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Originally Posted by Fifi
Yes, i tried some new X,Y,Z waves settings to see what could be done, mainly to space waves between each other...it's not that easy, and first results were not satisfying 
It will take some time before i handle those XYZ values correctly...
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Let me know if I can help with them. As I told you a while ago, I think they are expressed in game units (1 unit= 10 m). Recently, I have created a simple spreadsheet for previewing various wave lenght/heights on graph and comparing them to ship sizes. If you want, I can send it your way.
Quote:
Originally Posted by Fifi
On other hand, game is limiting wind to 30 knots. It's not very high...If we modelize waves accordingly to those 30 knots limit, we'll never see big waves coming to top conning tower you know 
Actually, it's kind of game compromise, and the real wind values we see ingame can't be really taken in account for waves height 
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Wind speed limit is actually 15 m/s, not 30. Your lapsus led me to another idea though. Having to face force 9 waves while being reported a wind speed of 15 m/s doesn't look right to me; I wonder how difficult would be making NO's weather reports to display 2 x wind speeds: i.e. a wind speed of 5 m/s (game setting) would be reported as 10 m/s, 10 m/s as 20 m/s, and so on... I know it is a small detail, but imo it would add to the immersion. Unfortunately I don't know how to do it, if possible at all, but maybe TDW or DrJones can give us some clues.
Quote:
Originally Posted by Fifi
Back to my fog adjustments, as i said some posts back, i've increased the fog distance parameters mainly for gameplay matters.
So now, boats begin to be viewable in medium fog around 2500/2300m...and in heavy fog around 1000m...and i like pretty much this rendering.
But problem is my AI officer (and watch crew) can still see them way further, and i can ask him to identify them even though i don't see them
So what is the file i could adjust to decrease the AI officer and watch crew view distance?  ...if there is any!...
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For watch crew, you can adjust Visual fog factor in Sensors.cfg. As for ship identification abilities by the officer, you should ask TDW on it.