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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | ||
Rear Admiral
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From Aces' reply on the issue: Quote:
I don't know what "Alpha channel" means though, is that a graphics thing or a 3D model thing? Anybody have any luck eliminating this issue by editing the file somehow or am I just stuck with it? |
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#2 | |
Medic
![]() Join Date: Sep 2010
Posts: 160
Downloads: 25
Uploads: 0
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#3 |
Black Magic
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You have two or more textures 'fighting' to be rendered in the same area with no blending enabled
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#4 |
Rear Admiral
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#5 |
SUBSIM Newsman
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Hard to spell, your finger are affected by nicotine, yellow, they're also
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#6 | |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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Try a lover monitor res. I have had the same problem with KOTOR2. I was told (along with a transparency problem i had in the game) that this is a newer GPU/driver problem and how they interpret those textures or channels. (especially the Alpha). But honestly I know bugger all! So...don't quote me ![]()
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#7 |
Rear Admiral
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Thanks for the info.
It's not a big enough annoyance to make me roll back my drivers or mess with the resolution. I was hoping it was something that could be dealt with by modding some of the game files involved. ![]() |
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#8 | |
Chief of the Boat
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