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Old 12-19-08, 09:44 PM   #11
skwasjer
The Old Man
 
Join Date: Apr 2007
Location: Netherlands
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S3D was never EVER designed with SH3 in mind, sorry...

From the changelog:

Note that this is still an experimental feature at this point, and the shaders are based on SH4 (certain SH3 models and assets are rendered too bright, or incorrectly as a whole). If a model is incorrectly rendered or rendered as black, it doesn't have to mean the DAT-file is set up incorrectly. The texture loader works also slightly differently than the game, so always check in game to be sure. Extended SH3 support is NOT planned.

Quote:
And ... S3D should be more tolerant to game-files ...
Example?

Is hex editing tolerant?

Last edited by skwasjer; 12-19-08 at 09:48 PM.
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