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Old 03-26-07, 05:25 PM   #15
Ducimus
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Quote:
Originally Posted by CCIP
Actually that was the result of mods. Stock SHIII also had a high crash speed like this does.

I'm still wondering whether to adjust it or not.

Not sure we're on the same page. Stock crash speed is 2, NYGM is 0.1, in my own game in sh3 (orginally) id run a 0.5. When you removed the H.I readout, it was sort of like a guessing game when youd implode, but if you moved to a shallower depth, you took yourself out of danger of imploding.

This doesnt seem to be the case here. It seems like once the act of implosion has started, nothing will stop it. Crash speed only seems to slow it down, with Implosion seemingly an arbitrary decsion by the game This requires more testing, but this is what it felt like in a test i was doing.
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