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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Captain
![]() Join Date: May 2007
Location: Phoenix
Posts: 496
Downloads: 148
Uploads: 0
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Yah this is a great idea, keep up the good work.
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Torps Contributor PE for ROW Reflections on Water ROW Sound Effects R.I.P Dave Bunnel aka LeoVampire |
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#2 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 28
Uploads: 3
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Thanks Donner, for picking this up. I will take the next week or so to sleep over the basic program and interface. Most ideas come to me while I sleep, then the next morning I go 'eureka'!
Some ideas/features I've thought of myself (some ideas require collaboration with and/or permission of the original mod authors):
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![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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#3 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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Whoa, you are one ambitious fella, swas (but we knew that already from S3D
![]() One other thing I would like to see is the "seasonalization" (dang, I made up another word) of the thermal layer as is accomplished by the Thermalizer by Castorp345. Last edited by Digital_Trucker; 02-11-08 at 01:59 PM. |
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#4 |
Officer
![]() Join Date: Feb 2005
Location: On patrol...
Posts: 244
Downloads: 113
Uploads: 0
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I really like the patrol report feature. That would be awesome.
![]() It would be very realistic since skippers read through the patrol reports of other boats learn the latest info on shipping routes, aircraft activity, ASW defenses, weather, etc. ![]()
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"Sink 'Em All!"- Uncle Charlie....."Angriff, Ran, Versenken!"- Onkel Karl |
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#5 | |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 28
Uploads: 3
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DT, that's great, but you can attempt to make it compatible yourself
![]() Obviously, if there are problems I can help in making it work, or give suggestions to improve it. I don't code VB myself anymore, but I've done so for many years in the past ![]() Quote:
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![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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#6 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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The plug-in approach sounds great. Never attempted anything along those lines before, but there's a first time for everything
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#7 |
Commander
![]() Join Date: Apr 2005
Posts: 459
Downloads: 41
Uploads: 0
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as well as selection of boat at campaign starts, could we have refit options -- e.g. deckgun placement, conning tower alterations -- and select home port/squadron?
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#8 |
Grey Wolf
![]() Join Date: Aug 2005
Posts: 930
Downloads: 23
Uploads: 0
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I'm glad someone is looking at an SH4 capability again, thanks very much in advance for your time on this.
I don't know what "integrated GIEP" refers to but I like the sound of it, LOL! ![]() I'm not going to get greedy, ![]() ![]() |
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