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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Frogman
![]() Join Date: Oct 2009
Location: SW Florida
Posts: 288
Downloads: 105
Uploads: 0
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The problem with games these days is its all about the profit. Go back 10-20 years and games were made my people with a true passion for it. I'm not saying that the Devs don't have a passion for SHV, but the suits who give the orders don't allow them to actually complete the game.Now these companys that were tiny back then are major corporations and thats never a good thing when it comes to product quality.
Look at the old games, DOOM,SH1,Duke Nukem ect. These were highly polished games before release and patches were the rare exception. Now its all about bottom lines and carved in stone release dates. If a product is not ready they still ship it and promise to fix it in patches and we foolishly allow this by accepting it. If someone offered you a TV that only got 3 channels you would probably buy one somewhere else. I Think UBI was kind of shocked that alot of us would not accept a half finished product and refused to buy SHV. They took this to mean that the subsim market was dead, when the reality of the situation is players are getting fed up with unfinished games with DRM that only hurts honest players. If any company out there were to release a complete and good subsim it would sell and do pretty well.
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