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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Watch
![]() Join Date: Apr 2006
Posts: 27
Downloads: 15
Uploads: 0
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#17 |
Samurai Navy
![]() Join Date: Oct 2007
Location: Burgas/Bulgaria
Posts: 550
Downloads: 40
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I think partially atleast.Since it is telling a story and the ships and convoys you hit make a diference... I doubt they have so powerful AI that will take into account the dynamic change of the strategic situation of the war.
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#18 |
Lucky Jack
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I did not get to finish...I think stopping in 1943 does not fully represent the success and the STRUGGLE of the uboat experienced towards the end of the war. This aspect makes up the entire experience for the uboat arm.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#19 |
Mr. Bad Wolf
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I just posted a complaint on the wall of the official facebook fan page, it was deleted less than 2 seconds after I had it posted...
![]() It's okay with praising words, but criticism? ![]() So I posted a debate thread in the facebook fan page instead, feel free to add your comments - unless it gets deleted fast too... ![]() http://www.facebook.com/topic.php?ui...12&topic=12563 Let them know we want more, and not less...
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#20 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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Don't worry about part two of the interview, it hasn't taken place yet. Things may still change.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#21 |
Captain
![]() Join Date: Apr 2004
Location: Ottawa
Posts: 536
Downloads: 106
Uploads: 0
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I guess this means almost certainly they'll be going the DLC route. As mod-friendly as the game engine is intended to be, it seems unlikely modders, as dedicated as they are, will be able to fully implement some of the mechanics and technology that appears late-war. Some of these things I believe would require actual code.
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#22 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
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On face value the limitations on this title are a tad dissapointing. Only VII, the 1943 ending, I'm not surprised a lot of people are unhappy.
But the way the devs are justifying it makes a lot of sense, and if the game is as good as they make it sound, then good. Despite the drawbacks this game may be pretty awesome within its scope. This is what we are getting, it's not going to change. Stop lamenting what's missing and accept what it will be. Hopefully the content that we do get will be as immersive as the devs make it sound. |
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#23 |
Samurai Navy
![]() Join Date: Oct 2007
Location: Burgas/Bulgaria
Posts: 550
Downloads: 40
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They wont know what we want unless we write it down.With just hoping it wont have a chance hapening, not that writing helped much this far.
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#24 | |
Watch
![]() Join Date: Apr 2006
Posts: 27
Downloads: 15
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#25 |
Watch
![]() Join Date: Apr 2006
Posts: 27
Downloads: 15
Uploads: 0
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#26 |
Navy Seal
![]() Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
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I can live with a 1943 ending.
I can live with non-interactive wolf-packs. I can live with only the Type VII. I just hope there is something there to make living worthwhile! We shall see; no judgment until all the evidence is there. What ever it is like, I will buy it to support the genre.
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#27 | |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#28 |
Captain
![]() Join Date: Apr 2004
Location: Ottawa
Posts: 536
Downloads: 106
Uploads: 0
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You know, for a "dynamic campaign" it sure sounds like a great deal will be scripted.
I sure don't want to be pessimistic, but from the tone of the interview it looks as though the devs decided to go in a completely different direction with this installment. I mean to the point where the height of the railing on the Wintergarten will be the least of our worries, as far as realism goes. arghh...I will also buy it to support the genre, but realistically I'm expecting to wait a year or so before it's complete enough to start a serious campaign. |
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#29 |
Stowaway
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I will buy it but will have my fingers crossed when I do so....here's hoping!!
Maverick |
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#30 |
Samurai Navy
![]() Join Date: Oct 2007
Location: Burgas/Bulgaria
Posts: 550
Downloads: 40
Uploads: 0
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Well lets hope it wont go that far as to buy it just for the support.
Whatever the reason we shouldnt end up buying a game and then waiting for moders to make them worthwhile.
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