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SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
09-12-2010, 07:48 PM
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#1 |
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Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 655
Downloads: 122
Uploads: 6
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IO_StrategicMap - mod for navigation map by Illyustrator&Obelix
================================================== ============================ ================================================== ======================================== In version 4.0 added paper textures and plastic textures ![]() Now stylized mod maps on the table in the CR ![]() This mod is an assembly of mods to improve the navigation map view. New version 4.2 (for NewUIs with TDC 7.1.0 - v4.7) In version 4.2 added user option control on / off plastic texture, fixes a problem with the borbers, the closing figures of the coordinates. The new version this mod is now divided into 5 parts: The first 5 parts - the independent mods for different interfaces; IO_StrategicMap_4_2_for_stock - mod for stock gameNote Starting with version 2.0 of the mod put the configuration file. It works the same way as in the mod by TheDarkWraith. Option's file is here: \data\Scripts\Menu\IO_StrategicMap_Settings.py While there are 4 options: on / off Dripped;Notes for IO_StrategicMap_x_x_for_TDW: Activate IO_StrategicMap_x_x_for_TDW in the JSGMEThe fifth part is a supplement and extra mods for our mod, they can be used separately from our mod. Part includes the mods and additions: 1. IO_ShapeTextures_NO_mod - no color of countries; install optionalConflicts and problems: Seen a significant conflict with Terrain_harbour_flags_Mod_v1_2_1 and OPEN HORIZONS II, which manifests itself in unreadable the missions text on the map. To avoid this problem, the mod should be installed after Terrain_harbour_flags_Mod_v1_2_1 and OPEN HORIZONS II. Download IO_StrategicMap_4_3_for_Parts Magui V 3.0 by DrJones Download IO_StrategicMap_4_2_for_stock Download IO_StrategicMap_4_3_for_Ui-Boat V4.14 Download IO_StrategicMap_4_4_for_Ui-Boat V5.02 beta Download IO_StrategicMap_4_7_for_TDWv710 Download A_set_of_mods_for_IO_map Thread on sukhoi.ru Credits: Illyustrator - author of idea, graphic, primary build, manuals;Obelix - programming, ensuring compatibility with the mods of the interfaces, text part; Hitroff and quad5 (vril on sukhoi.ru) - granting of a technical material, testing; TheDarkWraith - programming system configuration, ensuring compatibility with mod NewUIs with TDC and stock game, advising and support. Used his scripts; reaper7 - advising and support; naights - idea and basic textures for plastic cover of map; Prizrak (Wraith) - idea and basic paper textures for map; DrJones - Used his scripts.
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Speed squadron is the slow speed of the ship ... but only so long as on the trail of the squadron did not sit submarines ...
Last edited by Obelix; 01-28-2013 at 07:25 PM. Reason: Add note conflicts and problems |
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09-12-2010, 08:45 PM
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#2 |
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Commodore
![]() Join Date: May 2007
Location: germany
Posts: 637
Downloads: 301
Uploads: 21
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thanks, looks great
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09-12-2010, 09:11 PM
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#3 |
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Ace of the deep .
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This looks superb . thanks .
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sobers modlist http://www.subsim.com/radioroom/showthread.php?t=192374 http://www.youtube.com/watch?v=VP30s5QF0pw We would like you to experience all the frustrations a uboat captain had , and thats just installing the game and mods . |
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09-12-2010, 11:06 PM
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#4 |
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The Old Man
![]() Join Date: Dec 2007
Location: Stink Drunk in Trinidad
Posts: 1,572
Downloads: 138
Uploads: 0
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How about 1920x1080 resolution or does it really matter? BTW great mod!
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"Silence means death. Stand on your feet. Inner fear your worst enemy."- Sepultura. ![]() My Silent Hunter 5 mantra is this......"Torpedo missed, sir!" ![]() A P-400 is a P-40 with a Zero after it. ![]() A proud member of the Wikipedia Haters Club |
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09-12-2010, 11:27 PM
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#5 |
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Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 655
Downloads: 122
Uploads: 6
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What you have installed mod of interface? (So we must add for resolution 1920x1080)
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Speed squadron is the slow speed of the ship ... but only so long as on the trail of the squadron did not sit submarines ...
Last edited by Obelix; 09-13-2010 at 12:34 AM. |
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09-13-2010, 12:51 AM
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#6 |
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Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 655
Downloads: 122
Uploads: 6
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Added Fix mask map for resolution 1920x1080 for stock, R7_2.0 and TDW_4.3.0
See post №1
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Speed squadron is the slow speed of the ship ... but only so long as on the trail of the squadron did not sit submarines ...
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09-13-2010, 01:34 AM
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#7 |
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Seasoned Skipper
![]() Join Date: Jan 2002
Location: Oslo, Norway
Posts: 665
Downloads: 122
Uploads: 0
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Any plans for 1920x1200?
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![]() Intel I7-3930K CPU. 16Gb Corsair Vengeance ram. Asus P9X79 Deluxe motherboard. Asus GTX580. Auzentech Home theater 3D soundcard. Corsair HX850W PSU. Logitech Z-5500 5.1. Samsung Syncmaster 2770FH LCD. |
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09-13-2010, 01:55 AM
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#8 |
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Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 655
Downloads: 122
Uploads: 6
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Speed squadron is the slow speed of the ship ... but only so long as on the trail of the squadron did not sit submarines ...
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09-13-2010, 02:45 AM
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#9 |
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The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,457
Downloads: 46
Uploads: 4
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Thanks for the mod. Looks good, will try it for sure.
Some Russian text was left in English version of the description: "6. IO_Fix_StrategicMap_mod_for_TDW_4.3.0 - addition TDC by TDW версии 4.3.0;(in 4.2.0 will be errors of map) 11. IO_Fix_MaskMap_for_TDW_4.3.0 - addition for IO_MaskMap_mini_mod and IO_MaskMap_maxi_mod for TDC by TDW v 4.3.0;(на 4.2.0 будут ошибки карты)" Also, why not give a direct download link to FileFront instead of the link to Russian forums? I suppose many potential users will quit as soon as they see that use of foreign forums is required (which is not the case). EDIT: You should add [REL] before the thread title.
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to Last edited by Abd_von_Mumit; 09-13-2010 at 11:51 AM. |
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09-13-2010, 05:57 AM
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#10 |
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The Old Man
![]() Join Date: Dec 2007
Location: Stink Drunk in Trinidad
Posts: 1,572
Downloads: 138
Uploads: 0
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Thanks Obelix. I use TDW UI. It looks great!
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"Silence means death. Stand on your feet. Inner fear your worst enemy."- Sepultura. ![]() My Silent Hunter 5 mantra is this......"Torpedo missed, sir!" ![]() A P-400 is a P-40 with a Zero after it. ![]() A proud member of the Wikipedia Haters Club |
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09-13-2010, 06:05 AM
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#11 |
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Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,079
Downloads: 68
Uploads: 0
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Obelix,
Awesome addition matey .... thank you. By the way thats a name I haven't seen since my childhood days! ![]()
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40,000 men of the Kriegsmarine served on German U-Boats during WWII, 30,000 perished. German U-Boats fought from the first day of hostilities, till the very last day of the war. To date; the German U-Boats sustained the highest casualty rate of any unit in any war. They shall grow not old, as we that are left grow old, age shall not weary them, nor the years condemn, at the going down of the sun & in the morning, we will remember them, lest we forget |
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09-13-2010, 02:48 PM
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#12 |
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The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,457
Downloads: 46
Uploads: 4
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This mod causes an error in my JSGME. I'll provide more details in a few minutes, meanwhile it would be wise to refrain from installing it till the issue is examined.
EDIT: Details of the problem here: http://www.subsim.com/radioroom/show...7&postcount=27 EDIT2: Other issue I have with this mod is an error message appearing when launching the game: ![]() No other mod has ever caused such error, so I'm worried. Besides these 2 issues the mod looks really good, my map is much better. EDIT3: The mod was installed (I think) properly:
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to Last edited by Abd_von_Mumit; 09-13-2010 at 03:17 PM. |
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09-13-2010, 03:43 PM
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#13 |
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Weps
![]() Join Date: Nov 2005
Location: Santa Fe- Argentina
Posts: 361
Downloads: 221
Uploads: 0
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Work fine in 1680 x 1050?
Someone try it?That screen looks fantastic, Obelix!
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![]() The Battle of the River Plate, maked with SH3 http://www.youtube.com/watch?v=PNIHegUd1C0 My Silent Hunter´s Videos Clips: http://www.youtube.com/watch?v=88QRtySx3cM http://www.youtube.com/watch?v=0iRANBDz6Fk My Blog: www.marenguerra.blogspot.com |
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09-13-2010, 04:01 PM
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#14 | |
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中国水兵
![]() Join Date: Mar 2010
Location: 47°46′46″N, 37°14′51″E
Posts: 271
Downloads: 229
Uploads: 0
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Quote:
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09-13-2010, 04:12 PM
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#15 |
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The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,457
Downloads: 46
Uploads: 4
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I also suppose this is the problem - the remnants of Cyrillic in mods folders' names or something related to names encoding. But I'm no computer specialist, so I reported this as possible SJGME bug.
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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