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Old 02-03-08, 01:07 PM   #1
DrBeast
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Quote:
Originally Posted by Digital_Trucker
I have been using NSM 4 with ROW, but only using the Materials.dat and particles.dat from the ROW special effects and have not had any problems. While this does not add in the "extra" special effects (additional explosions, catastrophic explosions, etc.) from ROW, it does provide the better smoke and fire from ROW. I, also, looked into trying to make ROW special effects NSM compatible, but another three of my remaining four brain cells couldn't handle the strain, so I quit looking at it for a while.

I either need to type or read faster:rotfl: . What I mentioned above would be the same result as DrBeast's approach.
You, my friend, are in dire need of a true Irish masterpiece...here, have a Guinness! Also, you described what I tried to describe in a much clearer way than me
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Old 02-03-08, 01:10 PM   #2
Galanti
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Would someone mind PM'ing me the NSM 3.3 Harcore Torpedo mod? The Filefront link in the official thread isn't working.
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Old 02-03-08, 01:29 PM   #3
Digital_Trucker
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Quote:
Originally Posted by DrBeast
You, my friend, are in dire need of a true Irish masterpiece...here, have a Guinness! Also, you described what I tried to describe in a much clearer way than me
Actually, I left out a couple of items that I'm also using, those being the textures for the fire and oil spills and the sounds. I've got a very hybrid ROW setup that combines the files from the individual parts and I forgot ( ) that I had put the other parts mentioned into it. Thanks for the Guinness, by the way, between it and my regular medication, I should get a good nap before the "Game formerly known as the Super Bowl before the NFL made it illegal to say Super Bowl without paying them":rotfl:

Quote:
Originally Posted by Galanti
Would someone mind PM'ing me the NSM 3.3 Harcore Torpedo mod? The Filefront link in the official thread isn't working.
Being the packrat that I am, I'm sure I've got it here in my downloads, I'll up it to filefront and put a link up in a sec (or two).

Edit : You can get the NSM3.3 hardcore torpedo mod here
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Old 02-03-08, 01:40 PM   #4
Galanti
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Great thanks!
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Old 02-03-08, 01:43 PM   #5
castorp345
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Quote:
Originally Posted by Digital_Trucker
You can get the NSM3.3 hardcore torpedo mod here

out of curiosity: was there some reason why the link was pulled in the first place? were/are there any compatibility concerns with 4.0? i haven't experienced anything unusual yet, but then again i've pretty much just been mucking about in my sugar boat campaign...

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Old 02-03-08, 01:47 PM   #6
DrBeast
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Quote:
Originally Posted by castorp345
Quote:
Originally Posted by Digital_Trucker
You can get the NSM3.3 hardcore torpedo mod here

out of curiosity: was there some reason why the link was pulled in the first place? were/are there any compatibility concerns with 4.0? i haven't experienced anything unusual yet, but then again i've pretty much just been mucking about in my sugar boat campaign...

Dunno about compatibility issues, but the files being pulled is a generic Filefront caveat. You'll have to reupload every once in a while.
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Old 02-03-08, 07:09 PM   #7
WernerSobe
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Quote:
Originally Posted by castorp345
Quote:
Originally Posted by Digital_Trucker
You can get the NSM3.3 hardcore torpedo mod here

out of curiosity: was there some reason why the link was pulled in the first place? were/are there any compatibility concerns with 4.0? i haven't experienced anything unusual yet, but then again i've pretty much just been mucking about in my sugar boat campaign...

yes. The old torpedo mod is not compatible with nsm 4. It will run but it may cause unwanted keel damage.
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Old 02-03-08, 07:43 PM   #8
Galanti
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Quote:
Originally Posted by WernerSobe
Quote:
Originally Posted by castorp345
Quote:
Originally Posted by Digital_Trucker
You can get the NSM3.3 hardcore torpedo mod here

out of curiosity: was there some reason why the link was pulled in the first place? were/are there any compatibility concerns with 4.0? i haven't experienced anything unusual yet, but then again i've pretty much just been mucking about in my sugar boat campaign...

yes. The old torpedo mod is not compatible with nsm 4. It will run but it may cause unwanted keel damage.
How so, doesn't it just change reliability and set the various pistol paramaters?
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Old 02-03-08, 10:01 PM   #9
WernerSobe
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Quote:
Originally Posted by Galanti
How so, doesn't it just change reliability and set the various pistol paramaters?
mh actualy yes i misunderstood. Torpedoes_US.sim which defines reliability if fully compatible. Torpedoes_US.zon is different because the new keel damage required a smaller explosion radius. Using old torpedoes_us.zon with larger damage radius may damage the keel zone on hull impact.
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Old 02-12-08, 10:15 PM   #10
DrDrexxell
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Default FInding the right download

Can someone tell me the easiest wayof locating and using the NSM mod? I downloaded it and had no luck from the initial page.

Thank you,
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