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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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![]() Quote:
SH5 marks a complete shift in direction of the SH series. Thus you cannot compare SH5 to any previous SH game, because the previous games were essentially the same concept, differing only in setting. They appealed to the same style of gamer. It is no secret that SH5 aims to appeal to a broader style of gamer. With SH5, Ubisoft's and my idea of a good subsim appears to no longer be the same. And if SH5 is the future direction of the SH series, then I don't care if the series dies. I have no intention of bankrolling a product that doesn't meet my idea of a good subsim. If I want a crew management simulation, I just put on my suit and go to work. Much more "immersion" there and my "crew" are much more interactive (although I do wish I had the "thought bubbles" sometimes). Now, you say it's not about loyalty, yet you continue to say that we should buy the game to support the series (implied by your continued "if people didn't support SH2 there'd have been no SH3" comparisons - a comment which I disagree with btw, unless you had a crystal ball, but that's a topic for a different time). But isn't that just demonstrating product loyalty? ![]() ![]() Don't get me wrong, in 6/12/24 months if I see modders returning the game to what my idea of a subsim is, I will buy it and gratefully thank the modders for their hard work and dedication. In the meantime, however, maybe those that want to show loyalty to the series by buying SH5 regardless of what they think of it, just so that there can be an SH6 (and I'm not talking about buyers that genuinely want to buy SH5 because they like what they see), can buy two or three copies each. That should cover the rest of us. Everyone wins then. ![]() Randomizer covered the rest of my thinking so well, that I won't reiterate it. |
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