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Old 12-09-11, 06:13 PM   #15
sparrs
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Join Date: Aug 2009
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Quote:
Originally Posted by Randomizer View Post
Not everyone, in a TMO Fleet Boat I transit at Standard but once in the patrol area, cruise at 2/3. The theory is quickest practical time to get on station and then maximum time there since I'm not trying to get anywhere in particular.

Actually I think you nailed it.
I do this too. I was thinking of time factors on the ingress to patrol area; Get there in reasonable time, then use 2/3 for the sweep or until you pick up a contact. Saves fuel, can spend longer in the various areas you need to patrol etc. In my head as I role play, it seems sensible to do.

What I was always unsure of when I first started playing SH4 was how long to patrol - how many weeks at sea is reasonable, as you have the ability to refit and not end your patrol, so in theory you could just continue to stay on the ocean indefinitely (damage not taken into account and I have not tried it), but the fleet boat histories I found over at U-Boat.net are usually just under two months or there abouts at sea, and very interesting too.
An example is this one:- http://uboat.net/allies/commanders/3165.html

I am no expert - I like the challenge the game offers as well as help my maths skills (...) and TMO and RSRD are the best mods I have used for SH4. So thanks for your hard work...
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