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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#106 | |
Stowaway
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I want you to understand, I play SH3 GWX mainly because of you and others like you , with the stock Ubi product I've played one hour and it was enough for me... But I hope you are clever enough to know that without myself telling you that. I suppose you know that GWX, LSH, WAC teams made the game playable for a lot of members here. |
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#107 | |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
Downloads: 344
Uploads: 0
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On the one hand, it contains many true sim improvements the community has wanted for a long time: full 3d interior, wolfpacks, U-tankers, enemy subs, better moddability, scripting, better mission editor. It has many under the hood tweaks: AI scripts, apparently better underwater sonar modelling, underwater drag, etc. All of these elements have the potential (with a lot of TLC) to turn SH5 into a great sub sim. On the other hand, it contains a crew management/RPG model which appears to have been tacked on and obviously does not belong in a subsim. You can sense a war between the people at Ubisoft who really want to make a sim and those who just want to dump the project and move on to more profitable projects they can sell on consoles. Its obviously the non-sim execs who came up with the idea of trying to turn it into a RPG clone that could appeal to a more casual crowd. The result is the worst case scenario we see now: SH5 is rejected by the casual gamers and the subsim community, reviews are poor, sales are poor, the game is dumped on the market. The next step is for Ubisoft to shut down the franchise and exit the sim market. As for someone else coming into the market and producing a new subsim, I personally don't see it. The market fo sims is small and the biggest market share is in flight sims followed by land combat sims. The market for subsims is very small. None of the existing small developpers have the interest to develop naval war sims or even the capacity to produce something as good as SH5 is in its current state without a major investment.
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![]() Last edited by Bilge_Rat; 03-26-10 at 08:17 AM. |
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#108 | |
Chief of the Boat
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Mutual respect and understanding is one of the foundation blocks that makes this community such a great/special place. SINK EM ALL!! ![]() ![]() |
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#109 | |
Chief
![]() Join Date: Mar 2010
Posts: 325
Downloads: 42
Uploads: 0
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Folks working on such a high end title need to be paid WELL, so they fully commit to the project. They need to know the money is there for wages and to keep it all going until the day a good finnished product can be released. I dont see that happening with a community of modders, no matter how talented. |
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#110 | |
Commodore
![]() Join Date: Jul 2008
Location: England
Posts: 628
Downloads: 62
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Some people are claiming that poor sales will mean the end of Silent Hunter, yet I'm sure SH4 was not as popular as SH3, yet they clearly made enough money, and thought that there was enough demand for another game. Don't forget the expansion, which while small in nature, still demanded time and effort from the developers. Therefore, I see no reason why this should be the end, assuming money can still be made (they are a business after all). The real clincher in all of this, despite claims to the contrary, was definitely the net connection fiasco. I have spoken to friends of mine, who have outright refused to buy any games coupled with such a system, and these are people who have previously put up with StarForce and SecuRom without complaint. Obviously the negative press surrounding this issue has not done anything to help their sales, and honestly, they only have themselves to blame. Many of us called this situation before it was really known about, and sadly we were proved right. I'm surprised they didn't realise the trouble it would cause, but I suppose they misjudged the unpopularity of such strict requirements. If this is to be the last Silent Hunter, then that's just the way it is. Nothing we could have done would change Ubi's mind, because at the end of the day, they are only concerned with profit. This is something which is far more complex than the oft repeated "buy the game, or they won't make more!" argument. In any case, we now have three sub games, two of which have already been heavily modded, and another which has 'potential'. That should be more than enough to keep most of us occupied should Ubi decide to pull the plug once and for all.
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"I must confess that my imagination refuses to see any sort of submarine doing anything but suffocating its crew and floundering at sea." - H. G. Wells
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#111 | |
Chief
![]() Join Date: Mar 2010
Posts: 325
Downloads: 42
Uploads: 0
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A 1 or 2 million dollar budget in Romania will buy you alot of devs and artists. So the idea that Ubi are doing us all some favour by producing a loss making game is typical corporate pr bunk. |
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#112 | |
Commodore
![]() Join Date: Jul 2008
Location: England
Posts: 628
Downloads: 62
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"I must confess that my imagination refuses to see any sort of submarine doing anything but suffocating its crew and floundering at sea." - H. G. Wells
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#113 | |
Stowaway
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#114 | |
Chief
![]() Join Date: Mar 2010
Posts: 325
Downloads: 42
Uploads: 0
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The only reason they might drop the franchise is if they werent satisfied with the profit margin , based on what they were spending on dev and marketing. So whereas Ubi might think a 20% margin on a spend of $3million ($600,000) is pittance compared to what some games return, to a smaller dev house that would be a decent outcome. All devs and artists well paid and profit to boot. |
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#115 |
Watch
![]() Join Date: Jul 2009
Posts: 27
Downloads: 77
Uploads: 0
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Yeah noticed the price drop this morning. This ALMOST makes me want to go buy the game! I was so close to buying it at full price too when it first came out, under a month later and the price has plummeted...not sure whether to be happy or sad.
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#116 | |
Chief
![]() Join Date: Mar 2010
Posts: 325
Downloads: 42
Uploads: 0
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PS: Do you know the devs? If so, seriosuly ask them if they have ever considered going off on their own. If they sound interested, please let me know. |
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#117 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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I think the reality is that Ubisoft's arrogance finally caught up with them with this release.
This Publisher has a history with this franchise of throwing unfinished, buggy games onto the market, which then need significant patching in order to get them to where they should have been at release. With Silent Hunter 5, Ubisoft took their arrogance to a new level. Not only is this game the usual buggy mess, it also requires that you connect to totally unreliable Ubisoft servers in order to play it. Add to that the fact that the game is targeted at a new demographic that doesn't seem very interested in buying it, and you have the perfect storm....something that ironically Ubisoft has been unable to create in any of the Silent Hunter games ![]() For some to claim that the current fiasco it is the fault of those of us who have been critical of Ubisoft, is nonsense. If this game is the final offering in the Silent Hunter series....so be it. Give us a patch to allow us to play it offline, and we'll heavily mod it just like we modded SHIII and SHIV. I'm so over this 'be nice to Ubisoft because they are the only Publisher producing subsims' argument. It looks to me like SH5 is very modable...we just need to be able to play it offline in order to really enjoy it. ![]() |
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#118 | |
Commodore
![]() Join Date: Jul 2008
Location: England
Posts: 628
Downloads: 62
Uploads: 0
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I don't like DRM, but for £12.98, it's less of an issue for me. My stance was based on value, as such a system is not in my opinion worthy of a £20 price tag. Ubi have done themselves no favours, but it may all blow over in 6 months time (here's hoping).
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"I must confess that my imagination refuses to see any sort of submarine doing anything but suffocating its crew and floundering at sea." - H. G. Wells
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#119 | ||
Born to Run Silent
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![]() I like to "be nice" to everyone! ![]() (When possible). Quote:
![]() Just a thought.....
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SUBSIM - 26 Years on the Web |
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#120 | |
Chief
![]() Join Date: Mar 2010
Posts: 325
Downloads: 42
Uploads: 0
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But frankly its an insult to the devs who clearly poured hours and sweat into the game that their work is already being offed at more than 50% price reduction just because Ubi's insitence on the DRM and releasing it early. |
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