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Old 08-27-12, 05:26 AM   #23
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
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Quote:
Originally Posted by Rongel View Post
Okay, this is really off-topic but here goes!
My bad

Quote:
Originally Posted by Rongel View Post
I think that is a very good idea gap! There are many mods that change the torpedo damage/deck gun specs and so on, but they are all scattered around and many of them outdated. Ddrgn's U-boat Historical Specifications was the most complete package, but it seems outdated too.
Besides being outdated, U-boat Historical Specifications deals only with U-boat's equipment and specs. My idea is to completely rebalance general specs/used equipment/armament's specs/armour level/used shell's penetrations of every single submarine/naval/air unit, in order to make them to reflect historical figures as closely as possible.

Quote:
Originally Posted by Rongel View Post
I think we really need one mod that has torpedo damage/deck gun damage/torpedo dud values/DC damage/AI ship spotting values combined and made to resemble realistic values.


It isn't even very hard to do modding-wise, just change some values to .cfg and .sim files. More challenging is to test the values and gather the historical data. Also there is ofcourse some compatability issues ahead, but I think some solution can be found.
I agree

Quote:
Originally Posted by Rongel View Post
I'm pretty busy now, but if there is interest in this and other people joining the cause too, I think I could find some time for it... Shouldn't have said that....
I've already started collecting information. Get in touch with me whenever you want.

Quote:
Originally Posted by sober View Post
Lets see how you go with this mod then .
http://www.subsim.com/radioroom/down...o=file&id=3521
downloaded it, thanks

Quote:
Originally Posted by sober View Post
I read on the net (everythings true ) that there was no elevation on the deck guns
Where did you read it sober?
How would they aim if elevation is fixed
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