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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1531 | ||||
Swabbie
![]() Join Date: Apr 2025
Posts: 10
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Yes, I was using the PK for tracking, and no I did not turn it off. Is that needed? And if so, why? I haven't had issues with leaving the PK on in the past. Quote:
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It's hard to notice "adverse affects," since I'm not sure what intended behavior is. I don't have a ton of experience with SH4. (Thus my question about torpedo malfunctions lol.) |
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#1532 | |
Silent Hunter
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apparently the Ubi programmers left out some code that would have automatically updated the firing solution from the PK. what i know is, the times that i have used the PK to track a target as i moved to a better firing location, the PK did not update that firing solution to the TDC and my shots always went awry. track with the PK. when you raise the scope for your final reading and before you take the shot, disable the PK, re-lock the solution and then fire. you will see the difference. good luck, Herr Kaleun!!
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#1533 | |
CTD - it's not just a job
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What happened to you is that Windows 'protected' you and your computer from yourself and your silly desire to alter data in the protected Program Files folder, resulting in Windows rolling back any changes to cfg, ini, dat and other files, but allowing non-essential files to keep the changes, you don't have RFB, and you don't have stock... it might not be long, and you'll start getting CTDs...
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"...and bollocks to the naysayers" - Jimbuna |
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#1534 | ||
Swabbie
![]() Join Date: Apr 2025
Posts: 10
Downloads: 10
Uploads: 0
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Let me get this straight. Just before firing, I need to: 1. Disable PK 2. Get a good view of the target in choppy waves 3. Get a good range estimate of the target in said choppy waves 4. Send the range and bearing to the PK 5. Re-enable PK 6. Fire Is that correct? Because if so, that's a lot of work to do in a very short time frame. Thanks, Ubi! Is there a mod to correct the PK to work as it did IRL? Quote:
I'm not sure I'm understanding here. Can I just create a new Steam directory in a non-protected folder and move my installation of SH4 there, then start from scratch with my careers? What is MultiSH4? Lastly, do you recommend playing RFB+RSDC with or without ISP? |
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#1535 | |
Silent Hunter
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the process is easier than what you describe. turn off the PK. take a last bearing and shoot. you do not need the PK to accurately fire and hit the target. you need the PK to track the target while you get into firing position. once you are in firing position, turn it off and leave it off until the next target. so, turn off the PK, get a final bearing, range, AOB (if you are targeting manually), send it to the TDC and fire...assuming you are in range and have a good solution. forget what you see Cary Grant, John Wayne, and Glenn Ford do in the movies. ![]() remember: the captain would never be performing all of these tasks. he would have trained his attack crew to play their parts. the captain chooses the target and mans the scope. all of the other tasks are performed by the crew. this is why i use auto-targeting. but, to each his own. ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#1536 | |
Swabbie
![]() Join Date: Apr 2025
Posts: 10
Downloads: 10
Uploads: 0
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I've followed your directions about setting up a new folder for Steam, but couldn't transfer the game there. I ended up uninstalling and reinstalling to the new folder. I enabled LAA, but now the game won't start (stock). I'm on Win11. Any tips? Update: I uninstalled and reinstalled again sans ISP, and things were working fine on the tutorials. When I went to start a new career, the game blackscreened then crashed to desktop. Steps I followed: 1. Create new steam directory (C:\Users\Cunard\Documents\My Games\steamapps\) 2. Install base SH4 game (C:\Users\Cunard\Documents\My Games\steamapps\common\Silent Hunters Wolves of the Pacific) 3. Test to see if game ran. It did. 4. Enable Large Address Aware. 5. Test to see if game ran. It did. 6. Update graphics settings to match my monitor. 7. Install UBoat Missions DLC/patch 8. Test to see if game ran. It did. 9. Install JSGME (C:\Users\Cunard\Documents\My Games\steamapps\common\Silent Hunters Wolves of the Pacific) 10. Install RFB_2.0 using JSGME (C:\Users\Cunard\Documents\My Games\steamapps\common\Silent Hunters Wolves of the Pacific\MODS) 11. Install RFB_2.0_Patch_23April2010 using JSGME (C:\Users\Cunard\Documents\My Games\steamapps\common\Silent Hunters Wolves of the Pacific\MODS) 12. Install RSRDC_RFB_V575 using JSGME (C:\Users\Cunard\Documents\My Games\steamapps\common\Silent Hunters Wolves of the Pacific\MODS) 13. Install RSRDC_V5xx_Patch1 using JSGME ((C:\Users\Cunard\Documents\My Games\steamapps\common\Silent Hunters Wolves of the Pacific\MODS) 14. Test to see if game opened. It did. 15. Start new career. This worked fine. 16. Go through the briefings, and start outside of port 17. Crash to desktop. Update #2 Looks like LAA unenabled itself. I reenabled it and the game is working again. Will update further if I run into any more issues. Last edited by Cunard; 04-21-25 at 04:04 PM. |
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#1537 | |
Swabbie
![]() Join Date: Apr 2025
Posts: 10
Downloads: 10
Uploads: 0
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Question for you, KM. I'm also running a Sargo out of Manila in '41 in my reinstall, and I'm noticing that there aren't any stock air search radar or AA upgrades available right off the bat OR when starting my second patrol in on January 21, 1942. Did you run into the same issue? Also, do I need to be running all the patches together, or just the most recent one? Last edited by Cunard; 04-22-25 at 12:04 PM. Reason: I accidentally a word |
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#1538 |
CTD - it's not just a job
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I would have initially left ISP out, but I do not see any issue you might encounter with it in, if you use the Stock version of it, other than not having a full Roster that follows the ISP "rules".
As for radars and guns, there are no updates for anything until "historically" available in Real Fleet Boats, so it is June of 42 before you get air radar and August for surface - I think... I am a bit hazy on the dates anymore... too much modding going on here... ![]()
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"...and bollocks to the naysayers" - Jimbuna |
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#1539 | |
Swabbie
![]() Join Date: Apr 2025
Posts: 10
Downloads: 10
Uploads: 0
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Yes, that part makes sense to me. Here's where I'm confused. The WCA Sonar and 3-Inch Deck Gun (Aft) are currently on my boat, and both are listed with a December '41 availability. The SD Air Search Radar and the Single-barrel 20mm AA Gun are missing from the boat, and both are also listed with a December '41 availability. The SD is simply an empty slot, and there's a .50 cal Browning instead of the 20mm Oerlikon. ![]() |
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#1540 | ||
Silent Hunter
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yes. Quote:
not sure what you mean. can you post your JSGME config: Tasks-Export to Clipboard...then come back here and post (ctrl+v) the results.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#1541 |
Swabbie
![]() Join Date: Apr 2025
Posts: 10
Downloads: 10
Uploads: 0
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Generic Mod Enabler - v2.6.0.157
[C:\Users\Cunard\Documents\My Games\steamapps\common\Silent Hunters Wolves of the Pacific\MODS] RFB_2.0 RFB_2.0_Patch_23April2010 RSRDC_RFB_V575 RSRDC_V5xx_Patch1 I noticed in your writeups that you were using an item titled "RFB_2.0_Patch_06June2019" and another one titled "RFB_Corrections." By "all the patches," I meant those. |
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#1542 | |
Silent Hunter
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RFB_Corrections is probably the personal modset i use when i run into problems. after re-installing i used a different name: Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\RFB\MODS] 100_RFB_2.0 110_RFB_2.0_Patch_23April2010 600 - 3000 Yard Bearing Tool (1920x) 610 Webster's 300' Underwater Visability for v1.5 200_SAP v0.5 Stock-RFB Only 9999_KM_Keyboard SAP=Ship Accelerating Physics. i found and corrected some errors in that mod. the 9999 mod is for my personal luggage: Commands, Main (limiting max TC), stuff like that. just to set the record straight (hem, hem), my RFB difficulties were most probably user error. when i reached the highest frustration point that i could tolerate with the RFB-CTDs, i did what every good kaleun does: start from scratch with a clean installation and clean, verified mod set. when i completed that, there were no more CTDs. i am not using RSRD with RFB at this time. you could be running into a confused ship config or id and not know it because UBI does not believe in trapping error codes...so we get CTDs and no clue as to why.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#1543 |
Swabbie
![]() Join Date: Apr 2025
Posts: 10
Downloads: 10
Uploads: 0
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I'm not getting CTDs anymore, and I do appreciate the help! Re-enabling large address aware has fixed that.
At this point, I'm just trying to understand if the missing SD radar and nerfed AA gun is a bug or intended behavior. |
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#1544 | |
Navy Seal
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Has been a while since I ran RFB, I am thinking about doing an updated campaign for it, based off my TMO Update's campaign. IRRC correctly, SD was not available from start in RFB. Most subs did not have SD at start of the war. historically. Some did, such as Plunger and were sent to home islands on first patrol in Dec 1941. I made a decision to make it not available from the start in TMO Update. IOn 12-31-41 becomes available for a large amount of renown which reduces by end of Q1 of 42. Considered doing it longer in forthcoming version. I did this so player has to operate for a time as most early war subs. The trade off in my mod is lookouts visual range was increased anyways for realism (annoyed me I could see ships etc but they could not track) and the effectiveness of SD reduced to be historically accurate or as much as the sim will allow anyways. SD was non-directional, difficulty detecting targets below 1,000 feet and often times, lookouts spotted an aircraft before SD gave a reading or in later war, the radar warning gear detected the radar signals from japanese aircraft before SD picked them up. I also want to implement where SD can be turned on and off like in FOTRS, if can figure out how. This will simulate things fully and I also have a theory (along with other modders) that AI aircraft hone in on the SD radar, which is always transmitting. AI units can be equipped with RWR as players can but believe it's hardcoded perhaps. When I do work on campaign mod for RFB, I will likely include these changes to lookouts and SD radar, at least as an add-on option. |
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#1545 |
Silent Hunter
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so, there we were, patrolling in Sagami Bay, when we come upon a small task force heading towards Yokohama/Tokyo.
we were getting in position to fire and all of a sudden, the escorts start pinging, firing star shells, and generally making a nuisance of themselves. we hit the gas and performed on last course change which put us equi-distant from a BB and two Cruisers. we fired three fish without hesitating and headed for the bottom. at the appropriate time(s), we hear "Torpedo hit, sir", "Torpedo hit, sir", "Torpedo hit, sir", then a pause and then "CTD, sir". how rude. p.s. it is the Atago cruiser that is the problem. Something amiss with the damage model, perhaps?
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 Last edited by KaleunMarco; 04-30-25 at 07:22 PM. |
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