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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#21 |
Grey Wolf
![]() Join Date: May 2005
Location: Somewhere over there
Posts: 834
Downloads: 46
Uploads: 0
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Wow!!
Talk about kickin a man when he is down. "you tried and failed" He did? Really? Have you looked at the work that went into the game so far? Have you looked at the attention to detail...the fact for the most part the sim is stable. DRM is a major road block. Let's just leave that there. Bugs from SH4 are also a glaring problem. But they will be dealt with. SH5 was built on Sh4. Sh4 in turn was built off of Sh3. Some bugs Sh4 had were directly from Sh3, but we were spoiled to the beauty that sh3 became....because of modders. Do you not recall the crashes to desk tops. The need for 4 patches to get it running right? Unfortunately Sh4 not only had sh3's bugs but also it's own. And for some reason some functionality was removed. Now sh5 has the same bugs as SH4. The same elements of functionality have been removed as Sh5, and those will return, some already have. The new code that was mentioned is undoubtedly the crew management, as well as an entire Uboat modeled. This was a HUGE undertaking, which would explain the use of Sh4 code opposed to entirely new code....which would have brought about other nightmares to be sure. Keeping that in mind, and realizing PC games are projects for both the devs and the players, this sim is very good. It has no where else to go but up. |
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