![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
|
![]()
I first want to thank Dan for his response to me and others.
![]() As for some members here useing the "WE" to freely. DON'T F**KING SPEAK FOR ME !!! ![]() Leave me out of your posts. |
![]() |
![]() |
![]() |
#2 | |
Gunner
![]() Join Date: May 2005
Posts: 92
Downloads: 17
Uploads: 0
|
![]() Quote:
WOW, someone had too much coffee, Im sorry Firewall, Just the way I write, Its nothing personal. Got to feel the love in this Forum. |
|
![]() |
![]() |
![]() |
#3 |
Gunner
![]() Join Date: May 2005
Posts: 92
Downloads: 17
Uploads: 0
|
![]()
There you go, reedited so now everyone knows I dont speak for you Firewall.
|
![]() |
![]() |
![]() |
#4 |
Captain
![]() Join Date: Apr 2002
Posts: 530
Downloads: 12
Uploads: 0
|
![]()
I would like to ask Dan a few simple, direct questions.
Why is it with each new SH release there is no evidence of building on the previous release and improving it? I don't mean cloning SH3 into SH4 (which is obvious what was done there). SHV is about Uboats. Why not polish the SH3 code and give it what everyone asked for after it was first released or modded the h*ll out of it to include and call that SHV? You would have had much of the program already completed right at the start, so all the new budget money could be spent making it a much improved, more accurate, full war campaign simulation with all submarines available with very few bugs!? The interactive interior in SHV is a component of the overall program. Did implementing that force you to cut back on the rest of the simulation? Are the answers to these questions trade secrets? Do I oversimplify the sim development environment? From your previous reply in this thread I bet you personally feel similar to how my questions show how I feel. I'm simply curious why something so obvious goes undiscussed all the time. Editted to add: Think of what I'm asking in this way. Ships, planes, and cars are released in generations. Each generation is an improved version of its predecessor. Why can't this happen with simulation software?
__________________
Gaming Computer Specs: CM Stacker 930 DFI LP UT X58-T3eH8 i7 920 CPU TR 120 Extreme HS (lapped) 6 GB OCZ Platinum 1600 (8x175 = 1400) BFG GTX 295 Silverstone DA1000W PSU Sony GDM-FW900 24" Wide Screen CRT WinXP Pro 32-bit |
![]() |
![]() |
![]() |
#5 |
Commodore
![]() Join Date: Nov 2004
Location: Right behind you!
Posts: 643
Downloads: 39
Uploads: 0
|
![]()
I wish I could have an opinion one way or the other, but I still await my preorder arrival while constantly fighting the urge to check it out by distasteful means. It creates a lot of frustration to know crooks are playing it days before my copy I paid for a month ago is still en-route. Something in the way this works is seriously broken. From the looks of it I may not get my copy until next week.
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
![]() |
|
|