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#16 | |
Grey Wolf
![]() Join Date: Jun 2006
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Why thank you have added the required editing will see if this works
Interesting to note there is also an entry for the radio direction ariel, see below so does this mean there is a way to activate it or raise and lower it or have it raise and lower automatically when surfaced or submerged - any one know the answer ;RadioDF [Sensor 8] NodeName=D01 LinkName=Dummy_Round_Antena,data\Objects\Sensors\U Boot_Sensors StartDate=19380101 EndDate=19451231 Quote:
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#17 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
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#18 |
Planesman
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is it possible that this was not left out of the game
but is a upgrade you get later, and it will make the scope harder to spot....does anyone know for sure? i really wouldn't want to mod something that is a game feature.....but if it was left out.....thanks |
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#19 |
Silent Hunter
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No, it's not.
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#20 |
Grey Wolf
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Err - well as I started the thread I thought I might have some leeway to stray from topic - and seeing as you've very cleverly discovered a way to solve the issue - I did the required edits last night and they work!
So the issue with the wires is kind of solved so I thought it would be good to move on to the next obious question ie the radio direction loop Do you know if there would be a simple solution re the direction loop R |
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#21 |
Stowaway
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What about it?
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#22 |
Silent Hunter
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I think the question is can you "deploy" or "raise" it, as in here:
![]() Should it rotate too? This pic seems to indicate that: |
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#23 |
Stowaway
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Yes, it should rotate.
They managed it in SH3 to have it up and rotating... a super cool detail. I'm sure it's possible in SH5, just no idea how. |
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#24 |
Silent Hunter
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Getting the DF loop to animate shouldn't be hard to do, in theory. If someone else doesn't take a stab at it I'll take a look (after the patch is released).
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#25 | |
Admiral
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#26 |
Stowaway
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You should be able to add the Watchman controller or maybe the
GenericAxisRotation Controller with Goblin. You'll also need to add the obj_extensible controller. Only the square Radars have this in the sim. |
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#27 |
Stowaway
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Here's a picture that clearly shows the Twisty on both scopes.
![]() This is from a type XXI |
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#28 |
Silent Hunter
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So the VII had it only on the attack, but later boats on both perhaps?
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#29 | |
Eternal Patrol
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If that's true then we need to find out exactly when they were installed, so we can put them in at the right time.
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#30 |
Swabbie
![]() Join Date: Apr 2005
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Great fix for the "twisty-turny-thing". I'm about to edit and try it for myself.
BTW, according to one of my books (U-Boats Under the Swastika - Showell, p32) "The wires around the periscope were supposed to have added additional stability by spiralling the flow of water around it". Thanks for the headsup! |
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