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Old 11-11-10, 06:45 PM   #11
ZigmundFreund
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Quote:
Originally Posted by Mraah View Post
I haven't look at the bonus % but I do have another question though.

It seems to me that the damage graphic for the torpedo is smaller than in the previous SH versions. I've understood and tested the torpedo radius back in SH4 and it did correlate with the size of the graphic. Also reading the NYGM manual the radius plays a key role when damage bleeds over into another compartment. Rob
Another question comparating older versions I played (SH3 stock/4 modded). Anyone noticed if this version apply key weak spots to the ships? Points where one torpedo can do the damage of many?

After playing for a while I manage to find weak points in many ships I encountered. For example; A 10000 tons Nippon Maru in SH4 only need one torpedo if you manage to hit a keel shot right in front of the funnel at the beginning of the stern section.

Is this still repro in SH5?
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