Quote:
Originally Posted by KaleunMarco
i have thought of one other thing that neither PB nor I have mentioned previously: are you/were you using the PK (Placekeeper) function as you track your target?
if you were, then you MUST remember to turn it off and make one final check before firing.
PK is for tracking NOT firing. (fish are friends not food, lol)
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Yes, I was using the PK for tracking, and no I did not turn it off. Is that needed? And if so, why? I haven't had issues with leaving the PK on in the past.
Quote:
Originally Posted by propbeanie
You did not include the "path" to your game. Where is the RFB/RSRDC modded game on your computer? The default for any SH4 install is to have it install into "C:\Program Files (x86)\..." with the rest of the path dependent upon whether you have a disk version of the game, or a Steam, or Ubisoft or other licensing host. It is important to NOT be in any of the Program Files folders, or any other "user protected" folders on the computer, since Windows does NOT like any 'unauthorized' changes to files in those folders, such as what JSGME does when activating a mod. Let us know where you have the game.
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C:\Program Files (x86)\Steam\steamapps\common\Silent Hunters Wolves of the Pacific
Quote:
Originally Posted by propbeanie
Even if you have a good game install path though, you MUST delete the old Save data when changing a mod configuration load-out. The game runs off of the data in that folder, and any existing data is NOT overwritten with the new mod data placed in the game's install folder. So you either need to use MultiSH4 as stated above, or delete the contents of the "C:\Users \UserName \Documents \SH4" (or similar path) in order for the game to re-create that folder but with the new data in it. There are enough changes in the RFB submarines that would require that, plus the changes to ships and campaign from the RSRDC files, that you probably have a mess, or what is oftentimes referred to as "mod soup", but not of the good kind. Get rid of the old Save data and start over with the RFB / RSRDC campaign. You will lose all progress thus far in both regular SH4 and RFB, but even the stock game files in the Save folder are borked and would not play properly if you did de-activate RFB and all of the other mods.
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Got it. I will try KM's suggestion of turning off the PK first, then delete my saves. This kinda sucks, I was enjoying my career.
Quote:
Originally Posted by propbeanie
btw - the use of ISP on top of RFB / RSRDC probably is not too much of an issue, but not all of the ships are in the mod (RSRDC changes), and there is the possibility that some of them would no longer have properly linked sim files. I would recommend to run just RFB / RSRDC and their patches first, get a hang of how it all acts, and then add the ISP in, and see if you notice any adverse effects. If you do, de-activate ISP, empty the Save folder, and start again without it... 
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It's hard to notice "adverse affects," since I'm not sure what intended behavior is. I don't have a ton of experience with SH4. (Thus my question about torpedo malfunctions lol.)