Interactive diesels. Hydraulic clutches. Electrical switchgear. Operational e-motor controllers. ssvideo
This is a work in progress. Features shown may be incomplete and/or needed tweaking. Some aspects may be absent. The EOTs are not synched yet, some gauges are under construction, character animations are undergoing refinements, etc. The devs continue to improve this section before implementing.
Oscar has worked on the electric motors, making them interactive and adding animations, labels and light sources. The motors are now fully interactive, but most of the underlying sub-systems do not yet work. Einar has been rearranging and creating additional assets in the diesel engine room related to the new clutch system.