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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#136 | ||
The Old Man
![]() Join Date: Mar 2007
Posts: 1,554
Downloads: 340
Uploads: 0
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#137 |
Swabbie
![]() Join Date: Mar 2007
Posts: 7
Downloads: 0
Uploads: 0
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Is there a fix for the aa gun to where the boat doesnt obstruct your view when you swing 360 degrees. i thought the new patch was supossed to fix it but i still cant see aircraft when i swing the aa gun around on certain parts of the ship.
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#138 | |
Sonar Guy
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check this -> http://www.subsim.com/radioroom/show...=108965&page=4 |
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#139 |
Mate
![]() Join Date: Nov 2002
Posts: 56
Downloads: 217
Uploads: 0
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Updated Onkel Neal's and Night Attack chronos plus a "standard" Hamilton for v1.2.
- Onkel Neal's Chronometers v1.2 - Hamilton night attack Chronometers v1.2 - Neal's night attack Chronometers v1.2 - Hamilton NAVY Chronometers v1.2 Here's the link for dl: http://www.subsim.com/radioroom/showthread.php?t=112874 Cheers, DS |
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#140 | |
Soundman
![]() Join Date: May 2006
Posts: 148
Downloads: 24
Uploads: 0
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http://www.subsim.com/radioroom/showthread.php?t=110818 S! |
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#141 |
Ace of the Deep
![]() Join Date: May 2005
Posts: 1,100
Downloads: 0
Uploads: 0
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Crikey, it was a good call to sticky this thread!
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#142 |
Silent Hunter
![]() Join Date: Mar 2005
Location: Germany
Posts: 3,668
Downloads: 4
Uploads: 0
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List update.
Improved UnderWater Visibility Stage 2 JP Ship Dimension Fix 1.2b for patch 1.2 Combination of Mini Chrono Mod & Imperial Nomograph for v1.2 S18 Early AA Conning Tower Pull Down Pacific Map Onkel Neal's and Night Attack chronos plus a "standard" Hamilton for v1.2 New SH4 Main Menu Vargus Girls Main Menu Mod Hi-res Balao skin V1.0 Recognition Manual Swastika Enabler and Canadian Flag Fix Three SlideOut Menu for Patch 1.2 Main Menu Theme Song Mod 1.2 |
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#143 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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Okay have 3 questions and a request
My first question is about the mod that randomizes the convoys with different ships and changes the report radius from the radio to the clip board! #1 there seems to be way too many convoys and reports that run thousands of miles away from my boat is there a way to reduce the radius of the reports to within lets say 500 to 750 square miles of your possition?
My Second question is has anyone seen the Horror Movie "Bellow" about a WWII American sub that is haunted by the Captain they Killed on the Sub after sinking a British Red Cross ship by accident? Anyways in that movie they had a Thermal graph in the subs command room that showed the temp changes for the water to show where thermal layers were! Anyway for someone to make one of those for the game boats??? My third question is When the new patch came out and was supost to stop the Plane search radar from picking up ships like it did well did it stop it from picking up anything at all? Ever since the patch I have never ever picked up anything on it at all! And is there a Mod that also makes available the other kind of radar for ships any sooner for sub upgrades? Thanks for your time: Dave:hmm: |
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#144 |
Mate
![]() Join Date: Nov 2002
Posts: 56
Downloads: 217
Uploads: 0
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Improved Status Indicators mod v1.2 **** Updated ****
http://www.subsim.com/radioroom/showthread.php?t=110564 Thx Gizzmoe ![]() DS |
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#145 |
Commodore
![]() Join Date: Mar 2007
Location: Jersey Shore
Posts: 606
Downloads: 20
Uploads: 6
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Combination of Mini Yellow Hamilton Navy Chrono, Imperial Nomograph & Compass Needle for v1.2
Download Mod Here http://files.filefront.com/ComboYell.../fileinfo.html This COMBO mod includes Darkships Yellow Hamilton Navy Mini Chrono Cdrake66 Imperial Nomograph and Jimimadrid's Heading Needle Thread here
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#146 |
Chief
![]() Join Date: Jul 2005
Posts: 316
Downloads: 28
Uploads: 0
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Hello,
i am not really often here, but i think, you can help me. i have some ideas for new mods, but i am not good in using photoshop. i want to have a precision rouler for measuring correct distances in the nav map (for correct speed measuring without contacts shown in nav map, only by using the hydrophon with active ping) i tried to use a mod for sh3 in sh4, but there are too many problems. here is a link for the sh3 mod: http://www.marinesims.de/wbb2/thread...c33#post135527 how can i use it for sh4 correctly. if i only put the files in my sh4 folder, the precision rouler is at the pencil view. i changed the names (pencilExt.tga with LineExt.tga) for having the rouler at the rouler symbol, but it isnt in the correct middle position... i think, i have to use photoshop, but i cant see anything in photoshop, if i am openig these tgas from the sh3 mod... can somebody help me? another idea is too make a better inner ring of the hydrophon scale. i am reading the absolute bearings of hydrophon contacts in this inner ring, but it is not very easy to read the correct bearing. is it possible to make a better, clearer inner ring for that? thank you p.s.: my english is not very good, because i am not a native speaker (germany) |
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#147 |
A-ganger
![]() Join Date: Apr 2005
Posts: 76
Downloads: 40
Uploads: 0
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Thanks Gizzmoe.
I appreciate being added to the list. There are many good mod people here. This is one of the best support forums for a sim I have encountered. I want to express my thanks to all of you that take the time to make a simulation the best it can be. I have played Silent Hunter from the original to date. I have always had a love for the the Sub Simulations. Silent Hunter has come a long--------long way in Sub Simulation history. All by the greatest efforts of the people that love this sim. God Bless all. ![]()
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Dragon Uss_Nogard_SS56 "Thanks to Ubi Soft and the Silent Hunter Wolves of the Pacific Team, and all the modders from around the world." ![]() |
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#148 |
XO
![]() Join Date: Jan 2002
Posts: 409
Downloads: 28
Uploads: 0
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Does anyone have Tokyo Rose broadcasts for use in SHIV? Thanks! Joe S
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#149 |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
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Another small contribution...
Depth Charges Mod Stage 2 : Similar to Stage 1 but this time includes the choice (at your decision) to increase Bold/Decoy effectivity. http://hosted.filefront.com/Redwine/ Good when you have severe damage, cant dive, and/or need flank speed to dont sink and be under the prey of those devil Akuzuki which can detect you even at silent running. ![]() |
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#150 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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