SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-27-10, 10:21 AM   #1
Adriatico
Grey Wolf
 
Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
Default DIRECT 3 Question to NEAL !

Dear Neal,
As you are the only one that tryied: "osp services" of some preview copy - amidst all that DRM fire, smoke, dust, mud and pukes - in 38 DRM trheads...

Please, come clear and straight - and answer the main question to all the community:
1) What is your outgoing /ingcoming speed of internet - in tested sample ?
2) What was your avarege Loading /Savegame times of Vanila misions ?

3) Did you manage to measure avarage. size of savegame ?

These 3 points - although only impression on trial copy-without mods, carreers,...etc. ARE by far - the central issue of this week !

Many people asked for constructive approach to dubious question instead of another 10 threads with fire-exchange... so Ladies and Gents:

Mr Neeeeeaal Steeeevens !!!

...or maybe not ?
__________________

Adriatico is offline   Reply With Quote
Old 02-27-10, 10:34 AM   #2
Darkreaver1980
Loader
 
Join Date: Jul 2007
Location: Germany
Posts: 83
Downloads: 11
Uploads: 0
Default

Quote:
Originally Posted by Adriatico View Post
Dear Neal,

1) What is your outgoing /ingcoming speed of internet - in tested sample ?
2) What was your avarege Loading /Savegame times of Vanila misions ?

3) Did you manage to measure avarage. size of savegame ?

These 3 points - although only impression on trial copy-without mods, carreers,...etc. ARE by far - the central issue of this week !
WTF?

Central issues?

Realy, im speachless

honestly, all 3 points are completly meaningless to me, they have like zero impact on the game
Darkreaver1980 is offline   Reply With Quote
Old 02-27-10, 10:40 AM   #3
Wraithe
Watch
 
Join Date: Dec 2009
Posts: 22
Downloads: 32
Uploads: 0
Default

Quote:
Originally Posted by Darkreaver1980 View Post
WTF?

Central issues?

Realy, im speachless

honestly, all 3 points are completly meaningless to me, they have like zero impact on the game
Narrowminded.....

1. Impacts a lot of things, esp dialup or pay per bandwith connections
2. Synchronization with the UbiCrap system savegames I guess mostly
3. Amount of bandwith required to save the game, see 1 and 2

Learn something about internet connections before you burst out stupid comments like that. Not everybody has a unlimited bandwith + high bandwith connection, esp not in statistics over current household connections if you go take a look at recent reports. Mind you my line has no faults, but still I would never not consider people with limited bandwith or pay per bandwith connections like you do.
Wraithe is offline   Reply With Quote
Old 02-27-10, 11:01 AM   #4
Darkreaver1980
Loader
 
Join Date: Jul 2007
Location: Germany
Posts: 83
Downloads: 11
Uploads: 0
Default

Quote:
Originally Posted by Wraithe View Post
Narrowminded.....

1. Impacts a lot of things, esp dialup or pay per bandwith connections
2. Synchronization with the UbiCrap system savegames I guess mostly
3. Amount of bandwith required to save the game, see 1 and 2

Learn something about internet connections before you burst out stupid comments like that. Not everybody has a unlimited bandwith + high bandwith connection, esp not in statistics over current household connections if you go take a look at recent reports. Mind you my line has no faults, but still I would never not consider people with limited bandwith or pay per bandwith connections like you do.
Well, i have myself a very slow connection DSL 2000. 200 kb/s, connected 24/7. There isnt anything i could do about the load/saving times, so theyre meaningless anyway because you cant change it...got my point?

Only thing that you need to play the game is a stable connection, thats all
Darkreaver1980 is offline   Reply With Quote
Old 02-27-10, 11:33 AM   #5
Onkel Neal
Born to Run Silent
 
Onkel Neal's Avatar
 
Join Date: Jan 1997
Location: Cougar Trap, Texas
Posts: 21,385
Downloads: 541
Uploads: 224


Default

1) What is your outgoing /ingcoming speed of internet - in tested sample ?



2) What was your avarege Loading /Savegame times of Vanila misions ?
30-45 secs


3) Did you manage to measure avarage. size of savegame ?
1~7MB


.
__________________
SUBSIM - 26 Years on the Web
Onkel Neal is offline   Reply With Quote
Old 02-27-10, 11:53 AM   #6
Méo
Ace of the Deep
 
Join Date: Aug 2009
Location: Quebec City
Posts: 1,153
Downloads: 258
Uploads: 0
Default

Funny, I only got 3.46 (downlaod) and 0.65 (upload)... and I'm not ceding to panic.
Méo is offline   Reply With Quote
Old 02-27-10, 11:56 AM   #7
Wraithe
Watch
 
Join Date: Dec 2009
Posts: 22
Downloads: 32
Uploads: 0
Default

Neal I do think he wanted you to measure the amount of bandwith SHV is using instead of your connection speed
Wraithe is offline   Reply With Quote
Old 02-27-10, 11:56 AM   #8
Wraithe
Watch
 
Join Date: Dec 2009
Posts: 22
Downloads: 32
Uploads: 0
Default

Quote:
Originally Posted by Darkreaver1980 View Post
Well, i have myself a very slow connection DSL 2000. 200 kb/s, connected 24/7. There isnt anything i could do about the load/saving times, so theyre meaningless anyway because you cant change it...got my point?

Only thing that you need to play the game is a stable connection, thats all
If you consider that slow well then.... narrowminded =P
Wraithe is offline   Reply With Quote
Old 02-27-10, 12:29 PM   #9
Sone7
Machinist's Mate
 
Join Date: Feb 2009
Location: Poland
Posts: 121
Downloads: 159
Uploads: 0
Default

Quote:
Originally Posted by aad-marine View Post
I bet you the connection check it does to make sure your internet is working is just little pings of packets less than a kilobyte or 2.
How does it check then if the copy is legit? Logging into account at launch would do - if that's the case.
Ubi made their OSP for a reason, just checking if we're online seems not to be enough.
I think there has to be something more...
Sone7 is offline   Reply With Quote
Old 02-27-10, 12:40 PM   #10
Wraithe
Watch
 
Join Date: Dec 2009
Posts: 22
Downloads: 32
Uploads: 0
Default

Quote:
Originally Posted by aad-marine View Post
that is slow compared to the global average....
http://www.outlookseries.com/N4/Serv...5_1.7_Mbps.htm

According to that jan 15 2010 the average connection speed in the world is 1,7mbps so yes unless that article is totally bogus 200 kB/s adsl is quite a bit faster than the world average

About the online check.... there's no way they would be stupid enough to just ping the server.... haha

A damned elementary grade kid with a bit of sniffing and programming skills could crack a system like that. I'm pretty sure there's a 2 way handshake or something similiar using some ubi algorithm to calculate checksums which are then validated. Meaning you are spending cpu resources on calculating a god damn security number. This number could include everything from filedetails in the game, system details, time and date sync bla bla so on.

Last edited by Wraithe; 02-27-10 at 12:53 PM. Reason: 256 got stuck in my head
Wraithe is offline   Reply With Quote
Old 02-27-10, 12:41 PM   #11
Sone7
Machinist's Mate
 
Join Date: Feb 2009
Location: Poland
Posts: 121
Downloads: 159
Uploads: 0
Default

I hope we won't face any big problems with that, no matter how it's working.

Quote:
Originally Posted by Wraithe View Post
spending cpu resources on calculating a god damn security number. This number could include everything from filedetails in the game, system details, time and date sync bla bla so on.
Sounds awful...
Sone7 is offline   Reply With Quote
Old 02-27-10, 12:50 PM   #12
Wraithe
Watch
 
Join Date: Dec 2009
Posts: 22
Downloads: 32
Uploads: 0
Default

Quote:
Originally Posted by Sone7 View Post
Sounds awful...
It's just a theory but that there is one of the reasons cracked games are known to run faster than the uncracked ones.
Wraithe is offline   Reply With Quote
Old 02-27-10, 01:12 PM   #13
Adriatico
Grey Wolf
 
Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
Default



Doesn't look impressive...
It would take ages to save a game...

Well I can always use a toy submarine and play in a lake...
__________________

Adriatico is offline   Reply With Quote
Old 02-27-10, 01:43 PM   #14
XXi
Ensign
 
Join Date: Jan 2004
Location: Warsaw, Poland / Nagoya, Japan
Posts: 227
Downloads: 20
Uploads: 0
Default


Looks promising... that is, it looks promising when you forget the d/cs that seem to hit way too often...
__________________
lasciate ogni speranza... voi, chi entrate

XXi is offline   Reply With Quote
Old 02-27-10, 06:40 PM   #15
JScones
Navy Seal
 
Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
Default


Nothing like living in the capital city of my country. Look at those blistering speeds we get here.
JScones is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:49 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.