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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Black Magic
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![]() Quote:
For those not using my UIs mod or MO then TC will be set to 1 and sound will be played when a campaign radio message is received (and my campaign radio message engine mod is enabled. You can find that here: http://www.subsim.com/radioroom/show...06&postcount=1) |
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#17 | |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
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if setting TC1 option for radiomessages enabled in v6.7.0, and if running using TC (maybe x256) and a radio event is triggered... then TC drops to 1 and a incomming radio message sound is played ? ...if so, we urgent need a option that dropping to TC1 is only effective if a campaign radio messages is arriving.
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Stormy...... |
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#18 |
Black Magic
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correct. You enable that option in the options file or the options screen for the radio messages. Sometimes you may not hear the sound because of a little bug in versions prior to v6.7.0. The option of TC 1 on new radio message has been available since I added the radio messages to the mod.
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#19 | |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
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![]() ...can we have a extra sound trigger to seperate the normal BDU incomming radio sounds from that ultra important campaign radio messages and declare them as "commanders messages"... you allready got such a sound sample from me, i just want to make shure this isnt played with the normal BDU messages ![]()
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Stormy...... |
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#20 | |
Black Magic
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#21 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
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shure mate, but i cant move the posts.. should i copy my posts over ?
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Stormy...... |
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#22 |
Navy Seal
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See post 1 for update to v2
V2 has extra messages added and fixed some errors ![]() |
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#23 |
Navy Seal
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Note; you can update the radio mod anytime.
No need for a career re-start ![]() |
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#24 | |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
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is someone working on the german translation for the campaign messages, this is very important for me ![]()
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Stormy...... |
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#25 | |
Silent Hunter
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http://forums-de.ubi.com/eve/forums/...2621083039/p/1 Best regards, Magic P.S: Can you answer me my question please? Look: http://174.123.69.202/~subsimc/radio...0&postcount=26 Many thanks ! |
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#26 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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Can I now also use this Trevally***347; mod with your Radio Messages Engine and Open Horizons II, when I use reaper7´s UI?
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U-552 Tiger IDF |
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#27 |
Black Magic
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#28 |
Navy Seal
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Update to v3
See post 1 Added campaign objective messages ![]() |
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#29 |
Silent Hunter
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Thanks Trevally !
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#30 |
Commodore
![]() Join Date: Mar 2005
Location: France
Posts: 614
Downloads: 60
Uploads: 0
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Nice mod
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