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Old 11-03-23, 08:19 AM   #1
KaleunMarco
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Originally Posted by KaleunMarco View Post
i'm playing RFB v2.0 with RSRDC v5.75 and i am not experiencing the fatigue issue, but i am not using any environmental mod unless you count Webster's Visibility Mod and that only changes two files, neither of which have anything to do with the crew.

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\SH4_RFB\MODS]

1_RFB_2.0
2_RFB_2.0_Patch_23April2010
3_SMMO for RFB 2.0
4_RFB_2.0_Patch_06June2019
5_Stop The Shouting
6_OTC RFB 2.0
61_OTC_Gato Sonar Bearing Fix
7_Increased binoculars for RFB OTC
8_09_RSRDC_RFB_V575
8_RFB_LocNames
805_U.S. Medals Fix II_RFBv1.52
81_Clean and Quiet Map
82_Webster's 300' Underwater Visability for v1.5
83_3000 Yard Bearing Tool (1920x)
9_RFB_Corrections
i am moving on from Porpoise to Sargo, using the same mod set.
when i reviewed the conning towers for the Sargo, i discovered that the RFB Team (LukeFF) changed that whole set up for the Sargo with RFB 2.0. Sargo has a completely different set of files than its sister class the Salmon.

Referencing only Sargo now, Stock has three tower configs with overlapping dates and RFB 2.0 has four.
the odd thing about RFB is that tower two has a prewar date range, which basically negates it use in the game. i've read through all of the available documentation for RFB v2.0 and there is no mention of reworking any of the conning tower configs. So, RFB modded Stock to add a config but invalidated one at the same time.
the Salmon towers have four configs and follow the typical date ranges.

does anyone know why LukeFF/RFB Team configured the Sargo under RFB in this manner?
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Old 04-22-25, 12:01 PM   #2
Cunard
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Quote:
Originally Posted by KaleunMarco View Post
i am moving on from Porpoise to Sargo, using the same mod set.
when i reviewed the conning towers for the Sargo, i discovered that the RFB Team (LukeFF) changed that whole set up for the Sargo with RFB 2.0. Sargo has a completely different set of files than its sister class the Salmon.

Referencing only Sargo now, Stock has three tower configs with overlapping dates and RFB 2.0 has four.
the odd thing about RFB is that tower two has a prewar date range, which basically negates it use in the game. i've read through all of the available documentation for RFB v2.0 and there is no mention of reworking any of the conning tower configs. So, RFB modded Stock to add a config but invalidated one at the same time.
the Salmon towers have four configs and follow the typical date ranges.

does anyone know why LukeFF/RFB Team configured the Sargo under RFB in this manner?



Question for you, KM. I'm also running a Sargo out of Manila in '41 in my reinstall, and I'm noticing that there aren't any stock air search radar or AA upgrades available right off the bat OR when starting my second patrol in on January 21, 1942.


Did you run into the same issue?


Also, do I need to be running all the patches together, or just the most recent one?

Last edited by Cunard; 04-22-25 at 12:04 PM. Reason: I accidentally a word
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Old 04-22-25, 04:42 PM   #3
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I would have initially left ISP out, but I do not see any issue you might encounter with it in, if you use the Stock version of it, other than not having a full Roster that follows the ISP "rules".

As for radars and guns, there are no updates for anything until "historically" available in Real Fleet Boats, so it is June of 42 before you get air radar and August for surface - I think... I am a bit hazy on the dates anymore... too much modding going on here...
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Old 04-23-25, 10:37 AM   #4
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Originally Posted by propbeanie View Post
As for radars and guns, there are no updates for anything until "historically" available in Real Fleet Boats, so it is June of 42 before you get air radar and August for surface - I think... I am a bit hazy on the dates anymore... too much modding going on here...



Yes, that part makes sense to me. Here's where I'm confused.


The WCA Sonar and 3-Inch Deck Gun (Aft) are currently on my boat, and both are listed with a December '41 availability.


The SD Air Search Radar and the Single-barrel 20mm AA Gun are missing from the boat, and both are also listed with a December '41 availability. The SD is simply an empty slot, and there's a .50 cal Browning instead of the 20mm Oerlikon.

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Old 04-23-25, 03:18 PM   #5
KaleunMarco
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Quote:
Originally Posted by Cunard View Post
Question for you, KM. I'm also running a Sargo out of Manila in '41 in my reinstall, and I'm noticing that there aren't any stock air search radar or AA upgrades available right off the bat OR when starting my second patrol in on January 21, 1942.


Did you run into the same issue?

yes.


Quote:
Originally Posted by Cunard View Post
Also, do I need to be running all the patches together, or just the most recent one?

not sure what you mean.
can you post your JSGME config: Tasks-Export to Clipboard...then come back here and post (ctrl+v) the results.
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Old 04-23-25, 06:18 PM   #6
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Generic Mod Enabler - v2.6.0.157
[C:\Users\Cunard\Documents\My Games\steamapps\common\Silent Hunters Wolves of the Pacific\MODS]

RFB_2.0
RFB_2.0_Patch_23April2010
RSRDC_RFB_V575
RSRDC_V5xx_Patch1




I noticed in your writeups that you were using an item titled "RFB_2.0_Patch_06June2019" and another one titled "RFB_Corrections." By "all the patches," I meant those.
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Old 04-23-25, 09:39 PM   #7
KaleunMarco
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Quote:
Originally Posted by Cunard View Post
Generic Mod Enabler - v2.6.0.157
[C:\Users\Cunard\Documents\My Games\steamapps\common\Silent Hunters Wolves of the Pacific\MODS]

RFB_2.0
RFB_2.0_Patch_23April2010
RSRDC_RFB_V575
RSRDC_V5xx_Patch1




I noticed in your writeups that you were using an item titled "RFB_2.0_Patch_06June2019" and another one titled "RFB_Corrections." By "all the patches," I meant those.

RFB_Corrections is probably the personal modset i use when i run into problems. after re-installing i used a different name:


Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\RFB\MODS]

100_RFB_2.0
110_RFB_2.0_Patch_23April2010
600 - 3000 Yard Bearing Tool (1920x)
610 Webster's 300' Underwater Visability for v1.5
200_SAP v0.5 Stock-RFB Only
9999_KM_Keyboard


SAP=Ship Accelerating Physics. i found and corrected some errors in that mod. the 9999 mod is for my personal luggage: Commands, Main (limiting max TC), stuff like that.

just to set the record straight (hem, hem), my RFB difficulties were most probably user error.


when i reached the highest frustration point that i could tolerate with the RFB-CTDs, i did what every good kaleun does: start from scratch with a clean installation and clean, verified mod set. when i completed that, there were no more CTDs.


i am not using RSRD with RFB at this time. you could be running into a confused ship config or id and not know it because UBI does not believe in trapping error codes...so we get CTDs and no clue as to why.
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Old 04-23-25, 10:14 PM   #8
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I'm not getting CTDs anymore, and I do appreciate the help! Re-enabling large address aware has fixed that.


At this point, I'm just trying to understand if the missing SD radar and nerfed AA gun is a bug or intended behavior.
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Old 04-24-25, 12:24 AM   #9
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Quote:
Originally Posted by Cunard View Post
I'm not getting CTDs anymore, and I do appreciate the help! Re-enabling large address aware has fixed that.


At this point, I'm just trying to understand if the missing SD radar and nerfed AA gun is a bug or intended behavior.

Has been a while since I ran RFB, I am thinking about doing an updated campaign for it, based off my TMO Update's campaign. IRRC correctly, SD was not available from start in RFB. Most subs did not have SD at start of the war. historically. Some did, such as Plunger and were sent to home islands on first patrol in Dec 1941.

I made a decision to make it not available from the start in TMO Update. IOn 12-31-41 becomes available for a large amount of renown which reduces by end of Q1 of 42. Considered doing it longer in forthcoming version.

I did this so player has to operate for a time as most early war subs. The trade off in my mod is lookouts visual range was increased anyways for realism (annoyed me I could see ships etc but they could not track) and the effectiveness of SD reduced to be historically accurate or as much as the sim will allow anyways. SD was non-directional, difficulty detecting targets below 1,000 feet and often times, lookouts spotted an aircraft before SD gave a reading or in later war, the radar warning gear detected the radar signals from japanese aircraft before SD picked them up.

I also want to implement where SD can be turned on and off like in FOTRS, if can figure out how. This will simulate things fully and I also have a theory (along with other modders) that AI aircraft hone in on the SD radar, which is always transmitting. AI units can be equipped with RWR as players can but believe it's hardcoded perhaps.

When I do work on campaign mod for RFB, I will likely include these changes to lookouts and SD radar, at least as an add-on option.
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