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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Stowaway
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in the days the gwx team were modding you had to write your own tweak files to change things and probably 50-60% of it was still stuff that required hex editing and understanding the code so back then it required skill and talent that today isnt really recessary for the average modder to achieve the same things so those guys were a real talented group.
i think the only difference people had trying to learn modding back then was that things were keep more secret in how things were done and there wasnt as much free transfer of knowledge and willingness to teach others how to do things as there is now. even getting a simple question answered was difficult if not impossible at times back then. |
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