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Old 06-03-13, 08:58 AM   #11
Arclight
Navy Seal
 
Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
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Quote:
Originally Posted by Penguin View Post
This is pretty interesting. I am definitely willing to rotate my few brain cells around it - I am unemployed now - so I have the time for it atm.
Though I have to start from the very beginning and have to read into a lot of stuff. Currently I only tried some very basic editing, hell, I don't even know yet how to stop my own team from directly opening fire at enemies when they are in sight, which is pretty bad when creating an ambush...
If you would, then I make the edits for playing the current ones with the other side.


If we are going to do this CW thing, I'd suggest coming up with a preliminary mod list. Making the final edit to Celle (or any map) once the port is complete is going to need the units and weapons, and people can get it at least downloaded before we actually make it a requirement. From what I recall the first few times we play with mods half the group generally does not have it sorted yet.
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