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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 |
Stowaway
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1943 ending? UNSAT.
I had expected, at minimum, the addition of the Type IX (IXA), but instead all Types of IIs and IXs, have been removed, as has the Type XXI. UNSAT. Thanks UBI. You just saved me a lot of money and time. Pre-order cancelled. |
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#47 |
Born to Run Silent
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I'm keeping an open mind. One thing that bears repeating, when a game development team sets out to build a new type of game, they may not include "features" seen in previous versions. In this case, they are specializing on the personal element of being a captain and leading a crew of U-bootmen, and they are providing a new type of subsim, an interaction first person subsim. This game appears to be designed to give more of a Das Boot experience than an SH2/SH3 overarching career.
I know Dan is a serious, simulation-oriented developer. And you guys who joined us on the U-995 tour last Sept could see how Dan, Mike, and Mihai were really intent on learning as much as possible, crawling in every crevice and taking pictures. If we had not pried them loose, they would still be there, I bet. ![]() My sole concern at this point is the state of the game when released. I think most would say I am pretty forgiving of minor glitches and bugs, and I update reviews with info about patches-- I know no game is delivered 100% perfect. I would feel a lot better if there was an actual preview copy to evaluate before the game goes on sale. Ubisoft protected SHIV until the game was released, and it was pretty messed up until months and patches later. That's my worry. I can buy into a different direction for this edition, with the emphasis on the captain/crew expereience, but SHV must be up to the level of quality of SH3.
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#48 |
ACE
![]() Join Date: Sep 2002
Location: Kansas City
Posts: 1,274
Downloads: 60
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I also am keeping an open mind. This could be the best game in the series
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#49 | |
Commodore
![]() Join Date: Nov 2004
Location: Right behind you!
Posts: 643
Downloads: 39
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I'd also be fine with DLC content, particularly is it was a steady strem. I'm all for them having a revenue stream if I get value for it. Most of the many other games I spend money on I don't play much anyway. I'd rather it all go for submarine sims if there were enough of them. ![]() |
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#50 |
Torpedoman
![]() Join Date: Feb 2003
Location: london
Posts: 115
Downloads: 74
Uploads: 0
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open mind here too. this sounds vastly different from sh3/sh4.
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#51 |
Bosun
![]() Join Date: Sep 2001
Location: Germany
Posts: 68
Downloads: 33
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After this Interview I won't buy the game on release.
I see it coming: A half year after release there will be the Type IX Download Content, but without missions, they will cost extra. And a few months later we will get the "Play-till-45" Campaign upgrade for 24,99 $. We'll, why am I disappointed.....it's Ubisoft, never expected any other behaviour.... ![]() |
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#52 | |
Chief of the Boat
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Your last sentence is of particular paramount importance IMO. |
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#53 |
Rear Admiral
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From what i just gathered, SH5 in a nutshell is "Das Boot the video game that ends in 1943". Which is mighty unappealing to me, and my only thought being, "Jesus, what can i do to make SH4 better?!"
![]() At any rate, im guessing the first serious mod for this game will be a type 9 from UBM and expanded campaign beyond 43 for the type 7 and type 9. That might actually make the game worthwhile, but i'm still unenthused. |
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#54 |
Grey Wolf
![]() Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
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I was hoping to give myself nice present for my 36th birthday (on March 11) but I will DEFINITELY not buying this game until, at least, my 37th birthday when modders have released "GWX5" covering 1939-1945, with all available sub types and theatres of operations.
I do not plan on spending $49.99 (or so) on unfinished game. Unless the release price will be in $9.99-$19.99 range (where it belongs as of now, considering that you are buying sort of DIY game) I, for one, will wait. What kind of: "let's release it now and have modders finish it" sales practice is it, anyway? ![]()
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#55 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,811
Downloads: 11
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Daught porridge? ME? why?
![]() ![]() Mate, Sometimes you are so cryptic / non-specfic - I honestly wish I could understand what your are trying tell me (without using an enigma machine or trying to read you mind or both.) So, regardless of how much it might embarress me in the end, would you kindly give me the 'decrypted version' on this occasion? ![]() I don't take hints well, (just ask my missus.) |
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#56 |
Grey Wolf
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It's no surprise I'm getting this one as I did with SHII-III-IV, and probably have a blast playing it. The fact that we will be restricted to type VII doesn't really bother me: I believe the added gameplay depth and design/simulation precision will compensate the loss. The wolfpack funcionality is still somewhat blurry to me... wait and see, I guess.
Anyway, the fresh air brought by the interview is very welcome indeed. Thanks Neal ![]() |
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#57 | |
The Old Man
![]() Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
Downloads: 22
Uploads: 3
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How long was it before wizzard modders gave us the Open Hatch, alternate GUI's, better ships, alternate theaters, ports & bases etc? Barriers broken. Going by that last statement in the quote, and I'm no detective but it does not seem like the developers would purposly stop those with the talent to create mods to craft the game. What the frack is the use in explaining that though, realy. It occurs to me alot of spoiled players will piss and whine regardless. It is like being in a room with kids holding an ice cream cone pissing themselves because it doesn't already have sprinkles.
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#58 |
Captain
![]() Join Date: Dec 2007
Posts: 485
Downloads: 64
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The game can be perfectly well finished with just one sub and a campaign end in 1943. And it could be unfinished with the whole war and all the subs.
Seriously, I don't know how much UBI made with SH4+addon, but obviously it's nowhere near their blockbuster titles. So even if the devs were ok to delay the game to add more stuff (which ultimately they'd probably love to do), I seriously doubt that UBI would be willing to pay for an extra 6 months of dev time. So the next logical step is to draw the line somewhere regarding content, and I'm fine with the devs choosing quality over quantity. |
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#59 | |
Frogman
![]() Join Date: Dec 2009
Posts: 305
Downloads: 22
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#60 |
Samurai Navy
![]() Join Date: Oct 2007
Location: Burgas/Bulgaria
Posts: 550
Downloads: 40
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WE cant draw that conclusion.We know that there is only one of the major types of subs.We know that a third of the war is missing and yes the eye candy is great but i havent seen anything about the simulation part of the game.
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