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Old 09-04-07, 02:36 AM   #10
l3th4l
Planesman
 
Join Date: May 2005
Posts: 180
Downloads: 10
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Quote:
Originally Posted by panthercules
Well, that was weird - apparently some settings will work in some boats and not others - I fired this up in the gato and it looked fine, then when I loaded up my Salmon I found myself nose-to-nose with the guy standing at the wheel, staring right into his red eyes (it was night, and pretty spooky looking )

Anyway, I was actually able to figure out something about how the X, Y and Z axes work with this thing, and managed to move it through/behind the guy and look at the navigator just like I wanted it to. Also found out that you need to use really small increments (.03 or so), or you wind up outside the boat or otherwise "out of sectors"

Looking forward to getting to know more about this new tool - looks like it's going to be very interesting once I get past the learning curve. Thanks again for the tips
yeah. it's quite confusing how the different subnodes interact but i think i've got the hang of it now. unfortunately there's one problem left:
on the gato (maybe other subs as well) you can click on the person next to the map table and it *should* center and zoom in on them a bit. with my modified camera it seems the camera gets "out of sectors" everytime i click them, though. haven't found a solution to it yet
i'm thinking of disabling that functionality all together but i'm unsure how to do that.. any ideas?

edit: does anybody know which camera it is, when you click on them? i may be able to edit that instead...
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