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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Samurai Navy
![]() Join Date: May 2006
Posts: 594
Downloads: 1367
Uploads: 0
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I agree.....they dedicate their time (hrs and hrs) without monetary reward.
They are dedicated to making SH5 better than it is, just as they did for SH3 and SH4. Too bad that Ubi does not have them on their staff. Ubisoft should use them for "consultants". They would sell more sims. ![]()
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#2 |
Old Gang
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Try more like weeks and weeks
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To each his own |
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#3 |
Planesman
![]() Join Date: Jan 2010
Posts: 190
Downloads: 35
Uploads: 5
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Indeed, some things are devilishly hard to find/change, but thanks for the props, we do enjoy our work tho, at least I do.
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#4 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 28
Uploads: 3
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Or, years and years... Modding is a timecostly business as alot can concur...
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![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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#5 |
Watch
![]() Join Date: Jun 2008
Posts: 18
Downloads: 20
Uploads: 0
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Hear Hear. Thanks to all the Modders out there
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#6 |
Navy Seal
![]() Join Date: Sep 2009
Location: Valhalla
Posts: 5,295
Downloads: 141
Uploads: 17
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Well done to modders...
regardless of the size and significance, all of the work is important and appreciated by all end-users. |
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#7 |
Swabbie
![]() Join Date: Jan 2004
Posts: 9
Downloads: 69
Uploads: 0
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Yep, all you modders take a minute to sit back and say to yourselves 'I rock'
![]() A big thanks for all your time and efforts in making things a lot better for everyone ![]() |
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#8 |
Helmsman
![]() Join Date: Oct 2009
Location: Copenhagen, Denmark
Posts: 109
Downloads: 160
Uploads: 0
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Modders...one should rather say that the Silent Hunter series has the larges group of developers of any game ever (and the longest development time). Hehe, a modder would be someone who changes a finished product! Sadly, that's not at all the case with Silent Hunter. Anyway, you're right, all modders/final developers are really doing a great job.
![]() By the way, to the initial question of how the modders know what to do: For me modding various games it's been trial and error...many errors...but in the end it comes together, and you're left a little bit wiser. ![]() |
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