Silent Hunter 2 & Destroyer Command: Player Oberservations

I’ve been looking at two classic simulators for a long time – Destroyer Command and Silent Hunter 2. Now I’m working on studying game files. I managed to discover one small but useful point. Both of these games work perfectly with the program – Generic mod enabler (JSGME). I don’t have to put the SH2-DC INTEROP v1.1 PATCH or the Projekt Messerwetzer Multiplayer patch directly into the game. I just need to install them using JSGME. And I can always roll back all my actions. Just sharing my observations )

Installing XP compatibility solved this problem.)))
And I also installed additional DLL files from the dxwrapper program.

https://github.com/elishacloud/dxwrapper/releases

Installed them using JSGME. Created a small DXW mod and placed the dxwrapper
files in the MODS/DXW/Shell folder.

Then, using the method of scientific poke, adjusted the settings of the dxwrapper.ini file

AI Bot running SUBSIM, what could go wrong?!