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DavidSimoes
10-12-11, 10:17 AM
...raising the periscope ... :D

VONHARRIS
10-12-11, 10:34 AM
...raising the periscope ... :D
... target aquired ...
... solution to target READY...
... FEUER EINS! .. LOS!

SquareSteelBar
10-12-11, 10:48 AM
What are you doing, you greenhorns... :timeout:

Don't sink the milkcow... ...it will save your lives !!!

fitzcarraldo
10-12-11, 11:16 AM
What are you doing, you greenhorns... :timeout:

Don't sink the milkcow... ...it will save your lives !!!

I go low of "fuel"...I want the milk. Is there some feast on board the milkow?:O:

Regards.

Fitzcarraldo :woot::woot::woot:

SquareSteelBar
10-12-11, 11:39 AM
...Is there some feast on board the milkow?...Not for noobs who started attacking the milkcow; they're brought to 'Kriegsgericht'... :know:

Myxale
10-12-11, 12:22 PM
Hopefully you set the torpedo speed to slow and pistol to magnetic with depth under keel of 1-2m......and pray that the torpedo doesn't suffer a premature detonation heading for that target :rotfl2: Might be better to fire a salvo on this one......

You made me feel dirty and ruined any torpedo for me. Will never be able to look at torpedos the way i used to! :dead:

:O:

Hitman
10-12-11, 01:32 PM
And don't forget to grease it properly, so it doesn't stay stuck in the tube :smug:

Wolfstriked
10-12-11, 09:59 PM
Stay loose Hans and get well soon.:up:

Fubar2Niner
10-13-11, 02:51 AM
@Hans

Take care of yourself and get well soon old friend :salute:

Best regards.

Fubar2Niner

Anvart
10-13-11, 02:52 AM
...
I am darn sick:Kaleun_Sick: and ...
I wish i could get back my 20 years old body condition but unfortunately as we age we don't get better.

Best regards Hans
Hans, i wish you a speedy recovery and long life.
:()1:

makman94
10-13-11, 06:51 AM
Hopefully you set the torpedo speed to slow and pistol to magnetic with depth under keel of 1-2m......and pray that the torpedo doesn't suffer a premature detonation heading for that target :rotfl2: Might be better to fire a salvo on this one......

....:D...that was a really good one , TDW !!:up:
Hehehe...premature detonation...eh ? i guess that this is maybe the only situation that 'target' suffers more by the premature detonation of torpedo !!

And don't forget to grease it properly, so it doesn't stay stuck in the tube :smug:

...lol...Alberto !!! stuck in tube...explosion...and injuries ,maybe, harry the torpedoman for rest of his life ! so ..yea....watch the dangerous tube !

ps: ok i am joking ,'father' is a good thing ! whatever saying here is just jokes !!:up:

Stay loose Hans and get well soon.:up:
Hans, i wish you a speedy recovery and long life.
:()1:
second this ! wishes for speedy recovery Hans !

postalbyke
10-14-11, 12:14 AM
I'm drinking a cup of triple-strength coffee for you, get better soon!

reaper7
10-14-11, 04:35 PM
Oh my, whats going on here :o

As in the great Bruce classic Dive Dive, Dive:
Seamen Stains, 'Consider yourself Discharged'.

On a more serious note, If I can keep my scope to this end of the thread :D
Got the New Galleries sorted out on the U-Boot-Hahd website, so Hans can upload with the much awaited content :sunny:.
Once hes back to active duty that is, We'll have to get Cook to make his special soup :salute:.

Wolfstriked
10-14-11, 07:29 PM
I'll be the cook LOL:D



http://www.youtube.com/watch?v=PjZf1c0-9-Q&feature=feedu

http://www.youtube.com/watch?v=PjZf1c0-9-Q&feature=feedu

Myxale
10-15-11, 02:36 AM
Once hes back to active duty that is, We'll have to get Cook to make his special soup :salute:.

This is probably the wrong board to talk about soup...:O: try the mates at SH5.:haha:

Schwieger
10-15-11, 10:31 AM
This is probably the wrong board to talk about soup...:O: try the mates at SH5.:haha:

Lol

urfisch
10-15-11, 11:05 AM
just the best from me...

:salute:

reaper7
10-15-11, 03:14 PM
Added a new video to the website.
Nothing to do with U-Boot_HAHD, but a great homemade movie using SH3, SH4 and SH5.

So worth posting and having a look.

Link to the site is here - look to the bottom of the page.

http://www.u-boot-hahd.com/video.html
http://www.u-boot-hahd.com/images/youtube_U-603.jpg

Made by CAPTAINQUINN got of Youtube.

Hans Witteman
10-16-11, 08:55 AM
Hi shipmates,

Today is a better day and i am starting to feel much better and also i found what was going wrong with me.

As stupid as it may sound it was jaw misalignment after some dental work done last year and it was causing so many symptoms that i tough i was dying for god sake!

I never taught for one minute that this could lead to so much painful symptoms, now i just need to wait for a rendez-vous to fix this with some kind of mouth plate adjustment.

If no pain show on i will resume work today and post some eye candy.

Thank for all the kind words regarding my health and also thank to makeman the dark wraith who give me a good laugh but hell my jaws could not support laughing:k_rofl:
By the way i notice on a French website call mille sabords that they were talking about our mod there so i fill up an account to give them info of our work in French.

They have only good words about our work and they mention it was outstanding work so as you see more and more people are starting to follow us all around the world.

And thank John for all your fantastic work on the new website.

Best regards Hans

Sailor Steve
10-16-11, 09:49 AM
Glad you're feeling better. :sunny:

reaper7
10-16-11, 09:52 AM
Hi shipmates,

Today is a better day and i am starting to feel much better and also i found what was going wrong with me.

As stupid as it may sound it was jaw misalignment after some dental work done last year and it was causing so many symptoms that i tough i was dying for god sake!

I never taught for one minute that this could lead to so much painful symptoms, now i just need to wait for a rendez-vous to fix this with some kind of mouth plate adjustment.

This is great Hans, I'm so glad you found the root of the problem - and that its something easily managable :yeah:.
Glad your back on the 'SEA' to recovery ;).

I'm sure also that once you release your eye-candy that U-Boot-hahd's going to go even more popular.
This Torpedo mill not misfire :Kaleun_Los:

Fish In The Water
10-16-11, 10:48 AM
Glad you're feeling better. :sunny:

Yes indeed, cheers mate! :sunny:

Schwieger
10-16-11, 10:54 AM
Good to hear you're feeling better Hans!

Fubar2Niner
10-16-11, 11:34 AM
Good to see you're back on your feet mate. Welcome back :Kaleun_Salute:

Best regards.

Fubar2Niner

Gunter Prien
10-16-11, 02:29 PM
Today is a better day and i am starting to feel much better and also i found what was going wrong with me.


Hans glad to see you in good health and that you with us!

U570
10-16-11, 03:03 PM
Good to see you're back on your feet mate. Welcome back :Kaleun_Salute:

Best regards.

Fubar2Niner
I was just about to say that !:arrgh!:

makman94
10-16-11, 05:40 PM
i want to say a big thank you to all moders-members that are helping to this attempt! almost ALL serious modders-members of this community are helping silently (through pms) to this effort ! you haven't see them posting here but all of them are helping silently !

i feel the need to express a big thank you to all of them and definetely will give them all credits when i will be allowed to name them. their support is very emotional and appreciated :rock:

get ready...water is....shaking !

kurfürst
10-17-11, 01:29 AM
Hans,

good to have you back on the deck! :yeah:

All the best,

Kurfürst

postalbyke
10-17-11, 01:11 PM
Hans, Good to hear you're back in the game/feeling a little better! I hope doc can fix what ails you, it's no joke not being able to laugh!

Hans Witteman
10-18-11, 08:32 AM
Hi shipmates,

Thank to all i am getting better but my hand is still hurting and this slow me down a lot because the minute i feel the pain growing in my hand i have to stop and let it rest.

Never had such problem with my hand in the past and i hope it is going to come back soon because i crave doing my intensive modeling session.

I think the problem lies in my 9 buttons mouse setup i remember that since i setup my new mouse i start having those problem with my hand.

God i hope Skyrim is not going to be a good game because i will suffer hell in my hand if it is a success!:k_rofl:
For the news i am glad to announce that the type IXC/40 is done at 90% and that it will go to the paint shop as soon as i finish the type IIA interior texture work so the type IX/40 should show up not long after release and if lucky it will be ready for official release date.

Take note that type IXC/40 will have stock interior until the interior is redone.

Also our French kamaraden are starting to show up in the French section of the forum so let's welcome them :Kaleun_Salute:
Best regards Hans

kurfürst
10-18-11, 08:42 AM
Hans,

this are good news!
Especially for the IX C/40! :03:

Hope your hand will get better soon!

Beste Grüsse und Gute Besserung!

Kurfürst

Fish In The Water
10-18-11, 10:58 AM
Thank to all i am getting better but my hand is still hurting and this slow me down a lot because the minute i feel the pain growing in my hand i have to stop and let it rest.

Never had such problem with my hand in the past and i hope it is going to come back soon because i crave doing my intensive modeling session.

I had a similar issue a couple of years back, but in my case it was due to overwork and too much stress. For me, finding a better balance was the key to recovery. I know it's hard to slow down and take a step back, but every now and then our bodies tell us to do just that.

All the best for a speedy recovery my friend! :sunny:

BUKER
10-18-11, 04:56 PM
Hi shipmates,

For the news i am glad to announce that the type IXC/40 is done at 90% and that it will go to the paint shop as soon as i finish the type IIA interior texture work so the type IX/40 should show up not long after release and if lucky it will be ready for official release date.

Hi Hans,

I know that this information is rather special for us with kurfürst (fans IXC-C/40), thanks a lot.:wah::wah:
90% availability is impressive!:rock::rock:
Man unfortunately tend to get sick, so I wish you to quickly recover.:sunny:

Hans Witteman
10-19-11, 05:40 AM
Hi Hans,

I know that this information is rather special for us with kurfürst (fans IXC-C/40), thanks a lot.:wah::wah:
90% availability is impressive!:rock::rock:
Man unfortunately tend to get sick, so I wish you to quickly recover.:sunny:

Hi mate,

I will try something i found on the internet it is an ergonomic mouse carpet with V-shape wrist support people who use it say in most case it solve their problem and it is affordable at 29.99 so i will give it a try to see if i can fix my hand issue.

I never felt so powerless in all my life not being able to do what i love so much i sympathize greatly with disable folks who live on a daily base with handicap.

Regarding the IXC/40 U-805 doesn't seem to have the 4 pressure containers on deck i can find pic that show them any advise on it?

Best regards Hans

kurfürst
10-19-11, 06:59 AM
Horrido Hans,
those four pressure tight containers were meant for
inflateble dinghis/ life rafts (hope i get the right english
word for that). They are indicated in every drawing of
type IX C/40, but have never been build in reality.
So I would disregard them in your model,
I haven't seen a single picture of a IX C showing
that detail. I know of one boat, U-889, which had
two containers on the back of the conning tower,
like the VII C/ 41 had.

Hans Witteman
10-20-11, 09:26 AM
Hi shipmates,

Unfortunately it is now the fourth day my hand is totally useless i can't do any work at all until it get better and in the worst case scenario i found out that some 3d artists have switch to a Wacom graphic tablet and this completely replace the mouse but take about a month to get use to it and it is a costly last resort solution at roughly 400 $ but those who made the switch said they would never use a mouse again.

You do all your stuff via a pen instead of a mouse.

So if thing doesn't improve soon i will have to think about that new avenue in my workflow after all this is my bread and butter job also.

Make me furious to not being capable of resuming work but i have no choice for the moment.

Best regards Hans

Fubar2Niner
10-20-11, 10:09 AM
Hi shipmates,

Unfortunately it is now the fourth day my hand is totally useless i can't do any work at all until it get better and in the worst case scenario i found out that some 3d artists have switch to a Wacom graphic tablet and this completely replace the mouse but take about a month to get use to it and it is a costly last resort solution at roughly 400 $ but those who made the switch said they would never use a mouse again.

You do all your stuff via a pen instead of a mouse.

So if thing doesn't improve soon i will have to think about that new avenue in my workflow after all this is my bread and butter job also.

Make me furious to not being capable of resuming work but i have no choice for the moment.

Best regards Hans

Hi Hans old friend,

Sorry to hear your hand is no better mate, regarding the graphic tablet. Although I have no personnal experience using one, other than playing about. Some of my work collegues use one all the time (Graphics Industry) and swear by one. I really hope your hand heals soon mate, wether you go graphic tablet route or not. All the best and take care of yourself Hans.

Best regards.

Fubar2Niner

kurfürst
10-20-11, 12:23 PM
Horrido Hans,

sorry to read that your hand isn´t getting better!
Take a break, health is a lot more important than any Mod project!

Wishing you a speedy recovery,

Kurfürst :salute:

Hans Witteman
10-20-11, 01:46 PM
Thank guy's,

I feel like a seal in a world devoid of water!

Just try to use my foot with the mouse and frankly i am not that flexible yet!:k_rofl:
Without a computer and a mouse i am nothing!

Best regards Hans

Fish In The Water
10-20-11, 04:12 PM
Just try to use my foot with the mouse and frankly i am not that flexible yet!:k_rofl:
If you get good at it, you'll have to teach me that trick... :03:

Without a computer and a mouse i am nothing!I feel much the same way, (hard to live without it), so hang in there and hopefully things will improve soon. :sunny:

Myxale
10-21-11, 01:58 AM
Herr Witteman, you old sailor, hope you'll get better soon.

And don't force it. Relax keep you old bones warm and let your magic hand rest on a fluffy red pillow! :D

And you'll be straight as rain in no time! :salute:

urfisch
10-21-11, 05:39 AM
give your hand a break, hans!

:timeout:

they are right. health is important and needs its attention. i also had a problem with my hand during to much mouse-photoshop-work...after a week slowing down and using cremes, my hand got better. i am more carefully since. using good tools for work, like a ballmouse...is a good investment!

:salute:

Hans Witteman
10-21-11, 09:46 AM
Hi shipmates,

Thank for all the good words and i have to admit that sometime we all have some issues that force us to slow down.

I am reading a lot the recent days on carpal tunnel syndrome and the more i read the more i think it is something else like a severe tendinitis to the wrist because i don't have the symptoms from carpal tunnel syndrome.

Today my hand is a little bit better but i can still feel the pain the minute i use the mouse too much so i will wait for serious improvement before resuming work i don't want to make thing worst.

Be careful guy's think about your posture also on your desktop to avoid those pesky hand problems.

Best regards Hans

reaper7
10-21-11, 12:54 PM
No worries Hans, take your time - no point risking more injury to the hand.
Its best to let things heal then to aggravate the affected area.
Just think of this as the suspense moment before the goodies are shown :D.

Hans Witteman
10-21-11, 02:18 PM
No worries Hans, take your time - no point risking more injury to the hand.
Its best to let things heal then to aggravate the affected area.
Just think of this as the suspense moment before the goodies are shown :D.

Hi mate,

At this point i have no other choice then waiting for recovery and i am so piss off looking at my screen without the possibility to finish what i was working on.

The positive point in this is that now i start to see where my physical limit are bound and i will try to respect my capacity.

Working and modding in a sitting position for more than 14 to 17 hr a day is not a healthy life style.

Best regards Hans

Fish In The Water
10-21-11, 02:25 PM
Working and modding in a sitting position for more than 14 to 17 hr a day is not a healthy life style.

Very true, we all need to find a better balance...

Speaking of hand and wrist issues, I use an ergonomic mouse with a built-in wrist support and I find it helps a great deal. I used to get soreness on a fairly regular basis, but since I made the switch, things have been a lot better.

Here's hoping it'll be a short rehab so you can get back to your true passion as soon as your body is ready. Good luck and take care! :sunny:

Hans Witteman
10-21-11, 02:35 PM
Very true, we all need to find a better balance...

Speaking of hand and wrist issues, I use an ergonomic mouse with a built-in wrist support and I find it helps a great deal. I used to get soreness on a fairly regular basis, but since I made the switch, things have been a lot better.

Here's hoping it'll be a short rehab so you can get back to your true passion as soon as your body is ready. Good luck and take care! :sunny:

Hi mate,

Thank for the good words and today i just receive my new wrist support and i just fix it to my mouse and i can say that i already feel a lot more comfort with my wrist, just have to get use to it because at first it feel strange and my precision pointing is a little bit erratic but i guess after a few days thing will get easier.

If not i will have to go the graphic tablet way so let's hope only this will solve the matter.

Best regards Hans

reaper7
10-21-11, 04:46 PM
Always wanted to get a Graphic Tablet myself, only for the price - don't think its worth getting a cheap one as resolution is too low for precise work.

Hans Witteman
10-23-11, 08:19 PM
Hi shipmates,

Some more bad news sorry to say it this way but i did a very stupid thing yesterday, my hand was getting better and i start up doing some house clean up and i worsen my hand to a point that i am typing this with my left hand.

I went to the drug store and bought a wrist support so it wont move.

Now i understand that when they say don't use your hand until it heal you have to believe it true!

So now i have no other choice then to wait until it is completely heal.

Men by nature are sometime very dumb i am learning the hard way that we have physical limit.

Hope to be soon back in business because so many exciting stuff were getting ready to be shown and Also Makman give us some fantastic news in our last team chat session.

I will appreciated if reaper can contact Fitzcarraldo for some research that need to be done regarding the discussion we had in chat and other stuff.

Also can Fitzcarraldo send to U570 reference material for flak mount and gun for type IX/C40 so he can start on it.

Thank for your patience don't despair very nice thing are coming.

Best regards Hans

urfisch
10-24-11, 03:32 AM
sometimes one has to feel to learn...its not the best way to recognize things, but often the only one. i know this by myself...as i tend not to listen to other peoples advice.

go take a serious break and let your hand get its old strength, hans. or be not able to use your hand like you where used to, for the rest of your life. the human joints are nothing to joke around with...

:salute:

nemo7
10-24-11, 08:46 AM
Take your time buddy, have a break, clear your mind and make a strong comeback. All good things come late in life.. :DL

reaper7
10-24-11, 12:13 PM
I will appreciated if reaper can contact Fitzcarraldo for some research that need to be done regarding the discussion we had in chat and other stuff.

Best regards Hans


Already done Mate, Hope the hand heals soon. :up:

mkIpetrucci
10-24-11, 12:53 PM
I wish you health and a quick recovery, Hans!

fitzcarraldo
10-24-11, 03:06 PM
Already done Mate, Hope the hand heals soon. :up:

All received, working now...

Regards.

Fitzcarraldo :salute:

makman94
10-25-11, 02:13 AM
eh Captain look at horizon ! something 'strange' is....fading there

http://img10.imageshack.us/img10/1254/83835279.png

Schwieger
10-25-11, 06:35 AM
Nice

reaper7
10-25-11, 11:51 AM
looks good mate, as does the new avatar :up:

Hans Witteman
10-25-11, 01:53 PM
Yep nice picture Mak and i also love the new avatar, This is Sparta!

Best regards Hans

Hans Witteman
10-25-11, 02:03 PM
Hi shipmates,

This time i am writing some positive news i had an offer from a fellow subsimer to write a nice pdf manual for U-BOOT_HAHD.

We all know that a supermod without a decent manual is like a Tiger tank without an engine.

So this would be a welcome addition to our growing team i will announced it here officially once i have the answer.

Best regards Hans

reaper7
10-25-11, 02:15 PM
Hi shipmates,

This time i am writing some positive news i had an offer from a fellow subsimer to write a nice pdf manual for U-BOOT_HAHD.

We all know that a supermod without a decent manual is like a Tiger tank without an engine.

So this would be a welcome addition to our growing team i will announced it here officially once i have the answer.

Best regards Hans

That's great news Hans, that was one of my worries :up:

Hans Witteman
10-25-11, 02:31 PM
That's great news Hans, that was one of my worries :up:

Hi mate,

News confirm let's welcome Herr-Berbunch he just answer me back saying he want to be part of our team.:Kaleun_Party:
So now we will have a dedicated team member to make and update the U-BOOT_HAHD user manual that fantastic news.:Kaleun_Thumbs_Up:
We will set a meeting to discuss with all team member the way this manual should be done and to start up Herr-Berbunch work.

Edit: Reaper can you please set the account to our new team mate.

Best regards Hans

Fish In The Water
10-25-11, 04:15 PM
Nice

I'll see your nice and raise you a nice. Great job Mak! :up:

Schwieger
10-25-11, 04:18 PM
Yep nice picture Mak and i also love the new avatar, This is Sparta!

Best regards Hans

No...

This is HAHD!

reaper7
10-25-11, 04:59 PM
Edit: Reaper can you please set the account to our new team mate.

Sure No problem can you mail me his email address that I can contact him at.

Hope your keeping that hand on ice ;).

Herr-Berbunch
10-25-11, 05:00 PM
Reaper - I'll PM you now :D

reaper7
10-25-11, 05:01 PM
:D Wow that was fast :har:

Hans Witteman
10-25-11, 07:14 PM
Sure No problem can you mail me his email address that I can contact him at.

Hope your keeping that hand on ice ;).

Hi mate,

As usual coming from a man who always think that when there is no pain he can start typing in like there is no tomorrow and at the moment feeling some electrical shock in his wrist!:k_confused:
OK guy's you can throw me tomatoes now!

Best regards Hans

makman94
10-25-11, 10:37 PM
looks good mate, as does the new avatar :up:
thank you John...yours too very good but little...'scary' eh ?

Yep nice picture Mak and i also love the new avatar, This is Sparta!

Best regards Hans

yeap guys...this is Sparta ! for those who haven't see the movie '300', i suggest them to do so ! it is very very well made and shows the story as it was written by original authors !
on the contrary the 'Troy' with Brad Pitt was just a 'tragedy' ...they totally 'killed' the story !the original story is miles better than this 'lets get some money' movie !
finally , at 11/11/2011 it is about to see on cinemas the ''Imortals'' which is the story of Theseus ! as the creators are the same who made the '300' ...i can't wait to see their new piece of art !! don't miss it !

U570 and Herr-Berbunch wellcome to team ! both are really needed and as we are on the final route for release you are just in time ! wellcome :up:

there are some more members in team which names will be announced shortly

Hans Witteman
10-26-11, 10:13 AM
[QUOTE=makman94;

there are some more members in team which names will be announced shortly[/QUOTE]

That some more good news mate and i never tough for a second that U-BOOT_HAHD would become surround by so many talented folks.

Best regards Hans

reaper7
10-26-11, 12:23 PM
thank you John...yours too very good but little...'scary' eh ?

finally , at 11/11/2011 it is about to see on cinemas the ''Imortals'' which is the story of Theseus ! as the creators are the same who made the '300' ...i can't wait to see their new piece of art !! don't miss it !

Yah, need to scare them Tommies overboard - save on my torps that way. :haha:

Interesting - will keep an eye out for that, loved 300. :yeah:


Yes great news on our new members and as you said more not mentioned yet.
Great to see so many great modders coming forward to push this is the direction it needs to go - Thanks Guys :salute:

Oh and Hans


http://www.actuarialoutpost.com/actuarial_discussion_forum/images/smilies/tomato.gif


:haha:

Myxale
10-26-11, 04:29 PM
You HAHD mates are big with the secret Member-ship, no? :O:

Fish In The Water
10-26-11, 06:12 PM
You HAHD mates are big with the secret Member-ship, no? :O:

Just wait 'till you see the 'secret handshake...' :03:

U570
10-26-11, 11:54 PM
Just wait 'till you see the 'secret handshake...' :03:
Us newer members haven't even got that far :)

Herr-Berbunch
10-27-11, 07:33 AM
Us newer members haven't even got that far :)

Just a general vagueness of recognition and a half-wave to go with it. Secretly, of course. :DL

makman94
10-27-11, 10:54 AM
You HAHD mates are big with the secret Member-ship, no? :O:
no ,not so...'big' ! just one or two more members :03:

Us newer members haven't even got that far :)

Just a general vagueness of recognition and a half-wave to go with it. Secretly, of course. :DL

be a little patient guys ! you two (and rest in team) will be the first that will be informed once some things are clearly sorted out . we even try to 'count' us ('old' members 'vanished' ) and once all are cleared at who will do what....all will be informed of the members of team ! just be patient..thats all !

bye

Fubar2Niner
10-27-11, 01:28 PM
Hmmmm......

All sounds like some sort of Spanish Inquisition to me.

http://i291.photobucket.com/albums/ll293/fubar2niner/Spain.jpg

Best regards.

Fubar2Niner

Herr-Berbunch
10-27-11, 01:59 PM
I did not expect that.
:O:

We're just like kids impatiently waiting, just ignore us, or put us on the naughty-step.

Fubar2Niner
10-27-11, 02:25 PM
I did not expect that.
:O:

................. or put us on the naughty-step.

Naughty step my arse........... 'tis the comfy chair for you !!! :har:

Best regards.

Fubar2Niner

Hans Witteman
10-27-11, 02:38 PM
Hmmmm......

All sounds like some sort of Spanish Inquisition to me.

http://i291.photobucket.com/albums/ll293/fubar2niner/Spain.jpg

Best regards.

Fubar2Niner

Hi mate,

You are damn right look at what they did to me! They broke my wrist because i was not working fast enough.:k_rofl:
Best regards Hans

reaper7
10-27-11, 03:35 PM
Oi, stop yapping on the forums and get back to work or it will be bilge duty for the week :arrgh!:

kurfürst
10-30-11, 02:49 PM
Is it the "quiteness before the storm"?

Beste Grüsse, Kurfürst :salute:

Myxale
10-31-11, 05:07 AM
The Kaleuns here are sooo dramatic:

Why does everything have to be a 'quiet before the storm'?
Why not the 'quiet before supper' or 'before hot monkey sex with wife or her girlfriend' or even better 'quiet before the quiet'
:hmmm:

Herr-Berbunch
10-31-11, 06:52 AM
Hot monkey sex?

Not a phrase I find myself typing very often!

Schwieger
10-31-11, 07:11 AM
Why not the 'quiet before supper' or 'before hot monkey sex with wife or her girlfriend'


Too long mate, too long.

Sailor Steve
10-31-11, 09:11 AM
The Kaleuns here are sooo dramatic:

Why does everything have to be a 'quiet before the storm'?
Why not the 'quiet before supper' or 'before hot monkey sex with wife or her girlfriend' or even better 'quiet before the quiet'
:hmmm:
:rotfl2:

I'm older now, but I can still remember when it was "the quiet before the kids woke up", so yeah, "...before the storm" works best for me.

On the other hand "quiet before the quiet" pretty much describes my life these days. A little too quiet, in fact.

reaper7
10-31-11, 09:21 AM
Can all HAHD members check your u-boot-hahd email.
Some team orginastion info ;)

makman94
10-31-11, 09:58 AM
Can all HAHD members check your u-boot-hahd email.
Some team orginastion info ;)

And , also, check the FTP area later tonight (currently i am uploading all textures and ship's templates and references )

Herr-Berbunch
10-31-11, 10:17 AM
A little too quiet, in fact.

Didn't I just read somewhere about spending eight hours in a studio - can't be that quiet! :D

@Reaper7 - nothing received :hmmm:

reaper7
10-31-11, 01:13 PM
Didn't I just read somewhere about spending eight hours in a studio - can't be that quiet! :D

@Reaper7 - nothing received :hmmm:

Sent again, somehow your name was not on my cc list.

Hans Witteman
10-31-11, 02:42 PM
Hi shipmates,

There some real improvement in my wrist but it is still too fragile to resume serious work, after holding the mouse for more than an hour the pain come back instantly.

I saw on a website that a severe tendinitis cause by repetitive movement like using a mouse can take up to 8 weeks to fully heal but the worst part mention that often causing the same repetitive task that cause it to come back more often!

So now it is my second week without using it and this morning i read on 3d forum where i go from time to time that some artists use a software that turn a gamepad into a keyboard&mouse solution.

I just download the software and will do some test with it my only concern is the cursor precision and i doubt it could be as precise as a mouse can be.

Best regards Hans

kurfürst
10-31-11, 02:54 PM
Hans,

good to hear from you!

Take as much time as you need to fully recover and don´t get back on the deck too early!

Beste Grüsse, Kurfürst :salute:

Trevally.
10-31-11, 03:03 PM
Hi shipmates,

There some real improvement in my wrist but it is still too fragile to resume serious work, after holding the mouse for more than an hour the pain come back instantly.

As someone who has had tendinitis in the wrists from moving my fingers repetitivly (tying knots) - I sympathise with you for the pain.

reaper7
10-31-11, 07:24 PM
Hi shipmates,

There some real improvement in my wrist but it is still too fragile to resume serious work, after holding the mouse for more than an hour the pain come back instantly.

I saw on a website that a severe tendinitis cause by repetitive movement like using a mouse can take up to 8 weeks to fully heal but the worst part mention that often causing the same repetitive task that cause it to come back more often!

So now it is my second week without using it and this morning i read on 3d forum where i go from time to time that some artists use a software that turn a gamepad into a keyboard&mouse solution.

I just download the software and will do some test with it my only concern is the cursor precision and i doubt it could be as precise as a mouse can be.

Best regards Hans

Sorry to hear there is no relief yet regarding your wrist Hans. Sure hope it gets better soon.
As for the gamepad as long as it has an analogue thumbstick like the PS3 controller it should have pretty good precision as long as you lower the rate of movement to slow the slew rate.

Fish In The Water
10-31-11, 07:32 PM
There some real improvement in my wrist but it is still too fragile to resume serious work, after holding the mouse for more than an hour the pain come back instantly.

Glad it's on the mend, but you're quite right about not pushing it too hard too soon. I know it's very frustrating having to wait for something like this to heal, but it is the lesser of two evils. Better to take the time to heal properly now, (and make all the corrective changes you can - wrist supports etc.), so as to lower the chance of it ever returning - in which case you'd lose even more time.

Good to hear from you Hans, take care and hope to see you back in action just as soon as you're ready! :sunny:

Hans Witteman
11-03-11, 02:17 PM
Hi shipmates,

I just want to clarify important point regarding the new team members please don't feel obfuscated if i go straight to the point because me,Reaper and Makman are busting our ass out to give the community the best possible experience with our mod and some newly team member are not even answering back Reaper email.

First if you see that your time schedule doesn't give you enough time to help us then please send a clear message to reaper so he could disable your team account.

We need passionate team members to get involved in that great project and your first quality should be : dedicated, history lover, perfection freak.

We all understand that some don't have the necessary time to get involved in such a demanding project but if it is the case then don't PM us to join before you do serious thinking about joining.

We are not forcing anyone to go faster and to have precise delivery date for asset to be done but we expect that you will at least inform us approximately when you think it will be done.

Another point is that now after reviewing some major point regarding our workflow push me to raise the qualifications for required modder to join in here it is :

Professional or advanced 3d artists only simply because i don't want to be doing the nanny all the way down and specially i don't want to have to redo models not fit for real time game engine and animation.

Same goes for texture artists, i know this mean we won't have a lot of offer in the future but at least we will know where we are heading.

So please don't feel bad about quitting because we will still consider you as friends and don't join in if you are not sure of the implications.

Positions needed :

Advanced 3d artists in modeling or texture.
Advanced sound engineer for fx and familiar with the main audio app.

Best regards Hans

reaper7
11-03-11, 02:39 PM
As Hans stated above I need all current Members that wish to stay within the Team to get in contact with myself. Currently we have 15 Members and only 5 are currently active regards communication.
Some accounts haven't even been accessed since I created them, so to that end I have no choice but to start deleting Accounts - if anything just to make logistics easier and save on wasted time for everyone.

Sorry for bringing this up here in the Thread, but if we hare to have any chance hitting our release Target we need a lot of modelling (Not the most glamours job :D) done to the ship models but to do that we need Team Members to take up the axe.

As Hans has said above if anybody doen't think they have the time to put in (Again 24/7 is not expected either ;)) email me or Pm me here and we can sort something out. :up:

Thanks Guys.

makman94
11-06-11, 01:22 PM
hello guys ,

i am working on U-BOOT-HAHD's recognition manual and i decided to use the Doublefox's silluetes for ships (Doublefox have made a fantastic,imo,work and you can see an example of how it will look in game at the posted pic.of course ,these silluetes will be included at final release only if Doublefox give permissions).
the problem is that i don't have the warships's silluetes that Doublefox did . does anyone have these silluetes ,please ? i am not sure if Doublefox made silluetes for warships but i think that he made them too (somewhere i saw a pic posted by him ...showing the warship silluetes).Also, i am wondering if anyone ever made 'angled' pics for these ships (you know at 0,20,45 degrees).
thank you for any help you can give.
REC MANUAL:
http://img23.imageshack.us/img23/4526/recmanual.png

reaper7
11-06-11, 02:03 PM
Hi Mate this may be what your looking for Ricks_GWX_Rec_Man_Final :
Made using a similar method to Doublefox's.

http://www.subsim.com/radioroom/showpost.php?p=1402994&postcount=12

http://i14.photobucket.com/albums/a325/SailorSteve/Silent%20Hunter%20Screenshots/T13A_sil.jpg
http://i14.photobucket.com/albums/a325/SailorSteve/Silent%20Hunter%20Screenshots/M01B_sil.jpg
http://i14.photobucket.com/albums/a325/SailorSteve/Silent%20Hunter%20Screenshots/NBB_Warspite_sil.jpg

Colour version but you could convert to B/W If Permission allowed.
If not Maybe I could do something similar and Include top and 45 deg views ?

makman94
11-06-11, 02:59 PM
Hi Mate this may be what your looking for Ricks_GWX_Rec_Man_Final :
Made using a similar method to Doublefox's.

http://www.subsim.com/radioroom/showpost.php?p=1402994&postcount=12

Colour version but you could convert to B/W If Permission allowed.
If not Maybe I could do something similar and Include top and 45 deg views ?
yes , i know about this John but 'problem' is that i can't 'extract' the clear images for ships from these .sils .
about the 'angled' views ...we will talk about this as it seems that original german manuals didn't have angled views so maybe we can add at the bottom of each ship ....some historical infos for each one of them. what do you think ?

reaper7
11-06-11, 03:33 PM
Well I have the Weyers 1943/44 Recognition Manual. And only has side and top views plus some photos of ships. Plus lots of Info - But I'don't know what most of it is as I've no German :).

So we could do similar with Side profile on one page and top profile on Botom Page.

Or another option is since we are redoing 3D Models, and these will differ partly from stock Models (And hence stock Rec manual pics) is to create new Recognition Manual Pages from these Models :hmmm:

reaper7
11-06-11, 04:23 PM
Here is a Mockup using the Weyers Manual of Side View

http://i236.photobucket.com/albums/ff240/reaper7_bucket/Scan.jpg

http://i236.photobucket.com/albums/ff240/reaper7_bucket/Scan2.jpg

And a Black Solid pic using 3D Model of my Converted Fishing Trawler
http://i236.photobucket.com/albums/ff240/reaper7_bucket/HAHD1.jpg

IFRT-WHUFC
11-06-11, 04:54 PM
Well I was working on a new recognition manual until my hard drive failed and lost all the work.

I was taking screen shots in the museum croping the pic and converting them to black and white adding some noise to make them look a little like old photos!

I may start over again if anyones interested?

Rick

JayDee
11-07-11, 12:04 AM
Well I have the Weyers 1943/44 Recognition Manual. And only has side and top views plus some photos of ships. Plus lots of Info - But I'don't know what most of it is as I've no German :).
If you need help with translations, I think there are a lot of German-speaking persons here, myself included. :)

makman94
11-07-11, 04:53 PM
Well I was working on a new recognition manual until my hard drive failed and lost all the work.

I was taking screen shots in the museum croping the pic and converting them to black and white adding some noise to make them look a little like old photos!

I may start over again if anyones interested?

Rick

sure we are interested IFRT ! do you want me to send you the base .sil of u-boot-hahd rec manual and create ONE sample to see it how it will look ? we are looking for clear and as much more detailed black-white ship's images

Here is a Mockup using the Weyers Manual of Side View

And a Black Solid pic using 3D Model of my Converted Fishing Trawler


very nice John !! so ,if we decided to have angled views is no problem at all , right ???
also...i don't think that having the top views is nice idea ! i mean are totally useless and it is much better to save this space for ships's infos or for the angled views !

reaper7
11-07-11, 05:12 PM
very nice John !! so ,if we decided to have angled views is no problem at all , right ???
also...i don't think that having the top views is nice idea ! i mean are totally useless and it is much better to save this space for ships's infos or for the angled views !

Sure not needed per say, As we can't see the deck from the scope :D.
Will see what IFRT comes up with and if needed I can try doing a the Views from 3D like in Black version above but in a penciled look that you posted (In the style of Doublefox) :up:

makman94
11-07-11, 05:15 PM
Sure not needed per say, As we can't see the deck from the scope :D.
Will see what IFRT comes up with and if needed I can try doing a the Views from 3D like in Black version above but in a penciled look that you posted (In the style of Doublefox) :up:

perfect !

IFRT-WHUFC
11-07-11, 06:29 PM
Hi Guys,

Here a quick sil of HMS Anson

In game using makmans old GUI

http://imageshack.us/photo/my-images/819/dscf7489.jpg/

There's a good chance that I won't have all the ships that will be in the new mod but if I can get all the ships I currently have installed that would be a good start! Let me know what you guys think so far!

And yes makman it would be good if you can send me the current background for the new rec manual!!

Rick

makman94
11-09-11, 12:34 PM
Hi Guys,

Here a quick sil of HMS Anson

In game using makmans old GUI

http://imageshack.us/photo/my-images/819/dscf7489.jpg/

There's a good chance that I won't have all the ships that will be in the new mod but if I can get all the ships I currently have installed that would be a good start! Let me know what you guys think so far!

And yes makman it would be good if you can send me the current background for the new rec manual!!

Rick
hi Rick,
thank you for your offer :up:

i will send you a pm (preparing it) with details such as we want the rec manual to look.check your pms

bye

fitzcarraldo
11-09-11, 06:48 PM
hi Rick,
thank you for your offer :up:

i will send you a pm (preparing it) with details such as we want the rec manual to look.check your pms

bye

Hi. Makman: I´m preparing a selection of articles and images of WWII warships for HAHD; there are some pretty color images of ships for the rec manual. I think the color can be changed with PainNet to a white-grey for rec manual.

Also I have the original 40' Weyers, I can scan some images from the manual.

Best regards.

Fitzcarraldo :salute:

P.D.: Also I´ll include images from an original book by Kaleun Schepke about the U boat life on board, with designs of the author, for add in the interfaces, if you like it.

89
11-09-11, 10:23 PM
Hi shipmates,

There some real improvement in my wrist but it is still too fragile to resume serious work, after holding the mouse for more than an hour the pain come back instantly.

I saw on a website that a severe tendinitis cause by repetitive movement like using a mouse can take up to 8 weeks to fully heal but the worst part mention that often causing the same repetitive task that cause it to come back more often!

So now it is my second week without using it and this morning i read on 3d forum where i go from time to time that some artists use a software that turn a gamepad into a keyboard&mouse solution.

I just download the software and will do some test with it my only concern is the cursor precision and i doubt it could be as precise as a mouse can be.

Best regards Hans

You need to get a trackball mouse- yes thy are expensive, but 60-80 pounds for a healthy hand is not too much I think ;) I wholeheartedly recommend Kensington Slimblade- I have similar symptoms to yours and since I bought it my condition is completely under control (I can easily spend 10 hours at a pc with it, but immediatly feel discmofort with ordinary mouse). It is very ergonomic- your hand/wrist never need to move/strain, fingers flick the ball for very fast cursor movement across the screen, while the thumb does the clicking (the LM button is "perpendicular to the thumb joint, RM button is under the pinkie - feels very healthy, and the click is soft and very healthy feeling again). The mouse is very precise too, more so than a traditional mouse for design, drawing, word processor, silent hunter etc .

If you read reviews on it (on amazon) you will most complaints were about its software, the actual ergonomics and hardware of the mouse is as good as there is. (And even software problem was resolved when kensington released an update sometime last year.)

Wishing you the very best of health and "sink them all"! :)

Hans Witteman
11-10-11, 12:18 AM
You need to get a trackball mouse- yes thy are expensive, but 60-80 pounds for a healthy hand is not too much I think ;) I wholeheartedly recommend Kensington Slimblade- I have similar symptoms to yours and since I bought it my condition is completely under control (I can easily spend 10 hours at a pc with it, but immediatly feel discmofort with ordinary mouse). It is very ergonomic- your hand/wrist never need to move/strain, fingers flick the ball for very fast cursor movement across the screen, while the thumb does the clicking (the LM button is "perpendicular to the thumb joint, RM button is under the pinkie - feels very healthy, and the click is soft and very healthy feeling again). The mouse is very precise too, more so than a traditional mouse for design, drawing, word processor, silent hunter etc .

If you read reviews on it (on amazon) you will most complaints were about its software, the actual ergonomics and hardware of the mouse is as good as there is. (And even software problem was resolved when kensington released an update sometime last year.)

Wishing you the very best of health and "sink them all"! :)

Hi mate,

Thank for the tip but in the past i remember i bought one, a Logitech and i had hard time pointing the cursor with precision and also i am afraid that i can get another rsi on the thumb for moving it too much.

I saw a vertical mouse and many seem to say it solved their problem but other mention that rsi came back after awhile so it is pretty hard to know which one to go for.

I am also looking at Wacom intuos 4 and some colleagues of mine are swearing only by it and said their pain went away and never came back.

I never tough for one second that i would look at my mouse as a torture instrument and now i do.

Since i am very fast and experience in modeling and texturing it maybe the culprit of all my problem because i do a lot of tricky move with that 9 mouse buttons.

Oh well i guess i have no other choice then to wait for complete healing.

Best regards Hans

BUKER
11-10-11, 06:58 AM
Hi Hans,

As a man in the desert dreaming of the pharynx of water and I dream to see at least a few new screenshots of U-boat.

Hans did not give a traveler dying of thirst ....:wah::wah:

Hans Witteman
11-10-11, 10:59 AM
Hi Hans,

As a man in the desert dreaming of the pharynx of water and I dream to see at least a few new screenshots of U-boat.

Hans did not give a traveler dying of thirst ....:wah::wah:

Hi mate,

Sorry to disappoint but for the moment health is a priority because i feel my all career is at stake here if i don't solve that rsi problem.

RSI stand for repetitive strain injury and this is becoming a major problem for studio and company because our scientists don't seem to find a modern and healthy interface between us and the computer.

I never tough about rsi before and when you start to have it you realize how problematic it is.

It is affecting more and more people even young men have it.

Best regards Hans

89
11-10-11, 02:35 PM
Hi mate,

Thank for the tip but in the past i remember i bought one, a Logitech and i had hard time pointing the cursor with precision and also i am afraid that i can get another rsi on the thumb for moving it too much.

I saw a vertical mouse and many seem to say it solved their problem but other mention that rsi came back after awhile so it is pretty hard to know which one to go for.

I am also looking at Wacom intuos 4 and some colleagues of mine are swearing only by it and said their pain went away and never came back.

I never tough for one second that i would look at my mouse as a torture instrument and now i do.

Since i am very fast and experience in modeling and texturing it maybe the culprit of all my problem because i do a lot of tricky move with that 9 mouse buttons.

Oh well i guess i have no other choice then to wait for complete healing.

Best regards Hans

While you wait for complete healing I once again recommend the SLimblade, you mention that you had previous experience with trackball mouse, but yours was a thumb trackball. Slimblade has a ball of a size of a pool ball, and it is controlled not by the thumb, but by the index,middle and forth fingers (thumb and pinkie press the buttons). Because index finger much more accurate than a thumb, the precision and quickness of this solution is much better than on a thumb trackball- its a totally different ball game (no pun intended). Also index finger, middle and fourth are much more adapt at the motion that is required for controlling the ball than a thumb for which such action is unnatural. Plus, slimblade's ball is much bigger which means that fingers do not need to strain as much as their motions are bigger, no need to tense them while making small changes on a small trackball. Remember that RSI is result of repeated unnatural motion (like clicking or thumb tracking), natural motion of fingers is ok.

So it is healthier/more natural and more precise/quick than thumb trackballs. It is much cheaper than Wacom intuos 4.And I recommend for you to visit your PC World or some other computer shop and feel it. Or just buy it with an option to return or to sell on ebay:)

Picture speaks a thousand words- see here for slimblade in action, :
http://youtu.be/y632F8wPSuk

I'm just trying to help because just waiting for rsi to disappear enough for you to get back to old habits and old mice can take a lifetime;(

reaper7
11-10-11, 03:28 PM
Another option the 3M Optical Ergonomic Mouse.
Designed for RSI Injuries. Also known as a Anir mouse.
Percison is the same as base is basically a standard mouse, the shaft is what prevents RSI Strain due to wrist angle and finger tendons when in use, when using normal mouse.

http://www.amazon.co.uk/3M-Optical-Ergonomic-Mouse-Buttons/dp/B000ELL29S/ref=sr_1_3?ie=UTF8&qid=1320956711&sr=8-3

No jokes about what it looks like :O:

http://www.fentek-ind.com/3mMouse.gif

TheBeast
11-10-11, 06:05 PM
Another option the 3M Optical Ergonomic Mouse.
Designed for RSI Injuries. Also known as a Anir mouse.
Percison is the same as base is basically a standard mouse, the shaft is what prevents RSI Strain due to wrist angle and finger tendons when in use, when using normal mouse.

http://www.amazon.co.uk/3M-Optical-Ergonomic-Mouse-Buttons/dp/B000ELL29S/ref=sr_1_3?ie=UTF8&qid=1320956711&sr=8-3

No jokes about what it looks like :O:

http://www.fentek-ind.com/3mMouse.gif

Natural grip position.

Some people may start smashing it on the desk top out of habbit.

LOL

89
11-11-11, 08:37 AM
Hi mate,


Oh well i guess i have no other choice then to wait for complete healing.

Best regards Hans

Oh, another little know-how from my experience with rsi: natural wool gloves help to alleviate rsi discomfort. But it needs to be good quality wool - angora or something like that. Wool improves blood flow (medical fact), but the main thing is that your hands feel much better when there is a layer of wool between cold plastic of a mouse and your skin - try it. Working in warm room would help as well, but with good wool gloves hands instantly feel better. Hands heal quicker in them too, so wear them until you get improvement at least.

Lastly, I found exercise to be hugely beneficial- every morning before breakfast I walk a dog for about 40 minutes and do about 10 series of pull ups (so its 10x10) on a bar in my local park. Pull ups are great because they strengthen and stretch fingers and wrists.

So, to sum up: slimblade trackball ( not thumb trackball) mouse, good quality wool gloves (not £5 ebay ones that only say "100% wool"), pull ups to stretch and strengthen your hands.

Please share if you come across another effective method to cope with rsi, I will subscribe to this thread.

Very best wishes!:salute:

Hans Witteman
11-15-11, 05:15 PM
Hi shipmates,

Wrist is slowly getting better but is still very fragile so i do absolutely nothing to avoid any further complications.

The good news is that Makman and reaper are working very hard in the background with other members to give you the best campaign and AI possible for SH3 with some features that were though to be impossible to achieve.

The bad news is that my wrist condition has jeopardize our Christmas target date release but at least a lot of work is still going on in the background.

Rushing a release is never a good idea and we will launch it when thing are all setup and working fine but you can rest assure that U-BOOT_HAHD Atlantic predators will give you a hell of a ride, it will be almost like a complete new game with ton of features never before seen.

So hold on good thing always come to the one who are patient.

Best regards Hans

Fish In The Water
11-15-11, 05:24 PM
Thanks for the update mate and best wishes for a full recovery. As much as we'd love to have you well right now, at least we know your passion still burns bright and you'll more than make up for it when you return. :salute:

Take care, and not to worry, as we're keeping the captain's chair warm for you. :03:

Schwieger
11-15-11, 05:56 PM
Glad to see an update here :DL But please take your time and get well Hans, don't worry about a release by Christmas :Kaleun_Wink:

TheBeast
11-15-11, 07:58 PM
Glad to see an update here :DL But please take your time and get well Hans, don't worry about a release by Christmas :Kaleun_Wink:
I 2nd that!

Get well and do not rush things.

The release date is when you feel it is ready for Public use. Marketing is not driving a delivery date forcing unfinished works out the door.

Regards!
TheBeast

U570
11-16-11, 12:03 AM
I 2nd that!

Get well and do not rush things.

The release date is when you feel it is ready for Public use. Marketing is not driving a delivery date forcing unfinished works out the door.

Regards!
TheBeast
I wouldn't care if it came out next Christmas, it will still be greater than we think we can imagine...
Trust me, I'm the Doctor
http://2.bp.blogspot.com/-LXDXciqNMog/Tk66nhL7jBI/AAAAAAAAEe4/3UD_9RdeWak/s400/david-tennant.jpg
:up::D:DL:):DL:D:up:

Sailor Steve
11-16-11, 12:31 AM
No, I'M The Doctor!

http://i14.photobucket.com/albums/a325/SailorSteve/220px-First_Doctor_colour.jpg

And so's my wife! :O:

makman94
11-16-11, 09:45 AM
Hi. Makman: I´m preparing a selection of articles and images of WWII warships for HAHD; there are some pretty color images of ships for the rec manual. I think the color can be changed with PainNet to a white-grey for rec manual.

Also I have the original 40' Weyers, I can scan some images from the manual.

Best regards.

Fitzcarraldo :salute:

P.D.: Also I´ll include images from an original book by Kaleun Schepke about the U boat life on board, with designs of the author, for add in the interfaces, if you like it.

hi Fitz ,

sorry but i 'missed' this post of yours !

don't worry about the rec manual ,it is almost...ready ! everything changed in rec manual and thanks to Reaper's help , you will see some final pics of it at the next days.
i ,also, want to thank SquareSteelBar for all of his valuable help !

ps: about these images for the u-boat life on board ,can you please upload them ?

makman94
11-18-11, 01:38 PM
hello to all ,

here is some preview pics of the U-Boot-HAHD Recognition Manual

with the great help of Reaper ,the rec manual has now ships's images that are keeping the ratios to all views (0,45,90 degrees)

front cover

http://img829.imageshack.us/img829/8758/rec1.png

inside pages

http://img810.imageshack.us/img810/6053/rec2r.png

http://img824.imageshack.us/img824/9785/rec3.png

==============

Fish In The Water
11-18-11, 01:50 PM
Looking good makman, and thanks for the preview! :up:

Hans Witteman
11-18-11, 02:09 PM
Hi teammates,

Excellent work on that manual as usual you are pushing the boundary of perfection.

Best regards Hans

makman94
11-18-11, 02:11 PM
Looking good makman, and thanks for the preview! :up:

thank you Fish In The Water :up:
there is one more version with 'penciled' ships's images but i am not sure if we will complete it .we will see...

Hi teammates,

Excellent work on that manual as usual you are pushing the boundary of perfection.

Best regards Hans

ahoy 'teacher' !

see the 'eagle' ????? i didn't forget....:D

reaper7
11-18-11, 02:27 PM
Great job Makman, its one Artistic Masterpiece of a UI your creating :up:.

makman94
11-18-11, 02:43 PM
Great job Makman, its one Artistic Masterpiece of a UI your creating :up:.

Without you John...it would ,definetely, be never like this :up: No joking...

reaper7
11-18-11, 02:52 PM
Without you John...it would ,definetely, be never like this :up: No joking...

Cheers Mate, just glad I can give something back :D. I've learnt so much from Yourself and the rest of the community that makes it a pleasure to do something in return. :know:

Schwieger
11-18-11, 04:34 PM
Wow, that UI is gorgeous :)

Well done!

nemo7
11-19-11, 01:39 AM
This UI is OYTSTANDING mates! An excellent work indeed.. :DL

If I may suggest, make the corresponding water column depth gauge (for showing the amount of periscope extended and amount of submergence) rusty and dirty..

reaper7
11-19-11, 08:34 AM
This UI is OYTSTANDING mates! An excellent work indeed.. :DL

If I may suggest, make the corresponding water column depth gauge (for showing the amount of periscope extended and amount of submergence) rusty and dirty..

Thanks the new Ui is going to make it a pleasure to play :yep:.
Not sure that if would fit in with the rest of the Theme if made rusty. :hmmm:
Might be easy enough to create a corrosion and rust overlay for the brass and metal Add-on easily enough if warranted. ;)

Myxale
11-19-11, 02:00 PM
It looks so freaking seam-less it's amazing.

The overall fell is so in tune with the looks!:rock:

Hans Witteman
11-19-11, 02:16 PM
Hi shipmates,

First day since the beginning of my wrist saga that i am pain free:Kaleun_Thumbs_Up:
Sure sign that healing is on the way but by no mean i will resume right away because tendonitis are slow healing bugger so i will have to be patient and wait another 3 to 4 weeks before i resume heavy duty mousing.

Also i wont start my first day with a 16 hr mouse madness instead i will gradually start back and if any pain show up i will stop.

I have place an order for a vertical mouse from Evoluent since many doctors recommend it to people who suffer from rsi.

Can't wait to resume what i was working on as a small teaser this is only one of many :

http://i886.photobucket.com/albums/ac68/Hans_Witteman/Preview_Crews.jpg

Best regards Hans

Fish In The Water
11-19-11, 02:19 PM
Also i wont start my first day with a 16 hr mouse madness instead i will gradually start back and if any pain show up i will stop.

A wise plan mate. Great to hear you're pain free, and the teaser looks awesome! :yeah:

Hans Witteman
11-19-11, 03:48 PM
A wise plan mate. Great to hear you're pain free, and the teaser looks awesome! :yeah:

Hi mate,

Thank for the good words, he is part of the new crew replacement yes you heard me right bye bye the droids now U-BOOT_HAHD will have the most realistic crew ever made with life like animations and facial expression that will be related to boat conditions.

Ex: under depth charging you will have the crew very nervous looking at the ceiling scrutinizing the surface. some will remain calm others will panic.

Currently all new crew members 14 in total are fully rig for animation and some animation are already done for conning tower positions.

All realistic uniform are depicted according to respective boat type and year.

They will need to work very hard to surpass the new crew quality if they ever do another Silent Hunter in the future.

Best regards Hans

TheBeast
11-19-11, 04:06 PM
W O W :Kaleun_Smile:

SHIII already has the best crew animation in regards to to current circumstance (Hunter/Hunted/DC) but what you guys have done with that alone is amazing.

Respects!:Kaleun_Applaud:
TheBeast

Hans Witteman
11-19-11, 05:29 PM
W O W :Kaleun_Smile:

SHIII already has the best crew animation in regards to to current circumstance (Hunter/Hunted/DC) but what you guys have done with that alone is amazing.

Respects!:Kaleun_Applaud:
TheBeast

Thank mate,

My aim is also to find some fluent German speaking folks that can voice out some new phrases and words to add realism.

Best regards Hans

BUKER
11-19-11, 05:47 PM
Oh, Hans looks cool!!:rock::rock::rock:

P.S. I understand will be 14 new faces?

Hans Witteman
11-19-11, 05:57 PM
Oh, Hans looks cool!!:rock::rock::rock:

P.S. I understand will be 14 new faces?

Hi mate,

Yep 14 and some will be passive members like in bunk or doing usual function according to their rank.

Ex: passive crew member: Potatoes peeling in the torpedoes room or playing card and some reading or sleeping.

Mechanic will be in engine room doing usual maintenance.

When returning to port you will see some on deck preparing the boat to dock in and some others will be chatting or saluting the crowd.

All stock animations will be completely replace for crew.

Best regards Hans

von Kinderei
11-19-11, 06:24 PM
O.M.G. ...


Looks awesome Hans ... keep up the most excellent work :up:

BUKER
11-19-11, 06:52 PM
Hi mate,

Yep 14 and some will be passive members like in bunk or doing usual function according to their rank.

Ex: passive crew member: Potatoes peeling in the torpedoes room or playing card and some reading or sleeping.

Mechanic will be in engine room doing usual maintenance.

When returning to port you will see some on deck preparing the boat to dock in and some others will be chatting or saluting the crowd.

All stock animations will be completely replace for crew.

Best regards Hans
Hi Hans,
Great news!:yeah:

Long I want to ask you what the total number of crew members you are planning on the upper deck?
I have sometimes up to 12 people ....:har:

http://img856.imageshack.us/img856/8120/sh3img25112010104750531.jpg

Sailor Steve
11-19-11, 07:19 PM
WOW! :o Looks good! :rock:

Hans Witteman
11-19-11, 08:26 PM
Hi shipmates,

Just another preview of inside passive crew playing card this scene is already animated.

http://i886.photobucket.com/albums/ac68/Hans_Witteman/Crew_cards.jpg

Best regards Hans

Tonga
11-19-11, 08:51 PM
My aim is also to find some fluent German speaking folks that can voice out some new phrases and words to add realism.


Cheers Hans,

what you are working on is absolutely stunning, great work!
Having read your post about voice acting, I might be able to offer at least a link to some people who could be able to help you:

www.mindcrushers.de (http://www.mindcrushers.de)

Basically, Mindcrusher Studios is a German community consisting of voice actors, musicians, writers, cutters, producers etc. who produce free audio plays (can be downloaded at their website) and do voice acting and music for other projects, for example the excellent Wing Commander Saga (http://www.wcsaga.com) project.

Since these people bring their own professional experience to this project (most of them are professional voice actors), I guess it's definetly worth a try. :salute:

Good luck, keep up the great work!

The Hess

Hans Witteman
11-19-11, 08:55 PM
Cheers Hans,

what you are working on is absolutely stunning, great work!
Having read your post about voice acting, I might be able to offer at least a link to some people who could be able to help you:

www.mindcrushers.de (http://www.mindcrushers.de)

Basically, Mindcrusher Studios is a German community consisting of voice actors, musicians, writers, cutters, producers etc. who produce free audio plays (can be downloaded at their website) and do voice acting and music for other projects, for example the excellent Wing Commander Saga (http://www.wcsaga.com) project.

Since these people bring their own professional experience to this project (most of them are professional voice actors), I guess it's definetly worth a try. :salute:

Good luck, keep up the great work!

The Hess

Hi mate,

This is fantastic news a thousand thank to point us to those brilliant German folks you can be assure that we will contact them for voice acting because we want only the best for U-BOOT_HAHD to bring the realism as much closer to the real historic life on board.

Best regards Hans

Tonga
11-19-11, 09:01 PM
Hi Hans,

then these guys should definetly be a good contact for you. The work they have done for the Wing Commander Saga project is on a really high quality level. Taking this as a reference, imagine what other sounds could be like (also ambient sounds in the boat for example).

Another question from my side though - not related to the sound stuff:
I might have missed the topic in this thread, but... would there be any chance to have a widescreen-version of the HAHD GUI later on? So far I see the usual 4:3 ratio, but the graphics look really great and it would be fantastic to be able to enjoy them also on widescreens. :)

The Hess

Hans Witteman
11-19-11, 09:08 PM
Hi Hans,

then these guys should definetly be a good contact for you. The work they have done for the Wing Commander Saga project is on a really high quality level. Taking this as a reference, imagine what other sounds could be like (also ambient sounds in the boat for example).

Another question from my side though - not related to the sound stuff:
I might have missed the topic in this thread, but... would there be any chance to have a widescreen-version of the HAHD GUI later on? So far I see the usual 4:3 ratio, but the graphics look really great and it would be fantastic to be able to enjoy them also on widescreens. :)

The Hess

Hi mate,

This could be probably fix later on since we have made different resolution for texture work then our GUI guru Makman could probably answer this better then me but if i am not wrong i heard that the engine have a tendency to CTD often in non native screen resolution but this i am not sure.

Best regards Hans

Hans Witteman
11-19-11, 09:33 PM
Hi Hans,
Great news!:yeah:

Long I want to ask you what the total number of crew members you are planning on the upper deck?
I have sometimes up to 12 people ....:har:



Hi mate,

Depending on the situation they will be the required amount of crew to accomplish normal operations duty.

Best regards Hans

BUKER
11-19-11, 10:07 PM
Hi shipmates,

Just another preview of inside passive crew playing card this scene is already animated.

http://i886.photobucket.com/albums/ac68/Hans_Witteman/Crew_cards.jpg

Best regards Hans
Hans,
Thanks for the replies and for the screenshots!
Models of human impressive realism:yeah:

Hans Witteman
11-20-11, 01:03 AM
Hans,
Thanks for the replies and for the screenshots!
Models of human impressive realism:yeah:

You are welcome my friend and take note that the textures are not finish on these model many seams appear on the model but everything will be fix when i will bake the final texture on them.

Most of the preview i show are preliminary not final end product that why i call them preview.

Best regards Hans

BUKER
11-20-11, 01:39 AM
You are welcome my friend and take note that the textures are not finish on these model many seams appear on the model but everything will be fix when i will bake the final texture on them.

Most of the preview i show are preliminary not final end product that why i call them preview.

Best regards Hans
Most of all I liked the facial expressions!
For the CX-3 is just incredible!
They both live ....:D:up:

http://img543.imageshack.us/img543/857/previewcrew.jpg

Hans on their faces will be present - the horror?
From attack by depth charges or deep dive ....

kurfürst
11-20-11, 05:28 AM
Hans,

good to have you back and to hear that your wrist is healing!

I just want to pass on my compliments to you and the HAHD team, what I´ve seen so far is truely amazing, I´m deeply impressed!

Keep up the good work!

urfisch
11-20-11, 09:29 AM
very impressive previews! thanks a lot, and just the best for your hand, hans.

dcb
11-20-11, 09:31 AM
Simply outstanding:rock:

complutum
11-20-11, 09:34 AM
I'm a GWX user but as i'm following this thread from the first post i must say that when your work comes out will be the best
Thanks for all your effort

Hitman
11-20-11, 10:07 AM
Well with those new crew models you sold it to me :rock:it has been since long my main "BIG NO" to SH3, but now this will change forever :yeah:

Though I must say, those guys playing strip-poker with nazi-clothings ... :hmmm: :haha:

Hans Witteman
11-20-11, 11:44 AM
Most of all I liked the facial expressions!
For the CX-3 is just incredible!
They both live ....:D:up:


Hans on their faces will be present - the horror?
From attack by depth charges or deep dive ....

Hi mate,

Yes they will have expressions according to situation but the pose you see are all extreme pose when i animate them pose are a little less extreme for realism.

Best regards Hans

Hans Witteman
11-20-11, 11:50 AM
Hans,

good to have you back and to hear that your wrist is healing!

I just want to pass on my compliments to you and the HAHD team, what I´ve seen so far is truely amazing, I´m deeply impressed!

Keep up the good work!

Thank mate,

U-BOOT_HAHD is a real team effort and every member is doing a fantastic job.

Like i mention earlier Makman and friends and reaper are doing wonder in the background on campaign and AI and this will only be visible when you play it.

Best regards Hans

Hans Witteman
11-20-11, 11:52 AM
very impressive previews! thanks a lot, and just the best for your hand, hans.

You are welcome mate :Kaleun_Salute:

Best regards Hans

Hans Witteman
11-20-11, 11:53 AM
Simply outstanding:rock:

:Kaleun_Salute:

Hans Witteman
11-20-11, 11:55 AM
I'm a GWX user but as i'm following this thread from the first post i must say that when your work comes out will be the best
Thanks for all your effort

Hi mate,

Thank for the good words but every mod out there have their own unique feature and all deserved to be play, that why SH3 multi install is made for.

Long live to big hard drive!

Best regards Hans

Hans Witteman
11-20-11, 11:59 AM
Well with those new crew models you sold it to me :rock:it has been since long my main "BIG NO" to SH3, but now this will change forever :yeah:

Though I must say, those guys playing strip-poker with nazi-clothings ... :hmmm: :haha:

Hi mate,

Glad to see you like them and the clothing you see on these guys was wear very often in the bunk area.

Best regards Hans

jean74
11-20-11, 12:13 PM
Hi Hans,

I have followed your work and progress since you started this topic. Speaking English isn't easy for me, so i don't post often (I can even say that I post rarely) :oops:.

I am very imprest by the hahd team's work. Many thank for all your efforts to improve this marvelous submarine simulation.

I have a question regarding crew state. Will it be possible to have crew at different position in submarine when battle station, or silent running, or... ?

If not, it will be possible to have crew at different position in submarine when crewstate is panic, or tense, or normal ?

I hope you understand what i want to say,

Best regard, and another time thank you very much for your work,

Best regards,

Jean

Hans Witteman
11-20-11, 12:30 PM
Hi Hans,

I have followed your work and progress since you started this topic. Speaking English isn't easy for me, so i don't post often (I can even say that I post rarely) :oops:.

I am very imprest by the hahd team's work. Many thank for all your efforts to improve this marvelous submarine simulation.

I have a question regarding crew state. Will it be possible to have crew at different position in submarine when battle station, or silent running, or... ?

If not, it will be possible to have crew at different position in submarine when crewstate is panic, or tense, or normal ?

I hope you understand what i want to say,

Best regard, and another time thank you very much for your work,

Best regards,

Jean

Bonjour Jean,

I am not sure of what you say here but in case you didn't know on our website reaper has made a French section in the forum so i invite you to ask this question again in your native language over there.

I speak fluent French because it is my native tongue.

As for the question i can do almost everything with crew inside or outside boat.

We have 2 kind of crew one i call active are the main one already include in stock game these are your officers, radio and sonar men, watch, deck gun and flak and some other inside like helm and valve, we call them active because they are link to commands via statemachines controller.

The other i call passive are there to add life and realism to boat different compartment but if i want i can animate passive crew to react to statemachines controller with different boat state condition like under attack, depth charge or any other order include in statemachines controller.

Best regards Hans

Schwieger
11-20-11, 12:35 PM
Hans, you guys keep raising the bar!

Keep up the good work :Kaleun_Cheers:

makman94
11-20-11, 12:37 PM
@Hans : i see the 'teacher' is now at periscope depth !!!!

seriously 'teacher' ,these previews are more than...amazing !
professionalism and 'love' to what you are doing is the road to perfection!:rock:

Hans Witteman
11-20-11, 12:39 PM
Hans, you guys keep raising the bar!

Keep up the good work :Kaleun_Cheers:
Hi mate,

Thank and you are one hell of a good supporter here always there to give us some feedback.

Best regards Hans

reaper7
11-20-11, 12:43 PM
:D Hans, think you've just opened Pandoras box.
Sh3 will never be the same, well done mate - splendid character creation :yeah:

Hans Witteman
11-20-11, 12:44 PM
@Hans : i see the 'teacher' is now at periscope depth !!!!

seriously 'teacher' ,these previews are more than...amazing !
professionalism and 'love' to what you are doing is the road to perfection!:rock:

Hi mate,

Can't wait to surface and replenish air supply!

Thank mate but we are all dedicated team mates and united we can deliver the most outstanding experience to the community.

Best regards Hans

jean74
11-20-11, 12:47 PM
Hi Hans,

Many thanks for your fast reply.
Reading your answer, I see that you have well understood my post :up:.

I am very happy to learn that with your mod, if the sub is under attack, "passive crew" will not stay on bed or in another "waiting position" (like in SH5 !).:yeah:

I am impatient to see the first release of your mod,

Many many thanks for all your work,

Best regards,

Jean

makman94
11-20-11, 12:47 PM
......
Another question from my side though - not related to the sound stuff:
I might have missed the topic in this thread, but... would there be any chance to have a widescreen-version of the HAHD GUI later on? So far I see the usual 4:3 ratio, but the graphics look really great and it would be fantastic to be able to enjoy them also on widescreens. :)

The Hess

hi Hess,
at the moment ,all in team , are very 'pressed' for getting the U-BOOT-HAHD at a close to release stage ! all members that are working on campaign files ,at sensors and at 3ds parts (only Hans and Reaper) are working on the 100% of their power and free time so i can tell you that at the first release of the mod will be no widescreen version of the gui.
after the first release , i will make a widescreen version BUT have in mind that the only .dll availiable for widescreens is the 1360x768 made by Seeadler

Hans Witteman
11-20-11, 12:51 PM
:D Hans, think you've just opened Pandoras box.
Sh3 will never be the same, well done mate - splendid character creation :yeah:

Hi mate,

Yep the Pandora box was open the day DD told me how to make animation work in game i knew at this very moment that i would have endless fun!

It is important to take note that our first release will be with stock crew at least the U-BOOT_HAHD one that are already much better then vanilla because i have to finish all animation states for all crew member before i replace the original crew.

It look like a lot of work but for me it is not so bad because of prior experience in animation i can speed up thing greatly.

Expect the complete crew replacement for beginning of spring 2012.

At first i taught i could include one crew member at a time but this will look kind of strange mix with the droids.

Best regards Hans

reaper7
11-20-11, 01:06 PM
Expect the complete crew replacement for beginning of spring 2012.

At first i taught i could include one crew member at a time but this will look kind of strange mix with the droids.

Best regards Hans

Aaah, as the spring sunshine warms the land so too will your crew warm our hearts :03:

Hans Witteman
11-20-11, 01:18 PM
Aaah, as the spring sunshine warms the land so too will your crew warm our hearts :03:

Hi mate,

The good thing about U-BOOT_HAHD is that when the bulk of the work will be done we will have plenty of time to add little thing and to polish everything to the level we want to see it like other harbor detail, terrain and trees etc.

I also have a whole bunch of new stuff that no one have seen yet just because you all know i hate spoilers. :k_rofl:
Best regards Hans

makman94
11-20-11, 01:44 PM
Aaah, as the spring sunshine warms the land so too will your crew warm our hearts :03:

.....poetry ,pure...poetry :cool:

Railer
11-20-11, 03:00 PM
Hello guys and thank you in advance for all of your work and efforts.
I was wondering if there would be animations for damage repair from depth charges,aircraft, guns etc. and or mechanical breakdowns.:)

Railer

Hans Witteman
11-20-11, 03:18 PM
Hello guys and thank you in advance for all of your work and efforts.
I was wondering if there would be animations for damage repair from depth charges,aircraft, guns etc. and or mechanical breakdowns.:)

Railer

Hi mate and welcome aboard,

And yes we will definitively add repair animations on some areas and i am still looking at new ways to work with statemachines controller to make the crew more reactive to different conditions.

For outside crew to have them doing repair will required to do complete animation sequence of them returning inside the boat and this would mean too much frames as a last resort we can at least make them disappear after repair are done.

Best regards Hans

Fish In The Water
11-20-11, 04:01 PM
Thank for the good words, he is part of the new crew replacement yes you heard me right bye bye the droids now U-BOOT_HAHD will have the most realistic crew ever made with life like animations and facial expression that will be related to boat conditions.

I know it's been said before, but this just keeps getting better and better. The new crew looks amazing, which is exactly what SH3 desperately needed. You can tweak, mod, skin and add eye candy until the cows come home, but you're always stuck with that crew.

Great work Hans. A lot of promise here to finally take us past that major eye sore. :salute:

von Kinderei
11-20-11, 04:06 PM
I know it's been said before, but this just keeps getting better and better. The new crew looks amazing, which is exactly what SH3 desperately needed. You can tweak, mod, skin and add eye candy until the cows come home, but you're always stuck with that crew.

Great work Hans. A lot of promise here to finally take us past that major eye sore. :salute:


:agree: without doubt !

Hans Witteman
11-20-11, 05:01 PM
Hi shipmates,

Thank for all the positives feedback this give us some very good drive to push the limit even further ahead.
:Kaleun_Salute:

Best regards Hans

BUKER
11-20-11, 05:40 PM
Hi Hans,

Thank you for your answers.
One small question.
Will there be a gun crew in stormy weather coats?

Hans Witteman
11-20-11, 05:45 PM
Hi Hans,

Thank you for your answers.
One small question.
Will there be a gun crew in stormy weather coats?

Hi mate,

Very good question my friend and to be honest i didn't look at it so far but the gun crew have less controller then the watch crew on them so i will have to do some test to see if i can find a working solution.

If it required hard code to be add maybe Hsie or Stiebler can give a hand on this cause it would be a neat feature.

Best regards Hans

BUKER
11-20-11, 05:51 PM
Hi mate,

Very good question my friend and to be honest i didn't look at it so far but the gun crew have less controller then the watch crew on them so i will have to do some test to see if i can find a working solution.

If it required hard code to be add maybe Hsie or Stiebler can give a hand on this cause it would be a neat feature.

Best regards Hans

Thanks again for answering my friend!:yeah:

I'm going to wait for new news to you!

Chrisi078
11-20-11, 06:14 PM
beta still possible in 2011

Tonga
11-20-11, 06:37 PM
hi Hess,
at the moment ,all in team , are very 'pressed' for getting the U-BOOT-HAHD at a close to release stage ! all members that are working on campaign files ,at sensors and at 3ds parts (only Hans and Reaper) are working on the 100% of their power and free time so i can tell you that at the first release of the mod will be no widescreen version of the gui.
after the first release , i will make a widescreen version BUT have in mind that the only .dll availiable for widescreens is the 1360x768 made by Seeadler

Hey makman,
thank you very much for your answer! Take your time, the widescreen version would simply be a nice addition. The 1360x768 would be just fine, I am running at 1366x768 (native for my Lenovo Z570) - another great thing about your MaGui. :)

Hans Witteman
11-20-11, 07:00 PM
beta still possible in 2011

Hi mate,

Don't want to burst your bubble but i still have 3 to 4 weeks before i resume work so we wont have enough time to put it in a pre release state in such a short time.

As a philosopher i imagine people will enjoy their Holiday season and then when the most boring part of the year January?February come our mod will bring another reason to feast!

Best regards Hans

von Kinderei
11-20-11, 08:36 PM
I for one can hardly wait ... :up:

nemo7
11-21-11, 01:38 AM
THIS IS OUTSTANDING!
The best crew animation EVER. Hans, definetely you are the man matey. Glad to have you back.:yep:

http://i886.photobucket.com/albums/ac68/Hans_Witteman/Preview_Crews.jpg

Myxale
11-21-11, 09:57 AM
Wow, this is really something!
I had no idea you were working on facial animations for Situations! :rock:

PS, you might want to update the first pages with all the new stuff. For easier finding for the noobs-

Hitman
11-21-11, 11:05 AM
The crew is simply amazing, though one thing I'd like to see in SH3 finally -be it in the original crew or your improved one- is the correct long gray leather coats for cold weather. Those have been missing for too long in this game :nope: I can live with seeing the crew with long sleeves in summer or in the tropics, but seeing them with a light jacket in the north atlantic in januar is a NO NO :shifty:

Hans Witteman
11-21-11, 12:50 PM
The crew is simply amazing, though one thing I'd like to see in SH3 finally -be it in the original crew or your improved one- is the correct long gray leather coats for cold weather. Those have been missing for too long in this game :nope: I can live with seeing the crew with long sleeves in summer or in the tropics, but seeing them with a light jacket in the north atlantic in januar is a NO NO :shifty:

Hi mate,

You mean this :

http://i886.photobucket.com/albums/ac68/Hans_Witteman/Winter_grey-coat.jpg

Take note that the pudelmutz is without texture

:k_rofl:
Best regards Hans

reaper7
11-21-11, 01:05 PM
Hi mate,

You mean this :

http://i886.photobucket.com/albums/ac68/Hans_Witteman/Winter_grey-coat.jpg

:k_rofl:
Best regards Hans

And a fine Aran Sweater he has too :D (http://en.wikipedia.org/wiki/Aran_sweater)

Hans Witteman
11-21-11, 01:12 PM
Hi shipmates,

I also hope no one had something against my ears because each new 14 crew mans wear my ears!

:k_rofl:
Best regards Hans

Hans Witteman
11-21-11, 01:15 PM
THIS IS OUTSTANDING!
The best crew animation EVER. Hans, definetely you are the man matey. Glad to have you back.:yep:



Hi mate thank for the good words but these are not animations they are only morph target to animate the face wait around Christmas and i will upload a movie on animated crew on boat.

Best regards Hans

Hans Witteman
11-21-11, 01:17 PM
Wow, this is really something!
I had no idea you were working on facial animations for Situations! :rock:

PS, you might want to update the first pages with all the new stuff. For easier finding for the noobs-

Hi mate,

Yep the U-BOOT_HAHD team are real nuts and stop at nothing to give you the best possible experience with your beloved sub sim.:Kaleun_Salute:
And yes i have plan to update the front page description of our mod.
Best regards Hans

Hitman
11-21-11, 01:25 PM
Hi mate,

You mean this :

Yes exactly :yeah:

Sometimes I think that your work should be forbidden here, as it falls under the category of "porn" :D , that's the level of excitement it brings :yeah:

Myxale
11-21-11, 01:31 PM
You ears are bad...maybe someone will make a 'better HAHD_Ears' mod for it:haha:

Hans Witteman
11-21-11, 02:45 PM
Yes exactly :yeah:

Sometimes I think that your work should be forbidden here, as it falls under the category of "porn" :D , that's the level of excitement it brings :yeah:

Hi mate,

The real excitement will be when all will launch the U-BOOT_HAHD installer.

:Kaleun_Salivating:
Best regards Hans

Hans Witteman
11-21-11, 02:47 PM
You ears are bad...maybe someone will make a 'better HAHD_Ears' mod for it:haha:


Good one mate :k_rofl: i can already see the mod title :
Better ears than Hans mod for HAHD!

Best regards Hans

reaper7
11-21-11, 03:07 PM
This will be Included as an Addon Mod :k_rofl:

http://cdn.fxguide.com/wp-content/uploads/2010/10/07Mar/mudbox/JasonBickerstaff_EarCompLarge.jpg

Only side effect - Sh3 run run at 1 frame per minute. (Or 1 frame per hour in port or heavy traffic :))

urfisch
11-21-11, 03:12 PM
really nice stuff! the crew members look outstanding!

:up:

Hans Witteman
11-21-11, 03:13 PM
This will be Included as an Addon Mod :k_rofl:

http://cdn.fxguide.com/wp-content/uploads/2010/10/07Mar/mudbox/JasonBickerstaff_EarCompLarge.jpg

Only side effect - Sh3 run run at 1 frame per minute. (Or 1 frame per hour in port or heavy traffic :))

:k_rofl:

Hans Witteman
11-21-11, 03:16 PM
really nice stuff! the crew members look outstanding!

:up:

Thank mate and take note that the grey coat texture came from an image of the real deal in museum just like many other textures from crew and other asset come from real U-BOOT museum or collection images.

Best regards Hans

Schwieger
11-21-11, 04:53 PM
This will be Included as an Addon Mod :k_rofl:

http://cdn.fxguide.com/wp-content/uploads/2010/10/07Mar/mudbox/JasonBickerstaff_EarCompLarge.jpg

Only side effect - Sh3 run run at 1 frame per minute. (Or 1 frame per hour in port or heavy traffic :))

Can I get recommended system requirements? :k_rofl:

Hans Witteman
11-21-11, 06:05 PM
Hi shipmates,

Here is an overview of the installer of U-BOOT_HAHD the design might change on final release and i will also ask permission to hsie to add is fantastic patch to be install by our installer.

http://i886.photobucket.com/albums/ac68/Hans_Witteman/Installer.jpg

Best regards Hans

Fish In The Water
11-21-11, 06:10 PM
Okay now that's just not fair. Here I am already on pins and needles (waiting for release) and then you go and tease me with the installer? So close and yet so far away... :D :O:

Just kidding mate, thanks for all the recent previews, sneak peaks, and yes even the teasers. :up:

Hans Witteman
11-21-11, 10:32 PM
Okay now that's just not fair. Here I am already on pins and needles (waiting for release) and then you go and tease me with the installer? So close and yet so far away... :D :O:

Just kidding mate, thanks for all the recent previews, sneak peaks, and yes even the teasers. :up:

Hi mate,

You are welcome my friend after all it has been a while i didn't upload some preview and believe it or not but i can feed this thread for a very long time just uploading the features that no one saw so far.

Best regards Hans

Myxale
11-22-11, 04:13 AM
Feed us FEED US!:lost:

Herr-Berbunch
11-22-11, 08:54 AM
Feed us FEED US!:lost:


Hans is trying!

http://www.subsim.com/radioroom/showthread.php?t=189822

:D

Myxale
11-22-11, 09:57 AM
Hans is trying!

http://www.subsim.com/radioroom/showthread.php?t=189822

:D

lol a Cook, how cool! Soup ahoy!:rotfl2:

Hans Witteman
11-22-11, 05:05 PM
lol a Cook, how cool! Soup ahoy!:rotfl2:

Hi mate,

Yes indeed and he will be selling beer on the black market to boost moral!

Best regards Hans

Hans Witteman
11-22-11, 08:30 PM
Hi shipmates,

Since one of my very good friend here at subsim who provide me with tons of excellent references for our work on U-BOOT_HAHD i have decide upon his request to upload the very first preview pictures of the U-BOOT IXC/40 HAHD.

This is work in progress but 90% is done the hull has been done with the cross sections from original blueprint so it is perfectly accurate to the real deal i even redone the propeller and everything under the hull.

http://i886.photobucket.com/albums/ac68/Hans_Witteman/IXC40_C.jpg

side view

http://i886.photobucket.com/albums/ac68/Hans_Witteman/IXC40_b.jpg

Best regards Hans

Fish In The Water
11-22-11, 08:36 PM
Looks very sleek. I know I shouldn't be, but I'm always amazed at the quality of your work. You've got a great eye for detail and it really shows in the finished product. Once again, great job and congrats! :yeah:

Hans Witteman
11-22-11, 08:45 PM
Looks very sleek. I know I shouldn't be, but I'm always amazed at the quality of your work. You've got a great eye for detail and it really shows in the finished product. Once again, great job and congrats! :yeah:

Thank mate,

This our signature in the team HAHD stand for Historically Accurate Highly Detail and of course without killing the frame rate i have my bag of tricks to make it look good even with fewer faces.

Best regards Hans

Fish In The Water
11-22-11, 09:19 PM
Thank mate,

This our signature in the team HAHD stand for Historically Accurate Highly Detail and of course without killing the frame rate i have my bag of tricks to make it look good even with fewer faces.

Best regards Hans

Well it certainly seems to be living up to its name. Speaking of which, I always thought it was quite positive that you started this project on a lower end rig. That way, (I thought) you'd always be aware of system specs, frame rates and the need to optimize.

Now that you've upgraded, it seems your artistic flair is even better situated although I know you haven't forgotten your roots and those who still labor with the older machines. I guess what I'm trying to say is I appreciate your goal in aiming for historical accuracy, high detail and yet still bringing HAHD to as many players as possible.

It'll be a great day when it arrives, and will no doubt make the wait well worthwhile. :salute:

Hans Witteman
11-22-11, 09:40 PM
Well it certainly seems to be living up to its name. Speaking of which, I always thought it was quite positive that you started this project on a lower end rig. That way, (I thought) you'd always be aware of system specs, frame rates and the need to optimize.

Now that you've upgraded, it seems your artistic flair is even better situated although I know you haven't forgotten your roots and those who still labor with the older machines. I guess what I'm trying to say is I appreciate your goal in aiming for historical accuracy, high detail and yet still bringing HAHD to as many players as possible.

It'll be a great day when it arrives, and will no doubt make the wait well worthwhile. :salute:

Hi mate,

Thank again for supporting our effort and yes i still have my older system so i always test it on both to make sure less recent machine can run it.

The interior is the most heavy duty work because i had to redo everything from scratch since nothing was scale correctly in vanilla and it give us the opportunity to refine interior detail and texture with a baking technique i use to fake a much more advanced shader model that give a nice finish on metal, brass and glass.

When we will start showing the interior some will probably ask if it SH6 :k_rofl:
Best regards Hans

Fish In The Water
11-22-11, 10:00 PM
Thank again for supporting our effort...

No worries, delighted to support a great project like this and by all means - bring on SH6! :Kaleun_Applaud:

Hans Witteman
11-22-11, 10:29 PM
Hi shipmates,

Just some more views on IXC/40

http://i886.photobucket.com/albums/ac68/Hans_Witteman/IXC40_E.jpg
http://i886.photobucket.com/albums/ac68/Hans_Witteman/IXC40_F.jpg
http://i886.photobucket.com/albums/ac68/Hans_Witteman/IXC40_D.jpg

Best regards Hans

Schwieger
11-22-11, 11:14 PM
You know Hans, I didn't think it was possible to turn me into a type 9 kind of man, but I think you may have done it...:Kaleun_Cheers:

reaper7
11-23-11, 01:29 AM
Utterly outstanding. Can see myself upgrading to a new class yet :up:

Hans Witteman
11-23-11, 01:36 AM
You know Hans, I didn't think it was possible to turn me into a type 9 kind of man, but I think you may have done it...:Kaleun_Cheers:
Eh eh mate i always taught you were suppose to be a type IIA fanatic! Oh well i guess i did type IIA for nothing. :k_confused:
Best regards Hans

Hans Witteman
11-23-11, 01:39 AM
Utterly outstanding. Can see myself upgrading to a new class yet :up:

Hi mate,

Now i think you are starting to see the big picture! A lot of work for you to upload the website because there is still a whole lot more to come.:Kaleun_Salute:
Can't wait to put in the paint shop eh eh

Best regards Hans

kurfürst
11-23-11, 02:32 AM
Danke Hans,

You made me a happy man! :D:D

Thank You very much for uploading the preview.

It´s absolutely fantastic! This is what I was waiting for, a historical accurate IX C/40. Your eye for detail is simply amazing, look at the screws which put the parts of the air-intake tube together, not speaking about the highly detailed hull or Snorkel mast. If this is 90%, than the stock model is about 25%.

I´m looking forward to see this model intergated into your HAHD Mod, this will truely bring the game to a new level!

Viele Grüsse, Kurfürst :salute:

urfisch
11-23-11, 04:32 AM
more, please. more! this is so freakin hot...

:woot:

Myxale
11-23-11, 04:49 AM
You made and Grown-up cry!:wah:

Shame on you all! :D

But joking aside, I can now see why your Hand got bad and hurts.

Respect to you and the HAHD mates!

makman94
11-23-11, 05:22 AM
:salute:

Greetings to the 'Oleg of Silent Hunter' :rock:

BUKER
11-23-11, 05:40 AM
Hi shipmates,

Just some more views on IXC/40

http://i886.photobucket.com/albums/ac68/Hans_Witteman/IXC40_E.jpg
Best regards Hans
Wow, Hans!
Here's a gift!:yeah:
It's just cool!:rock::rock::rock::rock:
I'm very impressed!:o

Hans Witteman
11-23-11, 11:55 AM
Danke Hans,

You made me a happy man! :D:D

Thank You very much for uploading the preview.

It´s absolutely fantastic! This is what I was waiting for, a historical accurate IX C/40. Your eye for detail is simply amazing, look at the screws which put the parts of the air-intake tube together, not speaking about the highly detailed hull or Snorkel mast. If this is 90%, than the stock model is about 25%.

I´m looking forward to see this model intergated into your HAHD Mod, this will truely bring the game to a new level!

Viele Grüsse, Kurfürst :salute:

Hi mate,

I knew this one would put a smile on your face i am glad you like it just imagine after the paint shop with highly weathering by the way any suggestion for the emblem?

And what i mean by 90% is that the model is complete to 90% as you can see the snorkel head is not done and i need to finish the deck planking and the capstan.

The conning tower is also at the exact correct height because i use measurement .

Best regards Hans

Hans Witteman
11-23-11, 11:57 AM
more, please. more! this is so freakin hot...

:woot:

Hi mate,

More tendonitis more :k_rofl:
Best regards Hans

Hans Witteman
11-23-11, 12:00 PM
You made and Grown-up cry!:wah:

Shame on you all! :D

But joking aside, I can now see why your Hand got bad and hurts.

Respect to you and the HAHD mates!

Hi mate,

Yep you got this one right a just gave a hell of a ride to my wrist and hand and ultimately pay the consequences .

But the result is still there after all.:Kaleun_Salute:
Best regards Hans

Hans Witteman
11-23-11, 12:02 PM
:salute:

Greetings to the 'Oleg of Silent Hunter' :rock:

Hi mate,

Thank my friend but this mean the Oleg of GUI will have another GUI to design:Kaleun_Wink:
Best regards Hans

Hans Witteman
11-23-11, 12:05 PM
Wow, Hans!
Here's a gift!:yeah:
It's just cool!:rock::rock::rock::rock:
I'm very impressed!:o

Hi mate,

Glad you like it and for the gift a Faberge egg with diamonds will be just fine. :k_rofl:
Best regards Hans

kurfürst
11-23-11, 12:16 PM
Hi mate,

I knew this one would put a smile on your face i am glad you like it just imagine after the paint shop with highly weathering by the way any suggestion for the emblem?


Horrido Hans,

I still have that smile on my face; if I didn´t have ears that smile would go around my whole head!

If You don´t mind I wouldn´t put an emblem on the conning tower at all.
Most of the late IX C/40 boats I know of didn´t have one or carried the flotillas emblem in front of the tower.
I think that a highly weatherded look will give the U-Boat enough "character".

But the choice is yours!

Hans Witteman
11-23-11, 12:34 PM
Horrido Hans,

I still have that smile on my face; if I didn´t have ears that smile would go around my whole head!

If You don´t mind I wouldn´t put an emblem on the conning tower at all.
Most of the late IX C/40 boats I know of didn´t have one or carried the flotillas emblem in front of the tower.
I think that a highly weatherded look will give the U-Boat enough "character".

But the choice is yours!

Hi kurfürst,

Yep that what i taught and my metallic specular trick will do a great job showing the weathered conning tower.

I will also do custom water hole particle system to illustrate large water stream going out of the side holes.

It will look a whole lot better with the quad mount and other flak on deck.

Best regards Hans

reaper7
11-23-11, 01:04 PM
Hi Guys just wondering what the procedure was for operation of the Torpedo Tube doors.
I take it there were two doors an Inner and an Outer, but how were these activated - were there separate controls for each or were both linked together.

Is stock behavior correct were we just have one open/close switch to flood the tubes, or should there be two sets of switches. 1 to flood the tubes and 2 to open/close outer door :hmmm:

Any material around on authentic operations of this system and any other would be greatly appreciated. Would like to see what may be possible to bring to SH3 to make it closer to the real thing. Simulating proper control systems - rather than arcade like selection of one button does all.

Hope to see whats possible to bring to HAHD in this area. :up:

Hitman
11-23-11, 01:31 PM
I take it there were two doors an Inner and an Outer, but how were these activated - were there separate controls for each or were both linked together.There were 2 doors, exactly as you see now in the game, though operated independently, I'll explain why: The outer, elongated one is just part of the careenage of the boat, i.e. of the external hull with hidrodynamic shape and is surrounded out and inside by the external water that enters between both hulls -external and pressure. Then the second one (round, smaller) is what effectively leaves the torpedo exposed for shooting. This one is only opened after pressure equalization with the exterior water. If the boat changes deep you would need to equalize pressure again (Otherwise you would not be able to open the external door if higher pressure outside, or the torpedo would be sucked out before firing if less pressure outside) but this is not reflected in the game. For this reason both operated independently.

Gunter Prien
11-23-11, 01:33 PM
Hi shipmates,

Just some more views on IXC/40

http://i886.photobucket.com/albums/ac68/Hans_Witteman/IXC40_E.jpg
http://i886.photobucket.com/albums/ac68/Hans_Witteman/IXC40_F.jpg
http://i886.photobucket.com/albums/ac68/Hans_Witteman/IXC40_D.jpg

Best regards Hans

This is a COOL...I'm a fan of the "II "and "VII", but I'm afraid become a fan of the IX...:arrgh!:

Fubar2Niner
11-23-11, 01:35 PM
@Hans

This is just PORN! pure porn..... I can't wait to get my fix everytime I see you and the teams work. The type 9 is truely a work of art mate, just thinking about it textured gives me a hard on. I knew I backed a winner when I started supporting you back in the early days mate :Kaleun_Cheers: I have never seen a more deserving shipmate for a Subsim award. :Kaleun_Salute:

Best regards.

Fubar2Niner

reaper7
11-23-11, 02:07 PM
There were 2 doors, exactly as you see now in the game, though operated independently, I'll explain why: The outer, elongated one is just part of the careenage of the boat, i.e. of the external hull with hidrodynamic shape and is surrounded out and inside by the external water that enters between both hulls -external and pressure. Then the second one (round, smaller) is what effectively leaves the torpedo exposed for shooting. This one is only opened after pressure equalization with the exterior water. If the boat changes deep you would need to equalize pressure again (Otherwise you would not be able to open the external door if higher pressure outside, or the torpedo would be sucked out before firing if less pressure outside) but this is not reflected in the game. For this reason both operated independently.

Thank you Hitman - this was my thinking on it also. But wanted to be sure I had it right in my Head.

So in Essence If I could model this behavior - would this be preferred to stock.

2 (Open/Close) switches per tube as follows.
Switch 1: Open/Close Inner door. (Flood Tube)
Switch 2: Open/Close Outer door.

Procedure required:
1. Flood tube (Switch1)
2 Open outer Door * (Switch2)
3 Fire Torpedo **

* Door will only open if Tube is flooded and depth has been maintained
If depth has changed, tube has to be closed/opened again to re-pressurize tube)
** Torpedo can only be fired if both Doors are open.

Haven't attempted this yet - so not 100% sure if possible - but feel confident it can be done. :up:

Hans Witteman
11-23-11, 02:29 PM
@Hans

This is just PORN! pure porn..... I can't wait to get my fix everytime I see you and the teams work. The type 9 is truely a work of art mate, just thinking about it textured gives me a hard on. I knew I backed a winner when I started supporting you back in the early days mate :Kaleun_Cheers: I have never seen a more deserving shipmate for a Subsim award. :Kaleun_Salute:

Best regards.

Fubar2Niner

Hi mate,

Nice to see you back on board and if you want more porn go back 5 pages!

What do you think is the most secret feature of U-BOOT_HAHD?

Best regards Hans

Hans Witteman
11-23-11, 02:32 PM
This is a COOL...I'm a fan of the "II "and "VII", but I'm afraid become a fan of the IX...:arrgh!:

Hi Gunter,

Glad to see you are ok mate and the typ VII is already close to the same state as typ IX.

Even if we can't release for Christmas at least i will upload surprising movies about new features and crew animations around this date.

Best regards Hans

Hitman
11-23-11, 03:59 PM
Thank you Hitman - this was my thinking on it also. But wanted to be sure I had it right in my Head.

So in Essence If I could model this behavior - would this be preferred to stock.

2 (Open/Close) switches per tube as follows.
Switch 1: Open/Close Inner door. (Flood Tube)
Switch 2: Open/Close Outer door.

Procedure required:
1. Flood tube (Switch1)
2 Open outer Door * (Switch2)
3 Fire Torpedo **

* Door will only open if Tube is flooded and depth has been maintained
If depth has changed, tube has to be closed/opened again to re-pressurize tube)
** Torpedo can only be fired if both Doors are open.

Haven't attempted this yet - so not 100% sure if possible - but feel confident it can be done. :up:

The idea is overall correct, though I'm not sure if it will cause extra work overload in the player for things that the crew did themselves. It should also be noted that if you leave the doors open and ready to shoot (Not the ones in the careenage but those that expose the torpedo) and forget them like that when crash diving, AND you dive deep, you will get serious flooding through the seals -or even blow- on the inner doors (The ones the crew opens in the torpedo room to reload the tube) because those alone can't withstand the external pressure when too deep. Note that the external ones open to the outside, so more pressure essentially seals them stronger against the pressure hull rim, but the inners open to the inside, so they are separated from the hull rim when pressure increases.

So, I'm not sure if implementing separate opening of torpedo doors is so worthwhile, but if you do, adding torpedo room flooding if diving deep with tube doors open could be very realistic :up:

reaper7
11-23-11, 04:04 PM
So, I'm not sure if implementing separate opening of torpedo doors is so worthwhile, but if you do, adding torpedo room flooding if diving deep with tube doors open could be very realistic :up:

Hmmm, thats an idea - I'll look into it and see if its possible to cause flooding if diving deep and outer door open. ;)

Other option would be to have them close on crashdive.

Sailor Steve
11-23-11, 04:15 PM
@ Hitman: I agree to a point, but I also think that a trained crew would know to seal all tube doors immediately when a deep dive was ordered. Of course if they didn't and the boat was lost no one would ever know what happened...

I also had some confusion at first because you were speaking of inner and outer tube doors, while I was thinking of the hull door as well, so when you said "inner" I was thinking of the outer tube door, and when you said "outer" I was thinking of the hull door. :doh:
:rotfl2:

reaper7
11-23-11, 04:24 PM
@ Hitman: I agree to a point, but I also think that a trained crew would know to seal all tube doors immediately when a deep dive was ordered. Of course if they didn't and the boat was lost no one would ever know what happened...

I also had some confusion at first because you were speaking of inner and outer tube doors, while I was thinking of the hull door as well, so when you said "inner" I was thinking of the outer tube door, and when you said "outer" I was thinking of the hull door. :doh:
:rotfl2:


:D To be honest so was I :haha: Only when you posted I realized there are 3 doors involved in total.

So I guess saying inner and outer doors was my fault - should have said Hull door and outer door :03:.

So that makes the sequence:

2 (Open/Close) switches per tube as follows.
Switch 1: Open/Close Outer door. (Flood Tube)
Switch 2: Open/Close Outer Hull door.

Procedure required:
1. Flood tube (Switch1)
2. Open outer Hull Door * (Switch2)
3. Fire Torpedo *

Also had a thought, if Hull door is left open then speed could be effected to simulate drag from doors open. The more doors open the more drag and the more top speed is reduced.

TheBeast
11-23-11, 04:49 PM
:D To be honest so was I :haha: Only when you posted I realized there are 3 doors involved in total.

So I guess saying inner and outer doors was my fault - should have said Hull door and outer door :03:.

So that makes the sequence:

2 (Open/Close) switches per tube as follows.
Switch 1: Open/Close Outer door. (Flood Tube)
Switch 2: Open/Close Outer Hull door.

Procedure required:
1. Flood tube (Switch1)
2. Open outer Hull Door * (Switch2)
3. Fire Torpedo *

Also had a thought, if Hull door is left open then speed could be effected to simulate drag from doors open. The more doors open the more drag and the more top speed is reduced.

Actually, wouldn't the Outter Hull Door be opened First or it will foul on Outter Tuber Door and result in Outter Hull Door not opening all the way and blocking a portion of Torpedo Exit trajectory path.
Also, you should be able to Flood a Tube without opening any Doors.
Popping the Cork on a Tube that isn't Flooded could make an awefull noise.
Could even have some bubbles released when flooding a tube.

BUKER
11-23-11, 09:37 PM
Hi Hans,

One small question.
The fact that the body is through holes scuppers is wonderful!:yeah:
Are you going to do everything through holes in the scuppers?

Is it possible to see anti-aircraft gun 3.7cm FK M 42?.
Will the shields have the ability to form?


http://img35.imageshack.us/img35/9268/95511740.jpg