SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-19-10, 02:52 PM   #1
Hitman
Pacific Aces Dev Team
 
Hitman's Avatar
 
Join Date: Sep 2002
Location: Spain
Posts: 6,109
Downloads: 109
Uploads: 2


Default

I was about to make a SERIOUS RANT for the first time. Not for the game being limited to Type VIIs, or for having a debatable system of "semi-wolfpacks", but ending in 1943?

Fortunately, "there is nothing stopping the modders from keep adding more content, which comes afterwards. There's no hardcore limit for how far you can play in the world, it's just how far OUR campaign goes."

OMG ... thanks God we can add that later .... The Type VII fought in the Mediterranean until 1944, in the Arctic and around the british isles until the very end. Modders, sharpen your ... mouses
__________________
One day I will return to sea ...
Hitman is offline   Reply With Quote
Old 01-19-10, 02:57 PM   #2
mookiemookie
Navy Seal
 
mookiemookie's Avatar
 
Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
Default

Quote:
Originally Posted by Hitman View Post
Fortunately, "there is nothing stopping the modders from keep adding more content, which comes afterwards. There's no hardcore limit for how far you can play in the world, it's just how far OUR campaign goes."
That's the one saving grace. I don't play stock campaigns anyways, so I guess it won't be all bad. I would imagine that scripting campaign layers through 1945 is not the hurdle....it's adding in the new U-boat and Allied technologies from 1943 to 1945 that's going to be the time consuming thing.
__________________
They don’t think it be like it is, but it do.

Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here.
mookiemookie is offline   Reply With Quote
Old 01-19-10, 03:02 PM   #3
Hitman
Pacific Aces Dev Team
 
Hitman's Avatar
 
Join Date: Sep 2002
Location: Spain
Posts: 6,109
Downloads: 109
Uploads: 2


Default

Actually there also weren't any commanders who went from 1939 to 1945 in command of an Uboat, but this seems to be going to cause a problem for careers started in 1943. Unless you can only start in 1939, that is...

But for those who love to play in late war like me, this is very dissapointing. Oh, well, playing till 1943 will keep me busy until someone mods the rest of the war in.

Another thing I'm now wondering about is: What about ships/convoy frequency? I hope we can mod that to our liking, as going out of Brest and having spent all torpedoes for 1 million tons sunk before passing Land's End is not exactly my idea of realistic search for targets
__________________
One day I will return to sea ...
Hitman is offline   Reply With Quote
Old 01-19-10, 03:09 PM   #4
sayaret
Watch
 
Join Date: Apr 2006
Posts: 27
Downloads: 15
Uploads: 0
Default

Quote:
Originally Posted by Hitman View Post
Unless you can only start in 1939, that is...
scripted campaig?
sayaret is offline   Reply With Quote
Old 01-19-10, 03:11 PM   #5
BulSoldier
Samurai Navy
 
Join Date: Oct 2007
Location: Burgas/Bulgaria
Posts: 550
Downloads: 40
Uploads: 0
Default

I think partially atleast.Since it is telling a story and the ships and convoys you hit make a diference... I doubt they have so powerful AI that will take into account the dynamic change of the strategic situation of the war.
__________________

By the hour !
BulSoldier is offline   Reply With Quote
Old 01-19-10, 03:12 PM   #6
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,282
Downloads: 90
Uploads: 0


Default

I did not get to finish...I think stopping in 1943 does not fully represent the success and the STRUGGLE of the uboat experienced towards the end of the war. This aspect makes up the entire experience for the uboat arm.
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Old 01-19-10, 03:14 PM   #7
ETR3(SS)
Ocean Warrior
 
Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
Default

Don't worry about part two of the interview, it hasn't taken place yet. Things may still change.
__________________


USS Kentucky SSBN 737 (G)
Comms Div 2003-2006
Qualified 19 November 03

Yes I was really on a submarine.
ETR3(SS) is offline   Reply With Quote
Old 01-19-10, 03:18 PM   #8
Galanti
Captain
 
Join Date: Apr 2004
Location: Ottawa
Posts: 536
Downloads: 106
Uploads: 0
Default

I guess this means almost certainly they'll be going the DLC route. As mod-friendly as the game engine is intended to be, it seems unlikely modders, as dedicated as they are, will be able to fully implement some of the mechanics and technology that appears late-war. Some of these things I believe would require actual code.
Galanti is offline   Reply With Quote
Old 01-19-10, 03:14 PM   #9
Carotio
Mr. Bad Wolf
 
Carotio's Avatar
 
Join Date: Aug 2005
Location: Aabenraa, Denmark
Posts: 1,488
Downloads: 47
Uploads: 0


Default

I just posted a complaint on the wall of the official facebook fan page, it was deleted less than 2 seconds after I had it posted...
It's okay with praising words, but criticism?
So I posted a debate thread in the facebook fan page instead, feel free to add your comments - unless it gets deleted fast too...

http://www.facebook.com/topic.php?ui...12&topic=12563

Let them know we want more, and not less...
__________________

Download my mods from SHMF
Follow my photography here
taler dansk, speak English, spreche Deutsch, parle fraais, forstår svenska/norsk, comprendo castellano
Carotio is offline   Reply With Quote
Old 01-19-10, 03:47 PM   #10
JU_88
Silent Hunter
 
Join Date: Jan 2006
Location: UK
Posts: 3,811
Downloads: 11
Uploads: 0
Default

Im sorry, but the Campaign really should have run up until the German surrender, the 1943 end makes zero sense to me -and IMHO cannot really be justified by anything other than the devs simply ran out of time i dont think anyone saw that one coming..

There is no denying the Type VII model and full interior look superb, but at the expense of the Type 9 and 2?
I dunno, that is one trade off that REALLY hurts

Everything else sounds (and looks) very promising but Its a real shame that it all a bit marred by the above mentioned.
NOrmally I would be dancing on the cealing over wolfpacks and how greay the campaign sounds (premeture ending aside)

I guess what gets me down most is that its kinda dashed my hopes of seeing British/US subs or Destroyers become playable though future official addons -Since the missing Uboat types will now almost certainly take priority for any potential future addons...

Still, I will reserve final judgment until I have actually played the final game.
Anyway, thanks for Interview Neal, Dan & Alex.

Last edited by JU_88; 01-19-10 at 05:28 PM.
JU_88 is offline   Reply With Quote
Old 01-19-10, 04:26 PM   #11
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,775
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by JU_88 View Post
Im sorry, but the Campaign really should have run up until the German surrender in 1944, the 1943 end makes zero sense to me -and IMHO cannot really be justified by anything other than the devs simply ran out of time i dont think anyone saw that one coming..

There is no denying the Type VII model and full interior look superb, but at the expense of the Type 9 and 2?
I dunno, that is one trade off that REALLY hurts

Everything else sounds (and looks) very promising but Its a real shame that it all a bit marred by the above mentioned.
NOrmally I would be dancing on the cealing over wolfpacks and how greay the campaign sounds (premeture ending aside)

I guess what gets me doen thoug most is that its kinda dashed my hopes of seeing British/US subs or Destroyers become playable though future official addons -Since the missing Uboat types will now almost certainly take priority for any potential future addons...

Still, I will reserve final judgment until I have actually played the final game.
Anyway, thanks for Interview Neal, Dan & Alex.
You been on that draught porridge again
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 01-19-10, 05:17 PM   #12
JU_88
Silent Hunter
 
Join Date: Jan 2006
Location: UK
Posts: 3,811
Downloads: 11
Uploads: 0
Default

Quote:
Originally Posted by jimbuna View Post
You been on that draught porridge again
Daught porridge? ME? why?
Mate, Sometimes you are so cryptic / non-specfic - I honestly wish I could understand what your are trying tell me (without using an enigma machine or trying to read you mind or both.)
So, regardless of how much it might embarress me in the end, would you kindly give me the 'decrypted version' on this occasion?
I don't take hints well, (just ask my missus.)
JU_88 is offline   Reply With Quote
Old 01-19-10, 05:25 PM   #13
Mikhayl
Captain
 
Join Date: Dec 2007
Posts: 485
Downloads: 64
Uploads: 0
Default

The game can be perfectly well finished with just one sub and a campaign end in 1943. And it could be unfinished with the whole war and all the subs.

Seriously, I don't know how much UBI made with SH4+addon, but obviously it's nowhere near their blockbuster titles. So even if the devs were ok to delay the game to add more stuff (which ultimately they'd probably love to do), I seriously doubt that UBI would be willing to pay for an extra 6 months of dev time.
So the next logical step is to draw the line somewhere regarding content, and I'm fine with the devs choosing quality over quantity.
Mikhayl is offline   Reply With Quote
Old 01-19-10, 05:36 PM   #14
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,775
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by JU_88 View Post
Daught porridge? ME? why?
Mate, Sometimes you are so cryptic / non-specfic - I honestly wish I could understand what your are trying tell me (without using an enigma machine or trying to read you mind or both.)
So, regardless of how much it might embarress me in the end, would you kindly give me the 'decrypted version' on this occasion?
I don't take hints well, (just ask my missus.)
Okay....you asked

Quote:
the Campaign really should have run up until the German surrender in 1944,
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 01-19-10, 03:24 PM   #15
Boris
Sea Lord
 
Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
Uploads: 0
Default

On face value the limitations on this title are a tad dissapointing. Only VII, the 1943 ending, I'm not surprised a lot of people are unhappy.

But the way the devs are justifying it makes a lot of sense, and if the game is as good as they make it sound, then good. Despite the drawbacks this game may be pretty awesome within its scope.

This is what we are getting, it's not going to change. Stop lamenting what's missing and accept what it will be. Hopefully the content that we do get will be as immersive as the devs make it sound.
Boris is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:40 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.