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Old 09-12-13, 04:14 PM   #25
Rockin Robbins
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Join Date: Mar 2007
Location: DeLand, FL
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Quote:
Originally Posted by Armistead View Post
OK, I guess if it came to a big issue, Neal could decide. Heck, I still remember all the crap you went through when you first came out with GFO...
Well, as the maker of some of that stink I remember that Webster's first inclination was to release GFO as a patch. I objected because patches are released by game companies and include code changes as well as moddable file changes. Also calling something a patch would imply Ubi authorship and I believed that wasn't proper.

The other part of it I objected to was the GFO is a mod package that stands toe to toe with TMO and RFB, being a true supermod that relates to all aspects of the game. Calling it a patch, I thought, would be selling Webster short compared to its true status as something higher.

I still kinda like Webster's original original idea of a toolbox of compatible, interchangeable mods to mold the game to your choice. There could be three different varieties of environmental mods, three gameplay mods, three campaign mods, for instance. Choose the choice of your choice! Pick one of each category and load 'em up with the guarantee that they are all compatible and nobody will die. Then have eyecandy plugins too, that are perfectly compatible. It could be the first ala carte supermod if taken to its logical conclusion. I pushed the idea hard back in the day and had no takers.....
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