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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
CTD - it's not just a job
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Ah-yesh, would you believe the ole "rough seas sink loose ships" trick??
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"...and bollocks to the naysayers" - Jimbuna |
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#2 | |
Silent Hunter
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no. it was a beautiful, sunny day in the South Pacific. The melody of Bali-Hai was wafting in the breeze. ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#3 |
CTD - it's not just a job
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Well, however long it took to get there, might have been local storms prior to your arrival. Also, the game gets really squirrelly if a "ship" is set in too shallow of water, of which, the Target assets are invisible ships (to the player's eye anyway), so it might be that they self-destructed in the shallow water. Plus, don't forget about the "drift" factor that is alive and well in the game. Besides other unknown "requirements" of the game, the Targets should have a Speed=0, a waypoint set at least 1000m away, a "Head to waypoint" set, and a GameEntryDate and Time set to a time near mission time. You could also experiment between "EvolveFromEntryDate=" of "true" (the asset is placed where the game calculates it would be when it "spawns" from you getting close enough) and "falses" (it spawns where set when you get close enough). Triggering the asset into existence is also an option, though does complicate things needlessly sometimes...
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__________________
"...and bollocks to the naysayers" - Jimbuna |
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#4 | |
Silent Hunter
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i always thought that EvolveFromEntryDate had to do with evolving the equipment, upgrades, etc. nice naming convention. (don't get me started on that topic ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#5 |
CTD - it's not just a job
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It does also update the equipment. The "travel" is not only what is set for speed and direction though, but also for the "simulated" drift, which varies seemingly from ship to ship from some unknown parameter in some unknown file... one ship drifts, the next holds fast, both under the same circumstances, and is also found to have different effects upon Stock ships, such as the Furutaka drifting, while the Mogami does not... TC also affects the "phenomenon", or "design feature", dependent upon which side of the view you stand on...
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"...and bollocks to the naysayers" - Jimbuna |
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#6 | |
Silent Hunter
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got your discord-message: they keep changing things at discord and i do not use it enough to keep up. what can i say? i would have replied via PM but i am out of space and do not have the energy (at this time) to delete. not sure i understand the subtleties of neutral v environmental but RFB gives only two choices for photo targets if one does not want to use enemy ships. it is a shame that Ubi didn't allow the targeting of shore batteries or ports or airfields. then we could have used those targets for recon-photos. but the list of what they should have done is long and distinguished. BTW, i have been upgrading/rewriting RFB missions and fixing errors as i play through the various careers with different boats. if you are thinking of re-releasing RFB, we should collaborate. ![]() km
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#7 |
CTD - it's not just a job
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Understood. You could try the "LCD_SearchLight" in the Land folder also. I did an experiment with it before, but do not remember how it did - other than if you use an "enemy" light, it does light up and "spot" your periscope faster than a 20mm AA gun does...
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__________________
"...and bollocks to the naysayers" - Jimbuna |
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