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Old 12-23-24, 11:34 AM   #11
Jeff-Groves
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skwasjer,
I've got the files you released but it's WAY above my simple skill level!


Along with a friend from another forum (That forum is no longer around),
We wrote a python script for Noesis that allows one to rip SH5 Models and animations. Those get exported in FBX format to import to Blender.
Then the obj files can be exported in mass to import to meshanimations with S3D.

I have a modified version of that script that spits out the information I need to build SH4 animations. That I have not released as I use a Hex Editor to build the SH4 animation dats. I can feel people shuddering at the mere mention of a Hex Editor!
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