Reviews, previews, forum topics, and typically onsite info.
SUBSIM preview: Crush Depth tech demo
Admittedly ambitious in scope, the team has been diligently building out the U-boat, equipment in the U-boat, and managing the code framework. […]
Reviews, previews, forum topics, and typically onsite info.
Admittedly ambitious in scope, the team has been diligently building out the U-boat, equipment in the U-boat, and managing the code framework. […]
Raging Thunder doesn’t have any top-shelf pretensions. The interface doesn’t resemble actual submarine equipment, and the lack of simulated sonar and target motion analysis gear reduce Raging Thunder to an arcade level sim. […]
This update includes the full interior of the german type VII U-boat, improvements to player interactions (friends, bans, ignores, etc), leakage effects, new periscope overlays, scales and distance tables, intercom telephones and quality of life improvements. […]
Setting up a good solution in the Torpedo Data Computer (TDC) is necessary for a successful torpedo shot. A good […]
Maxim, Totem Games: Dear friends, Today I want to be with you once again surprised at how quickly time “runs”. […]
All charts and logs are dimmable, perfect for the realistic dark nights in Wolfpack. […]
In one attack, Hunt penetrated a screen of nine escorts and five patrol aircraft to sink a single merchant ship. Hunt was cited by his superiors as commanding his attacks with “unsurpassed” daring and brilliance and was rewarded with the Distinguished Service Cross with bar and Distinguished Service Order with bar. […]
In 1996, Iron Wolves was a hotbed of sub gaming activity. Presented here is the roster of fan sites listed […]
Beatson’s diary begins with the crossing of the English Channel in February 1915, on the way to the trenches that will come to symbolize the struggle and claim millions of lives. […]