SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 03-11-10, 04:46 AM   #11
reaper7
sim2reality
 
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
Default

Quote:
Originally Posted by Darkreaver1980 View Post
Most small cargoships will sink with one torpedo. This is even more the case if the ship is transporting explosive ammo (burning does alot of damage on these and because of my mod). Sometimes it can take up to 3-4 torps to sink a small cargo ship but this is very rare.

Did you get the new critical deck gun version? i just lowered the damage by 25% (version 1.2)
Ok, was using the first verion of the deck gun. Thanks will down load newer version.
I realy love the way flooding works now though, just tought thet damage dealt by the torp was a tad to much. But then again Merchants aren't designed for combat.
reaper7 is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:22 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.