![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#76 | |
Sparky
![]() Join Date: Jan 2010
Posts: 152
Downloads: 6
Uploads: 0
|
![]() Quote:
This leads to the almost impossible task of adding new features (or even fixing bugs !) without generating a few other bugs without knowing ! This is one of the reason the game has so many bugs today. Without a clean start, no qualitative add-on or sequel would be possible in my opinion. But then again, a clean start would require much more time and resources than Ubi would be willing to allocate for such a niche game. So even if an add-on will be made, expect a hurried up hacked buggy game. |
|
![]() |
![]() |
![]() |
#77 | |
Grey Wolf
![]() Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
Downloads: 544
Uploads: 0
|
![]() Quote:
![]() Thanks for everything you devs have done and sorry you weren't able/allowed to do more. |
|
![]() |
![]() |
![]() |
#78 | |
Lieutenant
![]() Join Date: Mar 2010
Location: South Atlantic
Posts: 262
Downloads: 673
Uploads: 2
|
![]() Quote:
Best post of this thread so far! Agree 100%. |
|
![]() |
![]() |
![]() |
#79 | |
A-ganger
![]() Join Date: Aug 2003
Location: Back at Sea
Posts: 75
Downloads: 87
Uploads: 0
|
![]() Quote:
The real problem is : Silent Hunter has been conceived with the idea of auto-targeting and contacts on activated, everything goes around this, and at some point they put the option to remove the magic red triangle and allow you to try to achieve your goal to sink a ship. And with stock game it is nearly impossible. And everything support this and never changed in all titles. What is the purpose of a radar that doesn’t work, that gives you the range in kilometer limited to 4 digit? What the purpose to have a graphical mode of the range in a logarithmic scale when u don’t have any tools to be able to measure it, just guess it roughly? What is the purpose of report like this : Captain, radar contact bearing 306, long range. Cool, is it closing ? I have no idea captain, press F5 and check yourself! The attack map, this mysterious tool, what is this about? You can’t overlay it with the other map to check your solution. Plotting is delirious work, the first version of SH3 not even had the bearing tools around the cursors. The first attempt to get an idea to where put a contact on the map was a very home made using the compass rose at the bottom right of the geographical map. Length and height of ships are wrong and so on. There are many other things which make you think that more or less everything is about to press F5 and the button “fire” to shoot. A real sub simulator start with the opposite idea. Plotting, getting information from your instruments and crew to achieve the best solution in order to sink a ship. Because that is the job of the captain to reach the ability to process data and confirm it with his experience. And you start as a noob captain in the sim and you will get better with time. IFYou don’t have that time or you are in hurry to sink something, well press the auto-targeting and contacts on and go and sink. At this stage SH series is an hybrid between a shooter and a simulator and misses both of them. It is not fast enough as a shooter and has not enough accuracy as a simulator . For this, I don’t even wanna see an expansion not even a new simulator that follow the modern idea of HASTE as a backbone. Let things be what they are, not try to bridge two worlds that have nothing in common. All that is about the stock games, you guys of SubSim have helped this games to be what it should be. THANKS to you all Marko Last edited by Marko; 11-08-10 at 02:33 PM. |
|
![]() |
![]() |
![]() |
#80 | |
Stinking drunk in Trinidad
![]() Join Date: Jan 2010
Posts: 349
Downloads: 0
Uploads: 0
|
![]() Quote:
I would suggest to leave such kind of assessments to the people who really know the game engine and the source code... It is pointless to discuss something you don't know, or did you ever see it?
__________________
Scientific facts are not determined by the opinion of the majority, nor by a democratic vote. |
|
![]() |
![]() |
![]() |
#81 |
Ace of the deep .
|
![]() |
![]() |
![]() |
![]() |
#82 | |
Rear Admiral
![]() |
![]() Quote:
Development is done by many people, and people leave for one reason or another. With their departure, someone has to come in behind them at some point and figure out what was done. When it was a year or two after that programmer has left, it becomes a bit harder to figure out, and not every programmer thinks, codes, or comments the same way. The older it is, the more people have worked on it, the more muddled it becomes. Whats really interesting is when something works, and nobody can figure out why, but they do know is if they change something, it breaks. ![]() |
|
![]() |
![]() |
![]() |
#83 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() |
![]() |
![]() |
#84 |
Lieutenant
![]() Join Date: Apr 2009
Location: Somewhere in the Atlantic Ocean
Posts: 262
Downloads: 60
Uploads: 0
|
![]()
What a bummer... an expansion would be nice
![]()
__________________
|
![]() |
![]() |
![]() |
#85 | |||
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
|
![]() Quote:
![]() Love when people come in without reading anything and bash devs or anyone else making informed, constructive or respectful posts.
__________________
Quote:
![]() |
|||
![]() |
![]() |
![]() |
#86 |
Stinking drunk in Trinidad
![]() Join Date: Jan 2010
Posts: 349
Downloads: 0
Uploads: 0
|
![]()
And I surely love you dude... Just not today!
__________________
Scientific facts are not determined by the opinion of the majority, nor by a democratic vote. |
![]() |
![]() |
![]() |
#87 |
Stinking drunk in Trinidad
![]() Join Date: Jan 2010
Posts: 349
Downloads: 0
Uploads: 0
|
![]()
Hmmh, can't find the statement where he identifies himself as an Ubi Dev... Weird. Must be a previous post I keep overlooking. Anyway, if he is a SHV dev, then is statement of course is valid as he would know the actual source.
Somehow I was expecting just another "SHV can only be crap"... yeller behind that statement. Sorry guy.
__________________
Scientific facts are not determined by the opinion of the majority, nor by a democratic vote. |
![]() |
![]() |
![]() |
#88 |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
Downloads: 3
Uploads: 3
|
![]()
Pintea is a dev indeed. He worked on SH5. He's also a doer, more preocuppied with solving things rather than waving his name and dev status around
![]() I think you can find lots of useful information posted by him in the modders section.
__________________
With strength I burn... |
![]() |
![]() |
![]() |
#89 | |
Fuel Supplier
|
![]()
According to Pintea (acknowledged by Elanaiba as one of the devs for SH5):
Quote:
Stiebler.
__________________
NYGM Tonnage War Mod - More than a mod: it's an experience! |
|
![]() |
![]() |
![]() |
#90 |
Navy Seal
![]() Join Date: Mar 2000
Posts: 8,643
Downloads: 19
Uploads: 0
|
![]()
That's what a lot of us on SubSim have been trying to tell people for a long time; the Devs are good guys. Silent Hunter 5 has problems, but they are still here helping the modders and supplying answers to the community at large despite the fact that they are in no way required to do so. These people are here because they want to be, not because they have to be. We ask that you please consider that before going after them in the future.
|
![]() |
![]() |
![]() |
|
|