you play with my mod list intact on 100% with all the TDW patches enabled there is no way it is easy . Nights are realistacally dark IE on a dark night you cannot see where the horison meets the sea . lets see you work out what ship it is , and the flag . No crew spotting from scopes , pitch black , no under water views from the scopes , no external camera .
THE_MASK is offline   Reply With Quote
Old 08-27-12, 05:26 AM   #8
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by Rongel View Post
Okay, this is really off-topic but here goes!
My bad

Quote:
Originally Posted by Rongel View Post
I think that is a very good idea gap! There are many mods that change the torpedo damage/deck gun specs and so on, but they are all scattered around and many of them outdated. Ddrgn's U-boat Historical Specifications was the most complete package, but it seems outdated too.
Besides being outdated, U-boat Historical Specifications deals only with U-boat's equipment and specs. My idea is to completely rebalance general specs/used equipment/armament's specs/armour level/used shell's penetrations of every single submarine/naval/air unit, in order to make them to reflect historical figures as closely as possible.

Quote:
Originally Posted by Rongel View Post
I think we really need one mod that has torpedo damage/deck gun damage/torpedo dud values/DC damage/AI ship spotting values combined and made to resemble realistic values.


It isn't even very hard to do modding-wise, just change some values to .cfg and .sim files. More challenging is to test the values and gather the historical data. Also there is ofcourse some compatability issues ahead, but I think some solution can be found.
I agree

Quote:
Originally Posted by Rongel View Post
I'm pretty busy now, but if there is interest in this and other people joining the cause too, I think I could find some time for it... Shouldn't have said that....
I've already started collecting information. Get in touch with me whenever you want.

Quote:
Originally Posted by sober View Post
Lets see how you go with this mod then .
http://www.subsim.com/radioroom/down...o=file&id=3521
downloaded it, thanks

Quote:
Originally Posted by sober View Post
I read on the net (everythings true ) that there was no elevation on the deck guns
Where did you read it sober?
How would they aim if elevation is fixed
gap is offline   Reply With Quote
Old 08-27-12, 06:07 AM   #9
volodya61
Ocean Warrior
 
volodya61's Avatar
 
Join Date: Feb 2012
Location: Rostov-on-Don, local time GMT+4
Posts: 3,300
Downloads: 374
Uploads: 0


Default

@ Gap and Rongel

If you guys are going to create it, it will be a big step forward!

__________________
.
Where does human stupidity end?

.


El sueño de la razón produce monstruos © - and for some people awakening will be cruel
volodya61 is offline   Reply With Quote
Old 08-27-12, 06:24 AM   #10
Rongel
Grey Wolf
 
Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
Uploads: 0
Default

Quote:
Originally Posted by gap View Post

I've already started collecting information. Get in touch with me whenever you want.
I could start checking at the torpedo sim settings (also dud values). Maybe later their actual damage. I have been now looking at uboataces.com and uboat.net, if somebody knows more good sites, please tell.

I think that the modifications should be made keeping in mind TDW's works and patches. For example, some torpedo malfunctions can be enabled with the patcher.
Rongel is offline   Reply With Quote
Old 08-25-12, 05:09 AM   #11
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Quote:
Originally Posted by gap View Post
I am sorry guys. Since many subsim members are using medifire for hosting their files, I was thinking that it was a reliable site. Do you know any good alternative to it, that allows for free memberships without removing temporarily inactive downloads?
I use gamefront for main mods and rapidshare for throw away mods (tests etc) and think thinking of switching to medifire - perhaps I won't.

I always have issues downloading mods from medifire - takes about 10 goes having to type in some weird word "scramble my brain" etc just to try again. With the usual "download failed - do you want to try again"
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 08-25-12, 05:27 AM   #12
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by Trevally. View Post
I use gamefront for main mods and rapidshare for throw away mods (tests etc) and think thinking of switching to medifire - perhaps I won't.

I always have issues downloading mods from medifire - takes about 10 goes having to type in some weird word "scramble my brain" etc just to try again. With the usual "download failed - do you want to try again"
Thank you too Trevally!

Problem with gamefront is that it got strict rules on "unactive downloads". It is quite boring having to reupload every so often mods that haven't been downloaded for a while. Indeed, this is not a big deal with very popular mods like OHII or NewUIs. The same goes for rapidshare.

On the other hand, I have never had big issues downloading from mediafire. Usually, when the "download failed" message pops up it doesn't take to me more than a second attempt for getting the file. If not, doing right click on the download button and selecting "save target as" does the trick.

As for dropbox, suggested by BIGREG, my only concern is its limited storage size: I've still a huge emblems mod and an as big EIAR radio mod cooking on my HD, and I wish all my mods to be stored in the same space.
gap is offline   Reply With Quote
Old 08-25-12, 05:52 AM   #13
BIGREG
Grey Wolf
 
Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
Default

Here i have found this one with 15 GO free : http://www.4sync.com/

edit : the latter was not free
__________________
~~~~BigReg~BigRegOne~~~~



"Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water."

Proverbe Shadok

Last edited by BIGREG; 08-25-12 at 06:09 AM.
BIGREG is offline   Reply With Quote
Old 08-25-12, 05:58 AM   #14
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by BIGREG View Post
Here i have found this one with 15 GO free : http://www.4sync.com/
and this one seems to be unlimited : http://www.justcloud.com/
Thank you again BIGREG, I'll give them a try!
gap is offline   Reply With Quote
Old 08-25-12, 06:07 AM   #15
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Review for justcloud
http://download.cnet.com/Just-Cloud/...-75692723.html

Free clouds reviews etc
http://download.cnet.com/windows/onl...%7C&rpp=&sort=
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:55 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.