Yesterday a new version hit the testing branch – we’ve included a lot of bugfixes found during the last test. We are super excited to share the new engine mechanics with you, we’ve found them to be super fun and engaging in our internal testing.
There are still some bugs in the VOIP system, some SFX and VFX work remaining and hooking up the resources so batteries/bilge and similar have a proper gameplay impact – but we’re getting close to a new update!
Axel has continued work on the play menu, the last finishing touches are being wrapped up this weekend, and work on the submarine selection/in-game start menu will begin next week.