Reviews

SUBSIM presents: Wolfpack

When I started Subsim in 1995, I dreamed of working closely with a small dev team to make a really unique submarine game that does more than allow a person to “play it”; I wanted a subsim where a guy could “live it”. […]

Reviews

SUBSIM review: Jutland

Jutland has captured my interest and imagination because put simply, a lot of thought and effort went into the game. This is evident with the numerous options, scenarios and the brilliantly constructed campaign aspect of the game. […]

Reviews

Blast from the past: RAGING THUNDER

Raging Thunder doesn’t have any top-shelf pretensions. The interface doesn’t resemble actual submarine equipment, and the lack of simulated sonar and target motion analysis gear reduce Raging Thunder to an arcade level sim. […]