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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#13 | |
Grey Wolf
![]() Join Date: Jun 2006
Posts: 769
Downloads: 200
Uploads: 0
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I tend towards Neal's comments below - I'd rather continue to see developers work on games ideas because they have an idea the game will work, and will get a decent return upon release to pay the folks who worked on it to develop the thing.
Having been a gamer since the early 80s, it seems the general rule is publish then mod, to tweak the game to a stage where it mostly works for mostly every one after release. For those of us used to buying things finished in the box, that may come across as a bit much, or not right, but think about it, with the plethora of different hardware and software configurations out there, how else could it be. However, to be fair - I can only ask that from the developer’s side they take more notice of the wishes of the purchasing public who may, during the course of development come up with ideas, concepts or issues that could well improve the game far and ahead of what the developers originally intended. I remember that originally the SH3 dev's were going for a scripted career as opposed to dynamic and that when this became known there was such an uproar in this community that eventually they went for a dynamic career instead. This one decision meant that SH3 became a game that is played and loved years after its original release, as opposed to a game that was shelved within 2-6 months of release. So to Neal - who was so good at keeping us informed during SH3's development, I would ask that you, or the developers, or both produce a developer diary as soon as possible. Sure it will inevitably be filled with a lot of useless, or off-topic crap - but at the same time such a diary would allow a really useful exchange of ideas from the dev team and from the community who will eventually purchase the game. When the game is released I'll be first in line to buy my copy, and I will no doubt thrill at the new features when I get it home and get past installation. Then I w'll play the game somemore and be annoyed by the usual bugs and issues, and then I'll wait for the eventual patch, (or patches) that I know will be on the way. Any then I will play the game some more while scanning the horizon for any mods that will make the game even more engaging. Such is life - I cant wait, and if I'm still playing SH5 in 2015 then that will be a vallid tribute to the devs and modders who worked to make the game an ongoing experience. Quote:
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