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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1666 |
Lucky Jack
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Mright, jets. No matter how I say that I dont want to sound like a dick, I'm going to sound like one, so here goes:
If the task is to blow up the tower, we dont need TWO jets in the air, especially one that doesnt have LASER GUIDED BOMBS. It only takes one LGB and patience to blow the tower. Also, if the the town is "hot" dont do low strafes on anything, there's half a dozen things that can shoot you down or damage you. Today, we had 3 destroyed and 1 damaged plane, that's 100% of our attack jets (excluding the Lsomething) and it was the infantry that blew the tower IIRC. ![]() I spent the last 45 minutes picking up the jet wrecks. (And huge kudos to Arc & Obie who usually does that stuff) That is all. ![]() |
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#1667 |
Lucky Jack
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![]() ![]() Dowly taking out the Russkie tank that had come to pay me a visit ![]() Following Penguin to the battle-line as Raptor flies the 'Devils Cross' overhead ![]() A Hind comes to play, Raptor meets it. ![]() The Hind doesn't take too well to Raptors Gau-8 pep talk ![]() But, equally, doesn't react too well to a pep talk from a Manpad, but on the up side, the radio tower is gone. ![]() ![]() |
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#1668 | ||
Navy Seal
![]() Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
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Oh, and sorry I didn't pick up the second A-10 I ruined; I usually try to pick up the wrecks if it's possible but I went to assist the ground attack. I did fix the first A-10 that I blew up, though.
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Current Eastern Front status: Probable Victory |
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#1669 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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![]() OMG Imma such a l33t stealthy bastid. Obviously they turned in and shot me 3 secs later. ![]()
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Contritium praecedit superbia. |
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#1670 | ||
Lucky Jack
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Hunter's Harrier was shot down on landing I believe. Anywho, I'll just pick a regular soldier and stick to the rear following everyone else. Getting sick of this back and forth "organized" BS we've been on about for over a year now probably. I'm ok with any which way, just make up your mind. |
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#1671 |
Sea Lord
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A little something for today.
![]() I don't get it. Either I need new eyes or then this target is really lightly defended. I counted lots of infantry, but only two BMPs and no other armor in the vicinity. The infantry is pretty much run of the mill, though there was one AA and one AT patrol, which might cause some trouble. They'll be the first ones I'll be eying through the scope in case I'm around when the attack happens. It's a little difficult target for getting a good look at, since it's in the middle of mountains of relatively same height. The lasing position is a good one, but leaves part of the Northern side of the town behind a gentle slope. The overlook position to the East is more ideal for sniping, but the nearby village has some infantry aimlessly wandering around, making it dangerous. The radio tower is in the middle of the town again, so plane would be the best way to blow it up unless someone here is related to ghosts. It's literally located in a bush, but there is a good view to its cornerstones from the lasing position. The valley to the South of the target was almost completely devoid of enemies. Only few small patrols occasionally wandered there. It might be a good direction to attack from. Anyway, be prepared for many small teams of infantry. I couldn't mark them, since it was impossible to keep track of all and it would have cluttered the map, but there should be at least about 20 - 25 guys in and around the town. Anyone up for a similar night attack as that we had yesterday?
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Хотели как лучше, а получилось как всегда. |
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#1672 |
Stowaway
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is this just like a persistant map or something? I dont understand how you guys work this whole odeal?
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#1673 |
Sea Lord
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Yes. For example, these scouting trips basically work so that I go alone when it's early morning here IRL (and, thankfully for my scouting trips, night in the server's time cycle) and hang around the area for a while marking targets as I see them. Once the rest of the guys join the game later, they will see the markers and know what to expect. I wouldn't even need to post those screenshots in this thread for it to work, but have thought it's better if they can study the findings in this thread easily without having to join the server. Plus it helps to make sense of those little debriefings I usually write after the trip.
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Хотели как лучше, а получилось как всегда. |
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#1674 | |
Rear Admiral
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I usually pick up the pieces I break though with the enemy close to the wreck and everyone still at the target I didn't bother with it yet. HunterICX
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#1675 |
Sea Lord
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Oberon, have you been giving the Takis some driving lessons lately?
![]() Don't ask. I just found it when scouting the Southern side of the town and updating markers. Found a nice lasing spot there too: ![]()
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Хотели как лучше, а получилось как всегда. |
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#1676 |
Lucky Jack
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![]() ![]() The A-10 doing what it does best, in between being shot down like it's made out of cardboard... ![]() ![]() The board at the close of play in Takistan, highlighting Arclights ridiciously high infantry massacre-rate, my ridiculously high death rate, and other stuff. ![]() Raptor rocketing. |
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#1677 | |
Sea Lord
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I take it we're done there then?
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Хотели как лучше, а получилось как всегда. |
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#1678 | |
Lucky Jack
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![]() Yeah, we're done on Takistan. I heard talk of playing as the Russkies on Chernarus which should be...brutal. |
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#1679 | ||
Sea Lord
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![]() As far as I know, the Russians don't have laser markers in Arma, but I suppose they can still do HALO jumps? There's this rifle I've been just aching to use...
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Хотели как лучше, а получилось как всегда. |
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#1680 |
Ocean Warrior
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Is the conversion of the Celle map for Domination still a plan? I saw it is also used in the Day Z mod: http://forum.mydayz.de/dayz-download...rror/?c0e3e245 Maybe it is possible to convert it from that
![]() It looks like we already have a traitor! ![]() It's URRAH! *bad fake russian accent* "Tovarish Kommissar, shoot the spy!" |
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