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#1 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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DT's Mess Hall Sink Mod Combo for v1.4
Credits
Pull down Pacific map with search pattern and weather report buttons and smaller navigation tools Map Table Mod
Realistic submarine interior textures and instruments
Custom interior cameras mod
Imperial nomograph
New periscope backgound What is it and where can I get it? This is a large combination mod of the above mods (with additions and modifications by me).What did I do? Put all these mods together in one package (including the necessary changes to .cfg and .ini files so that the mods could co-exist) Ported CaptainCox's map table graphics into OakGrooves realistic interiors graphics. Added several new buttons (including icons) on the various HUD stations. Added an 11th HUD station. Added buttons to the camera station to help setting up and using the custom interior cameras. Made slight color changes to the buttons on the HUD stations. Inluded documentation from all of the above mods.What does it look like? ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() What if I don't want the nomograph or I want a metric version? Go into the mods \Data\Menu folder and open the menu_1024_768.ini file with notebook (or your favorite text editor) and remove section [G31 I28] (for v1.3) or [G31 I59] (for v1.4) to remove the nomograph. If you want to replace it with a metric version, then replace the Nomograph.dds file in the mods \Data\Menu\Gui\Layout folder with an appropriately sized image of a metric nomograph.What do I do now? Make sure you read through the documentation (especially on the custom internal cams mod). Place the DT's Mess Hall Sink Mod Combo folder in your mods folder and jsgme it! Then enjoy! And, if you haven't done so already, go to the posts for each persons mod and thank them for all the fine work they have done.Anyone who cares to do so may use this work (modified or not) in a mod combo of their own as long as it is a non-commercial endeavor and proper credit is given to all of the individuals who did the original modifications. Last edited by Digital_Trucker; 03-26-09 at 05:11 PM. Reason: Dropped 1.3 version changed download location |
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#2 |
The Old Man
![]() Join Date: Nov 2005
Location: USA, Massachusetts
Posts: 1,477
Downloads: 18
Uploads: 0
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Looks awesome! Thanks!
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#3 |
Commander
![]() Join Date: Dec 2001
Location: Newport Beach, CA
Posts: 470
Downloads: 41
Uploads: 0
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Yes, very nice!
Any chance it will work with TM 1.3A by Ducimus? Probably not, might cause indigestion? Too many good things. :hmm:
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#4 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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@Camaero Glad you like it!
@08x15 Sorry to say, but TM and this mod both modify some of the same files and it appears that some of the changes are not the kind that could be resolved very easily. I forgot (and will rectify that right now) to mention in my post that anyone that wants to modify this work or include it in any combination is welcome to do so in any non-commercial endeavor as long as credit is given to all the folks that made the original mods that I combined. |
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#5 |
Soundman
![]() Join Date: Mar 2001
Posts: 148
Downloads: 83
Uploads: 0
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I can't get the gramamphone to work. I select it from the menu and nothing. Where is that pulldown map found?
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#6 | |
Ace of the Deep
![]() Join Date: Feb 2007
Location: Adelaide, Australia
Posts: 1,047
Downloads: 340
Uploads: 1
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![]() Quote:
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#7 |
Planesman
![]() Join Date: Apr 2007
Location: Connecticut, USA
Posts: 180
Downloads: 100
Uploads: 0
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Great Work - Just a nit on the name: Soldiers and Marines have mess halls. Submarines have a crew's mess and the sink is actually in the galley
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#8 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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#9 |
Lieutenant
![]() Join Date: Mar 2005
Location: Seneca, SC, USA
Posts: 251
Downloads: 64
Uploads: 0
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This looks really fine DT. I do like my mods already grouped together like candy in a piñata. Hey, if, or I should say, when I uninstall TM for this, I guess I should be safely ashore in port, off my boat and in the mess Hall, right? :rotfl:
Or is it crew's mess on or off shore? Anyway thanks for the fine addition. PS> RSM is running fine for me also. Thanks, Ironkross
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#10 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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Yep, I think in port would definitely be the place to do the swapover. And if, like me, you really like Jaketoox's MetalHud and Stowa Kriegsmarine deck watch available at http://www.subsim.com/radioroom/showthread.php?t=122689 it should install after the (misnamed) Mess Hall without any problems.
Enjoy and thanks for the kind words. Oh yeah, perhaps that beer joint out back of the base would be the place to be while the refit is in progress ![]() Ooops, almost forgot. If you are using ROW (and you should ![]() |
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#11 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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What I said above about adding jaketoox's metal hud to my mod isn't quite true. Without a workaround, you'll end up with some buttons with no pictures on them. If anyone is interested in using this mod with jake's metal hud, let me know and I'll put together a workaround.
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