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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 | ||
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
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![]() Quote:
I've since concluded that it's perfect for torpedo plotting .. as it's irrelevant where you are for that. You need to know where the target is relative to you. So mark a spot, and calculate from that spot .. and your solutions will work fine and your nav map will be for just that ... nav. It's not ideal but it works. Quote:
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