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Old 08-29-10, 03:57 PM   #121
vince0018
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Sorry man, didn't mean to call you lazy. As a matter of fact I was thinking of myself more. Since usually I don't like to go searching all over forums to find what I want, and it's nice when someone posts a link for me and makes it a lot easier. So didn't mean to call you lazy, just did what I would have liked someone to do for me, were I in your shoes, which I often am.

Also double-checking the downloads page and it seems the environment mods 3.3, 3.4 and gold, among other versions, were all done by Captain von Keldunk. Or at least uploaded by him. Though I do see the 3.3 mod you were talking about by W clear, so I don't know if these are completely different mods, or the same? Got a little confused there, especially since it looks like W clear's newest one is 3.3.

Also the one I'm using is from May, clear's is from a few days ago, his should be better; I think I'll give it a spin.

EDIT: Don't wanna make any more posts, I think I've made too many already, so gonna edit this one and if you see this then great.
Trying Clear's mod for awhile, so far the water looks stunning, so for that alone I think I'm gonna stick with it. I removed the wave mod, since clear's mod has it's own system in this regard. Only thing I have to watch out for are those crashes, hopefully either they are none-minimal, or they're fixed soon.
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Last edited by vince0018; 08-29-10 at 04:17 PM.
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Old 08-29-10, 04:07 PM   #122
SteelViking
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Quote:
Originally Posted by vince0018 View Post
Wow, somehow I missed that.

Is there any major differences between the two? Like which one might be considered 'better' or more worth it. Though I suppose the 3.3 might have more crashes, lol.

EDIT: I suppose this mistake was because I was just looking at the downloads page and saw an environment mod version progressing higher up to 3.3, then above it saw the 'gold' one, so I assumed the gold was the best and downloaded it, didn't pay attention to the author. Sometimes I'm stupid enough to look over details like that.
Well, they both pretty much do the same stuff, but the environmental colors are different, and the weather acts differently. So, it is really all up to personal preference.
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Old 08-29-10, 04:20 PM   #123
Abd_von_Mumit
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I've been playing for 3 days, yet my mod list already got a bit messy:

[CUT] EDIT: From now on I only update my list in post #131 of this thread - so that not to trash it too much.


My absolutely best find is "NewUIs" by TheDarkWraith. It's the very mod that made the game playable and enjoyable. Without it I would be already very, very tired of trying to have fun. You can find it here:
http://www.subsim.com/radioroom/showthread.php?t=166093

If any of you guys see any errors in my mods list, please let me know.
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My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to

Last edited by Abd_von_Mumit; 09-24-10 at 07:38 AM.
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Old 08-29-10, 04:33 PM   #124
SteelViking
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@ Abd_von_Mumit, you might want to check out the mod: SteelViking&Community's Underwater Mod since you prefer 100% realism. In that mod, I have greatly reduced the underwater view range, bringing it close to real life. So, it makes it difficult to use your scopes for dodging DCs.
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Old 08-29-10, 04:53 PM   #125
Abd_von_Mumit
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Quote:
Originally Posted by SteelViking View Post
difficult to use your scopes for dodging DCs.


Will try it, searching. Thanks.
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Long, hard, wet and full of seamen. My precious.
SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring
My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to
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Old 09-01-10, 12:30 AM   #126
jwilliams
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Thanks to all modders.

SH5 is looking, playing and getting better everyday.

My Mods used and the order of install :-

Generic Mod Enabler - v2.6.0.157
[D:\Simulations\SilentHunter5\MODS]

A Fistful of Emblems v1.51
A Fistful of Emblems v1.51 (Weathered)
Grossdeutscher Rundfunk
GWX Compass Rose Grid for SH5
BRF 1.3 full
U-boat Historical Specifications 1.4
Speech fixes and additions (german version)
Reboot's Hot Soup 1.0
No magic skills v1.5
MightyFine Crew Mod 1.2.1 Alt faces
MapNameFix
Lite Campaign LC 1.2
Enhanced FunelSmoke_by HanSolo78
Environment 3.5MOD (Removed the ClimateZones cnf and tga as they caused CTD)
Conus' Graphic Mod 1.1
SteelViking's Interior Mod V1.0
SteelViking's Interior Mod V1.1 patch V1.1.1
SteelViking&Com Underwater ModV1.0
Shadow Improvement Mod
sobers realistic hydrophone operator SH5
CapthelmsLightingEffects
EngineSoundsImproved_v1.0
Nauticalwolf's_Poster_Mod_v1.0
NewUIs_TDC_4_2_0_ByTheDarkWraith
NewUIs_TDC_4_2_0_AltAdvSpeedGraphics_by_naights
NewUIs_TDC_4_2_0_ColoredShippingChart_by_reaper7
NewUIs_TDC_4_2_0_Das_Boot_Crew_Mod_by_Illyustrator
NewUIs_TDC_4_2_0_emtguf_rework_scopes
NewUIs_TDC_4_2_0_WWIIInterface_by_naights
IRAI_0_0_22_ByTheDarkWraith
IRAI_0_0_22_No_hydrophone_on_surface_No_Aircraft_s potting




Please let my know if you spot anything wrong.

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Last edited by jwilliams; 09-02-10 at 02:17 AM.
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Old 09-01-10, 12:54 AM   #127
THE_MASK
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01/09/2010
Generic Mod Enabler - v2.5.0.150
[C:\Ubisoft\Silent Hunter 5\MODS]
Accurate German Flags
RemoveLogoIntroTheDarkWraith
SD_MapCourseLine_tiny_arrows_ocred
Loading Screens Mod 2.0
Lite Campaign LC 1.2
No magic skills v1.5
MightyFine Crew Mod 1.2.1 Alt faces
Grossdeutscher Rundfunk
Environment 3.4MOD removed climate zones
Capthelms SH5 Audio Mod
German U-Boat Internal Routine SFX
Speech fixes and additions (english version)
sobers talking conning crew mod
new_KM_binos
No Ship Wakes 1.2
North Atlantic Green 1.1
sobers 100% underwater FX
sobers base wave mechanics for SH5 v3
sobers multi color mod
sobers no footstep sound mod
sobers silent hud
NewUIs_TDC_4_1_0_ByTheDarkWraith
NewUIs_TDC_4_1_0_Waypoint_Contacts_Same_Shape_No_C olor
Krauters Automated Scripts
MRP 1.3
NewUIs_TDC_4_1_0_alt_officer_wounded_by_naights
IRAI_0_0_22_ByTheDarkWraith
IRAI_0_0_22_No_hydrophone_on_surface_No_Aircraft_s potting
sobers hyrophone fix
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Old 09-01-10, 01:08 PM   #128
Sudo
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Updated mod list in Post #1. I'm pretty sure I have some redundant "mod soup" happening with TDW's new additions so. Hopefully TDW will be along, see this, and let me know what can be eliminated/re-ordered.
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Old 09-01-10, 03:09 PM   #129
SteelViking
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Sudo, you are correct about the accurate German Flags mod. Conus00's graphics mod does what it does, plus more. Just make sure that if you are using my interior mod, that it goes in JSGME after Conus00's mod.
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Old 09-01-10, 05:38 PM   #130
Sudo
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Quote:
Originally Posted by SteelViking View Post
Sudo, you are correct about the accurate German Flags mod. Conus00's graphics mod does what it does, plus more. Just make sure that if you are using my interior mod, that it goes in JSGME after Conus00's mod.
Thanks Steel. I'll eliminate the Accurate German Flags. I am indeed using your interior mod and always load it under Conus00's.
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Old 09-09-10, 06:37 PM   #131
Abd_von_Mumit
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As someone pointed out, the lists are only useful with links to downloads.

Colours mark:
  • Criticaly important mods
  • Important mods
  • Any other mods I simply love


radio Grossdeutscher Rundfunk - excellent for immersion
radio Radio Paris French Music Full Version 1.2 33.00 MHz - truly good music, immersive
radio.ini for both Paris and Grossdeutscher radioes - an .ini file I had to change to work for both radio mods. I made it an independent mod for ease of enabling/disabling.
Advanced Shift Keys 2.1
antilag.cfg_d3d9.dll
Goldener Diamant v. 01.02 by AvM - my own little mod that is not distributed (left it on the list here for my own record)
No magic skills v1.5 - half-done and no longer maintained, can't strongly recommend due to annoying issues.
No Logo Intro Menu_Animation v. 01.00 by AvM
Patrol Routine Scripts v. 01.03 by AvM 00
Critical hits 1.1 Torpedos
MightyFine Less Annoying Footsteps 1.0
Lite Campaign LC 1.2
sobers realistic hydrophone operator SH5
Less Annoying Stopwatch Ticking - LAST - v. 01.01 by AvM 00 - it might seem ridiculous to you to release a single sound file as a mod, but the default "grandpa clock like" stopwatch ticks just drove me mad, I couldn't stand them anymore
Shadow Improvement ModLR
Enhanced FunelSmoke_by HanSolo78
Compatible Conus00's Graphic Mod+SV's work
SV&Com Underwater Mod
Das Boot Sound Mod
Capthelms Audio+SV Touch Ups - the link IS correct - check the end of the first post in this thread
BRF 1.3 full - winner of the Make An Important Mod And Name It So That Noone Can Find It Award - MAIMANISTNCFIA
FX_Update_0_0_3_ByTheDarkWraith
FX_Update_0_0_3_BARF_Fix
Environment 3.7MOD without climatzones.tga
sobers base wave mechanics for SH5 V4
Unterseeboot Venatore
EngineSoundsImproved_v1.0 - absolutely the best sounds for engines I found
SteelViking's Interior Mod V1.2
AVM's CR Pic Mod by SV - mod that is not distributed (left it on the list here for my own record)
U-boat Historical Specifications 1.4
German U-Boat Hydrophone SFX
NewUIs_TDC_4_4_0_1_1_ByTheDarkWraith
MRP 1.3
MRP 16x9 patch
NewUIs_TDC_4_4_0_1_1_6x_6x_7x_RAOBF_patch
NewUIs_TDC_4_4_0_1_1_ColoredShippingChart_by_reape r7
NewUIs_TDC_4_4_0_1_1_ERM_Reaper7_NightVision
NewUIs_TDC_4_4_0_1_1_jimimadrids_map_tools
NewUIs_TDC_4_4_0_1_1_No_Contact_Colors
NewUIs_TDC_4_4_0_1_1_No_Contact_Tails
NewUIs_TDC_4_4_0_1_1_No_Hydrophone_On_Surface_No_A ircraft_Spotting
NewUIs_TDC_4_4_0_1_1_U-Jagd_Chrono
IRAI_0_0_25_ByTheDarkWraith
IRAI_0_0_25_No_hydrophone_on_surface_No_Aircraft_s potting
AI Subs hydrophone fix - also known as "SUB_hyd_fix_SH5"
EQuaTool 01.02 by AvM - Kriegsmarine Woody Light Style
EQuaTool 01.02 by AvM - add-on - Coloured Simple Tools
EQuaTool 01.02 by AvM - add-on - Large Style Ruler
EQuaTool 01.02 by AvM - add-on - Alt Angriffscheibe for NEW UIs
IO_StrategicMap_MOD
IO_MaskMap_1600x900
IO_MapCourseLine_normal pencil_mod
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Long, hard, wet and full of seamen. My precious.
SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring
My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to

Last edited by Abd_von_Mumit; 09-24-10 at 08:18 AM.
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Old 09-09-10, 08:12 PM   #132
SteelViking
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@ Abd_von_Mumit, When using my interior mod, you don't need Capthelms Lighting Effects mod for sh5. My mod overwrites the files involved with this. But, my interior mod pretty much does the same stuff, with a few tweaks.
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Old 09-10-10, 02:58 AM   #133
Arclight
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Quote:
Originally Posted by Abd_von_Mumit View Post
BRF 1.3 full - winner of the Make An Important Mod And Name It So That Noone Can Find It Award - MAIMANISTNCFIA


Under SH5 gameplay mods, just order by number of downloads. Currently on #3: http://www.subsim.com/radioroom/down...sort=downloads

Or search downloads for "flotation". Pretty sure there's a "brf" tag on its thread as well.

And there's a link in the sig.
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Old 09-10-10, 06:29 AM   #134
Abd_von_Mumit
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Quote:
Originally Posted by Arclight View Post


Under SH5 gameplay mods, just order by number of downloads. Currently on #3: http://www.subsim.com/radioroom/down...sort=downloads

Or search downloads for "flotation". Pretty sure there's a "brf" tag on its thread as well.
Found it now, thank you.

Believe it or not, floatation gives no BARF in my results - tried yesterday, no joy (forum search, downloads search). The search engine must have barfed or something.


Quote:
Originally Posted by SteelViking View Post
@ Abd_von_Mumit, When using my interior mod, you don't need Capthelms Lighting Effects mod for sh5. My mod overwrites the files involved with this. But, my interior mod pretty much does the same stuff, with a few tweaks.
I remember from reading in the thread of this mod that while it changes both external and internal lighting effects, your mod focuses on internal, and thus combining these 2 will give you both Capthelms' external lighting and your changes of the interior. Is that not valid anymore?
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Long, hard, wet and full of seamen. My precious.
SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring
My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to
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Old 09-10-10, 08:33 AM   #135
DavyJonesFootlocker
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My own mod soup. So far it's stable and the Environment Gold mod is better in the case that at nights I could make things out.

Generic Mod Enabler - v2.5.0.150
[C:\Ubisoft\Silent Hunter 5\MODS]

Accurate German Flags
Capthelms SH5 Audio Mod
Grossdeutscher Rundfunk
Elite German Black & Copper Torpedo
German U-Boat Hydrophone SFX
German U-Boat Internal Routine SFX
Lite Campaign LC 1.2
Menu - Das Boot Underwater Theme
More_crew_commands_dialog_v1.04
Nauticalwolf's_Damage_and_Torpedo_UI(b)_Mod_v1.1
RemoveLogoIntroTheDarkWraith
SubFlags_0_0_5_byTheDarkWraith
Window_Lights_Redone_V1
SteelViking's Interior Mod V1.0
SteelViking's Interior Mod V1.1 patch V1.1.1
Torpedo Splash
Speech fixes and additions (english version)
Sobers ambiance sound collection(CMD)
sobers base wave mechanics for SH5 v3
sobers realistic hydrophone operator SH5
Shadow Improvement Mod
Critical hits 1.1 Torpedos
Critical hits v 1.2
MightyFine Crew Mod 1.2.1 Alt w beards
No magic skills v1.5 MCCD compatible
Danevangs Paint Shop 1.0 Type VIIC Pack
Danevangs PS 1.0 VIIC-upg Camo Irregular Shapes
Sh5EnvModGold
Old Style Explosions V1.1
SV&Com Underwater Mod
BRF 1.1 HP balance
FX_Update_0_0_1_ByTheDarkWraith
FX_Update_0_0_1_BARF_Fix
Enhanced FunelSmoke_by HanSolo78
Feared Hunters 2.1
U-boat Historical Specifications 1.4
NewUIs_TDC_4_3_0_ByTheDarkWraith
NewUIs_TDC_4_3_0_6x_6x_7x_RAOBF_patch
NewUIs_TDC_4_3_0_alt_officer_wounded_by_naights
NewUIs_TDC_4_3_0_AltAdvSpeedGraphics_by_naights
NewUIs_TDC_4_3_0_ColoredShippingChart_by_reaper7
NewUIs_TDC_4_3_0_Das_Boot_Crew_Mod_by_Illyustrator
NewUIs_TDC_4_3_0_emtguf_rework_scopes
NewUIs_TDC_4_3_0_ERM_Reaper7_NightVision
NewUIs_TDC_4_3_0_jimimadrids_map_tools
NewUIs_TDC_4_3_0_No_Aircraft_Spotting_At_Depth
NewUIs_TDC_4_3_0_WWIIInterface_by_naights
IRAI_0_0_12_ByTheDarkWraith
Krauters Automated Scripts
Trevally Automated Scripts
Trevally Harbour Pilot Scripts
Advanced Shift Keys 2.1
Sobers ambiance sound collection
AilClouds 3.0
AilSmoke 1.7
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