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09-03-09, 06:59 PM | #1 | |
Born to Run Silent
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SH4 Master Thread: Popular Mods, Tools, Technical advice & Tactical tips
To cut back on some of the sticky congestion, this thread will have links to the popular SH4 mods that were stickied before. These are very popular threads, so they will probably stay on the front page, but if you cannot find it easily, you can find it here.
[FIX] SH4 crash-to-desktop fix (memory issue) Subsim's recommended modding etiquette (please read these guidelines) Quote:
Do you have a mod you want to upload? Are you a mod maker or mission designer? To get access to upload your mods, click here to become one of the Modmen! After getting permission from neal you will be able to upload, edit and update your mods at anytime. Please remember that all mods should be in zip format and the free open source 7-zip utility is a good choice to use for this. If your mod is an oversized mod larger than the maximum size allowed then you need to upload it in a special way as neal will explain how or you can contact member Laufen zum Ziel who will upload oversized mods here for you and then he will turn control of it back over to you. All mods should include a read me for them to explain what the mod does and how it should be used. It is strongly recommended that every new mod have its own thread so the mod can be discussed and any mod issues can be resolved there. Thread Prefix Guidelines: These prefixes should be used when posting a new thread. If your thread doesn't fall into any of the catagories below then dont use any prefix. If you are posting a "tutorial" or "technical info" thread then start the thread title with - [TEC] If you are posting a "work in progress" thread then start the thread title with - [WIP] If you are posting a "mod release" thread then start the thread title with - [REL] If you are posting a "request" thread then start the thread title with - [REQ] NOTE - when you are starting a mod thread it is recommended that the "version" number should NOT be used as part of thread title but instead please put any mod version number in the first line of the thread text so you can go back anytime and edit or update it as you see fit. Commonly Asked Questions NeonSamurai's most commonly asked questions (see post #2) (for sh3 but still works for sh4) helpful hints and information Where is My Home Port, Why Can't I Dock? Game Not Working? Check These Threads [TEC] How to re-install SH4 SH4 and Vista Installation [FIX] SH4 crash-to-desktop fix (memmory issue) Mods Not Working? Check These Threads [TEC] How to Fix Mod Soup Issues Step by step MOD installation Technical Help Do you want to learn how to mod sh4? [TEC] Adjusting the AI - cliff notes version [TEC] Large Address Aware (32bit OS RAM Usage Fix) (memmory CTD fix) [TEC] Adjusting the AI Guides and Trainings: TDC, Radar, Sonar and More.... Sub Skipper's Bag of Tricks--Techniques, tactics, tutorials, videos Tutorial : adding playable units (basics) Simple Text Modding Tutorial Sub skinning tutorial Bump mapping for SH4 in GFX Suites SH4 models and texture maps High Realism Tutorial Advanced Firing Solution using Sonar only Tutorial for 100% realism manual targeting Wazoo's manual charting & targetting tutorial (for sh3 but also works for sh4) Real Submarine Technology & History Q&A [TEC] Shells.dat + Shells.zon Node Numbers in 1.5 v1.1 (shows which gun is which for modding them) Step by step MOD installation [TEC] How to make multiple sh4 installs Mission Building Tips, Tricks, and Advice [TEC] Import/export 3D models to/from game using S3D Mod Tools [REL] S3D - Silent 3ditor [REL] JSGME Generic Mod Enabler Paint.Net WinMerge Hex-Editor XVI32 GIMP 7-zip 3D Mod Tools Misfit Model 3D Truespace 7.6 gmax 1.2 Blender (takes some time to get used to) v1.5 Large Super Mods [REL] Trigger Maru Overhauled (TMO) [REL] Real Fleet Boat (RFB) [REL] Fall of the rising Sun (FOTRS) [REL] The Game Fixes Only Mod (GFO) [REL] Operation Monsun (OM) [WIP] Japanese Campaign [WIP] Wolves of the Kaiser:1914-1918 Mod (WW1 Mod) [REL] The Battle for the Baltic (WW1 Mod) 1.4 Compatible Mega-Mods v1.5 Campaign Mods [REL] Run Silent, Run Deep - The Campaign (RSRDC) v1.5 Environmental Mods [REL] Improved Stock Environment (ISE) [REL] Real Environment mod (RE) [REL] Environment 5.0 (Env 5.0) [REL] Pacific environment 4 (PE 4) v1.5 Sound Mods [REL] Radio Stations and Music Mods Das Boot Sound Mod Radio Station Manager SonarTargetFix2 Webster's Missing Voices EAX Sound Simulation v1.5 Playable Ships Playable Surface Ships Mods List v1.5 Playable Subs Playable Submarine Mods List v1.5 Popular Mods [REL] Easy AOB [REL] AOB Solution Solver [REL] Real Insignia and Uniform Mod (RIUM) [REL] Kill Flags Mod [REL] Carotio Truk Corals Harbours Cities Locations [REL] Historical Prop Rotation Mod [REL] WEBSTER's Mods [REL] Jyunsen B, Kaichu and kaidai IJN mod [REL] sh4speech - voice command for SH4 [REL] FooBor's High-res skins (clean & weathered) [REL] Ship_Centered_Accuracy_Fix [REL] Rising/Lowering SD antenna [REL] Eye Patch for Missing Eyes and Staring Crew [REL] Historically accurate 4-Bladed propellers for all Subs [REL] tench class mod with midway base start option [REL] AI launched torpedoes [REL] Linerkiller's Merchant Pack [REL] Ship Pack 1 Keltos' submarines, mods, links, and more SweetScape 010 Editor Many More Mods Can Be Found Here: SUBSIM downloads section
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SUBSIM - 26 Years on the Web Last edited by Onkel Neal; 06-01-22 at 07:14 AM. |
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