SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Sub/Naval + Other Games > Sub/Naval & General Games Discussion
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-03-13, 01:43 PM   #1
Oberon
Lucky Jack
 
Join Date: Jul 2002
Posts: 25,976
Downloads: 61
Uploads: 20


Default

Quote:
Originally Posted by Arclight View Post
If you would, then I make the edits for playing the current ones with the other side.


If we are going to do this CW thing, I'd suggest coming up with a preliminary mod list. Making the final edit to Celle (or any map) once the port is complete is going to need the units and weapons, and people can get it at least downloaded before we actually make it a requirement. From what I recall the first few times we play with mods half the group generally does not have it sorted yet.
http://www.armaholic.com/page.php?id=5481

I think this would be a good start. I believe Raptor said that it was mainly FDR and a couple of BAOR units in Celle, so P85 should cover that, they have Leopards, Marders and a few low level BAOR units.


EDIT: Side mission has an Abrams guarding it. Have fun with that.

Last edited by Oberon; 06-03-13 at 02:23 PM.
Oberon is offline   Reply With Quote
Old 06-03-13, 03:39 PM   #2
Oberon
Lucky Jack
 
Join Date: Jul 2002
Posts: 25,976
Downloads: 61
Uploads: 20


Default

Raptor, would I be right in thinking that at Celle we'd be facing off against the 2nd Guards Tank Army and the 3rd Shock Army? Or would it be more the Poles?
Oberon is offline   Reply With Quote
Old 06-03-13, 04:17 PM   #3
Arclight
Navy Seal
 
Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
Default

Does anyone actually want to play OPFOR? Sick of it already to be honest.
__________________

Contritium praecedit superbia.
Arclight is offline   Reply With Quote
Old 06-04-13, 12:02 AM   #4
Hottentot
Sea Lord
 
Join Date: Jan 2006
Location: My private socialist utopia of Finland
Posts: 1,918
Downloads: 4
Uploads: 0


Default

Quote:
Originally Posted by Arclight View Post
Does anyone actually want to play OPFOR? Sick of it already to be honest.
I wouldn't mind. The lower tech appeals to me plus there are not too many good games where you get to play that side.
__________________
Хотели как лучше, а получилось как всегда.
Hottentot is offline   Reply With Quote
Old 06-04-13, 03:08 AM   #5
Dowly
Lucky Jack
 
Join Date: Apr 2005
Location: Finland
Posts: 25,056
Downloads: 32
Uploads: 0


Default

Quote:
Originally Posted by Arclight View Post
Does anyone actually want to play OPFOR? Sick of it already to be honest.
Yeah, I could bash my head to the wall a bit more.

And last night didnt go that badly, we just had bad luck with the infantry
ambush in the end of the first side mission and then the 2 random patrols in the
second.

Definitely takes more planning now that the only really effective AT weapon is
the METIS.

Main mission might be a PITA though.

Last edited by Dowly; 06-04-13 at 03:18 AM.
Dowly is offline   Reply With Quote
Old 06-04-13, 05:20 AM   #6
Hottentot
Sea Lord
 
Join Date: Jan 2006
Location: My private socialist utopia of Finland
Posts: 1,918
Downloads: 4
Uploads: 0


Default

Quote:
Originally Posted by Dowly View Post
Main mission might be a PITA though.
Dunno. The city is good grounds for ambushing armor and a good bunch of infantry can be taken out from the overlook positions. A team of two with rifles should be enough to leave only the armor and a few survivors to be taken care of in the urban area.

The radio tower is a problem, but I still believe it could be taken by sneaking. I have been there twice now and haven't seen any infantry patrols near it, only the howitzers and a few men standing around it. Those standing guys could be dropped from a distance, I think, or with combination of both long and short range fire.

I've played around with the other OPFOR rifle, the KSVK. It's accurate up to 1200 meters and the 12,7mm round usually kills even if it doesn't hit head or chest. I reckon it's more than enough to cover the area, though haven't measured yet. The main problem with the OPFOR equipment is that the rifles are not night capable. SVD, in theory, has a version equipped with night scope, but it sucks. Vintorez has night equipment as well, plus it's suppressed, but in terms of accuracy it's a glorified assault rifle rather than sniper.
__________________
Хотели как лучше, а получилось как всегда.
Hottentot is offline   Reply With Quote
Old 06-04-13, 06:33 AM   #7
Dowly
Lucky Jack
 
Join Date: Apr 2005
Location: Finland
Posts: 25,056
Downloads: 32
Uploads: 0


Default

The main problem playing OPFOR is that we suck at everything.
We lack LGBs, we only have two versatile assault rifles (AKM & AKS), our short
and medium range AT is little more than throwing rocks at them, and our long range
AT (Metis) cant take out an Abrams unless you hit it right in the rear. All of US
troops also have NVGs, so sneaking is going to be hard as heck.

All that said, I just played for 2+ hours, working on one side mission and had a blast!
It was painful, as I had to sneak around the target to get a good long range shot
with Metis to take out the Abrams. After that, I had to run back to the MHQ
to rearm at which point the town I used to move around through was swarmed
with infantry, which turned out to be a mini-mission in itself as I sneaked around
trying to clear the area. It's hard, but it's OFP hard, in a good way.

---------------

Best war loot ever! (I left and marked the M4 at base, please dont take it. )


Shilka goes up in a mushroom cloud
. (Courtesy of WarFX)


I thought the sound I heard was the Shilka I saw at the side target.. then the ground started to shake.


One Metis and two RPG7s later...



EDIT: BTW, are we still using vanilla AI? Because I'm seeing some strange behaviour
when vehicles are damaged. BRDM I shot with a RPG7 losts it's front wheels,
yet nobody bailed out. Also, the Abrams in the last screenshot was damaged
enough that the driver or gunner bailed out, but the commander stayed in.

Last edited by Dowly; 06-04-13 at 06:54 AM.
Dowly is offline   Reply With Quote
Old 06-04-13, 07:39 AM   #8
Penguin
Ocean Warrior
 
Penguin's Avatar
 
Join Date: Mar 2010
Location: Rheinische Republik
Posts: 3,322
Downloads: 92
Uploads: 0


Default

Quote:
Originally Posted by Dowly View Post
Best war loot ever! (I left and marked the M4 at base, please dont take it. )
Well, I looted an M16 from a Yank you shot during the side mission, so I certainly have no right to take the M4.
So I guess the next mission for both of us will be: collect tons of STANAG mags - this way we won't have to club the enemy soldiers to death with our rifles
Penguin is offline   Reply With Quote
Old 06-03-13, 10:29 PM   #9
Raptor1
Navy Seal
 
Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
Default

Quote:
Originally Posted by Oberon View Post
Raptor, would I be right in thinking that at Celle we'd be facing off against the 2nd Guards Tank Army and the 3rd Shock Army? Or would it be more the Poles?
It's hard to tell exactly but I think it would most likely be the 2nd Guards Tank Army. The nearest NATO units are the 33rd Panzer Brigade and the British 22nd Armoured Brigade, I believe.
__________________
Current Eastern Front status: Probable Victory
Raptor1 is offline   Reply With Quote
Old 06-04-13, 12:21 AM   #10
Oberon
Lucky Jack
 
Join Date: Jul 2002
Posts: 25,976
Downloads: 61
Uploads: 20


Default

Quote:
Originally Posted by Raptor1 View Post
It's hard to tell exactly but I think it would most likely be the 2nd Guards Tank Army. The nearest NATO units are the 33rd Panzer Brigade and the British 22nd Armoured Brigade, I believe.
You sure that 2nd Guards wouldn't be curving north with the GSFG to hit Hamburg and Bremen?

I just found this:



I'd say we'd be facing the Third Shock Army (Ouch), with the 20th Guards and possibly some NVA forces providing breakthrough support. Their objective would likely be Hanover, I think that much would be obvious.

So, that means we get the kitchen sink thrown at us, T-80s, BMP-2s, BTR-80s, SA-15s, BM-21s, Hinds and Hips, as well as the odd nuclear Scud just for giggles.

Obviously I don't know if ARMA2 has SA-15s...and I don't think it came into service until '86 so we'd be better off using Tunguskas.

Thankfully, I think P85 has us covered in that respect.

22nd Armoured would be Chieftains, they didn't get the Challie Is until 1989, I presume the 33rd Panzer would have Leos and Marders?
Oberon is offline   Reply With Quote
Old 06-04-13, 12:07 PM   #11
Raptor1
Navy Seal
 
Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
Default

Quote:
Originally Posted by Oberon View Post
You sure that 2nd Guards wouldn't be curving north with the GSFG to hit Hamburg and Bremen?

I just found this:

I'd say we'd be facing the Third Shock Army (Ouch), with the 20th Guards and possibly some NVA forces providing breakthrough support. Their objective would likely be Hanover, I think that much would be obvious.
I think both the 2nd Guards Tank and 3rd Shock Army were deployed a bit further to the south than that map shows. The NVA's 5th Army was actually deployed near the Baltic coast opposite from Lübeck, and it doesn't appear on the map. Also, I think the general assumption is that the Polish Army would have deployed to the north in wartime as well, which would leave the 2nd Guards Tank Army to advance west. Doesn't matter much, though. I think the 2nd Guards Tank and 3rd Shock Army were about as well equipped.

As for the 33rd Panzer, they would indeed have Leopard 2s and Marders (along with other vehicles like the Jaguar).

Quote:
Originally Posted by Arclight View Post
Aye it's the gear selection that gets under my skin. You can't even aim the RPG-7 properly. RPG-18 is too bulky, Metis needs range. Assault rifles don't have any punch, no battle rifles available. PSO is useful but slow to target. No rangefinder. Etc.

To be clear: I'll happily put up with it if people like playing it. Just had a "why are we doing this?" moment.

Oh, and the missiles on the jets are laser guided. Not sure that combines with the marker, but it just might.
Well, you did say the missions were getting too easy as West, and I thought it would be a nice change from having the same stuff all the time. I haven't actually been in the mission yet as I haven't had much time, but I wouldn't object to switching back to West if people are finding it too frustrating.
__________________
Current Eastern Front status: Probable Victory
Raptor1 is offline   Reply With Quote
Old 06-04-13, 07:33 AM   #12
Penguin
Ocean Warrior
 
Penguin's Avatar
 
Join Date: Mar 2010
Location: Rheinische Republik
Posts: 3,322
Downloads: 92
Uploads: 0


Default

Quote:
Originally Posted by Raptor1 View Post
It's hard to tell exactly but I think it would most likely be the 2nd Guards Tank Army. The nearest NATO units are the 33rd Panzer Brigade and the British 22nd Armoured Brigade, I believe.
I found a pretty good site, which confirms your intelligence gathering, Herr Geheimagent! http://www.relikte.com/nds_heer/
It's in German only, but it is quite self-explaining.
When hovering over the map at the bottom, you can see which battalions were stationed where. (Celle is west of the German flag, the blue and red dots)
For the German forces, there is also a little overview of their equipment, when clicking on the links of the divisions.

So some Dutch troops would also had been nearby, unfortunately they aren't modelled into P85 - sorry, Arc and Hunter .
Note that the NATO doctrine was to halt an attack from Warsaw Pact troops 50km after the inner German border, so the BAOC would have thrown forces from much further west into the fight, depending on the timeline and developement of an attack, the US would also had some stuff present.
Penguin is offline   Reply With Quote
Old 06-03-13, 04:22 PM   #13
Penguin
Ocean Warrior
 
Penguin's Avatar
 
Join Date: Mar 2010
Location: Rheinische Republik
Posts: 3,322
Downloads: 92
Uploads: 0


Default

Quote:
Originally Posted by Oberon View Post
http://www.armaholic.com/page.php?id=5481

I think this would be a good start. I believe Raptor said that it was mainly FDR and a couple of BAOR units in Celle, so P85 should cover that, they have Leopards, Marders and a few low level BAOR units.
Strangely Armaholic still has the older files, some stuff like vehicles and weapons have been updated, the unit packs are separate now.
Here are the most recent files:
http://www.armaholic.com/page.php?id=13446
Don't think we need the Nogova stuff though.
Here is the link to the Celle map, patch and a necessary add on can also be found there: http://www.armaholic.com/page.php?id=16585

There are also packs with German stuff and cars - Celle contains a piece of Autobahn . Still have to check out what could be usefull and what's already included in Celle.
Penguin is offline   Reply With Quote
Old 06-03-13, 07:15 PM   #14
Dowly
Lucky Jack
 
Join Date: Apr 2005
Location: Finland
Posts: 25,056
Downloads: 32
Uploads: 0


Default

Clowns returning from another "successful" mission.
Dowly is offline   Reply With Quote
Old 06-03-13, 08:32 PM   #15
Oberon
Lucky Jack
 
Join Date: Jul 2002
Posts: 25,976
Downloads: 61
Uploads: 20


Default

[wargame]Durr durr de de de durr durr de de de durr durr de de de durrr [/wargame]

(European Escalation and Airland battle players should know what I'm on about)
Oberon is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:19 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.