SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-28-10, 12:04 PM   #1
mookiemookie
Navy Seal
 
mookiemookie's Avatar
 
Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
Default

__________________
They don’t think it be like it is, but it do.

Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here.
mookiemookie is offline   Reply With Quote
Old 06-28-10, 01:33 PM   #2
Takeda Shingen
Navy Seal
 
Join Date: Mar 2000
Posts: 8,643
Downloads: 19
Uploads: 0
Default

Yeah. Thread necromancy at its finest.
Takeda Shingen is offline   Reply With Quote
Old 03-04-10, 09:26 AM   #3
skwasjer
The Old Man
 
Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 26
Uploads: 3
Default

Ok to some this may be arselicking, but I don't care. Others know I am honest.

Dan, I like to congratulate you and the rest of the team on a job well done. I don't even have the game yet, but from what I've seen and the brief conversations a few months ago, I can conclude this is the best SH-game to date. Could it have been better? Sure. Could it have been worse? Definately!

You know I'm not too fond of the DRM system, and well heh, who is, but other than that SH5 will become a good game. Needs some extra care the coming year from Ubi and modders and all will be well.

Carry on!

Quote:
Originally Posted by Gunnodayak
Dan doesn't know how to speak with people, he have communication problems
skwasjer is offline   Reply With Quote
Old 03-04-10, 09:27 AM   #4
mookiemookie
Navy Seal
 
mookiemookie's Avatar
 
Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
Default

Quote:
Originally Posted by elanaiba View Post
Well, I cannot post everything that I could say, indeed. But still:

Negative Feedback received about Silent Hunter generally fits into the following categories:

A - wrong expectations (some thing are just not in the scope of sh5)
B - legitimate concerns about bugs and unfinished features - Most are NOT news to me, since I have a list bigger than the forum. Trust me, you cannot match my expectations - but then again, the same could be said by most of the serious, passionate game developers out there.
C - legitimate concerns about some design choices - like for example the interface. Part of these I can understand, but I am not that concerned since most can be fixed easily by modding. Getting a SH4 style interface back in the game is very easy.

As I was saying in another thread, I have no reservations that WITH TIME (equal patches + mods) this will be THE ONLY SUBSIM TO PLAY. Calling this game arcade is wrong, its no more arcade than SH3 or 4. Calling this an RPG is partly wrong, is simply as simulation as the games before but with an extra layer of RPG like crew development.

I am not at all happy with the current state of the RPG parts (long story) but:
a) nobody is forcing people to use them
b) they can be modded into something more realistic

I will stand by the concept of the RPG parts any day, because I have read enough books to understand that some things that happen in war are simply not justified by technical specifications and field manuals. At some point the man is the one that matters the most.

Before I close this down, I have two more things to say:

1) Ubisoft is a company, of which Ubisoft Romania is a part. Please stop separating the two. Not everything that is good is our merit, not everything that is bad is "the suits" fault. I, of all people, have my parts in the failures of SH5. The people "high up" could have simply decided not to do another SH, just as you guys can choose not to buy.

2) Please stop trying to create a war / antagonism between modders and devs, we need each other.

So, for my final statement of the day, NO, I am not happy with the state of SH5. Of course, except for SH3 - which was not perfect either - I have never been happy with the release of any of my projects.

I have much trust in the potential of SH5, but I am not a fortune teller. Did I quit my job after the launch? No. Am I not a man? I wonder.

People might not buy the game, miss on fun, and not suffer any problems that the game has at the moment. But for the guys that did invest their trust in us, I'd say they need us here.

Yes, Gunnodayak, it took me time to write this long answer, and I waited for the lunchbreak in order not to disturb my current work assignments.
Thank you for your input, Dan. I have to say that I am one of the disappointed ones - but I still hold out hope that you can get some of the features and broken parts of the game into working order. I sincerely hope you're taking some of the legit criticism and addressing it within the time and resource constraints you're given. This game can be very very good, given some time and attention. It's just at this point, with the problems it currently has, I can't glean much entertainment from it. But again, I'm still keeping the faith that you can get it whipped into shape.
__________________
They don’t think it be like it is, but it do.

Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here.
mookiemookie is offline   Reply With Quote
Old 03-04-10, 10:01 AM   #5
Bilge_Rat
Silent Hunter
 
Join Date: Apr 2002
Location: standing watch...
Posts: 3,855
Downloads: 344
Uploads: 0
Default

Quote:
Originally Posted by elanaiba View Post
Well, I cannot post everything that I could say, indeed. But still:

Negative Feedback received about Silent Hunter generally fits into the following categories:

A - wrong expectations (some thing are just not in the scope of sh5)
B - legitimate concerns about bugs and unfinished features - Most are NOT news to me, since I have a list bigger than the forum. Trust me, you cannot match my expectations - but then again, the same could be said by most of the serious, passionate game developers out there.
C - legitimate concerns about some design choices - like for example the interface. Part of these I can understand, but I am not that concerned since most can be fixed easily by modding. Getting a SH4 style interface back in the game is very easy.

As I was saying in another thread, I have no reservations that WITH TIME (equal patches + mods) this will be THE ONLY SUBSIM TO PLAY. Calling this game arcade is wrong, its no more arcade than SH3 or 4. Calling this an RPG is partly wrong, is simply as simulation as the games before but with an extra layer of RPG like crew development.

I am not at all happy with the current state of the RPG parts (long story) but:
a) nobody is forcing people to use them
b) they can be modded into something more realistic

I will stand by the concept of the RPG parts any day, because I have read enough books to understand that some things that happen in war are simply not justified by technical specifications and field manuals. At some point the man is the one that matters the most.

Before I close this down, I have two more things to say:

1) Ubisoft is a company, of which Ubisoft Romania is a part. Please stop separating the two. Not everything that is good is our merit, not everything that is bad is "the suits" fault. I, of all people, have my parts in the failures of SH5. The people "high up" could have simply decided not to do another SH, just as you guys can choose not to buy.

2) Please stop trying to create a war / antagonism between modders and devs, we need each other.

So, for my final statement of the day, NO, I am not happy with the state of SH5. Of course, except for SH3 - which was not perfect either - I have never been happy with the release of any of my projects.

I have much trust in the potential of SH5, but I am not a fortune teller. Did I quit my job after the launch? No. Am I not a man? I wonder.

People might not buy the game, miss on fun, and not suffer any problems that the game has at the moment. But for the guys that did invest their trust in us, I'd say they need us here.
There is no need to apologize. We all know how much time, hard work goes into these things as well as the constraints and restictions inherent in designing software.

I wanted to emphasize the positive and point out the major improvement in SH5:

1. a fully realized photo-realistic 3d interior of a type VII U-boat:






I don't think people realize how much research, time and effort went into this and how big an impact it will have on the game atmosphere;




2. substantial improvements to the periscope/UZO/attack map/TDC which makes it much more user friendly, flexible and realistic:






3. perhaps most important, a very much more mod friendly game structure;


most of the bugs, problems, issues raised by users are fairly minor and I have no doubt will be eventually addressed by your team or modders.

Again very hearty congratulations to you and your team for all the blood, sweat, tears and love you have put into this game.The future looks very bright for SH5.

John.
__________________
Bilge_Rat is offline   Reply With Quote
Old 03-04-10, 11:17 AM   #6
COWBOY10
Gunner
 
Join Date: May 2005
Posts: 92
Downloads: 17
Uploads: 0
Default

I too would like to add my thanks to elanaiba for a honest answer. We all know it must be very hard and frustracting to work on a project like this and then listen to us all moan about it when it comes out. However we only moan because we too are passionant about subsims, Hell thats why we are here right, I would be more worried if people ignored it.

Yes I admit as already stated in another post, I was very very excited, but am now frustracted with SHV as it stands. However I think from what I have read MOST of us including myself, CAN see the protential and what we could end up with.

Its a good thing though, that even you have admitted you arent happy with the current SHV. I hope that means, that you and the other devs will still be working on this and steering it towards the SHV you guys want to see and providing us with some patches. As ive already stated, WE ( Well some off us but certanly not Firewall, as I cant speak for him ) do not want to see this sim fail, and Yes as simmers we are very demanding, or so my wife tells me
remember dont get too down, We only moan cause we care.



Hugh respect for having the balls to come on here and tell us how it is.



Last edited by COWBOY10; 03-04-10 at 11:40 AM.
COWBOY10 is offline   Reply With Quote
Old 03-04-10, 11:32 AM   #7
jlederer
Bosun
 
Join Date: Jun 2005
Posts: 63
Downloads: 48
Uploads: 0
Default Thanks and a request

Dan,

Thanks for getting sh5 out the door. Code is very stable for me - no crashes in about 10 jours of play time on my 2gb win7 pc with 320mb video and all eye candy on.

Glad to hear you giuys will be working on fixing the bugs and considering the suggestions for improvement posted here.

If you could provide more docs on mod tools esp. Scripting and related object model, when scripts are called in simulation loop, etc. that would help the community better understand what can be changed/augmented and thus what folks like me can stop asking you to fix :-)

I know that folks in the community will be able to create missions and mod graphics similar to what could be done in sh3 but what can be done that's new? Is it possible to add new crew dialog interactions to invoke orders or round-out storytelling for those who may want that?

Thanks again for reading the community's feedback and posting.

Jim

I'm not sure if my post upset someone but I just edited it to remove all instances of the word "we".

Last edited by jlederer; 03-04-10 at 07:16 PM.
jlederer is offline   Reply With Quote
Old 03-13-10, 07:45 PM   #8
Von Hinten
Commander
 
Join Date: Mar 2006
Location: Netherlands
Posts: 466
Downloads: 54
Uploads: 0
Default

Quote:
Originally Posted by Bilge_Rat View Post
... I don't think people realize how much research, time and effort went into this and how big an impact it will have on the game atmosphere;
I do. We spend ages waiting for Dan to come out of that boat in Kiel last September.

It's good to see that most of that presumably 'lost' time turned out to be a pretty good investment after all.
__________________
Regardz,

Von Hinten
UC3 Nautilus' engineer for 45 minutes!
Von Hinten is offline   Reply With Quote
Old 03-04-10, 05:15 PM   #9
Ducimus
Rear Admiral
 
Ducimus's Avatar
 
Join Date: May 2005
Posts: 12,987
Downloads: 67
Uploads: 2


Default

Quote:
Originally Posted by elanaiba View Post

2) Please stop trying to create a war / antagonism between modders and devs, we need each other.
Quoted for emphasis. Working on/bulding a supermod for SH4 only increased my understanding and appreciation for the developers and what they go through. I may talk bluntly about some things, but i have *always* been on their side (the devs). I have no hesitation in saying that Dan is probably this communities best friend, both end user and modder alike. He has made himself approachable by modders and has even offered his hat into the ring a couple times in brainstorming.

So every time someone says something like this, all your doing is driving a wedge between modder and developer, and between modders themselves.
Ducimus is offline   Reply With Quote
Old 03-04-10, 11:49 PM   #10
JScones
Navy Seal
 
Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
Default

Quote:
Originally Posted by elanaiba View Post
1) Ubisoft is a company, of which Ubisoft Romania is a part. Please stop separating the two. Not everything that is good is our merit, not everything that is bad is "the suits" fault. I, of all people, have my parts in the failures of SH5. The people "high up" could have simply decided not to do another SH, just as you guys can choose not to buy.
Thanks Dan. This largely answers the question that I asked you in the other thread. Hopefully now those planning on persisting with comments like "Don't blame the devs, it's all the suits fault" will consider these words of yours beforehand.
JScones is offline   Reply With Quote
Old 03-05-10, 03:14 PM   #11
Uber Gruber
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Hopefully now those planning on persisting with comments like "Don't blame the devs, it's all the suits fault" will consider these words of yours beforehand.
+1
  Reply With Quote
Old 03-05-10, 05:38 PM   #12
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,500
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by Gunnodayak View Post
This pseudo "mea culpa" is welcomed.
WTF!!....I can't believe I've read that

Quote:
Originally Posted by Ducimus View Post

So every time someone says something like this, all your doing is driving a wedge between modder and developer, and between modders themselves.
Agreed (regarding the link) and for the record.....some of the Grey Wolves (myself included) have met Dan in person and consider him a trustworthy friend, a guy with a high level of self esteem, development skills and professional integrity.

I would thank everybody/anybody to cease using the example of The Grey Wolves versus SHV for comparison purposes to make any points in this debate.

The Grey Wolves have never considered themselves to be in any form of competition with Ubisoft....in fact we are on record as acknowledging the basic principle/fact that without the skills of the Ubisoft SH Development Team there would not have been a basis/foundation for The Grey Wolves to work on.

THE GREY WOLVES DO NOT WELCOME SUCH COMPARISONS
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 03-05-10, 06:20 PM   #13
utops
Planesman
 
Join Date: Mar 2008
Location: Gdańsk,Poland
Posts: 197
Downloads: 202
Uploads: 0
Default

Amen.
utops is offline   Reply With Quote
Old 03-13-10, 08:05 PM   #14
Hanomag
Grey Wolf
 
Hanomag's Avatar
 
Join Date: Jul 2007
Location: LI NY
Posts: 964
Downloads: 13
Uploads: 0
Quote:
Originally Posted by jimbuna View Post
WTF!!....I can't believe I've read that



Agreed (regarding the link) and for the record.....some of the Grey Wolves (myself included) have met Dan in person and consider him a trustworthy friend, a guy with a high level of self esteem, development skills and professional integrity.

I would thank everybody/anybody to cease using the example of The Grey Wolves versus SHV for comparison purposes to make any points in this debate.

The Grey Wolves have never considered themselves to be in any form of competition with Ubisoft....in fact we are on record as acknowledging the basic principle/fact that without the skills of the Ubisoft SH Development Team there would not have been a basis/foundation for The Grey Wolves to work on.

THE GREY WOLVES DO NOT WELCOME SUCH COMPARISONS
Well said...

And Dan if your ever back in NYC, I have much better places to eat and or drink!!
__________________



"Only if I can save first..."
Hanomag is offline   Reply With Quote
Old 03-14-10, 12:12 AM   #15
fidget
Seaman
 
Join Date: Mar 2007
Posts: 42
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by elanaiba View Post
Well, I cannot post everything that I could say, indeed. But still:

Negative Feedback received about Silent Hunter generally fits into the following categories:

A - wrong expectations (some thing are just not in the scope of sh5)
B - legitimate concerns about bugs and unfinished features - Most are NOT news to me, since I have a list bigger than the forum. Trust me, you cannot match my expectations - but then again, the same could be said by most of the serious, passionate game developers out there.
C - legitimate concerns about some design choices - like for example the interface. Part of these I can understand, but I am not that concerned since most can be fixed easily by modding. Getting a SH4 style interface back in the game is very easy.

As I was saying in another thread, I have no reservations that WITH TIME (equal patches + mods) this will be THE ONLY SUBSIM TO PLAY. Calling this game arcade is wrong, its no more arcade than SH3 or 4. Calling this an RPG is partly wrong, is simply as simulation as the games before but with an extra layer of RPG like crew development.

I am not at all happy with the current state of the RPG parts (long story) but:
a) nobody is forcing people to use them
b) they can be modded into something more realistic

I will stand by the concept of the RPG parts any day, because I have read enough books to understand that some things that happen in war are simply not justified by technical specifications and field manuals. At some point the man is the one that matters the most.

Before I close this down, I have two more things to say:

1) Ubisoft is a company, of which Ubisoft Romania is a part. Please stop separating the two. Not everything that is good is our merit, not everything that is bad is "the suits" fault. I, of all people, have my parts in the failures of SH5. The people "high up" could have simply decided not to do another SH, just as you guys can choose not to buy.

2) Please stop trying to create a war / antagonism between modders and devs, we need each other.

So, for my final statement of the day, NO, I am not happy with the state of SH5. Of course, except for SH3 - which was not perfect either - I have never been happy with the release of any of my projects.

I have much trust in the potential of SH5, but I am not a fortune teller. Did I quit my job after the launch? No. Am I not a man? I wonder.

People might not buy the game, miss on fun, and not suffer any problems that the game has at the moment. But for the guys that did invest their trust in us, I'd say they need us here.

Yes, Gunnodayak, it took me time to write this long answer, and I waited for the lunchbreak in order not to disturb my current work assignments.
Well, you tried your best and failed. Nothing wrong with that.

Also, thank you for not taking the easy road and perpetuating the "devs" vs "suits" myth to avoid any blame. It would have been easy to do...too many people, who have their own axes to grind and don't understand the game industry, postulate that as a way to bash a game while protecting their own political agendas...it's stupid. When undertaking any complex product like a game, a team is a team... trade-offs are made on both sides with eyes wide open. UBI produced this game...suits and devs. So, whatever it is...it's finally a UBI product...good, bad, or indifferent.

You've all but conceded that the quality of SH has been on a downhill slope after SH3...some might say, as steep downhill slope....that's just the way it is...you can't comment on that, but it's obvious. You are an honest man, constrained by loyalties that run deep.

What I think many people here see are those bugs in SH4 that made it into SH5...and it's hard to explain that. It really is. It's what I call a 'repeat writeup'.

But you know the situation and you know this isn't all directed at you..in fact, you may not be to blame at all. But as THE dev face of SH5, you have to understand how it feels to people who really care.

So, don't put it all in your shoulders...just understand that a passion for Subsims is driving this. Many of us feel that what we got was not good enough to justify the money. You probably can't do anything about it...or maybe you can. I don't know. This game was about 1/3 of the way through a normal dev process...that is obvious too. QA was substantially lacking...even more than SH4.

BTW, the modders don't get paid. No game should ever be released with the expectations that the 'modders will fix it'. That isn't right. The modders are there to lift a good game up...not make a bad effort marginally playable.
fidget is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:12 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.