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ZeeWolf
09-16-10, 06:54 PM
Hi ZeeWolf,

How is the work progressing on this update? The use of LODs sounds really promissing to speed up the FPS of the simulation... Did the original game use them?

When are you planning to release this update??

I am really looking forward to testing it !!! :DL

Txema

Hey Txema :DL
Well yes the original game does us them [LODs] and the progress is a day
to day event. My hope is for a FPS increase by making less work for the
GPU. But my overall hope is to finally break out of the "learning how to"
phase. Which has been a constant for about two years now. Therefore the
priority with this I am currently working on has a more comfortable work
flow with less ":damn:" in it with the amount of working knowledge I now
enjoy.
There is another benefit that will come from this current project, and that
being to launch a major release a few months before the end of this year.
And hopefully hit the new year running - so-to-speak :up:

Hang in there with me Txema "Rome wasn't built in a day" at least not by
one mere mortal.:salute:

Cheers Kamerad!

ZW

Sledgehammer427
09-16-10, 08:48 PM
Zee, I'd still love to help wherever I can.

ZeeWolf
09-16-10, 10:12 PM
Zee, I'd still love to help wherever I can.

Thanks Sledgehammer! :salute:

Zee

Knightspel
09-18-10, 03:46 AM
Welcome aboard Knightspel :salute:

And thank you for the compliments :up: I understand fully about things being tight but praise god you have a pay-day!

Cheers :salute:

ZeeWolf

Thanks! Yes, having a pay-day is not so certain for everyone these days.
By the way do you have any ingame screenshots from panther or is it at this stage of development yet?

Knightspel
09-18-10, 07:13 AM
I think you'll like this one better :yep:

ZeeWolf


http://i327.photobucket.com/albums/k442/autopilot_2008/KingTiger_ScreenShot046.jpg

http://i327.photobucket.com/albums/k442/autopilot_2008/KingTiger_ScreenShot047.jpg

Also, these pics gets me very excited! I know it takes looong time before these are in game (if ever?), but maybe someday my dreams come true...
to be commander of Königstiger! :salute: :DL

ZeeWolf
09-18-10, 11:31 AM
Also, these pics gets me very excited! I know it takes looong time before these are in game (if ever?), but maybe someday my dreams come true...
to be commander of Königstiger! :salute: :DL

Hi Knightspel,
The Panther Ausf D (AI) will be in this latest release I am working on now:up:
But images of it will come out just before the release. :DL

As for the Königstiger, that will be done in 2011 both AI and Playable.
As with the Playable Panthers Ausf A and G. :yep:

ZeeWolf :salute:

Knightspel
09-18-10, 12:07 PM
Hi Knightspel,
The Panther Ausf D (AI) will be in this latest release I am working on now:up:
But images of it will come out just before the release. :DL

As for the Königstiger, that will be done in 2011 both AI and Playable.
As with the Playable Panthers Ausf A and G. :yep:

ZeeWolf :salute:

Sounds great, actually better than i excepted :up:
Bring on 2011! :woot:

woofiedog
09-18-10, 12:15 PM
Wow... unreal work on this Königstiger beast. This will be a Wicked addon! :D

I'm a bit late on the last June update and the link doesn't work... could you please resend me a link for this release. Thank's

ZeeWolf
09-18-10, 07:21 PM
Wow... unreal work on this Königstiger beast. This will be a Wicked addon! :D

I'm a bit late on the last June update and the link doesn't work... could you please resend me a link for this release. Thank's

Thanks woofiedog :DL

Just e-mail me and I will send you your link and get you going on that.

ZW :salute:

woofiedog
09-19-10, 02:11 AM
Many Thank's ZeeWolf! :)

Chucky
09-19-10, 04:38 AM
Hi guys,long time no see :salute:

Been moving house and then had trouble getting the internet back up.
Can I assume that there have been no updates for a while seeing as I haven't received any e-mails?

ZeeWolf
09-19-10, 12:01 PM
Hi guys,long time no see :salute:

Been moving house and then had trouble getting the internet back up.
Can I assume that there have been no updates for a while seeing as I haven't received any e-mails?
Hey Chucky :up:
Good to hear from you man! Just because it's been quiet does not mean no
work is getting done, on the contrary Kamerad.

Cheers! :salute:

ZW

LcSummers
09-20-10, 02:30 AM
As for the Königstiger, that will be done in 2011 both AI and Playable.
As with the Playable Panthers Ausf A and G. :yep:

ZeeWolf :salute:[/QUOTE]



HI ZW,


WOW, great news. Great tanks, even a Jagdpanther.
Sorry, I heard its 2011 now, were is my Königstiger!:D The Henschel type please!!!!!

Tigers in the Ardennes. Panthers in the Ardennes ! Me in the Ardennes. This maybe in the future?

This was a great year for us tankers ZW but the next will be much better!!!!:up:

I know this for real.

TANK s alot :doh:.

You solved my copy of TvT throwing it into the corner and now its one of my favorite games. Next weekend maybe a new update and a new try.


Greetings to everyone even to my old friends morty, frinik, chucky and sure you ZW!!!



Ran an den Feind :salute: ELÖRE elvtársak!!! i mean nyilasok


LC

Knightspel
09-20-10, 12:33 PM
Hi Zeewolf, 60 dollars are on their way now :salute:

ZeeWolf
09-20-10, 01:36 PM
Hi Zeewolf, 60 dollars are on their way now :salute:

Thanks Knightspel,
Check your e-mail and make sure you read it.

ZW :salute:

ZeeWolf
09-20-10, 01:41 PM
As for the Königstiger, that will be done in 2011 both AI and Playable.
As with the Playable Panthers Ausf A and G. :yep:

ZeeWolf :salute:



HI ZW,


WOW, great news. Great tanks, even a Jagdpanther.
Sorry, I heard its 2011 now, were is my Königstiger!:D The Henschel type please!!!!!

Tigers in the Ardennes. Panthers in the Ardennes ! Me in the Ardennes. This maybe in the future?

This was a great year for us tankers ZW but the next will be much better!!!!:up:

I know this for real.

TANK s alot :doh:.

You solved my copy of TvT throwing it into the corner and now its one of my favorite games. Next weekend maybe a new update and a new try.


Greetings to everyone even to my old friends morty, frinik, chucky and sure you ZW!!!



Ran an den Feind :salute: ELÖRE elvtársak!!! i mean nyilasok


LC[/QUOTE]

Hey LC! :DL
Yes, 2011 is going to be a good year for us tankers. :yeah:
Did you check out the Panzer II ? :D

Following the Arrow Kamerad,

ZW :salute:

frinik
09-21-10, 04:05 AM
Hi Master Zee, were the Luchs still being used that late in the War????I through all Panzer IIs had been withdrawn from the frontlines in mid to late 1943?

I think ideally it would be nice to have up to 5 or 6 playable tanks/SP guns on each side:

T34/85, JS2(1943/or 1944), the SU 76 ,85 or 122, the KV85 and the T34/76 1943 on the Soviet side and the Panzer IVH or J , the Panther ( any model), Tiger I (E or H), the Tiger II and either Jagdpanther or Stug III F or IV on the German side.That with a possibility of chosing the tank we wish to play in your missions( would is be possible to have that option in your mods/missions?)) would allow to greatly expand the replayability of TvsT.Huist a throught.

Excellent work Master Zee! Always nice to get glimpses of your labours. I feel like a kid looking at Xmas displays in department stores.:D

Cheers

Knightspel
09-21-10, 01:10 PM
Now after couple hours of playing full add-on i had to say new features are as good as i thought. Sad thing is my computer can't handle Kursk mission. It barely runs even when almost all graphic setting are in minimum. Stock Tvst runs fine with all (except aa) settings in max with 1920x1200 resolution. My computer: Intel quadcore 9400 2,66(clocked to 3,20 Ghz), radeon 4850x2 (512), 4Gb memory (windows show only 2,43 for some reason?), win xp sp3.
Now this is not the end of the world as i plan to buy new computer at the beginning of 2011.

Then littlebit of constructive criticism: Tiger sounds. They are way better than stock but still too quiet in my opinion, Maybach should roar (like tiger;)) loud and aggressive, like in many youtube videos. Also i would like to have more track squeak, i remember some tiger crew said squeak was so loud that it almost drive them mad :DL MMp 5 mod had really good tiger sounds...

But anyways, keep up the great work and this will be THE best ww2 tank sim in my opinion! :salute:

Knightspel
09-21-10, 02:36 PM
That with a possibility of chosing the tank we wish to play in your missions( would is be possible to have that option in your mods/missions?)) would allow to greatly expand the replayability of TvsT.Huist a throught.


This is great idea and i really hope it will be possible in future. :up:

ZeeWolf
09-21-10, 05:59 PM
Hi frinik and Knightspel,
Thanks guy, the playable tanks are in the works. And thanks Knightspel for
the action report. The track sound is weak and yes the Tiger's engine is a
gasoline engine that did sound like a tiger, however I would love to have some
sound samples that are copy right free that I could work into the game. That
may come but for now I do not have those files that would work - yet! :DL

Vorwärts Kameraden! :salute:

ZW

frinik
09-22-10, 04:52 AM
Zee I know there's a couple of videos on You Tube where you can actually hear the sound made by the only still operational Tiger I in the world which is being kept at Bovington tank museum in the UK.Every year they take their Tiger I and Tiger II and Panzer IVs out for a ride and you can hear the rumble, or rather chugging of the Maybach engine and squeak of the caterpillar tracks.Somebody recorded the sound on You Tube.I don't think these sounds are copy- protected or copy-righted.I'll post the link.

Zee about my suggestion to have - in the future - the option of chosing the tank wwe wish to play in a given mission do you think it's doable?

Cheers:salute:

ZeeWolf
09-22-10, 12:36 PM
Zee I know there's a couple of videos on You Tube where you can actually hear the sound made by the only still operational Tiger I in the world which is being kept at Bovington tank museum in the UK.Every year they take their Tiger I and Tiger II and Panzer IVs out for a ride and you can hear the rumble, or rather chugging of the Maybach engine and squeak of the caterpillar tracks.Somebody recorded the sound on You Tube.I don't think these sounds are copy- protected or copy-righted.I'll post the link.

Zee about my suggestion to have - in the future - the option of chosing the tank wwe wish to play in a given mission do you think it's doable?

Cheers:salute:
Hi frinik,
What I mean when I said "sound samples" is files of sounds that have already been prepared for use in special effects and games etc.

Tank selection is do-able in the future.:hmmm:

Cheers

ZW

frinik
09-23-10, 03:08 AM
Sorry Zee I misunderstood your request.You could try the MMP5 Tiger sounds.The MP guys offered to join force with you when you first started the thread in order to bring all the improvements needed to the game.I don't think they would mind you incorporating the Tiger engine sounds in your mods.Otherwise I'll google the internet this weekend and see whether people actually made recording of tank sounds to be used in game and which are in the public domain.

:salute:

ZeeWolf
09-23-10, 02:24 PM
Sorry Zee I misunderstood your request.You could try the MMP5 Tiger sounds.The MP guys offered to join force with you when you first started the thread in order to bring all the improvements needed to the game.I don't think they would mind you incorporating the Tiger engine sounds in your mods.Otherwise I'll google the internet this weekend and see whether people actually made recording of tank sounds to be used in game and which are in the public domain.

:salute:

Hi frinik,
If you or anyone wants to add new sound files, that is easy and would not
cause problems if the files are the same speed (22khz or 44khz) and 16bit mono wav format and of course the same name of the ones you want to
change. :up:

Cheers
ZW :salute:

Knightspel
09-24-10, 01:18 PM
Hi frinik,
If you or anyone wants to add new sound files, that is easy and would not
cause problems if the files are the same speed (22khz or 44khz) and 16bit mono wav format and of course the same name of the ones you want to
change. :up:

Cheers
ZW :salute:

Yes i already use MMP5 Tiger sounds with your add-ons without problems so
you can focus more important things right now and maybe made different sound later :D

ZeeWolf
09-24-10, 09:45 PM
Yes i already use MMP5 Tiger sounds with your add-ons without problems so
you can focus more important things right now and maybe made different sound later :D



That's great Knightspel,
Good sounds can really enhance a the immersion factor and when the time
comes where I can focus on re-working all the sounds my heart will in in it. :up:

ZW :salute:

frinik
09-25-10, 09:54 PM
Hi Zee, I am doing an additional installation of tvst on when installing the Kursk mission 2 release of last June (the dawn mission) it does not appear in the menu.If I remember we are supposed to enter some kind of file in the game.Could you please remind me which one it is and where it goes? Pezrhaps post it somewhere on a separate thread for forgetful people like me:oops:

Cheers and thanks!

ZeeWolf
09-25-10, 11:38 PM
Hi Zee, I am doing an additional installation of tvst on when installing the Kursk mission 2 release of last June (the dawn mission) it does not appear in the menu.If I remember we are supposed to enter some kind of file in the game.Could you please remind me which one it is and where it goes? Pezrhaps post it somewhere on a separate thread for forgetful people like me:oops:

Cheers and thanks!

Hey frinik :up:

In the T34vsTiger folder you should see "Zitadelle_.reg" . When you find it just double mouse click on it like it was a program and it will add the new Kursk files to the G5 registry. That how you can find the new kursk mission.
Also it is very safe, you only have to use it once and there is no chance in
adding something unnecessary.
Cheers and good hunting Kamerad! :salute:

ZW

Luftace
09-27-10, 06:42 PM
Hi all, have been away for a few months now dealing w/ real life stuff, and not to mention my problems I was having before w/ TvT were attributed to my cruddy computer I have been using. Anywho, I'm getting my new gaming laptop tommorow so I will be ready to get back up to speed w/ TvT and really try out all these add ons that have since become available. On that note, Zee, last I was trying to get things running I recall you mentioning that you cannot email updates to anyone using Yahoo email accounts. Is this still the case? If so, what do you suggest as far as me being able to receive email/updates from you? (open new account under G-mail etc.) Kinda lengthy, but hopefully I will be able to keep in touch with everyone here much more readily now.

ZeeWolf
09-27-10, 08:48 PM
Hi all, have been away for a few months now dealing w/ real life stuff, and not to mention my problems I was having before w/ TvT were attributed to my cruddy computer I have been using. Anywho, I'm getting my new gaming laptop tommorow so I will be ready to get back up to speed w/ TvT and really try out all these add ons that have since become available. On that note, Zee, last I was trying to get things running I recall you mentioning that you cannot email updates to anyone using Yahoo email accounts. Is this still the case? If so, what do you suggest as far as me being able to receive email/updates from you? (open new account under G-mail etc.) Kinda lengthy, but hopefully I will be able to keep in touch with everyone here much more readily now.

Hey Luftace, welcome back :up:
There still is the e-mail issue. And that being: my e-mails are being flagged as spam and going to the spam folder. I guess the thing to remember is
to check your spam folders. However I have not sent out a update since
June's. But one is coming - soon :D
So check back here often so you won't miss progress reports etc.

I just finished up a new Russian Mission one with a real ZW touch to it,
something you T34 guys will appreciate I'm sure.
The Panther D is just magnificent, some images will be up very soon.
The new Tiger E is bound to be a hit :yep: Also the tank behavior has been improved,
no longer are the tanks going to reverse direction as if confused
and less aggressive, they will attack. :arrgh!:

Cheers :salute:

ZW

gordonvembu
09-29-10, 12:19 AM
Hey Luftace, welcome back :up:
There still is the e-mail issue. And that being: my e-mails are being flagged as spam and going to the spam folder. I guess the thing to remember is
to check your spam folders. However I have not sent out a update since
June's. But one is coming - soon :D
So check back here often so you won't miss progress reports etc.

I just finished up a new Russian Mission one with a real ZW touch to it,
something you T34 guys will appreciate I'm sure.
The Panther D is just magnificent, some images will be up very soon.
The new Tiger E is bound to be a hit :yep: Also the tank behavior has been improved,
no longer are the tanks going to reverse direction as if confused
and less aggressive, they will attack. :arrgh!:

Cheers :salute:

ZW
Hello ZeeWolf,

I have just recently purchased this game and absolutely love it. Through internet research i have discovered you are the last bastion for this games survival. Thank you for that. I will buy your $60 offer but i would like to know what that includes beforehand. Could you please post some detailed information about your content as i was unable to get a clear view on your www.tanksimzw.com website. Thank you.

On a side note, i play Men of War a lot and there is an individual named Zeke Wolff who does excellent modifications like yourself. I'm sure you are two different people, but it's funny how your names are quite similar.

ZeeWolf
09-29-10, 11:50 AM
Hello ZeeWolf,

I have just recently purchased this game and absolutely love it. Through internet research i have discovered you are the last bastion for this games survival. Thank you for that. I will buy your $60 offer but i would like to know what that includes beforehand. Could you please post some detailed information about your content as i was unable to get a clear view on your www.tanksimzw.com (http://www.tanksimzw.com) website. Thank you.

On a side note, i play Men of War a lot and there is an individual named Zeke Wolff who does excellent modifications like yourself. I'm sure you are two different people, but it's funny how your names are quite similar.

Welcome gordonvembu,
There is much more detail in this thread which includes players feed back and also gives the progress of Project ZeeWolf's T34 vs Tiger developments.
Although I do intend to completely overhaul my web site before the end of 2010, my priority is this current update that I am working on now.

Cheers :salute:

ZeeWolf

Knightspel
09-30-10, 11:48 AM
Hey frinik :up:

In the T34vsTiger folder you should see "Zitadelle_.reg" . When you find it just double mouse click on it like it was a program and it will add the new Kursk files to the G5 registry. That how you can find the new kursk mission.
Also it is very safe, you only have to use it once and there is no chance in
adding something unnecessary.
Cheers and good hunting Kamerad! :salute:

ZW

Hi Zeewolf,

what is Kursk mission 2? I have only one mission showing under project zeewolf, "operation zitadelle" and i can't find "Zitadelle_.reg" file from tvst folder?

ZeeWolf
09-30-10, 12:57 PM
Hi Zeewolf,

what is Kursk mission 2? I have only one mission showing under project zeewolf, "operation zitadelle" and i can't find "Zitadelle_.reg" file from tvst folder?

Hi Knightspel,
E-mail me and we can get this sorted out :up:

ZW :salute:

ZeeWolf
10-01-10, 01:57 AM
Project ZeeWolf is progressing and I want to thank you for your patience
guys :salute:
http://i327.photobucket.com/albums/k442/autopilot_2008/ZW_Panther_D_1.jpg

More to come Kameraden! :up:

ZW

Knightspel
10-01-10, 06:01 AM
Hi Knightspel,
E-mail me and we can get this sorted out :up:

ZW :salute:

Alles in ordnung now! :salute:
Only downside is that MMP5 mod tiger sounds seems not to work anymore.

Knightspel
10-01-10, 06:02 AM
Panther looks fantastic! :yeah:

Fighterace
10-01-10, 10:09 AM
The Panther D looks bloody awesome, my fav version too :DL

Bert66
10-01-10, 10:31 AM
Chaps this game, is it replayable with this mod? I have played the original only a little but having to restart at the begining all the time after a fail reminds me of Lockon with the non dynamic situation.

Does the AI respond differently each time? So to be suprised etc?

Thanks.

murkz
10-01-10, 11:23 AM
Very well done ZW, something we as a group (mmp) could not do :salute:

murkz
10-01-10, 01:00 PM
Join the effort to make T34 vs Tiger the Tank Sim it was ment to be

donate to support Project ZeeWolf or become a "Project ZeeWolf Member"

with a one time $60.00 Paypal payment and you get all my project ZeeWolf

completed work for the year of 2010 and that covers you until 1-31-2011.

Any plans to revise the payment as $60 for 4 months is a little steep for me, why not have sliding scale payment plan, so 4 months left = $20.

gordonvembu
10-01-10, 02:24 PM
Join the effort to make T34 vs Tiger the Tank Sim it was ment to be

donate to support Project ZeeWolf or become a "Project ZeeWolf Member"

with a one time $60.00 Paypal payment and you get all my project ZeeWolf

completed work for the year of 2010 and that covers you until 1-31-2011.

Any plans to revise the payment as $60 for 4 months is a little steep for me, why not have sliding scale payment plan, so 4 months left = $20.
Yes I agree as well murkz. Possibly Zee Wolf could make it 1 year from the date you submit your payment. Especially since it looks like Kursk will not be completed by year's end.

ZeeWolf
10-01-10, 05:01 PM
Thanks guys,
I want you guys to think about something that you may have over looked,
The amount of work that is involved here could not have been possible if
I had not invested both time (18 months) and the cost of the software I
use. I want you to see from my perspective; if I could make a living at this
the potential for this Sim would truly be the perfect WW2 tank simulation
we all want. Who else do you know that has done what many including some on this forum said could not be done.
And you have got to know my efforts have not been based on money but on a love for this sim and the joy of creating something I have wanted since a boy - the perfect WWII tank sim.:sunny:
So, the question I want to ask is : Will you help me with your money?
I understand times are tuff and I am willing to adjust the yearly membership but look I am already giving my absolute best, nothing half heart-ted or short term. :yep:

ZeeWolf



http://i327.photobucket.com/albums/k442/autopilot_2008/ZW_Panther_D_2.jpg

gordonvembu
10-01-10, 06:10 PM
Thanks guys,
I want you guys to think about something that you may have over looked,
The amount of work that is involved here could not have been possible if
I had not invested both time (18 months) and the cost of the software I
use. I want you to see from my perspective; if I could make a living at this
the potential for this Sim would truly be the perfect WW2 tank simulation
we all want. Who else do you know that has done what many including some on this forum said could not be done.
And you have got to know my efforts have not been based on money but on a love for this sim and the joy of creating something I have wanted since a boy - the perfect WWII tank sim.:sunny:
So, the question I want to ask is : Will you help me with your money?
I understand times are tuff and I am willing to adjust the yearly membership but look I am already giving my absolute best, nothing half heart-ted or short term. :yep:

ZeeWolf



http://i327.photobucket.com/albums/k442/autopilot_2008/ZW_Panther_D_2.jpg
I definitely will, $60 is a small price to bring this game closer to perfection. I have one question. I am an incorrigible modder, so i would like to know if it will be possible to alter any of your work to suit our own personal perferences. Once again thank you for all your work, it would have been a shame if the game would have remained stagnant.

ZeeWolf
10-01-10, 06:49 PM
I definitely will, $60 is a small price to bring this game closer to perfection. I have one question. I am an incorrigible modder, so i would like to know if it will be possible to alter any of your work to suit our own personal perferences. Once again thank you for all your work, it would have been a shame if the game would have remained stagnant.

Thanks gordonvembu,
yes, I am a modder too and I think modding is why we are not interested in
those non-pc games. Only the PC enables us to mod and therefore modding
will always be allowed. However you can see as a modder how important it is
to maintain the exchange of mods within the members ranks so I can continue
the ability to earn money from my models and new developments etc. well into
the future. :yep:
http://i327.photobucket.com/albums/k442/autopilot_2008/ZWs_TigerE1_AI_1.jpg

ZeeWolf

gordonvembu
10-01-10, 10:34 PM
Thanks gordonvembu,
yes, I am a modder too and I think modding is why we are not interested in
those non-pc games. Only the PC enables us to mod and therefore modding
will always be allowed. However you can see as a modder how important it is
to maintain the exchange of mods within the members ranks so I can continue
the ability to earn money from my models and new developments etc. well into
the future. :yep:
http://i327.photobucket.com/albums/k442/autopilot_2008/ZWs_TigerE1_AI_1.jpg

ZeeWolf
I understand and agree completely. Can u tell me in the kursk expansion if we will be able to operate other vehicles than the tiger? I am glad you are set up with paypal. Thankyou.

animal
10-01-10, 11:25 PM
the panther looks fun, I can't wait to drive it one day and replay some of the stock missions perhaps?

one problem though, given the angle of the first pic there there is no bulge in the turret side for the commander's cupola. one of the many reasons the ausf.D was changed for the ausf.A

ZeeWolf
10-01-10, 11:43 PM
I understand and agree completely. Can u tell me in the kursk expansion if we will be able to operate other vehicles than the tiger? I am glad you are set up with paypal. Thankyou.

For now there is two playable tank types the Tiger and T34-85. Of course that ability to
add new playable tanks to the sim is now a reality, there will be other tank types that will
be playable. The Kursk missions that are completed are for the Tiger but I will add T34
missions when I finish the playable T34-43 hard edge turret with Commanders copula that
should be ready before the Thanksgiving holiday along with some more new AI vehicles.
And I would love to have the Prokhorovka map done and out before Christmas with both
Tiger and T34 playable missions :yep:
As for the first T34 mission that will give you a taste of whats to come, it will be the new
Russian mission one that I am finishing up, replacing the current re-worked stock one for
Project members. It's really a blast because you will be part of a mass armored attack
with lots of comrades to destroy the "Fascist Invaders". :DL

Cheers :salute:

ZeeWolf
http://i327.photobucket.com/albums/k442/autopilot_2008/ZWs_TigerE1_Playable_1.jpg

ZeeWolf
10-02-10, 03:26 PM
the panther looks fun, I can't wait to drive it one day and replay some of the stock missions perhaps?

one problem though, given the angle of the first pic there there is no bulge in the turret side for the commander's cupola. one of the many reasons the ausf.D was changed for the ausf.A

Thanks animal,
But about the turret bulge, my panther represents the most common Ausf D
and most in number at Kursk.

Cheers,
ZW

http://i327.photobucket.com/albums/k442/autopilot_2008/ZW_Panther_D_3.jpg

LcSummers
10-03-10, 11:18 AM
[QUOTE=ZeeWolf;1507685]Thanks animal,
But about the turret bulge, my panther represents the most common Ausf D
and most in number at Kursk.

Cheers,
ZW

HI ZW and fellow members,



first of all, yeah i realized the Panzer II, very well done. I like that little friend. Lets rock it.:yeah:
What about a recon vehicle ( AI ? maybe, frinik mentioned the Luchs wich was in the Normandy campaign) that was superior in any terms. I mean the SdKfz 234/3 PUMA. This would be nice in the Future. I like the idea of the Luchs too. So ZW you know its only a thought not a must. I think you know me now.

About the PANTHER. Dont make me nervous. FANTASTIC!!!!!! WOW:D ZW youre the best.:up:
I am very pleased to see that beast. Cant wait for it. I hear it roaring.:D You make me love the D Version to but i never liked that MG "slot". This was altered on the later models, even on late Panther D too. The tracks are fantastic.
BUT there is one thing i dislike. I cant feel and ride that beautiful modeld beast.


About simmers who will not supply you. I understand this too, this is their choise but for myself i will not let you and our members down. You made and make a great job, you are the GUY who let TvT live up again.
And the most IMPORTANT: I am very proud to be a member, ZW had always made a great job and he supports us in any way. If we have a desire about that game and if its possible to do, i makes it. And for myself, beeing in this forum i found new friends, including ZW himself. This is a very important thing to mention.

That little amount of 30 Euros is worth it, and i will support him till that game is finished and i am driving around with my favorite tanks. There are many members who think the same way. WE WILL NOT LET YOU DOWN!!!!!!:up:

So we all are waiting with patience for the new release.


Hear from you and Zank YOU


LC:DL

ZeeWolf
10-03-10, 01:28 PM
[QUOTE=ZeeWolf;1507685]Thanks animal,
But about the turret bulge, my panther represents the most common Ausf D
and most in number at Kursk.

Cheers,
ZW

HI ZW and fellow members,



first of all, yeah i realized the Panzer II, very well done. I like that little friend. Lets rock it.:yeah:
What about a recon vehicle ( AI ? maybe, frinik mentioned the Luchs wich was in the Normandy campaign) that was superior in any terms. I mean the SdKfz 234/3 PUMA. This would be nice in the Future. I like the idea of the Luchs too. So ZW you know its only a thought not a must. I think you know me now.

About the PANTHER. Dont make me nervous. FANTASTIC!!!!!! WOW:D ZW youre the best.:up:
I am very pleased to see that beast. Cant wait for it. I hear it roaring.:D You make me love the D Version to but i never liked that MG "slot". This was altered on the later models, even on late Panther D too. The tracks are fantastic.
BUT there is one thing i dislike. I cant feel and ride that beautiful modeld beast.


About simmers who will not supply you. I understand this too, this is their choise but for myself i will not let you and our members down. You made and make a great job, you are the GUY who let TvT live up again.
And the most IMPORTANT: I am very proud to be a member, ZW had always made a great job and he supports us in any way. If we have a desire about that game and if its possible to do, i makes it. And for myself, beeing in this forum i found new friends, including ZW himself. This is a very important thing to mention.

That little amount of 30 Euros is worth it, and i will support him till that game is finished and i am driving around with my favorite tanks. There are many members who think the same way. WE WILL NOT LET YOU DOWN!!!!!!:up:

So we all are waiting with patience for the new release.


Hear from you and Zank YOU


LC:DL

It is Kameraden like you LC that gives me with great joy the heart of a servant.

Wenn Alle Untreu Werden (http://www.tanksimzw.com/WennAlleUntreuWerden.wav) [click here]

ZW

http://i327.photobucket.com/albums/k442/autopilot_2008/ZW_PnzII_2.jpg

O_Smiladon
10-03-10, 06:22 PM
Thanks guys,
I want you guys to think about something that you may have over looked,
The amount of work that is involved here could not have been possible if
I had not invested both time (18 months) and the cost of the software I
use. I want you to see from my perspective; if I could make a living at this
the potential for this Sim would truly be the perfect WW2 tank simulation
we all want. Who else do you know that has done what many including some on this forum said could not be done.
And you have got to know my efforts have not been based on money but on a love for this sim and the joy of creating something I have wanted since a boy - the perfect WWII tank sim.:sunny:
So, the question I want to ask is : Will you help me with your money?
I understand times are tuff and I am willing to adjust the yearly membership but look I am already giving my absolute best, nothing half heart-ted or short term. :yep:

ZeeWolf



http://i327.photobucket.com/albums/k442/autopilot_2008/ZW_Panther_D_2.jpg

ZeeWolf I would Gladly give you your 60 70 80 or 100 to make this game complete..But to me its not going to be complete unless there s a
Functioning multiplayer aspect to the game, the guys at panzersim can only go so far and they have been bashing there heads trying to get it to work, As said I would give you cash toward a bigger picture
O_Smiladon
Advocate to the multiplayer :D

ZeeWolf
10-03-10, 07:32 PM
ZeeWolf I would Gladly give you your 60 70 80 or 100 to make this game complete..But to me its not going to be complete unless there s a
Functioning multiplayer aspect to the game, the guys at panzersim can only go so far and they have been bashing there heads trying to get it to work, As said I would give you cash toward a bigger picture
O_Smiladon
Advocate to the multiplayer :D

Welcome aboard O_Smiladon,
T34 vs Tiger has what I believe a tremendous potential for multi-play, having been put on the market with the major focus on the Multi-play aspect.
As a matter of fact the multi-play feature worked far better from the day this sim was released compared to the single player aspect. With bugs yes but not like the single play.
So, please stop and think about that for a moment while also considering the remarkable developments that Project ZeeWolf has successfully brought to those who had the trust in me to give me a chance to re-invent this great WWII tank simulation.
Then please note that as a army of one that I can only produce so much as anyone
can be quick to point out and still my production can only be fairly compared with the original developers at G5.
Therefore, I have very high expectations from T34 vs Tiger - and from those who want a top of the line WWII tank simulation.
But as you know I am no Mother Theresa (God bless her heart) and those who believe I can turn my vision for this sim into reality would never expect me to be. But if you could get behind my efforts now I could get behind the muti-player aspect in the future.:up:

Sincerely,
ZeeWolf

O_Smiladon
10-03-10, 07:52 PM
Mr ZeeWolf thank you for you reply:salute:
You have made my hart beat a little quicker in regards to your massage on MP.:woot:

you may well expect a little donation in return for you efforts heading towards a stable MP experiance.

lets see if i can dust of the CC and get a donation for you..

This will be a donation toward the MP part of the game as i do not need your other d/L at this time For single player for me is a little like fishing in a barrel....full of content but not really Satisfying :D

O_Smiladon

gordonvembu
10-03-10, 08:28 PM
Mr ZeeWolf thank you for you reply:salute:
You have made my hart beat a little quicker in regards to your massage on MP.:woot:

you may well expect a little donation in return for you efforts heading towards a stable MP experiance.

lets see if i can dust of the CC and get a donation for you..

This will be a donation toward the MP part of the game as i do not need your other d/L at this time For single player for me is a little like fishing in a barrel....full of content but not really Satisfying :D

O_Smiladon
I definitely agree with u that the only thing that will keep a game alive is good online play. So ZeeWolf i will purchase your $60 package and also would like to encourage u to focus on multiplayer once u finish Kursk.

O_Smiladon
10-03-10, 08:34 PM
Mr Zeewolf check your account a little present there for ya..:salute:

I do have (MP) bracketed :D

As said have done this for the greater good of the sim..Muiltiplayer.

O_Smialdon

ZeeWolf
10-03-10, 09:52 PM
Mr Zeewolf check your account a little present there for ya..:salute:

I do have (MP) bracketed :D

As said have done this for the greater good of the sim..Muiltiplayer.

O_Smialdon

Ok you guys first let me be as clear as possible: I have not begun nor had on the radar screen the muti-player part of T34 vs Tiger. So, if you make a $60.00 donation for Project ZeeWolf it will go for 2010 membership and the 2010 completed work only.

If you have a problem with that PM me or e-mail me.

Now I need you to recognize that I have a huge list of projects that will take
years to complete fully. The multi player could be a part of that list if I can
get some a number of guys that want to steer me so-to-speak in that focus. But, because I would have to start from scratch to learn all aspects of multi-play :doh: I could not even guess on when or if I could make any progress what so ever. So, please understand this and read this again before asking me about multi-play. :up:

ZeeWolf :salute:

O_Smiladon
10-03-10, 10:37 PM
Zeewolf,

As i said for the greater good of the Sim..

However that being said I know that you do have your hands full, I do appreciate your effort ($60) to you.

But I do feel you might have a bit of race on your hands, There are muting of other Tanks sims coming on to the market multiplayer single player , up to date game engines with graphics to boot.
Once these sim come on the market you may find your cash flow drying up... Unless you have a very good plan with your road map for TvT it might become a white elephant.
Mate as said I have every respect for what you are doing but I am a realist and I think if you spend 2 years trying to improve TvT by yourself I am sorry to say I don’t think it will last long.
If I may make a suggestion to you why don’t you let someone come in with you and give you the help that you need. I am sure there are modders out there with just as good of talent as yourself that would offer their time for free to realize the dream and make it come about a lot quicker
Zeewolf at the end of the day Yes I would like to see MP come in soon, Yes I understand that you are only one man and you have taken on a massive task which could take you years to complete. But I have given you $60 usd around $85 New Zealand money to help you on your way and I do not regret my decision in helping you.
Good luck with your venture I just hope that TvT will not be taken over by some classy whizz bang sim that everyone will get into and TvT will become a thing of the past. I go back to my first post on this forum Let TvT survives .
Salute and regards
O_Smiladon

ZeeWolf
10-04-10, 12:56 AM
Zeewolf,

As i said for the greater good of the Sim..

However that being said I know that you do have your hands full, I do appreciate your effort ($60) to you.

But I do feel you might have a bit of race on your hands, There are muting of other Tanks sims coming on to the market multiplayer single player , up to date game engines with graphics to boot.
Once these sim come on the market you may find your cash flow drying up... Unless you have a very good plan with your road map for TvT it might become a white elephant.
Mate as said I have every respect for what you are doing but I am a realist and I think if you spend 2 years trying to improve TvT by yourself I am sorry to say I don’t think it will last long.
If I may make a suggestion to you why don’t you let someone come in with you and give you the help that you need. I am sure there are modders out there with just as good of talent as yourself that would offer their time for free to realize the dream and make it come about a lot quicker
Zeewolf at the end of the day Yes I would like to see MP come in soon, Yes I understand that you are only one man and you have taken on a massive task which could take you years to complete. But I have given you $60 usd around $85 New Zealand money to help you on your way and I do not regret my decision in helping you.
Good luck with your venture I just hope that TvT will not be taken over by some classy whizz bang sim that everyone will get into and TvT will become a thing of the past. I go back to my first post on this forum Let TvT survives .
Salute and regards
O_Smiladon

Thanks O_Similadon, I understand and appreciate your donation as well as your directness .
I too am a realist and have considered my odds of producing this on such a scale.
But after all is said and done I love this sim. It has all I need to keep me going regardless of what's on the horizon. And I offer something that of course I would hope would be of interest to WWII tank simmers for a long time to come - my best full hearted effort.
Although I could use some help, there is one area that I would consider bringing someone aboard in the area of (c++, java) programming and code development. In particular (Direct X) graphic shaders, physics and AI.
As for modeling: Structures and hard surface Texture mapping. That is where I would start.
As for your hope that TvT will NOT (edited) degrade to a "whizz bang sim", not with me mate :up:

Cheers

ZW :salute:

O_Smiladon
10-04-10, 01:38 AM
.
As for your hope that TvT will degrade to a "whizz bang sim",

Salute ZeeWolf,

Good for you..And I feel that you got me wrong there. I hope the TvT does not get taken over by some whizz bang sim..

So all the best with your venture..

And I will keep at TvT myself for I to Really like it. and want to see it succeed.

Cheers

O_Smiladon

woofiedog
10-05-10, 12:02 PM
Can't wait for Big Game hunting season to open up while looking down the sight of the Panther Ausf D. Hmmmm... should I load up with double-ought & slug or just straight slug? :cool:

The Panzer II will come in right handy at cleaning up any occupied trenches sniping at our flanks! :D

ZeeWolf
10-05-10, 12:50 PM
Can't wait for Big Game hunting season to open up while looking down the sight of the Panther Ausf D. Hmmmm... should I load up with double-ought & slug or just straight slug? :cool:

The Panzer II will come in right handy at cleaning up any occupied trenches sniping at our flanks! :D

Hi woofiedog,
I wanted hunting season to be open already but for the last week I have
been "Dogged":DL by these small things that I put of as "easy to fix" :doh:
So, the good news is I am definitely in the final stage of tying up the loose
ends so-to-speak. :up:

Oh, and one more thing- The Panther D is AI only. The Panther Ausf A and
G will be both playable and AI.

Cheers :salute:

ZW

Knightspel
10-05-10, 01:03 PM
Hi woofiedog,
I wanted hunting season to be open already but for the last week I have
been "Dogged":DL by these small things that I put of as "easy to fix" :doh:
So, the good news is I am definitely in the final stage of tying up the loose
ends so-to-speak. :up:

Oh, and one more thing- The Panther D is AI only. The Panther Ausf A and
G will be both playable and AI.

Cheers :salute:

ZW

Great, G is my favourite Panther anyway :O: Looking forward to updates :salute:

ZeeWolf
10-05-10, 02:39 PM
Great, G is my favourite Panther anyway :O: Looking forward to updates :salute:

Cool :up:
I also want to mention the the stock T34-85 model is good and I have no
near future plans to re-model it. However I have spent alot of time to re-work
the control of it. The T34-85 will now be much more easily controlled without
auto-driver. It is fast and responds fast as well, speed control will rely more
on your skill with engine RPM and gear position. I will post some images
on what you need to do. Overall it will be much more pleasant to operate
while under fire and much more capable of the true to life tactics used
to deal with the Tiger when attacking in a mass waves for example. :yep:

Vorwärts Kameraden! :salute:

ZW

Sledgehammer427
10-05-10, 06:51 PM
Man, every time I go to donate I don't have money :cry:

I'm curious about how you plan on implementing your new playable tanks Zee, will it be mission based, I.E. mission 1 start with a panzer II and work your way up?

or will you go a route where you can "select" a playable tank as an entire mod, I would suppose you could use JSGME, but I dunno.
Either way, the way I'm thinking, you could enable a certain tank with a certain pack of missions. That way you won't find yourself fighting hordes of T-34's with a light tank or fighting smaller skirmish like battles with a heavy tank.
I don't know, it's just a thought

ZeeWolf
10-05-10, 08:40 PM
Man, every time I go to donate I don't have money :cry:

I'm curious about how you plan on implementing your new playable tanks Zee, will it be mission based, I.E. mission 1 start with a panzer II and work your way up?

or will you go a route where you can "select" a playable tank as an entire mod, I would suppose you could use JSGME, but I dunno.
Either way, the way I'm thinking, you could enable a certain tank with a certain pack of missions. That way you won't find yourself fighting hordes of T-34's with a light tank or fighting smaller skirmish like battles with a heavy tank.
I don't know, it's just a thought

At first there will simply be a single mission that has the new Playable. But
I want to focus on creating a playable tank menu that can add your choice
to an existing mission or campaign. The easier the better, keeping it simple
is the best way. As for a merit based tank assignment, that is not impossible
but that could be something for later :ping:.
My original plan is to create campaigns and missions that are time specific
so if you want to jump in 1942 you can. That way I can do the entire war
and take the time to keep to my vision for the sim. My vision in part will
maintain realism as much as possible and even attempt re-creating authentic battles etc.. :yep:
The sky is the limit hammer :up:
Also I want you guys to get familiar with the editor (tutorial is on the list)
so you can do some cool stuff too. :salute:

Zee

morttheslayer
10-07-10, 03:33 PM
Hi Zee and fellow Panzer Commanders!

Progress sounds really positive, love to have a go at the mission editor some time in the future but are you sure you trust us Zee? Remember what you said about us getting into the Registry some time ago ?? :har:

I'd certainly need some more basic or "baby" instructions i.e a level up (or down depending how you look at it!!) from the manual published a while ago.

On another topic (which I won't bore you with) I'll be off the air for a bit as moving "HQ" next week and will have to get phone line/internet reinstated at new house. Been busy arranging moving stuff (and my discs!!) so all the best wishes to Zee and crew, and,

"I'll be Back" !!!!!!!

Mort (not much slaying lately!!) :salute:

ZeeWolf
10-07-10, 03:42 PM
Hi Zee and fellow Panzer Commanders!

Progress sounds really positive, love to have a go at the mission editor some time in the future but are you sure you trust us Zee? Remember what you said about us getting into the Registry some time ago ?? :har:

I'd certainly need some more basic or "baby" instructions i.e a level up (or down depending how you look at it!!) from the manual published a while ago.

On another topic (which I won't bore you with) I'll be off the air for a bit as moving "HQ" next week and will have to get phone line/internet reinstated at new house. Been busy arranging moving stuff (and my discs!!) so all the best wishes to Zee and crew, and,

"I'll be Back" !!!!!!!

Mort (not much slaying lately!!) :salute:
Hey Morty ! :DL
Sounds like all that painting payed off huh? ;)
Don't worry about the editor tutorials I can start out basic so it won't be
such a chore. Although I really do not know how your going to survive the
new Russian mission one though - it's tuff :o
Take care morty and hope all goes well at the new HQ :salute:

ZW

ZeeWolf
10-09-10, 12:25 PM
Ok Guys,
I am down to one major five minor issues that need to be resolved before
this new update is ready. The major issue has to do with the stock Panzer IV
Ausf. G and it's damage model errors. My new Panzer IV model is not finished
yet and maybe done in a few more weeks however I did plan the stock Panzer
to be up to par for the sake of the free missions I want to release this coming
Christmas. Of course this current update will be released (as a beta) as soon
as these remaining issues are history. :up:
The what I refer to as minor issues are mostly, like adding crew to the SU-152,
Panzer III's and details pertaining to this. And vehicle behavior and objective
triggers in the new missions plus some finishing touches on the art work.:know:

This maybe a good time to fall in for beta testing if you are interested please
let me know here or better yet e-mail me. :yep:

Vorwärts Kameraden! :salute:

ZW

http://i327.photobucket.com/albums/k442/autopilot_2008/ZW_Panther_D_4.jpg

eddie
10-09-10, 02:34 PM
Ready here ZW!!!

ZeeWolf
10-09-10, 09:41 PM
Ready here ZW!!!

Your on eddie! :up:

ZW

Priscalan
10-10-10, 01:21 AM
Hello ZW and fellow,

I am also ready despite my absence in recent months (travel,
http://i821.photobucket.com/albums/zz131/Priscalan/T34vsTiger/CitdeCarcassonne.jpg
paragliding
http://i821.photobucket.com/albums/zz131/Priscalan/T34vsTiger/Paragliding.jpg
hang gliding
http://i821.photobucket.com/albums/zz131/Priscalan/T34vsTiger/HagGliding.jpg
and Ultra Light Motorised
http://i821.photobucket.com/albums/zz131/Priscalan/T34vsTiger/ULM.jpg
).

I can not wait to try all those wonderful things you did :yeah:while we lounged:haha:

Cheers

LcSummers
10-10-10, 03:26 AM
Hi ZW,

as you know from earlier times, i am ready to try beta release. So in the future you can send me the testing without asking it, maybe its easier this way.

Thanks!!!!

BTW great picture ZW

Lets roll

LC:yeah:

ZeeWolf
10-10-10, 11:48 AM
Hello ZW and fellow,

I am also ready despite my absence in recent months (travel,

paragliding

hang gliding

and Ultra Light Motorised

).

I can not wait to try all those wonderful things you did :yeah:while we lounged:haha:

Cheers

Wow Priscalan! What a AWESOME vacation man! :yeah:
So glad all is well Kamerad. :up:

ZW

ZeeWolf
10-10-10, 11:52 AM
Hi ZW,

as you know from earlier times, i am ready to try beta release. So in the future you can send me the testing without asking it, maybe its easier this way.

Thanks!!!!

BTW great picture ZW

Lets roll

LC:yeah:

Your the best LC! :salute:
I will send you the link when it's ready:up:

BTW I was hoping frinik would jump in with his new PC :DL

ZW

LcSummers
10-10-10, 12:34 PM
Your the best LC! :salute:
I will send you the link when it's ready:up:

BTW I was hoping frinik would jump in with his new PC :DL

ZW


Oki doki Mr Panzerführer!!:yeah:

I think MAN (Nürnberg) would be proud to see that new Panther you designed. Yes MAN was one of those factories wich built the Panthers untill late of 1945.


LC

PS: I am promoted to frogman. Please ZW help me, i dont want to crash dive with a new Panther. I hate dephts. I only feel confortable in the air or in a tank!


Hopefully frinik and Mr. Morty will be back soon to test the new update too.

ZeeWolf
10-10-10, 06:42 PM
Oki doki Mr Panzerführer!!:yeah:

I think MAN (Nürnberg) would be proud to see that new Panther you designed. Yes MAN was one of those factories wich built the Panthers untill late of 1945.


LC

PS: I am promoted to frogman. Please ZW help me, i dont want to crash dive with a new Panther. I hate dephts. I only feel confortable in the air or in a tank!


Hopefully frinik and Mr. Morty will be back soon to test the new update too.
The Panther main factories involved in production and modernization where
MAN = Maschinenfabrik Augsburg-Nurmberg, MNH = Maschinenfabrik Niedersachsen-Hannover
and Daimler-Benz in Berlin. :up:
And those little pictures (frogman) are automatically given with the number
of posts you make on the forum. :yep: So, I'm innocent! :haha: and you frinik and
morty will really enjoy this update LC :03:

ZW:salute:

indebin
10-11-10, 08:00 AM
Hi ZW

Count me in for the beta :yeah:

Cheers

ZeeWolf
10-11-10, 11:48 AM
Hi ZW

Count me in for the beta :yeah:

Cheers

Ok indebin your in :up:

ZW

LcSummers
10-11-10, 02:19 PM
The Panther main factories involved in production and modernization where
MAN = Maschinenfabrik Augsburg-Nurmberg, MNH = Maschinenfabrik Niedersachsen-Hannover
and Daimler-Benz in Berlin. :up:
And those little pictures (frogman) are automatically given with the number
of posts you make on the forum. :yep: So, I'm innocent! :haha: and you frinik and
morty will really enjoy this update LC :03:

ZW:salute:


Hi ZW,

there was a fourth one in Kassel, Henschel und Sohn

the fifth was Demag (Deutsche Maschienen AG) in Hannover

and last but not least Wegman in Kassel but they built only the tuurets wich were sent to Henschel.

So my friend, do you know what this mean for you?

Hundreds of Panthers to be build:haha:

Have a nice day

LC

ZeeWolf
10-11-10, 04:20 PM
Hi ZW,

there was a fourth one in Kassel, Henschel und Sohn

the fifth was Demag (Deutsche Maschienen AG) in Hannover

and last but not least Wegman in Kassel but they built only the tuurets wich were sent to Henschel.

So my friend, do you know what this mean for you?

Hundreds of Panthers to be build:haha:

Have a nice day

LC

I should have known you knew all that LC :DL And yes hundreds :up:

Also I want you to know, just took out allot of the shake when you look
the the Gun scope and Binoculars while hunting. :yep: As well as the hard
to turn problem. Now you can steer with much greater ease. And no longer
have to be concerned with using the reverse gear it responds the way it
was designed to. :up: There is more improvements too, but you will find
out soon.

Vorwärts Kamerad! :salute:

ZW

Priscalan
10-11-10, 09:40 PM
Hi ZW,

When do you think we can test the beta, Grand Master? :know:

I am excited to see this,to feel the thrill of these wonderful machines, to hear them purr :D

вперед товарищей!

frinik
10-11-10, 10:21 PM
Hi LC, in my last post I was granted the title of Commodore.Technically this makes me your superior since you are a mere frogman. My first order to you will be to take your Panther into a dive test into the Dnieper river in order to prepare for submarine operations against the Bolscheviks.By keeping our Panthers underwater we will avoid being pounded by their artillery and imagine their surprise when they reach the Dniepr and start erecting pontoon bridges when they see our zug emerging.....Lc diving suit on and prepare for diving ( not driving)!

Wegmann still makes turrets I believe either for the Leopard II or for some other armoured vehicle for the Bundeswehr.MAN - in addition to civilian trucks - makes military trucks including for theGerman, British , Belgian, Dutch and other NATO armies.Pretty much all the same manufacturers who were involved in the manufacture of tanks during WWII are still making parts, ZF in Friedrichshafen, Diehl(tanks tracks and wheels), Rheinmetall makes those famous 120 mm guns that equip the Leopard II, the Abrams , the Challenger and the Merkava, Zeiss makes optics systems.As for Demag and Henschel they're out of the military business but very successful in their respective specialties.Likewise Porsche and BMW

Unfortunately Zee, as much as I would love to, because of my family obligations I won't have enough time to dedicate to beta testing.However I don't discard the idea of doing it in the near future.This being said very exciting times with a gorgeous Panther, new Tigers, Panzer IVs and new Soviet tanks for target practice.I would love to play with the mission editor and I am eagerly awaiting instructions/tutorials from you on how to do it.

Great work Mr. Da VinZee!:yeah:

Cheers to All Comrades.Let's furbish our weapons!:shucks:

ZeeWolf
10-11-10, 11:53 PM
Hi ZW,

When do you think we can test the beta, Grand Master? :know:

I am excited to see this,to feel the thrill of these wonderful machines, to hear them purr :D

вперед товарищей!

Hi Priscalan,
Every time I think it's ready something else will pop-up. I had to remove the
Hanomag 251 and the new Panzer II from the Kursk mission three. Although
I will set aside any further delays if no problem arises in any other mission
with these two units. But I will have to get to the bottom of the cause concerning them.
However Kursk Three is very heavy with action and vehicles so any small
imperfection will be intensified. I do have plans on replacing the stock
Hanomag as well as the Panzer IV and that would be next after this update.
The new Panther and Tiger AI and playable works beautifully, the flying
Tigers are truly history and almost entirely gone is the swamp effect.
The swamp effect has been greatly reduced to the point where it no longer
slows you down at high speed and just causes a little shake and lower
speeds and will only rarely occur on the mega-maps.
So, to answer your question it really looks like this week for sure. :yep:

Vorwärts Kamerad! :salute:

ZW

ZeeWolf
10-12-10, 12:03 AM
Hi LC, in my last post I was granted the title of Commodore.Technically this makes me your superior since you are a mere frogman. My first order to you will be to take your Panther into a dive test into the Dnieper river in order to prepare for submarine operations against the Bolscheviks.By keeping our Panthers underwater we will avoid being pounded by their artillery and imagine their surprise when they reach the Dniepr and start erecting pontoon bridges when they see our zug emerging.....Lc diving suit on and prepare for diving ( not driving)!

Wegmann still makes turrets I believe either for the Leopard II or for some other armoured vehicle for the Bundeswehr.MAN - in addition to civilian trucks - makes military trucks including for theGerman, British , Belgian, Dutch and other NATO armies.Pretty much all the same manufacturers who were involved in the manufacture of tanks during WWII are still making parts, ZF in Friedrichshafen, Diehl(tanks tracks and wheels), Rheinmetall makes those famous 120 mm guns that equip the Leopard II, the Abrams , the Challenger and the Merkava, Zeiss makes optics systems.As for Demag and Henschel they're out of the military business but very successful in their respective specialties.Likewise Porsche and BMW

Unfortunately Zee, as much as I would love to, because of my family obligations I won't have enough time to dedicate to beta testing.However I don't discard the idea of doing it in the near future.This being said very exciting times with a gorgeous Panther, new Tigers, Panzer IVs and new Soviet tanks for target practice.I would love to play with the mission editor and I am eagerly awaiting instructions/tutorials from you on how to do it.

Great work Mr. Da VinZee!:yeah:

Cheers to All Comrades.Let's furbish our weapons!:shucks:

Hey frink :DL
How you been man? Don't worry about the beta testing we'll get it. :yep:
You know that putting something like this together there is bound to be
gremlins. As for the editor tutorial I have not forgotten and will definitely
get that together too. :up:
Oh, and BTW I was able to program the flag selection, so you can turn on
to display the flag and select to hide the flag. But until I get a tutorial up
I will leave it hidden if you want.;)

Cheers Kamerad!

ZW

Priscalan
10-12-10, 01:27 AM
:salute: Zee,
we are very pleased to read that we will have the mission 3 of Kursk in a week.:yeah:

Wunderbar.:rock:

вперед товарищи!

LcSummers
10-13-10, 09:24 AM
Also I want you to know, just took out allot of the shake when you look
the the Gun scope and Binoculars while hunting. :yep: As well as the hard
to turn problem. Now you can steer with much greater ease. And no longer
have to be concerned with using the reverse gear it responds the way it
was designed to. :up: There is more improvements too, but you will find
out soon.

Hi ZW,

great news. No more loosing engine when pulling back. Thatt s anreal advantage. Now i can do that what i supposed to do in a tank attack to show my front and not the rear where its been easily hit:yeah: FANTASTIC!!!!

I am very eager to see sorry, to feel those improvments. Weiter so!!!!


LC

LcSummers
10-13-10, 09:40 AM
[QUOTE=frinik;1513170]Hi LC, in my last post I was granted the title of Commodore.Technically this makes me your superior since you are a mere frogman. My first order to you will be to take your Panther into a dive test into the Dnieper river in order to prepare for submarine operations against the Bolscheviks.By keeping our Panthers underwater we will avoid being pounded by their artillery and imagine their surprise when they reach the Dniepr and start erecting pontoon bridges when they see our zug emerging.....Lc diving suit on and prepare for diving ( not driving)!


Aye Sir Herr Commodore. Making a depht test. Diving test Jawohl!!!
Alle Mann auf Gefechtsstationen AAALLAARRMMM!!!! FLUUUTEN!! ALLE MANN VORAUS!!!

BUT SIR, as you know, high ranking officers in the American Civil War fought in the first line to encourage their man. I think last time we have spoken you were downgraded to drive a Panzer II and please Herr Commodore or Korvettenkapitän, encourage me too, show me with your Panzer II how to submerge :D

It s really nice to have you back and to laugh on such nonsense, i mean such important tactics sir:salute:



Wegmann still makes turrets I believe either for the Leopard II or for some other armoured vehicle for the Bundeswehr.MAN - in addition to civilian trucks - makes military trucks including for theGerman, British , Belgian, Dutch and other NATO armies.Pretty much all the same manufacturers who were involved in the manufacture of tanks during WWII are still making parts, ZF in Friedrichshafen, Diehl(tanks tracks and wheels), Rheinmetall makes those famous 120 mm guns that equip the Leopard II, the Abrams , the Challenger and the Merkava, Zeiss makes optics systems.As for Demag and Henschel they're out of the military business but very successful in their respective specialties.Likewise Porsche and BMW

Frinic you are suprising me with your whole knowledge. WOW :06: Its great to have so much informations.

Never mind, Frinic, you have not much time for now but its for sure that we will test the beta version and inform you in every aspect. Good luck

Froschmann LC :arrgh!:

LcSummers
10-13-10, 09:45 AM
Hi Priscalan,


if you dont mind i do not like your pictures. There is something strange about it. I see you paragliding but without a Tiger Tank:D Lets ask ZW for help, maybe next time you show us a pix when you are flying around with a Tiger or Panther :hmmm:

I am sure that would not be strange :know:

Cheers LC

ZeeWolf
10-13-10, 11:46 AM
Hi Priscalan,


if you dont mind i do not like your pictures. There is something strange about it. I see you paragliding but without a Tiger Tank:D Lets ask ZW for help, maybe next time you show us a pix when you are flying around with a Tiger or Panther :hmmm:

I am sure that would not be strange :know:

Cheers LC

:haha: sorry LC no more flying Tigers - of course you'll be convinced during the
beta testing. I really did fix it (this time) :up:

Vorwärts Frogman! :har:

ZW

ZeeWolf
10-13-10, 08:11 PM
:salute: Zee,
we are very pleased to read that we will have the mission 3 of Kursk in a week.:yeah:

Wunderbar.:rock:

вперед товарищи!

Good news: Friday for sure! :yep: All looks good and plays well the remainder is
stuff I have done before and just requires updating to the new standards.

вперед товарищи! :DL

ZW :salute:

frinik
10-15-10, 02:15 AM
Herrn Zee awaiting with trepidation the next release.No more flying Tigers but hopefully diving Panthers for froschmann Lc Summer( or is it Submmerged????). The last Kursk mission(June release)unfortunately took a heavy toll on my fps once again.I just hope this one plays smoothly.What is it exactly in Tvst that seems to take such a heavy toll on a GPU? Would reducing the scale/size of everything; tanks, vehicles, guns, buildings, vegetation etc help addressing that issue?After all I have seen RTS with lush graphics, tremendous FX and plenty of vehicles/tanks and AI running very smoothly at high resolutions with 256 mb ddr2 graphic cards.I realise this is a sim not an RTS and we cannot have TvsT reduced to the side of Company of Heroes , or Soldiers Heroes of WWII or Men of war etc but would reducing the size of the objects - while keeping it sim-like- result in higher FPS(this may be a dumb question....)?

Friday is Der Tag???

Cheers:D

ZeeWolf
10-15-10, 11:25 AM
Herrn Zee awaiting with trepidation the next release.No more flying Tigers but hopefully diving Panthers for froschmann Lc Summer( or is it Submmerged????). The last Kursk mission(June release)unfortunately took a heavy toll on my fps once again.I just hope this one plays smoothly.What is it exactly in Tvst that seems to take such a heavy toll on a GPU? Would reducing the scale/size of everything; tanks, vehicles, guns, buildings, vegetation etc help addressing that issue?After all I have seen RTS with lush graphics, tremendous FX and plenty of vehicles/tanks and AI running very smoothly at high resolutions with 256 mb ddr2 graphic cards.I realise this is a sim not an RTS and we cannot have TvsT reduced to the side of Company of Heroes , or Soldiers Heroes of WWII or Men of war etc but would reducing the size of the objects - while keeping it sim-like- result in higher FPS(this may be a dumb question....)?

Friday is Der Tag???

Cheers:D

:haha: No diving Panthers either frinik, It's crunch time today I will include the
reg file so you can hop around from mission to mission with out having to
complete the ZW missions :up: As for the FPS issue you will have to replay
the Kursk missions to see. :salute:
Now it's back to work,
ZW

Oh, BTW frinik did you want to beta test with your new PC :D

ZeeWolf
10-15-10, 08:40 PM
Finally, the October Update Beta v1A is complete and uploaded :DL
I will be send out links to all current Beta volunteers. If you do not receive
your link, e-mail me ASAP so we can get that to you. I will also take this
week end to post some tutorials on my web site that will help with learning
some new changes. :salute:

Vorwärts Kameraden!

ZW

frinik
10-15-10, 09:39 PM
Why not Zee my new pc is still giving me grief but at least I can play sims.I am going to order a new graphic card a real bargain an ATI Radeon 5570 1 gb ddr5 at less than a $ 90 according to all reviews the best GC for the money under $ 100. As fast as some of the gcs worth twice the price.

Ok Zee put me on the list of beta testers.

Best of lucks ZW Members and friends!:salute:

ZeeWolf
10-15-10, 10:01 PM
Why not Zee my new pc is still giving me grief but at least I can play sims.I am going to order a new graphic card a real bargain an ATI Radeon 5570 1 gb ddr5 at less than a $ 90 according to all reviews the best GC for the money under $ 100. As fast as some of the gcs worth twice the price.

Ok Zee put me on the list of beta testers.

Best of lucks ZW Members and friends!:salute:

STILL! Good God frinik I feel your pain man :cry:
I think this update might cheer you up though :up: So if you do not receive
my e-mail in the next few minutes just e-mail me.

Cheers
ZW

PS: It's on the way frinik

Priscalan
10-15-10, 11:02 PM
Hi Zee,

I downloading and I am HAPPY, HAPPY, :D

ZeeWolf
10-15-10, 11:29 PM
Hi Zee,

I downloading and I am HAPPY, HAPPY, :D

That's great Priscalan :up:

ZW

frinik
10-16-10, 06:51 AM
Zee I had no access to the internet( my wife and kids monopolising it and me begging for a few minutes ) then it crashed on me.No worries I will doanload it no matter what the cost and report Herrn ZugFuehrer.

Thanks and impatient to test it!:salute:

I want to see Lc take a dive in the Dnieper and Priscalan sky dive with his new Tiger......:D

frinik
10-16-10, 07:04 AM
Zee one question of general interest are we supposed to uninstall all your previous releases prior to installing the October beta release or can we simply overwrite?

You mention default TsvT which I am not sure you mean a clean instal of the game or what?

Cheers and thanks:yeah:

ZeeWolf
10-16-10, 09:40 AM
Zee one question of general interest are we supposed to uninstall all your previous releases prior to installing the October beta release or can we simply overwrite?

You mention default TsvT which I am not sure you mean a clean instal of the game or what?

Cheers and thanks:yeah:

I will change that, but you can overwrite :up: This new update will make all
previous releases obsolete.

Here is some help provided by a new Project ZeeWolf member for those how
have Win7:

You need to disable user access control.
This is done by typing UAC in the search programs and files boxes
That will bring up the UAC window and bring the slider to the minimum which is
equivalent to disabling UAC. The system has to be rebooted.
It installs fine then.
Presumably you can put the UAC back where it was after installing to protect the PC.


Cheers :salute:
ZW

frinik
10-17-10, 12:51 AM
Hi Zee and fellow ZW members.

I have finally managed to successfully test the October beta release.

i'll sum up my findings with a three letter word; WOW! Fellow ZW an friends brace yourselves you are going to love it!

After an unsuccessful instllation on my laptop last night .I installed successfuly but it did nto overwrite the original files s I looked for new chnages scratching my head all along I decided to give a night sleep.

|I did the installation on my pc with Windows 7 and it worked very well. I played the first new Soviet mission.Wow!Lots of T34s and SU85s attacking a great sight to see compared to the paltry Soviet missions in the original games with a dozen tanks or so.Great atmosphere, wide open spaces, artillery and guns pounding.Within 5 minutes I received no less then 6 hits and my tank was disabled.I looked on as my fellow Red tankers surged forward.I took quite a beating.....

I played the new German number 2 mission as well and with nice changes.I almost succeeded but I was so taken by the new gorgeous Tiger looking at it from the outside ) that I got killed by a SU while staring.There were barely 2 Sov tanks left.I finished the mission with 8 tanks and 3 AT destroyed.

One bug I can report.When tabbing the missions at the end the T34/76 are not displayed nor counted in the final tally.I killed 3 T34/76 on the road and they were not counted nor could I see them displayed amongst the kills.

Otherwise, great new Tiger although I hope that in the final alpha release they'll have camo colours?They're nice in Tan but they need to get dressed:D.

The new Tiger works very well and the speeds have been adjusted realistically so no more speeding Tiger.This is great.I also like the new display panel with the word "brake" on it.Very clear.

I also like the Panzer IV G in the new camo.I'd like that camo for our new Tigers.:yeah:

FPS-wise, very good fps from 33 to 60 in the German 2 mission and 11 to 15 in the new first Soviet mission heavy and replete with tanks and artillery. It's normal that the fps would go down but even then it played smoothly.

Great accomplishment Zee.I also like your new intro when the game starts very nice .Unfortunately I have been unable to test more as I have chores to do.But I will continue my testing later today.

Thus very positive first impression I'll give it a 9.5/10.Only one minor bug reported.Otherwise very stable and very spectacular.

Excellent work Zee your members are going to be delighted.Thanks and tanks

It's Tanksgiving early this year...:woot:

Cheers and much to rejoice:salute:

Hitman
10-17-10, 03:07 AM
Looks like this will indeed be a ver merry Xmas :yeah:

Looking forward to the final version :rock:

LcSummers
10-17-10, 03:49 AM
Hello ZW and Beta testers,

my first impression is WOOOUUUWW!!! Great. Commodore Frinic said the most important things but i have some discoveries made too. Some are of my point of view others are not.
The Panther is not displayed this time, am i right?

The first thing i tried was the Kursk Mission #2. There i saw my new Tiger one (without cammo as Frinic mentioned). If its possible, i would later prefer some more mud cause a 69 Ton beast tears up everything, maybe some spare tracks and some towing cable as seen in many pictures. This is only a suggestinon for the future. BUT wait the antenna is still there.:yeah:
ZW, you mentioned to make the turret with the high cupola, so i dont want to go deeper.
Kill marks on the gun, Panzerabteilung markings too:D
The interface is great, with brakes on, stations wich are not controlled by me or AI are blue. COOL.

A little bug in the Kursk mission: When i fired up my, sorry the Tigers engine it stalled at 800 RPM, so i had to give a little bit more gas to avoid it.
I set the clutches and saw black smoke from the exhaust.:rock: Thats really nice. Wait wait wait. The envirionment , grass too fantastic.

Many tanks on either side i had about 5.5 to 4.5 FPS in Kursk mission.

ZW why is there a big difference in FPS between Single missions and Campaign? I tried the new russian mission with many tanks (SU 152 were there too) i had about 11-15 FPS. This was really great.

Another thing is thats its hard to make a difference between destroyed tanks. I saw sme P III and SU 122 wich seemed in perfect condition but they weredestroyed. So from a distance i shot them many times untill i realized they are out of action.
Is in the future a possibility to have a damage model for the new tanks, maybe black motor and gun pointing downward. I know this is beta and we are a long way from a finished sim. I only wanted to mention this too.

One thing thats disapointing me is the AI. There is alot of woods out there, the russian tanks are fireing from 1200m through the forrest an i take some hits. I really cant see them and to be fair it would be the other way around. The AI is much superior to me but considering the fact that a tank would fire though woods, it should hit trees and not tanks. Even when i am 200 meters away from a tank in the woods i cant see it but they are knocking me out.

I liked that mission when the Tigers had to occupy a village and te russian tanks were shooting at you from its outscirts where they saw the enemy.

So i said this is my point of view i never want to critisize anybody because i cant make a sim like ZW did.

All in all a great improvement in everything, the only thing that annoyed me was the superior AI with a to dense forret to fight th enemy.
Its areal improvement and thats for sure that you are making a great job ZW, not mention the new tanks. Step by step its getting a real sim.

Thanx ZW, weiter so Kamerad.

LC :D

Priscalan
10-17-10, 04:30 AM
Hi Zee,

As Frinik, I am very impressed by the work done in recent months..:up:

Details of the new Tigers are beautiful (the tow rope is raised, the tower lost its launching smoke, new map transparent ...) :salute:
a bug for IL2 with a very strange flight, like the following view
http://i821.photobucket.com/albums/zz131/Priscalan/tsv2010-10-1709-32-11-70.jpg
... or tanks floating in the air :har:
http://i821.photobucket.com/albums/zz131/Priscalan/tsv2010-10-1708-32-40-28.jpg
The multiplayer menu, returns automatically singleplayer:damn:
The first note for this beta is for me to 9.999/10:know:

Cheers, I continue:D

LcSummers
10-17-10, 07:58 AM
WOW!!!!

ZW, you made a fantastic job. This mission i really enjoyed to the fullest. The Tiger tank is marvelous. With tow cable in the previous blog i meant that if its possible to attach them to the hooks like in real life. THIS IS ONLY A SUGESTION. ITS NOT A MUST!!!! like the spare tracks.

Is the flag available in Beta? Great job. I had about 25 FPS, minor bugs but really great. This is for me 10 out of 10 points.:yeah:

The trees, grass, new bushes. Wow. Sorry ZW, i have to finish right now, must go back to try it again.

Thanx

Lets go on like this.

LC

Priscalan
10-17-10, 09:59 AM
Hi Zee,

I made a batch file to start with your TVSt "DeleteCache.bat" and thus clear the cache on every boot of T34.
This file is put in the root directory of the T34.
The DelteCache.bat file put in directory T34/cache /

open the windows notepad and copy and paste the lines below:

::
:: Execute DeleteCache.bat
:: And
:: Run T34
@ ECHO OFF

START "C: \ Program Files \ Anuman Interactive \ T34 \ Cache \ DeleteCache.bat"
"Tsv.exe"
exit

replace Anuman Interactive (french version) by Lighthouse Interactive (english version)

save this file and rename it : T34.bat , and put a shortcut on the desktop or the Quick Launch toolbar replace icon of the shortcut with icone tvst... Voilà!

cheers

frinik
10-17-10, 11:37 AM
Hi Zee and fellow Beta testers and ZW members. I played some more including Mission 1 Tigers Shake Kurtenki which ZW has modified slightly.I finally saw the Panthers thye really look great and I was coveting them.I would gladly trade my tiger for one:yep:´

Indeed Zee the new vegetation is very pleasant and varied and definitely eye candy that will be appreicated it enhances the atmosphere.I liked the new prairie grass with flowers so much <i felt like stopping my tiger and taking a nap in it or just plain look at the clouds.But I know LC would report me to the Kommandant and I would end up in a strafkommando washing and dusting Panzer IIs....:shifty:

One little bit of criticism. the in game map of the new Soviet mission is not helpful.I ended up lost in the woods not knowing which way to go.Witghout shooting a single thing I got a mission successful!!!!!The new transparent ones in other missions are a solid improvement but I would definitely opt for the mission briefing maps being incorporated in the missions once you start playing.With those big maps you have the feeling of being lost especially with those new missions where the enemy is invisible and you wonder where to go without being shot to pieces.

The atmosphere is much improved with artillery duels, katyushas-nebelwerfer rockets and more tanks fighting it out.

I second Lc; the AI is either too good at tracking your tank and shooting you through woods or from incredible distances like they can see only you or too dumb with tanks just shooting at nothing or standing by while you are getting shredded or the infantry casually walking n by while tanks are n brunig n aroun d them or they are being mowed down by machine guns...The Ai has been improved compared to the stock game but work still remains to be done to make it more reactive.

All in all extremeñly impressive work done with so many improvements, better fps(25 in Kurtenki mission better than before), newand better tanks, better maps and vegetation,new exciting missions.My finasl vote 9.5/10.No significan bugs to report other than small details that need fixing.

Kudos Zee mission accomplished!( Hem I know,somebody said that before and it turned out to be premature but not me I swear:88)

Best regards

Priscalan, ZeeWolf´s landscape are almost as nice as you holiday pics...

Zee any chance you can use Priscalan´s pics of the French Riviera as the next set for a mission?:D

ZeeWolf
10-17-10, 12:59 PM
WOW! 9.5 and 9.999 :o I am delighted! :woot:

I love you guys :shucks:


Ok, I've got some things fixed. I have two new Fix files, one that shows
the flag (in the Kursk Missions) and one that does not show the flag. But
both have the fixes. I will e-mail you guys the links to both. :up:

Frinik

1.Fixed - T34-76 and Panther not displayed when on tour at end of mission

2.Fixed - T34-76 not counted in kill tally.

3.Mission briefing maps - I have an idea frinik that maybe an easy project.
You know how you can hit the escape key at any time
during the mission and see how many tanks you nailed, well I was
thinking about putting the mission briefing map on that page too :know:

LC

1.Fixed - Show flag on Tigers.

2.Not yet - Destroyed Tank model. Still need to create the models for each new tank

3.Not yet - Early Tiger copula on playable. I need to create a new tank
interior with the early copula.

4.Not yet - Difference in FPS between Single missions and Campaign.

5.Not yet - Tigers engine it stalled at 800 RPM. You can use the work-around until
I fix this.

Priscalan

1.Fixed - Bug for IL2 with a very strange flight. The aircraft still fly
like flying saucers but at least this is a little better then what
it was. Of course I intend to devote more time here because
aircraft in a tank sim is a must.

2.Not yet - Distant(Mile-plus) Tanks floating in the air while looking through
binoculars and Gun site. This is definitely a terrain LOD issue :damn:

Cheers :salute:

ZW

frinik
10-17-10, 10:53 PM
Zee I love your idea of being able to refer back to the mission briefing map during a mission very helpful but if that map would indicate your tanks and all other tanks positions( both foes and friends) so you can get your bearings.

I haven´t been able to test Kursk mission 3 yet because my TvsT on my pc is a copy of my game on the laptop with the result that I have to play each mission successfully in order to get to the next one.I only have Kursk mission 1 which by the way is great because it´s lighter in artillery at least at the beginning and it´s going to help those with less performing specs and GPUs.This is why I believe all ZW members are going to be pleased served by your October release as clearly the missions will not take such a heavy toll on fps.Still, solid specs are required and frankly how can you play and enjoy a game with all the eye candy and improvements you are adding when your pc can barely plod ahead.

One thing I hope can be improved in the future are the explosions.The HE shells seem to have no punch.They lift a lot of dust or soil up in the air and that´s it! Trying to kill infantry with it is hopeless.A shell will explose next to a group of soldiers and more often than not nobody is hurt!!!In the end you´re better off using your Mg.Zee please don´t take that as criticism of you as I know perfectly well that this is the work of those who created the game and did not do their work properly( Hello G5 hope you read my post?????:down:)

Likewise the tank damage model in the stock missions is hopelessly flawed.I played the 2nd Soviet mission(Defending Krinovichi) which you haven´t yet modified and I was taking on a Panzer IVG at 600 metres.I pumped no less than 7 85 mm shells and it still wouldn´t die instead taking me out with 4 shots!!!!!Considering that the 85 mm AP shells of the T34-85 are fired with a muzzle velocity of 800 metres per second (faster than the Tiger´s own Kwk Pzgr 39) that tank should have been killed in max 2 shots.At that range even a Tiger I or II and a Panther are vulnerable to a T34-85 or 76 depending on the angle.

One last small detail the tracing of the machine gun fire viewed from inside the tank seems to be too curving? I am not sure it´s a real problem or perhaps it´s accurate ...

Anyway I am ranting as usual those are only issues I wanted to raise as Master Zee you are taking this sim into a bright sunshine no doubt about it.


3 Cheers to ZEE!:yeah:

ZeeWolf
10-17-10, 11:53 PM
Zee I love your idea of being able to refer back to the mission briefing map during a mission very helpful but if that map would indicate your tanks and all other tanks positions( both foes and friends) so you can get your bearings.

I haven´t been able to test Kursk mission 3 yet because my TvsT on my pc is a copy of my game on the laptop with the result that I have to play each mission successfully in order to get to the next one.I only have Kursk mission 1 which by the way is great because it´s lighter in artillery at least at the beginning and it´s going to help those with less performing specs and GPUs.This is why I believe all ZW members are going to be pleased served by your October release as clearly the missions will not take such a heavy toll on fps.Still, solid specs are required and frankly how can you play and enjoy a game with all the eye candy and improvements you are adding when your pc can barely plod ahead.

One thing I hope can be improved in the future are the explosions.The HE shells seem to have no punch.They lift a lot of dust or soil up in the air and that´s it! Trying to kill infantry with it is hopeless.A shell will explose next to a group of soldiers and more often than not nobody is hurt!!!In the end you´re better off using your Mg.Zee please don´t take that as criticism of you as I know perfectly well that this is the work of those who created the game and did not do their work properly( Hello G5 hope you read my post?????:down:)

Likewise the tank damage model in the stock missions is hopelessly flawed.I played the 2nd Soviet mission(Defending Krinovichi) which you haven´t yet modified and I was taking on a Panzer IVG at 600 metres.I pumped no less than 7 85 mm shells and it still wouldn´t die instead taking me out with 4 shots!!!!!Considering that the 85 mm AP shells of the T34-85 are fired with a muzzle velocity of 800 metres per second (faster than the Tiger´s own Kwk Pzgr 39) that tank should have been killed in max 2 shots.At that range even a Tiger I or II and a Panther are vulnerable to a T34-85 or 76 depending on the angle.

One last small detail the tracing of the machine gun fire viewed from inside the tank seems to be too curving? I am not sure it´s a real problem or perhaps it´s accurate ...

Anyway I am ranting as usual those are only issues I wanted to raise as Master Zee you are taking this sim into a bright sunshine no doubt about it.


3 Cheers to ZEE!:yeah:

Thanks frinik,
But you do now have all the Kursk missions and the reg file "Zitadelle_.reg"
You will find it in the T34vsTiger folder. When you find it just double mouse
click on it one time and that will let you see all of your missions. Also I did
adjust the MG bullet trajectory with less falloff so now you can easily shoot
at tagets a 1000meters with out the huge off set.
As for the map being "live" you really don't need that. The situation
awareness
must include your skill at determining a successful plan of attack. Therefore
you must learn to judge quickly what direction you are going in relation to the enemy.
The map is a quick way to do that by remembering the top of the map is always north.
And remember before starting the mission get a good look at that map, it will always
show the position of the enemy and the direction of attack. As a tip check
the direction of shadows before you go in to battle,this is helpful etc..

As for the explosion FX that will come as you know when the other more
pressing things are finally complete.
As far as the Panzer IV goes it to will very soon be totally replaced.
The new model is just days from completion and testing. And once a
good Panzer IV chassis, the BrumBar as well as other models can begin
that uses the Pnz IV stuff.
Don't forget the Panther. Now the work on other Panther versions will be in
the works too. Finish my new Flak 88 very soon as well.
So, frinik as you can see there still is an enormous amont of work left that
I want done by Christmas.:yep:

Cheers :salute:

ZW

frinik
10-18-10, 01:45 AM
Absolutely Zee I know there are more pressing issues that you have to deal with.I was merely stating my own bugs or rants so-to-speak.A new Panzer IV???I am all ears as I love those little buggers almost as much as the Panthers.Will it be the Ausf. G ,H or J??With or without the side skirts( can´ttremember the real name).

Will clicking on Zitadelle_reg give me all Kursk missions only or the regular German and Soviet ones as well?If not isthere any way I can get all the 12 missions to appear in my game menu without having to play each successfully?

Great news about the mg.

BTW what´s that flag fix???? I did not download nor install it as I have no problems having or not having a flag as it´s not an issue for me.

Tremendous work Zee Hercules would be proud of you:D

Cheers

Ranting, rambling, Frinik

frinik
10-18-10, 02:19 AM
Zee you´re a Zeenious! I clicked on Zitadelle_reg and indeed all the missions - both campaign and Kursk ones - appeared in my game menu! This is a small innovation but important in making the game more appealing.

Very good news I played German mission 3 Defending Simashkovo with fps minimum 17.4 to 33.4 while in the middle of the artillery barage.Indeed very low fps and choppy play seem to be a thing of the past.This is very good news as another problem has Zee been ironed out!:DL

Next Kursk mission number 3 is on the menu although I also want to play the other Zee made missions including the Soviet moonlight one( please keep the moonlight when you remake the Soviet ones!!!), and the last German one.

Hey other testers say something Guys this is turning into a Frinik one-man show!:06:

Cheers

Knightspel
10-18-10, 06:40 AM
Hello Frinik, what are your system specs? I am not a tester but i'm just curious :) Can't wait to test final version, updates sounds very good!

LcSummers
10-18-10, 09:12 AM
So ZW,


first of all i must apologize, cause playing the new mission a second time it was different in any kind.

The first time i was following the other tannks, wich were taken a shortcut through the forrest. Teh second time they didi it again. Following the tanks leads you in that position wich i didnt want to be. So speaking clearly i saw only trees, a shot from left, a shot from right and so on. This way its impossible to see even to fight. :wah:

I decided to make my on route and following the road. This way it was another feeling and now i liked it very much ZW, It is realy hard but great.:D

ZW is it posiible to make a red star (as in the single player mode) for the mission goal? Otherwise its hard to find that village and the mission goal. After the second attempt i was aware where to go.
Mission ends a little bit before that village. Is it possible to go inside it, killing the rest and then have a shopping?:hmmm:

I think Frinic mentioned it. After finishing the mission i can go ahead with TAB key to see the status. It didnt show me the new Panther. I had to go near a target or tanother tank to zoom in or out to see that cool Panther.

BTW, the FLAG is great to, viewing my tank in outside view with the flag on it. :yeah: I love it.


Really great.


ZW, sorry for thatearly statement, but i have learned to test the game twice.

Thank you buddy :salute:


LC

LcSummers
10-18-10, 09:16 AM
Quote

LC

1.Fixed - Show flag on Tigers.

2.Not yet - Destroyed Tank model. Still need to create the models for each new tank

3.Not yet - Early Tiger copula on playable. I need to create a new tank
interior with the early copula.

4.Not yet - Difference in FPS between Single missions and Campaign.

5.Not yet - Tigers engine it stalled at 800 RPM. You can use the work-around until
I fix this.



Hello Panzergeneral ZW,


i knew that you are making this sim the best, but i wanted to know if its possible to make these changes.

There is no open question for me, anything answered.


Jawohl Herr GENERAL ZW :salute:


LC

LcSummers
10-18-10, 09:30 AM
[QUOTE=frinik;1516866]Absolutely Zee I know there are more pressing issues that you have to deal with.I was merely stating my own bugs or rants so-to-speak.A new Panzer IV???I am all ears as I love those little buggers almost as much as the Panthers.Will it be the Ausf. G ,H or J??With or without the side skirts( can´ttremember the real name).

Hi Frinic,

it is called Schürzen in German. Panzer IV. What about a STUG IV?


Cheers


LC

LcSummers
10-18-10, 09:33 AM
Hello Herr Commodore!!!

Quote:Hey other testers say something Guys this is turning into a Frinik one-man show!:06:


No, no only a frinik one man night show in a Panzer II :D

Have a nice day :up:


LC

ZeeWolf
10-18-10, 11:46 AM
Absolutely Zee I know there are more pressing issues that you have to deal with.I was merely stating my own bugs or rants so-to-speak.A new Panzer IV???I am all ears as I love those little buggers almost as much as the Panthers.Will it be the Ausf. G ,H or J??With or without the side skirts( can´ttremember the real name).

Will clicking on Zitadelle_reg give me all Kursk missions only or the regular German and Soviet ones as well?If not isthere any way I can get all the 12 missions to appear in my game menu without having to play each successfully?

Great news about the mg.

BTW what´s that flag fix???? I did not download nor install it as I have no problems having or not having a flag as it´s not an issue for me.

Tremendous work Zee Hercules would be proud of you:D

Cheers

Ranting, rambling, Frinik

Frinik you need to install at least one "flag fix" updates because they have
some other fixes too :up:

Cheers

ZW

http://www.tanksimzw.com/images/ZW_Flag_off.jpg

http://www.tanksimzw.com/images/ZW_Flag_ON.jpg

frinik
10-19-10, 07:07 AM
Hi Zee;

My very last report. I played Kursk mission 3 and is it ever harrowing!!!!!! But it's worth it.Lots of tanks, ideal landscape for ambushes, great fun but 2 issues to report.

1) Superhuman AI which took me out through thick wood with 200 metres of my starting point with accurate marksmanship!!!! My Tiger disabled I started the mission again this time going through the woods to flank the Sovs. No matter again I was shot at through dense forest....They can still see you while you can't see them!I wonder if turning off the AI accuracy scaler that you have in the game menu really makes a difference?


Finally I had enough and decided to cheat a little...I became invulnerable and had the pleasure of blasting away at enemy armour and AT guns with total impunity.My Tiger had 59 shell impacts at the end of the successful mission and looked like a perfect Swiss Emmenthaler cheese.....

2) minor issue in the after game tabbing only the SU122s and T34s are shown; the Soviet 122 mm guns and SU152s are left out.

The 3 Kursk missions, and the new first Soviet missions are excellent.Action oriented, lots of action however my fps took a dive(5.8 to 10.1) with Kursk/Dubovna due to large number of units present on the map.You'll need strong specs to play it smooothly.I also replayed Escaping Red Army Pincers which I also enjoyed taking out 5 Soviet tanks at between 3400 to 3800 metres before rushing up and finishing another 11 at 1600 metres and less. My tank was disabled but I destroyed 16 enemy tanks...

Zee; do you have any [plans to introduce T34/76 (Beutepanzer T34/7r) booty tanks captured by the Germans in the Kursk missions? I think quite a few were used during Zitadelle...

Another question; where in the game folders do you find the technical files dealing with muzzle velocity, ammo complement, speed, armour and gun specs of each tank?

Mission accomplished; very interesting experience to be a tester....

Cheers
:salute:

Dear LC submerged,

I''ll gladly accept Panzer II duty as I saw the cute Panzer IIs created by ZeeWolf in the new missions zipping by nimbly while the lumbering Tigers were straining to go to the battlefield. I saw plenty of Tigers destroyed but no Panzer II....

I saw the radio antennas on the tanks and thought of you.:D

frinik
10-19-10, 07:11 AM
Hi Knispel( as in the great Kurt Knispel, the greatest tank ace of WWII and indeed of history???Not the overrated Waffen SS darling of the crowd M. Witmann?????)

My pc specs are processor Intel ci 550, 2.80 gigahertz , 8 gigabytes of RAM,a one Terabyte HD, and my graphic card is an Sapphire HD 5550 ultimate, 1gig of ddr2 memory( my greatest error never go under ddr3 when it comes to gpus).Not a bad machine but my GPU defintely needs to be upgraded. I'll go for an ATI HD5570, with 1 gigabyte of DDR5 and 58.4 gb/second of data speed. The best in it's class for less than $ 90.

The new missions and reworked old ones are impressive.The good news is thta campaign missions both new and Zee-made are not tough on fps.However to play the the Kursk ones you'll need solid specs.

Cheers

LcSummers
10-19-10, 01:34 PM
Hi ZW,

i had problems with google and mozila, so i switched to ie8. Now its possible to write some comments. Gopgle blocked me.

LcSummers
10-19-10, 01:37 PM
[QUOTE=frinik;1517654]Hi Zee;

My very last report. I played Kursk mission 3 and is it ever harrowing!!!!!! But it's worth it.Lots of tanks, ideal landscape for ambushes, great fun but 2 issues to report.

1) Superhuman AI which took me out through thick wood with 200 metres of my starting point with accurate marksmanship!!!! My Tiger disabled I started the mission again this time going through the woods to flank the Sovs. No matter again I was shot at through dense forest....They can still see you while you can't see them!I wonder if turning off the AI accuracy scaler that you have in the game menu really makes a difference?


Finally I had enough and decided to cheat a little...I became invulnerable and had the pleasure of blasting away at enemy armour and AT guns with total impunity.My Tiger had 59 shell impacts at the end of the successful mission and looked like a perfect Swiss Emmenthaler cheese.....


Hi Frinic, thats what i said.

The AI in Kursk Mission 3 is too superior. Its impossible to shoot at them, cause they see you from 1600 meters and kill you.



first of all i must apologize, cause playing the new mission a second time it was different in any kind.

The first time i was following the other tannks, wich were taken a shortcut through the forrest. Teh second time they didi it again. Following the tanks leads you in that position wich i didnt want to be. So speaking clearly i saw only trees, a shot from left, a shot from right and so on. This way its impossible to see even to fight the enemy tanks. :wah:

I decided to follow the road. This way it was another feeling and now i liked it very much ZW, It is realy hard but great.:D


LC

ZeeWolf
10-19-10, 01:43 PM
Hi Zee;

My very last report. I played Kursk mission 3 and is it ever harrowing!!!!!! But it's worth it.Lots of tanks, ideal landscape for ambushes, great fun but 2 issues to report.

1) Superhuman AI which took me out through thick wood with 200 metres of my starting point with accurate marksmanship!!!! My Tiger disabled I started the mission again this time going through the woods to flank the Sovs. No matter again I was shot at through dense forest....They can still see you while you can't see them!I wonder if turning off the AI accuracy scaler that you have in the game menu really makes a difference?


Finally I had enough and decided to cheat a little...I became invulnerable and had the pleasure of blasting away at enemy armour and AT guns with total impunity.My Tiger had 59 shell impacts at the end of the successful mission and looked like a perfect Swiss Emmenthaler cheese.....

2) minor issue in the after game tabbing only the SU122s and T34s are shown; the Soviet 122 mm guns and SU152s are left out.

The 3 Kursk missions, and the new first Soviet missions are excellent.Action oriented, lots of action however my fps took a dive(5.8 to 10.1) with Kursk/Dubovna due to large number of units present on the map.You'll need strong specs to play it smooothly.I also replayed Escaping Red Army Pincers which I also enjoyed taking out 5 Soviet tanks at between 3400 to 3800 metres before rushing up and finishing another 11 at 1600 metres and less. My tank was disabled but I destroyed 16 enemy tanks...

Zee; do you have any [plans to introduce T34/76 (Beutepanzer T34/7r) booty tanks captured by the Germans in the Kursk missions? I think quite a few were used during Zitadelle...

Another question; where in the game folders do you find the technical files dealing with muzzle velocity, ammo complement, speed, armour and gun specs of each tank?

Mission accomplished; very interesting experience to be a tester....

Cheers
:salute:

Dear LC submerged,

I''ll gladly accept Panzer II duty as I saw the cute Panzer IIs created by ZeeWolf in the new missions zipping by nimbly while the lumbering Tigers were straining to go to the battlefield. I saw plenty of Tigers destroyed but no Panzer II....

I saw the radio antennas on the tanks and thought of you.:D





Hi frinik,
Make sure to install the "ZW_October_FIX_1" it has a new terrain map
that opens up the forest in the Kursk Mission 3. Please note that Kursk M3
has no heavy artillery units but it does have Soviet 120mm Mortars. These
Mortars will knock a Tiger out because of the angle of the 120mm round
comes down on top of the thinnest armor of the Tiger.
There is no plan on captured T34s in Kursk, but I do want to make a Soviet
Kursk Mission when I finish the t34 1943 Hard edge turret w/commanders
copula. I think the stock interior will work and be convincing and a perfect
fit.
The tech files folder is:
<drive>:\Lighthouse Interactive\T34vsTiger\Scripts\Common

Now, concerning the enemy accuracy issue: You have to develop a
discipline to prob for enemy positions. And once you draw fire to use the
reverse gear and quickly back out of the kill zone. The Soviets created Kill
zones the were carefully and accurately dialed in. And you now have some
experience on how deadly they were.

Vorwärts Kameraden! :salute:

ZW

PS: If you are having trouble with logging on to the forum turn off in your
browsers security feature " Block_Reported Attack Sites " and LC e-mailed
me and said he is having trouble logging on the forum.

LcSummers
10-19-10, 01:51 PM
Hi ZW,

thanks for that advise, it really helped me.

Thanx



Quote:
PS: If you are having trouble with logging on to the forum turn off in your
browsers security feature " Block_Reported Attack Sites "[/QUOTE]



A question i asked for: Is it possible that some tanks are following me ( Kursk M3 ) and not the others through the woods. I realized, splitting up the Tigers is better as you can save losses.


LC

ZeeWolf
10-19-10, 02:22 PM
Hi ZW,

thanks for that advise, it really helped me.

Thanx



Quote:
PS: If you are having trouble with logging on to the forum turn off in your
browsers security feature " Block_Reported Attack Sites "



A question i asked for: Is it possible that some tanks are following me ( Kursk M3 ) and not the others through the woods. I realized, splitting up the Tigers is better as you can save losses.


LC[/QUOTE]

Hi LC,
There is a two pronged attack; one heads straight through the forest
toward Dubrova the other protects the right flank.:up:
And yes, I can give you a Tiger wing-man and a Hanomag to resupply
too. Is that what you mean? :)

Vor! :salute:

ZW

Priscalan
10-19-10, 10:16 PM
Hi LC,
There is a two pronged attack; one heads straight through the forest
toward Dubrova the other protects the right flank.:up:
And yes, I can give you a Tiger wing-man and a Hanomag to resupply
too. Is that what you mean? :)

Vor! :salute:

ZW[/QUOTE]


Hi ZEE,

Yes for me:haha:

cheers

ZeeWolf
10-19-10, 10:52 PM
Hi LC,
There is a two pronged attack; one heads straight through the forest
toward Dubrova the other protects the right flank.:up:
And yes, I can give you a Tiger wing-man and a Hanomag to resupply
too. Is that what you mean? :)

Vor! :salute:

ZW


Hi ZEE,

Yes for me:haha:

cheers[/QUOTE]
Ok Priscalan, you will be promoted to Tiger 1301 and your wing-man will be
1302 and will have a Hanomag 251 C as Supply.

VOR! :salute:
ZW

LcSummers
10-20-10, 01:16 AM
Hi LC,
There is a two pronged attack; one heads straight through the forest
toward Dubrova the other protects the right flank.:up:
And yes, I can give you a Tiger wing-man and a Hanomag to resupply
too. Is that what you mean? :)

Vor! :salute:

ZW[/QUOTE]


Hi ZW,

yes this is what i mean but i need some more Tigers as those ones who are heading to Dubrova are many, can you talk with the Zugführer to give me some more tanks as i want to flank and attack the enemy from the right side.


OR you as the Panzer General can give me some tactics how to start the battle. Through the forrest is impossible. I cant see nothing and the enemy is tearing me apart in those woods.:salute:



LC

Priscalan
10-20-10, 04:38 AM
Hi Zee

My best score

http://i821.photobucket.com/albums/zz131/Priscalan/T34vsTiger/tsv2010-10-2011-09-23-22.jpg

it war very hard :yawn: :haha:

Very good mission, i like it

Fighterace
10-20-10, 06:11 AM
Looking forward to the next release :)

When can we expect the next update?

Knightspel
10-20-10, 01:21 PM
[QUOTE=frinik; Hi Knispel( as in the great Kurt Knispel, the greatest tank ace of WWII and indeed of history???Not the overrated Waffen SS darling of the crowd M. Witmann?????) My pc specs are processor Intel ci 550, 2.80 gigahertz , 8 gigabytes of RAM,a one Terabyte HD, and my graphic card is an Sapphire HD 5550 ultimate, 1gig of ddr2 memory( my greatest error never go under ddr3 when it comes to gpus).Not a bad machine but my GPU defintely needs to be upgraded. I'll go for an ATI HD5570, with 1 gigabyte of DDR5 and 58.4 gb/second of data speed. The best in it's class for less than $ 90. [/QUOTE]

Hi Frinik, Yes, Knispel is, and always will be the greatest tank ace of all time. And thats also where my nickname comes. Thank you for your system specs report. I'm planning to buy new computer at the beginning of 2011, that's why i'm curious how it run in different systems.

Cheers, Kni(ght)spel

Gigi69
10-21-10, 05:29 AM
Hi , I,' new here from Italy.
I made today my 60 $ donation..... how many time for download ??
I'm on fire for playing your mod....
...excuse me for my english....
Luigi

Priscalan
10-21-10, 07:57 AM
Benvenuti Luigi, :woot:

Siamo lieti di averti tra noi

avanti compagni!:salute:

ZeeWolf
10-21-10, 01:50 PM
Hi , I,' new here from Italy.
I made today my 60 $ donation..... how many time for download ??
I'm on fire for playing your mod....
...excuse me for my english....
Luigi

Welcome aboard Luigi your welcome message is on the way :salute:
Cheers

ZW

PS:Please check your spam folder if you have not recieved it

ZeeWolf
10-21-10, 01:52 PM
Looking forward to the next release :)

When can we expect the next update?

It's coming soon Fighterace :up:

ZW

ZeeWolf
10-21-10, 01:58 PM
Hi Zee

My best score

http://i821.photobucket.com/albums/zz131/Priscalan/T34vsTiger/tsv2010-10-2011-09-23-22.jpg

it war very hard :yawn: :haha:

Very good mission, i like it

That's fantastic Priscalan, Yesterday I finally fixed the floating t34s issue
Found out how to address the LOD of the terrain to the point of addressing
this problemo. :know:

I have some more issues fixed to the frinik and LC found. I put them in a
fix file to install like the last update.

VOR! :salute:

ZW

Priscalan
10-22-10, 12:39 AM
Hello Zee

I noticed some small changes to fix:

1 - in the file KurskMission3.rsr, spelling errors to be corrected (in briefing text :You Will ->You will; 13th Pz Rigement->13th Pz Regiment; exspect->expect; in objectives text: Breakthruogh->Breakthrough)

2 - on the maps the german anti-tank guns are green (example german mission3 near east bunker)

Here's all
:D

Priscalan
10-22-10, 01:05 AM
Hello fellow,

some pictures: :sunny: German Mission4 with many Panthers, its magnifique

the two Beasts
http://i821.photobucket.com/albums/zz131/Priscalan/T34vsTiger/tsv2010-10-2108-38-59-70.jpg

Panther firing
http://i821.photobucket.com/albums/zz131/Priscalan/T34vsTiger/tsv2010-10-2108-37-09-79.jpg

two Panthers in the woods
http://i821.photobucket.com/albums/zz131/Priscalan/T34vsTiger/tsv2010-10-2108-36-01-08.jpghttp://www.subsim.com/radioroom/%3Ca%20href=%22http://s821.photobucket.com/albums/zz131/Priscalan/T34vsTiger/?action=view&current=tsv2010-10-2108-37-09-79.jpg%22%20target=%22_blank%22%3E%3Cimg%20src=%22 http://i821.photobucket.com/albums/zz131/Priscalan/T34vsTiger/tsv2010-10-2108-37-09-79.jpg%22%20border=%220%22%20alt=%22Panther%20firi ng%22%3E%3C/a%3E

ZeeWolf
10-22-10, 02:15 PM
Hello fellow,

some pictures: :sunny: German Mission4 with many Panthers, its magnifique

the two Beasts
http://i821.photobucket.com/albums/zz131/Priscalan/T34vsTiger/tsv2010-10-2108-38-59-70.jpg

Panther firing
http://i821.photobucket.com/albums/zz131/Priscalan/T34vsTiger/tsv2010-10-2108-37-09-79.jpg

two Panthers in the woods
http://i821.photobucket.com/albums/zz131/Priscalan/T34vsTiger/tsv2010-10-2108-36-01-08.jpghttp://www.subsim.com/radioroom/%3Ca%20href=%22http://s821.photobucket.com/albums/zz131/Priscalan/T34vsTiger/?action=view&current=tsv2010-10-2108-37-09-79.jpg%22%20target=%22_blank%22%3E%3Cimg%20src=%22 http://i821.photobucket.com/albums/zz131/Priscalan/T34vsTiger/tsv2010-10-2108-37-09-79.jpg%22%20border=%220%22%20alt=%22Panther%20firi ng%22%3E%3C/a%3E

Some small changes to fix:

1 - in the file KurskMission3.rsr, spelling errors to be corrected (in briefing text :You Will ->You will; 13th Pz Rigement->13th Pz Regiment; exspect->expect; in objectives text: Breakthruogh->Breakthrough) Fixed :up:

2 - on the maps the german anti-tank guns are green (example german mission3 near east bunker) Fixed :up:

Great work Priscalan I am in the final checking stag of some other thing
I have been working on so expect the new fix update soon :yep:

VOR Kamerad!

ZW

eddie
10-22-10, 06:29 PM
Sorry for not getting back to you sooner, ZW. But work has kept me busy all week, too tired earlier to test. What I have seen so far, is pretty much on the mark with what other people have said, as far as a few small problems, which you already have a fix for. I like the work you have done with the new models, its a great piece of work you should be proud of!:up:

ZeeWolf
10-22-10, 11:00 PM
Sorry for not getting back to you sooner, ZW. But work has kept me busy all week, too tired earlier to test. What I have seen so far, is pretty much on the mark with what other people have said, as far as a few small problems, which you already have a fix for. I like the work you have done with the new models, its a great piece of work you should be proud of!:up:

I understand eddie, and thanks :)

I got some more good news:
The problem with crashing because of the cache files has been almost
eliminated. Of course I need you guys to put this to the test :up:
Regarding the Panzer IV Ausf. G's new model I have decided to add that in
a separate file and not hold up the beta testing. So tomorrow the new
patch file will be ready for testing. :woot:

VOR Kameraden! :salute:

ZW

LcSummers
10-23-10, 01:54 PM
Hi ZW,

i dont know if somebody mentioned this bug in Kursk Mission 1 where the Katyushas and the SU 122 are standing the block house is hovering, in the air.

Tried to play the second Kursk mission again but its too dark so i cant say anything about bugs.


Looking forward for the update


One of your Panzerkommandant


LC:salute:

ZeeWolf
10-23-10, 03:04 PM
Hi ZW,

i dont know if somebody mentioned this bug in Kursk Mission 1 where the Katyushas and the SU 122 are standing the block house is hovering, in the air.

Tried to play the second Kursk mission again but its too dark so i cant say anything about bugs.


Looking forward for the update


One of your Panzerkommandant


LC:salute:
Hi LC,
The objects hovering in the air viewing from long distance has been addressed back on page 107.

Come on LC it's not that dark in Kursk mission 2 give it another try the fire
fight in the Soviet artillery kill zone is spectacular man :up:

I just finished uploading the Patch 2 file, so expect an e-mail from me :salute:

LcSummers
10-23-10, 03:39 PM
Hi LC,
The objects hovering in the air viewing from long distance has been addressed back on page 107.

Come on LC it's not that dark in Kursk mission 2 give it another try the fire
fight in the Soviet artillery kill zone is spectacular man :up:

I just finished uploading the Patch 2 file, so expect an e-mail from me :salute:


Hi ZW,

yeap, i will give it a try. Thanks for the second update.

A question. Is this still BETA?
I can not move my eyes from the Tiger tank. They are really fantastic. You ve really done a fantastic job.

Thanx:yeah:

LC

ZeeWolf
10-23-10, 03:47 PM
Hi ZW,

yeap, i will give it a try. Thanks for the second update.

A question. Is this still BETA?
I can not move my eyes from the Tiger tank. They are really fantastic. You ve really done a fantastic job.

Thanx:yeah:

LC

Yes LC this is still considered Beta. When we have found the latest bugs
and they are fixed I will put all the fixes together with the 319mg file and
upload a October Alpha file that will make obsolete all previous files.
The new October Alpha file will be the new foundation file.

Thank you LC for all your help :salute:

ZW

VAseMkIII
10-24-10, 07:13 AM
Just donated was wondering how do I get hold of the download. Eagerly awaiting the goodies. Have you thought of using an SVN piece of software to keep everyones installs up to date, just a thought.

I was wondering if you would be prepared to look in to the MP side of this game. I think if you could get the game stable in MP with your new vehicles you would clean up.

ZeeWolf
10-24-10, 01:43 PM
Just donated was wondering how do I get hold of the download. Eagerly awaiting the goodies. Have you thought of using an SVN piece of software to keep everyones installs up to date, just a thought.

I was wondering if you would be prepared to look in to the MP side of this game. I think if you could get the game stable in MP with your new vehicles you would clean up.

Hi VAseMKII,
Received donation and sent you your welcome message. Be sure to check
your spam folder and return the message to me ASAP. I will send you a link
to all the early releases because the new October Update is still in beta.

Cheers and thanks again :salute:

ZW

PS: MP is a ways down the road my hands are full for awhile yet.

nvrsummer2
10-24-10, 04:11 PM
Hello all!! New guy here. I just bought TvsT and have found you guys... Are there any completed mods and where to download them?

Thanks!!!

Priscalan
10-26-10, 01:33 AM
Hi Zee,

playing the Russian missions, I saw me as the Tigers are invincible ... :wah:

Ihre Panzerung ist zu stark :damn: ..

or russian ammunition are under calibrated:down:

Russian mission 4 are impossible:hmmm:
I've played a dozen times and each time not even a scratch, and the tiger destroys me the first shot and whatever my position on the field, I am the first target:timeout:

a small note that only my opinion, I find that the grass is less natural than in the previous version

Cheers :D

LcSummers
10-26-10, 04:42 AM
Hi ZW,

i am very disapointed, i dont like the new Panther:down:, (joke)

I LOVE IT :yeah: :yeah:.You made a really fantastic job. Its really cool. Cant wait to jump in and drive my favorite tank.

I have two screenshots with the bugs i mentioned. Everything is belonging to Kursk Mission 1. Cant upload the images, sorry. Maybe you can give me some help if you need them.

1, The first bug remains. Blockhouse in first Kursk mission is hovering. There is a soviet gun too wich is in air after destruction.

(only for information, ZW i think you know it. Driver is not visible in outside view i think you make it with the new interior model)

2, There is a collision of two Tigers at the start, moving down the hill. They are disapearing but you can hear the collision sound.

3, After capturing village C another collision of two or three tanks, they are moving a little forward, coming to a halt and continuing the procedure.




T-34 Missions:

I had the same trouble in a russian mission like Priscalan, (Shimaskovo recon) attacking a village with a dozen of tanks, Tigers are invicible.

ZW i think you said you want to concentrate first on German missions. So i only wanted to mention it for the future release.

Thats it,

The SU 122 commander and the tank itself are very nice. Yes the JSU 122 or 152 are well modeld. I like them.

Cheers Mr General der Panzertruppen

LC:salute:

ZeeWolf
10-26-10, 04:07 PM
Hello all!! New guy here. I just bought TvsT and have found you guys... Are there any completed mods and where to download them?

Thanks!!!

Greetings nvrsummer,

http://www.tanksimzw.com/dl.htm

Cheers

ZeeWolf

ZeeWolf
10-26-10, 05:04 PM
Hi Zee,

playing the Russian missions, I saw me as the Tigers are invincible ... :wah:

Ihre Panzerung ist zu stark :damn: ..

or russian ammunition are under calibrated:down:

Russian mission 4 are impossible:hmmm:
I've played a dozen times and each time not even a scratch, and the tiger destroys me the first shot and whatever my position on the field, I am the first target:timeout:

a small note that only my opinion, I find that the grass is less natural than in the previous version

Cheers :D

Hey Priscalan! :DL
I have not had the chance to re-work all the Russian missions yet just one
and three. Although I did change out the vehicles in all them [Ru missions].
As far as the grass, I'm glad you noticed the change :DL and I have already
changed back to the DXT1 version from the DXT3. I will take another look
at the ammo for the playable T34-85 and make sure it's equal to the
T34-85 AI's and make any tweaks needed.

Do not lose heart Kamerad we are almost there! :salute:

ZW

fivetide
10-26-10, 05:05 PM
Gotta say wow fantastic work on the TvT ZW trying to read through the whole thread but looking forward to getting this installed again and shooting stuff.. :)

VAseMkIII
10-26-10, 05:08 PM
Guys how do I get ehe FPS up I am runnig a 2.27 GHZ dual core 4 gig of ram and geforce 9600 graphics card but am only getting 3 fps on the stock missions, this is making the game practically unplayable any pointers gratefully received.

fivetide
10-26-10, 05:17 PM
Hey Mark 0/

ZeeWolf
10-26-10, 05:30 PM
Hi ZW,

i am very disapointed, i dont like the new Panther:down:, (joke)

I LOVE IT :yeah: :yeah:.You made a really fantastic job. Its really cool. Cant wait to jump in and drive my favorite tank.

I have two screenshots with the bugs i mentioned. Everything is belonging to Kursk Mission 1. Cant upload the images, sorry. Maybe you can give me some help if you need them.

1, The first bug remains. Blockhouse in first Kursk mission is hovering. There is a soviet gun too wich is in air after destruction.

(only for information, ZW i think you know it. Driver is not visible in outside view i think you make it with the new interior model)

2, There is a collision of two Tigers at the start, moving down the hill. They are disapearing but you can hear the collision sound.

3, After capturing village C another collision of two or three tanks, they are moving a little forward, coming to a halt and continuing the procedure.




T-34 Missions:

I had the same trouble in a russian mission like Priscalan, (Shimaskovo recon) attacking a village with a dozen of tanks, Tigers are invicible.

ZW i think you said you want to concentrate first on German missions. So i only wanted to mention it for the future release.

Thats it,

The SU 122 commander and the tank itself are very nice. Yes the JSU 122 or 152 are well modeld. I like them.

Cheers Mr General der Panzertruppen

LC:salute:

Herr LC, :DL

The block house in Kursk M1 was in M2 as well and I found out that when
it was destroyed the damaged model was about 50 meters in the air :doh:
I finally just deleted it and replaced it. Now it works right (thank God).
As for your screen shots just send them as e-mail attachments. It's really
easy to do LC in your mail browser. :yep:

As for the New Tiger's driver; I decided to keep him in his seat. If you
notice the drivers hatch is not directly over the driver's seat but off to the
side and I could not figure how he could drive with his body sticking out
of the hatch.:hmmm:
The SU's are the early Su-122 and the Su-152. I do have plans for the ISUs
but I will finish the ISU-2 first for the "Tigers in Russia 1944 The Retreat"

We are almost there LC and as soon as I am finished with the new Panzer IV (by Friday) I would hope you beta guys
could (if you have the time) make a final report as to if you think this October Update it is ready for the other guys to enjoy.

To the faithful I say Vorwärts Kameraden! :salute:

ZW

ZeeWolf
10-26-10, 05:35 PM
Gotta say wow fantastic work on the TvT ZW trying to read through the whole thread but looking forward to getting this installed again and shooting stuff.. :)

Thanks Fivetide, :up:

VERY VERY soon now! :salute:

VAseMkIII
10-26-10, 05:36 PM
Having driven a tiger for real there is pratcially no way you can drive one with you hanging outof the drivers hatch its impossible

ZeeWolf
10-26-10, 05:43 PM
Guys how do I get ehe FPS up I am runnig a 2.27 GHZ dual core 4 gig of ram and geforce 9600 graphics card but am only getting 3 fps on the stock missions, this is making the game practically unplayable any pointers gratefully received.

3 fps in the stock mission! Wow, sounds like that dog won't hunt :har:

Tell me more VAseMKII! The only way to get help around this neck of the
woods is give us more info. :yep:

But hey if it is a laptop it may be a dead battery! :hmmm:

I'm here to help you man,

ZW

VAseMkIII
10-26-10, 05:47 PM
Ok running win 7 ultimate its a hp hdx 16 laptop 4gig ram 2.27 ghhz dual core 4 meg ram this rig runs crysis and arma at almost 40 fps what systems specs do you need to help me

fivetide
10-26-10, 05:49 PM
Sorry Steve I always call you Mark lol hows things ?
**** man just found out about Albert .. he was a top man..
Hey ZW not a problem if you want the firefly skins I still have them somewhere.. I’ll dig them out :)

VAseMkIII
10-26-10, 05:51 PM
Really well dude just in the throws of helping with a major rebuild on tiger :) you have been away far too long dude and its been too long a time but graet to have you back in the saddle

ZeeWolf
10-26-10, 05:51 PM
Having driven a tiger for real there is pratcially no way you can drive one with you hanging outof the drivers hatch its impossible

That's what I thought too VAseKKII. It could be a place a guy could sit like
the gunner while they are in transit behind the lines. Having driven a real
Tiger you could see if that would be possible or not.

ZW

VAseMkIII
10-26-10, 05:54 PM
well you could if your arms and legs were mutated enough :) drive a tiger hanging out the hatch that is, Yes Monk is very sad loss to us all in the tank sim world I and the guys miss him deeply.

ZeeWolf
10-26-10, 05:56 PM
Ok running win 7 ultimate its a hp hdx 16 laptop 4gig ram 2.27 ghhz dual core 4 meg ram this rig runs crysis and arma at almost 40 fps what systems specs do you need to help me

Ok, could you tell me if you installed DirectX 9C at the time you installed
TvT the first time ?

ZeeWolf
10-26-10, 05:59 PM
well you could your arms and legs were mutated enough :)
As you know most guys will refer to images of guys that they assume are the
driver. But I thought to explain these images a guy could simply have his
lower legs in the hatch opening and sitting on the hull top. Just a guess

VAseMkIII
10-26-10, 06:00 PM
yes I did, your work is fantastic zee it adds so much more depth and dimension to the game but it must be playable. This game could clean up in so many ways, I just want it to be the best it can be.

VAseMkIII
10-26-10, 06:01 PM
Thats it exactly Zee ineed say no more than that :)



As you know most guys will refer to images of guys that they assume are the
driver. But I thought to explain these images a guy could simply have his
lower legs in the hatch opening and sitting on the hull top. Just a guess

ZeeWolf
10-26-10, 06:02 PM
Sorry Steve I always call you Mark lol hows things ?
**** man just found out about Albert .. he was a top man..
Hey ZW not a problem if you want the firefly skins I still have them somewhere.. I’ll dig them out :)

Skins is a place I always need help and if you created some firefly skins I would love to see them tide.

VAseMkIII
10-26-10, 06:03 PM
Zee did you get my pm last night??

ZeeWolf
10-26-10, 06:08 PM
Zee did you get my pm last night??

No I didn't get that yet let me check it out

VAse,
I just PM'd you back mate!

ZW

fivetide
10-26-10, 06:19 PM
I dont know if my skills are up to date i'm 3 years behind I have been working on this

its trying to sim cast ironhttp://img266.imageshack.us/img266/4562/castiron2.jpg

http://img263.imageshack.us/img263/1209/castiron.jpg

I'm only a very slow novice although I do have the whole thing UV'ed

http://img9.imageshack.us/img9/3213/uvsa.jpg

Except tracks etc.. although I do have alot of un skinned models

But I would like to get back in the groove
http://yfrog.com/7ecastiron2j

fivetide
10-26-10, 06:31 PM
Although I really want to skin this

http://img198.imageshack.us/img198/7076/10077932t.jpg

fivetide
10-26-10, 07:06 PM
ZW I know from reading the thread you want to make money from you work and I totally back you on that 100% I think you should and like the rest of the treadhead community I think you should get rich from producing an excellent WW2 tank sim.
Please let me tell you a few points that over the years my friends like Steve NSU Albert etc have come to a conclusion about what makes a commercial WW2 tank sim work..
If you want to attract a lot of interest you need to aim at the US market, that means Desert Warfare and especially Normandy… I know this sounds strange but most played scenario in Panzer Elite .. “ Barkman’s Ridge” U.S player’s from my experience over the last 12 years want to re-live those 3-6 months of fierce fighting, I’ll quantify this, when we had a panzer elite ladder there was 1 British armoured corp’s and 19 U.S and if memory serves me right about 35 Germany. Although we had Russian Corps none where actually Russian players, just few people trying out the Soviet tanks etc.
MP is the community builder, if you get that good/right then everything else ( Patches , skins upgrades) will fall in line and you will make a lot of money. MP is at the heart of WW2 tank sims, its where the ultimate realism is, but it’s also the hardest code to crack unfortunately. Our community had a lot of people who never played MP who loved PE solo but they were the ones who created MAPs scenarios etc. which became the most loved MP maps.
We played on really crap PE MP but there was a lot of us wanting to play on the 4 v 4 for hours and hours..
Well that’s my opinion I have been part of the tread head community since I helped on the Panzer Commander Beta I Beta’ed Panzer Elite with Taut and Helped Tripwire go commercial on RO, I was also the one who bitched Lighthouse Interactive to push TvT out before they went bust.. I set up T34vtiger.com
And I have to say in the last 13 years you ZW have done more for this treadhead community and gone further than anyone else ( except possibly NSU) than anyone I salute you : ) I will help you as much as I can I promise.

O_Smiladon
10-26-10, 07:39 PM
ZW I know from reading the thread you want to make money from you work and I totally back you on that 100% I think you should and like the rest of the treadhead community I think you should get rich from producing an excellent WW2 tank sim.
Please let me tell you a few points that over the years my friends like Steve NSU Albert etc have come to a conclusion about what makes a commercial WW2 tank sim work..
If you want to attract a lot of interest you need to aim at the US market, that means Desert Warfare and especially Normandy… I know this sounds strange but most played scenario in Panzer Elite .. “ Barkman’s Ridge” U.S player’s from my experience over the last 12 years want to re-live those 3-6 months of fierce fighting, I’ll quantify this, when we had a panzer elite ladder there was 1 British armoured corp’s and 19 U.S and if memory serves me right about 35 Germany. Although we had Russian Corps none where actually Russian players, just few people trying out the Soviet tanks etc.
MP is the community builder, if you get that good/right then everything else ( Patches , skins upgrades) will fall in line and you will make a lot of money. MP is at the heart of WW2 tank sims, its where the ultimate realism is, but it’s also the hardest code to crack unfortunately. Our community had a lot of people who never played MP who loved PE solo but they were the ones who created MAPs scenarios etc. which became the most loved MP maps.
We played on really crap PE MP but there was a lot of us wanting to play on the 4 v 4 for hours and hours..
Well that’s my opinion I have been part of the tread head community since I helped on the Panzer Commander Beta I Beta’ed Panzer Elite with Taut and Helped Tripwire go commercial on RO, I was also the one who bitched Lighthouse Interactive to push TvT out before they went bust.. I set up T34vtiger.com
And I have to say in the last 13 years you ZW have done more for this treadhead community and gone further than anyone else ( except possibly NSU) than anyone I salute you : ) I will help you as much as I can I promise.

Amen Brother!

O_Smiladon

ZeeWolf
10-26-10, 07:43 PM
I dont know if my skills are up to date i'm 3 years behind I have been working on this

its trying to sim cast ironhttp://img266.imageshack.us/img266/4562/castiron2.jpg

http://img263.imageshack.us/img263/1209/castiron.jpg

I'm only a very slow novice although I do have the whole thing UV'ed

http://img9.imageshack.us/img9/3213/uvsa.jpg

Except tracks etc.. although I do have alot of un skinned models

But I would like to get back in the groove
http://yfrog.com/7ecastiron2j

Looks pretty good tide, what program do you model in and what is the vertex count of this model.:up:

ZeeWolf
10-26-10, 07:46 PM
ZW I know from reading the thread you want to make money from you work and I totally back you on that 100% I think you should and like the rest of the treadhead community I think you should get rich from producing an excellent WW2 tank sim.
Please let me tell you a few points that over the years my friends like Steve NSU Albert etc have come to a conclusion about what makes a commercial WW2 tank sim work..
If you want to attract a lot of interest you need to aim at the US market, that means Desert Warfare and especially Normandy… I know this sounds strange but most played scenario in Panzer Elite .. “ Barkman’s Ridge” U.S player’s from my experience over the last 12 years want to re-live those 3-6 months of fierce fighting, I’ll quantify this, when we had a panzer elite ladder there was 1 British armoured corp’s and 19 U.S and if memory serves me right about 35 Germany. Although we had Russian Corps none where actually Russian players, just few people trying out the Soviet tanks etc.
MP is the community builder, if you get that good/right then everything else ( Patches , skins upgrades) will fall in line and you will make a lot of money. MP is at the heart of WW2 tank sims, its where the ultimate realism is, but it’s also the hardest code to crack unfortunately. Our community had a lot of people who never played MP who loved PE solo but they were the ones who created MAPs scenarios etc. which became the most loved MP maps.
We played on really crap PE MP but there was a lot of us wanting to play on the 4 v 4 for hours and hours..
Well that’s my opinion I have been part of the tread head community since I helped on the Panzer Commander Beta I Beta’ed Panzer Elite with Taut and Helped Tripwire go commercial on RO, I was also the one who bitched Lighthouse Interactive to push TvT out before they went bust.. I set up T34vtiger.com
And I have to say in the last 13 years you ZW have done more for this treadhead community and gone further than anyone else ( except possibly NSU) than anyone I salute you : ) I will help you as much as I can I promise.

Thanks tide :salute:
I want to definitely use your help and advice man! :up:

ZeeWolf
10-26-10, 07:49 PM
Although I really want to skin this

http://img198.imageshack.us/img198/7076/10077932t.jpg

This could be a reality. The Tiger II is modeled I just need to reduce the poly count and prepare it for tvt.

fivetide
10-26-10, 07:50 PM
ZW sorry cant remember but we ran it in NSU’s crysis mod with no problem its actually quite low oh I use 3ds max to skin .. we have over 50 ww2 models built.

fivetide
10-26-10, 08:50 PM
ZW I'll help you in any way I can, I understand you want to go commercial and make money from this, and every credit to you ,
My advice…,the vast majority of the treadhead community will give you everything they have without wanting any reward from it.. and if you sell your game for say $100 they will buy it, understand one thing about what you are doing.. there’s is a small but hard core community that play this game and that community is small for one reason.. no one in the last 13 years has produced a decedent game, since Panzer Elite and those wankers Jawood took over Lighthouse there are thousands of players waiting to play a half decent game of WW2 tank v tank sim.
Here’s how to do it in my honest opinion….
All you need is 2 tanks that are somewhat equal …don’t matter if they are in a Sturmgeschütz III tracking a T34 what matters is your friends on voice com’s .. team-speak…..or whatever they use shouting “T34 – 11 o’clock 900 meters “ when you ask your beta testers about your mod, don’t ask is it life like , or do the tanks look ok, ask “When you saw the Stug did you fooking poo it ? “ .. did the hairs on the back of your neck stand up ? did your skin go cold ? if they answer yes to any of the questions you will be rich mate : )

murkz
10-27-10, 01:40 AM
ZW sorry cant remember but we ran it in NSU’s crysis mod with no problem its actually quite low oh I use 3ds max to skin .. we have over 50 ww2 models built.

Hi Five, just to refresh you're memory as it has been at least 18 months. There were a group of us from you're TvT forum, of which Monkwarrior was the leader. NSU, Vase and myself were responsible for terrain and importing vehicles into Crysis. Which we did with the Firefly model you have show here. On a Normandy map created by NSU :)


The Firefly ended up at about 10k polys from memory and it is nice to see you back on the tanking scene five.

Gigi69
10-27-10, 02:30 AM
Hi Zee ....... I had a problem with my hard disk.... and lost your welcome message with your mail address....
Please , can you send me the download link ??? I have received any mail yet....

Ciao.......
Luigi

indebin
10-27-10, 08:48 AM
Hi ZW,

i am very disapointed, i dont like the new Panther:down:, (joke)

I LOVE IT :yeah: :yeah:.You made a really fantastic job. Its really cool. Cant wait to jump in and drive my favorite tank.

I have two screenshots with the bugs i mentioned. Everything is belonging to Kursk Mission 1. Cant upload the images, sorry. Maybe you can give me some help if you need them.

1, The first bug remains. Blockhouse in first Kursk mission is hovering. There is a soviet gun too wich is in air after destruction.

(only for information, ZW i think you know it. Driver is not visible in outside view i think you make it with the new interior model)

2, There is a collision of two Tigers at the start, moving down the hill. They are disapearing but you can hear the collision sound.

3, After capturing village C another collision of two or three tanks, they are moving a little forward, coming to a halt and continuing the procedure.




T-34 Missions:

I had the same trouble in a russian mission like Priscalan, (Shimaskovo recon) attacking a village with a dozen of tanks, Tigers are invicible.

ZW i think you said you want to concentrate first on German missions. So i only wanted to mention it for the future release.

Thats it,

The SU 122 commander and the tank itself are very nice. Yes the JSU 122 or 152 are well modeld. I like them.

Cheers Mr General der Panzertruppen

LC:salute:
Hi Z

I must agree with Lc in Shimaskovo recon the Tiger is invincible even from the rear targeting the engine compartment or turret. Other than that the latest beta is very impressive although at times the fps drops to 7 but is still very responsive. Great work.

Cheers indebin

ZeeWolf
10-27-10, 01:16 PM
ZW I'll help you in any way I can, I understand you want to go commercial and make money from this, and every credit to you ,
My advice…,the vast majority of the treadhead community will give you everything they have without wanting any reward from it.. and if you sell your game for say $100 they will buy it, understand one thing about what you are doing.. there’s is a small but hard core community that play this game and that community is small for one reason.. no one in the last 13 years has produced a decedent game, since Panzer Elite and those wankers Jawood took over Lighthouse there are thousands of players waiting to play a half decent game of WW2 tank v tank sim.
Here’s how to do it in my honest opinion….
All you need is 2 tanks that are somewhat equal …don’t matter if they are in a Sturmgeschütz III tracking a T34 what matters is your friends on voice com’s .. team-speak…..or whatever they use shouting “T34 – 11 o’clock 900 meters “ when you ask your beta testers about your mod, don’t ask is it life like , or do the tanks look ok, ask “When you saw the Stug did you fooking poo it ? “ .. did the hairs on the back of your neck stand up ? did your skin go cold ? if they answer yes to any of the questions you will be rich mate : )

Thanks fivetide,
I love your passion for TvT man! :up:
I think a one on one would technically be the easiest and the best performing (60fps plus). But I like the big battles, the "knock down
drag-out" kind so-to-speak. Your advice is really encouraging tide
and I believe those questions have been answered positive by the
latest guy who are testing the October Update. :yep:
Of course it would be fantastic to be a rich man but the work will still be
challenge and long days and many months to complete.
As for now the single mission aspect of TvT and commitments to it will
has to continue.:salute:
ZeeWolf

ZeeWolf
10-27-10, 01:18 PM
Amen Brother!

O_Smiladon

I caught O_Smiladon, thanks man! :salute:
ZW

ZeeWolf
10-27-10, 01:34 PM
Hi Five, just to refresh you're memory as it has been at least 18 months. There were a group of us from you're TvT forum, of which Monkwarrior was the leader. NSU, Vase and myself were responsible for terrain and importing vehicles into Crysis. Which we did with the Firefly model you have show here. On a Normandy map created by NSU :)


The Firefly ended up at about 10k polys from memory and it is nice to see you back on the tanking scene five.

Hi murkz, 10k polys that's light, a high poly count would be above 30k I like
l also like to know the vertex count, so I can get an idea of the vertex
count exceeds the poly count by a given amount. A high quality model will
tent to have slightly more polygons then vertices as a general rule of
thumb.

:up:

LcSummers
10-29-10, 08:55 AM
Hi ZW and members,

what has happend, 5 days and i am far behind this forum. So sorry, if i hadnt read everything.
fivetide, your Sherman is beautiful. What about the M4A3 with the late version cupola.
And what about that Jagdtiger? Tamiya? I have that of Otto Carius the Middle Production Type.

Some 30 blogs earlier we spoke with ZW and yes its getting better and better at least with the last types of Panther, Tiger I, Tiger II, Jagtiger, :yeah:Jagdpanther.

ZW, i really cant get off my eyes. I must repeat, the Panther is marvolous.

Trying to finish Kursk mission 3, hopefully i will have a wingman.

Who drove a Tiger I ? Sorry i didnt remember your name. (shame on me) Can you please give us or me some more informations? I mean, what is it like, how loud etc.

Thank you guys, have to go to start KM 3.

LC


PS: Greetings from me too to every new member. This is really a nice comunity. We need some more Beta testers.

MORE EYS WILL SEE MORE:

LcSummers
10-29-10, 09:53 AM
Hi ZW,

i dont know if i would call it a bug. When viewing the Tiger in outside view there are behind (right side) the tank and on the gun black stripes.


LC

PS: I didnt had any CTD. Reg edit and clear cache are working:salute:

LcSummers
10-30-10, 12:44 AM
Hi ZW,

you mean to open my e-mail browser and put in the pix? I thought i can find a button with "attachment" written on it.


LC


As for your screen shots just send them as e-mail attachments. It's really
easy to do LC in your mail browser. :yep:

ZeeWolf
10-30-10, 01:21 AM
Hi LC,
When you are composing an e-mail look for the "attachment" button :up:

The new Panzer IV Ausf. G

http://i327.photobucket.com/albums/k442/autopilot_2008/ZW_PnzIV_1.jpg

VOR! :salute:

ZW

gordonvembu
10-30-10, 01:41 AM
Hi Zee Wolf, just downloaded your material and i am absolutely flabergasted by the quality of your work. I had no problems at all with installation, and now the game is tremendous. I sincerely hope your devotion to this title never waigns and encourage u to do what u can to improve the online multiplayer. Afterall this is the forum which will judicate the success of this title. I am sure it is very difficult to remedy the online problems but if NE1 can rectify them it is u. So thank you once again for all your efforts and i feel my purchase has been fullfilled many times over.

gordonvembu
10-30-10, 01:51 AM
Hi Zee Wolf, just downloaded your material and i am absolutely flabergasted by the quality of your work. I had no problems at all with installation, and now the game is tremendous. I sincerely hope your devotion to this title never waigns and encourage u to do what u can to improve the online multiplayer. Afterall this is the forum which will judicate the success of this title. I am sure it is very difficult to remedy the online problems but if NE1 can rectify them it is u. So thank you once again for all your efforts and i feel my purchase has been fullfilled many times over.
Y is it impossible to have your key mappings saved?

ZeeWolf
10-30-10, 12:07 PM
Hi Zee Wolf, just downloaded your material and i am absolutely flabergasted by the quality of your work. I had no problems at all with installation, and now the game is tremendous. I sincerely hope your devotion to this title never waigns and encourage u to do what u can to improve the online multiplayer. Afterall this is the forum which will judicate the success of this title. I am sure it is very difficult to remedy the online problems but if NE1 can rectify them it is u. So thank you once again for all your efforts and i feel my purchase has been fullfilled many times over.

Thanks gordonvembu :DL
Your kind words are an encouragement, I truly appreciate your comments.
The multi-play work has yet to begin, and when it does I will have the time
to put a whole heart-ted effort in to it. But that will be a while yet, the SP
is first.
And yes the key mapping can be saved. Just do not hit the default button

Cheers :salute:
ZW

ZeeWolf
10-30-10, 12:31 PM
Hi ZW,

i dont know if i would call it a bug. When viewing the Tiger in outside view there are behind (right side) the tank and on the gun black stripes.


LC

PS: I didnt had any CTD. Reg edit and clear cache are working:salute:

Hi LC, I see you found out how to send an attachment :up:

Here is a copy of you attachment bug image. Those black lines are shadow
artifacts due to a combination of things both in TvT and your video card
settings.
http://i327.photobucket.com/albums/k442/autopilot_2008/ZW_LCsBug.jpg

The Solution is to slide the shadow settings back a notch. The max setting
is for Ray-Tracing.
http://i327.photobucket.com/albums/k442/autopilot_2008/ZW_Videosettings.jpg

VOR! :salute:

ZW

LcSummers
10-30-10, 01:14 PM
[QUOTE=ZeeWolf;1525251]Hi LC, I see you found out how to send an attachment :up:

Hi ZW,

i didnt meant to send an attachment via e-mail, i meant, how to post an attachment here on this forum like you did it now.


Quote: Those black lines are shadow artifacts due to a combination of things both in TvT and your video card.

I thought that i am going to be a Nachtjäger like an Bf 110G-4 with "schräge Musik or Jazz music.

LcSummers
10-30-10, 01:19 PM
Hi ZW,

thank you for that tipp with shadow settings. Disabling shadows solved it.


Danke sehr!!! Herr Kommandant:salute:

LcSummers
10-30-10, 01:21 PM
This Panzer IV looks wunderbar! Wich version is it? F or G? :D

Salute amico mio!!

LC

ZeeWolf
10-30-10, 03:07 PM
Hi ZW,

thank you for that tipp with shadow settings. Disabling shadows solved it.


Danke sehr!!! Herr Kommandant:salute:

LC,
You do not have to "disable shadows" just move the slider off maximum
Because maximum is a totally different Ray Trace method for rendering shadows. :yep:
Just make the slider look like the picture.:know:
And the Panzer IV is an Ausf. G :up:

Vorwärts! :salute:

ZW

LcSummers
10-31-10, 12:58 AM
LC,
You do not have to "disable shadows" just move the slider off maximum
Because maximum is a totally different Ray Trace method for rendering shadows. :yep:
Just make the slider look like the picture.:know:
And the Panzer IV is an Ausf. G :up:

Vorwärts! :salute:

ZW



Jawohl Herr General!!!

Moved the slider off maximum. Working well.


Just one stupid question, sure its meant for the future.
I was thinking a little bit. Is it possible in the future releases when fighting in Normandy, Ardennes or Germany to have missions with static objects like "you have to capture a disabled Jagdtiger (Aberdeen) or see a destroyed Sturmtiger in Normandy.

I know its a long way to Normandy but would this be an option or is this nonsense. As i said, its only a thought.

Thank you ZW for your (as usual) fast answer and help.:up:

"Bis zur letzten Patrone, danach ist unser Tiger ein Gefechtsstand" :shucks:

LC

gordonvembu
10-31-10, 01:43 AM
Jawohl Herr General!!!

Moved the slider off maximum. Working well.


Just one stupid question, sure its meant for the future.
I was thinking a little bit. Is it possible in the future releases when fighting in Normandy, Ardennes or Germany to have missions with static objects like "you have to capture a disabled Jagtiger (Aberdeen) or see a destroyed Sturmtiger in Normandy.

I know its a long way to Normandy but would this be an option or is this nonsense. As i said, its only a thought.

Thank you ZW for your (as usual) fast answer and help.:up:

"Bis zur letzten Patrone, danach ist unser Tiger ein Gefechtsstand" :shucks:

LC
Bump +1

LcSummers
10-31-10, 03:32 AM
Bump +1


Hi gordonvembu,



what exactly does bump mean ? I know what a bump is ( maybe here great) ? I am no native american.

Thanks

LC


PS: Welcome aboard.

gordonvembu
10-31-10, 04:48 AM
Hi gordonvembu,



what exactly does bump mean ? I know what a bump is ( maybe here great) ? I am no native american.

Thanks

LC


PS: Welcome aboard.
It just means "i second that" or i support that comment.

Synner
10-31-10, 04:52 AM
Hi there Zeewolf + tank fans,

I have always been interested in WW2 in general and over the years played many a WW2 game on my pc in said genre and playing about with tanks especially the German units are my favourites (reading this forum i'm not the only one it seems :yep: ).

Now a few monthes ago i was being dragged around my city centre by my missus when i made a detour towards a shop which buys/sells electrical goods,CD'S,Games,DVD'S etc.... (basically a pawnbroker)) anyway i had a browse around the games section when i came across a battered old box which caught my eye :hmmm:, it was T34 v Tiger for £5 so i quickly snapped it up and purchased it.

When i got home i installed it (jeez that serial number was tricky) and had a blast, wow i thought i'm actually driving a Tiger tank how did this game escape my net anyway i played all missions over and over then came across this site a little while ago and actually i was a member from my SH3/4 days. I read about the work that you are doing on TvT and like what i have seen in screenshots and discussions here so donated $60 last night towards the Project and eagerly await the link to download the content so far especially the German units. :yeah:

See you on the new battleground soon,

Synner

LcSummers
10-31-10, 09:17 AM
It just means "i second that" or i support that comment.


Hi gordonvembu,


thanks alot for your kind support. :D
Lets wait what our "tank developer" says, Mr ZW.

See you around this forum


LC

LcSummers
10-31-10, 09:25 AM
Hi frinic my old lost friend,

whats your pc making? Trouble? I keep the fingers crossed that everything is okay.
I need (if possible) your support in testing too.

Have you seen it? No more frogman, no more alarm, Panther fluten auf Geschützrohrtiefe gehen und den Ivan erschrecken!!!:hmmm:

Yeah or something like that.


LC

ZeeWolf
10-31-10, 01:21 PM
Hi there Zeewolf + tank fans,

I have always been interested in WW2 in general and over the years played many a WW2 game on my pc in said genre and playing about with tanks especially the German units are my favourites (reading this forum i'm not the only one it seems :yep: ).

Now a few monthes ago i was being dragged around my city centre by my missus when i made a detour towards a shop which buys/sells electrical goods,CD'S,Games,DVD'S etc.... (basically a pawnbroker)) anyway i had a browse around the games section when i came across a battered old box which caught my eye :hmmm:, it was T34 v Tiger for £5 so i quickly snapped it up and purchased it.

When i got home i installed it (jeez that serial number was tricky) and had a blast, wow i thought i'm actually driving a Tiger tank how did this game escape my net anyway i played all missions over and over then came across this site a little while ago and actually i was a member from my SH3/4 days. I read about the work that you are doing on TvT and like what i have seen in screenshots and discussions here so donated $60 last night towards the Project and eagerly await the link to download the content so far especially the German units. :yeah:

See you on the new battleground soon,

Synner

Ihr willkommener Kamerad, :up:
Make sure to reply to the welcome message I sent you (look in the Spam
folder too). That is how I know the e-mail will be successful.
Cheers :salute:
ZW

ZeeWolf
10-31-10, 01:41 PM
Kameraden LC und gordonvembu,

Yes, Normandy is coming in June 1944. So after Kursk there is alot of hard
fighting still ahead until then - on all fronts. I wish to remind you of the last
battle for Karkov and the Red Army's counter attack in August 1943 where
our beloved Tigers and Panthers were fighting fiercely against an ocean of
T-34s. So Kameraden warned 1944 is coming. :arrgh!:

Vorwärts Kameraden!

ZW

PS: I am convinced the October Update is now ready for release :woot:
I have just a few minor details to attend to and then upload the new Alpha
October file (which takes 3hrs alone to do) so please be patient, believe me
I am working as hard as I possibly can and will rest when finally complete.
:salute:

Synner
10-31-10, 04:28 PM
Thx for the welcome :salute:

I thought i sent a reply to your welcome e-mail yesterday but sent a reply again just in case i messed up somehow.

Synner

PS. on a sidenote the link at the bottom of your welcome mail you sent me which goes to your webpage is given as www.tanksinzw.com (mhtml:{65AD9CC4-C78E-4DB7-9BAC-D68EFF253668}mid://00000002/!x-usc:http://www.tanksinzw.com/) instead of www.tanksimzw.com (http://www.tanksimzw.com)

ZeeWolf
10-31-10, 05:22 PM
Thx for the welcome :salute:

I thought i sent a reply to your welcome e-mail yesterday but sent a reply again just in case i messed up somehow.

Synner

PS. on a sidenote the link at the bottom of your welcome mail you sent me which goes to your webpage is given as www.tanksinzw.com (mhtml:%7B65AD9CC4-C78E-4DB7-9BAC-D68EFF253668%7Dmid://00000002/%21x-usc:http://www.tanksinzw.com/) instead of www.tanksimzw.com (http://www.tanksimzw.com)

Wow Synner, thanks, I would have never noticed that :up: I just finished your
reply when I checked the forum and read your heads-up about it :oops:

ZW

Sledgehammer427
10-31-10, 11:04 PM
Yes, Normandy is coming in June 1944.
:o:o
oh man, that sounds like fun. fighting in the woods at the battle of the bulge, or hiding in houses in france, taking potshots at Shermans....:woot:

ZeeWolf
10-31-10, 11:11 PM
:o:o
oh man, that sounds like fun. fighting in the woods at the battle of the bulge, or hiding in houses in france, taking potshots at Shermans....:woot:

Hi Sledgehammer,
I thought you would like that :yeah:

http://www.tanksimzw.com/images/ZW_TigerE1.jpg

ZW :salute:

gordonvembu
10-31-10, 11:40 PM
Hi Sledgehammer,
I thought you would like that :yeah:

http://www.tanksimzw.com/images/ZW_TigerE1.jpg

ZW :salute:
Yes i too look forward to that release. By the way i am very pleased to be able to use my xbox360 controller with the addition of xpadder to now play this game like i wanted to from the outset. Thank you once again for all your efforts. I have one question. After i change my control settings and press apply and play a scenario then leave the game, why are my control settings not saved so i do not have to do this everytime i play this game? Is this not possible?

ZeeWolf
11-01-10, 12:31 AM
Yes i too look forward to that release. By the way i am very pleased to be able to use my xbox360 controller with the addition of xpadder to now play this game like i wanted to from the outset. Thank you once again for all your efforts. I have one question. After i change my control settings and press apply and play a scenario then leave the game, why are my control settings not saved so i do not have to do this everytime i play this game? Is this not possible?

Hi Gordon,
This issue of not saving new keys is a new one, check and make sure your
directories are not wright protected.

ZW:up:

gordonvembu
11-01-10, 12:39 AM
Hi Gordon,
This issue of not saving new keys is a new one, check and make sure your
directories are not wright protected.

ZW:up:
I will, but what do u mean about write-protected directories? I just installed your October update, and when i launch the game it crashes to desktop. Am i the only one to experience this with the aforementioned update? This is the error message: (ScriptManager) syntax error: parse error in file: "Scripts\Menus\MissionsMenu.script", line=38, char=7

ZeeWolf
11-01-10, 01:12 AM
I will, but what do u mean about write-protected directories? I just installed your October update, and when i launch the game it crashes to desktop. Am i the only one to experience this with the aforementioned update? This is the error message: (ScriptManager) syntax error: parse error in file: "Scripts\Menus\MissionsMenu.script", line=38, char=7

Ok I found it, a last minute screwup

Place this"MissionsMenu.script" file in the "T34vsTiger\Scripts\Menus\" folder

http://www.tanksimzw.com/MissionsMenu.zip

If you still have duplicate class issues :doh:

Then go to "\T34vsTiger\Missions\Campaign_1\Mission_1" and delete the contents of that folder (all files).
Then replace them with this:

http://www.tanksimzw.com/Mission_1.zip (http://www.tanksimzw.com/Mission_1.zip)



ZW :oops:

gordonvembu
11-01-10, 01:37 AM
Ok I found it, a last minute screwup

Place this"MissionsMenu.script" file in the "T34vsTiger\Scripts\Menus\" folder

http://www.tanksimzw.com/MissionsMenu.zip

ZW
Thanks for that quick response Zee. Worked perfectly, not at all surprised, thank you.

ZeeWolf
11-01-10, 01:50 AM
Thanks for that quick response Zee. Worked perfectly, not at all surprised, thank you.

Everything worked ? :DL

ZW

gordonvembu
11-01-10, 01:52 AM
Everything worked ? :DL

ZW
Nope still crashes when i launch single player.

LcSummers
11-01-10, 01:54 AM
PS: I am convinced the October Update is now ready for release :woot:
I have just a few minor details to attend to and then upload the new Alpha
October file (which takes 3hrs alone to do) so please be patient, believe me
I am working as hard as I possibly can and will rest when finally complete.
:salute:[/QUOTE]


Hi ZW,

great news, October update and Normandy. Shermans cool. I like them too.:D


What about the update? Is it possible to remove Beta or can i overwrite the files?

Wich is better. If i have to remove those files, please ZW be so kind and make a list of those two or three updates that have to be removed so there will be no questions foe HOW TO DO THIS, THAT etc.....

LC

ZeeWolf
11-01-10, 01:56 AM
Nope still crashes when i launch single player.

Ok then dl both files again I had to upload them again after I found another
screw up.

Priscalan
11-01-10, 01:59 AM
:cry: hi Zee

The mail's link give: error404

:damn:

:haha:

ZeeWolf
11-01-10, 02:00 AM
PS: I am convinced the October Update is now ready for release :woot:
I have just a few minor details to attend to and then upload the new Alpha
October file (which takes 3hrs alone to do) so please be patient, believe me
I am working as hard as I possibly can and will rest when finally complete.
:salute:


Hi ZW,

great news, October update and Normandy. Shermans cool. I like them too.:D


What about the update? Is it possible to remove Beta or can i overwrite the files?

Wich is better. If i have to remove those files, please ZW be so kind and make a list of those two or three updates that have to be removed so there will be no questions foe HOW TO DO THIS, THAT etc.....

LC[/QUOTE]

Sorry LC I screw up a few files but it's ok to overwrite. I will have to upload the 320mg file again so meanwhile I have blocked anymore DLs.

ZW :zzz:

ZeeWolf
11-01-10, 02:04 AM
:cry: hi Zee

The mail's link give: error404

:damn:

:haha:

Try now :doh:

Priscalan
11-01-10, 02:06 AM
:cry: hi Zee

The mail's link give: error404

:damn:

:haha:

oups the link is now good

sorry

LcSummers
11-01-10, 02:09 AM
Download is working now!!!!!:D

Is the flagmod included? (i think so):up:


Merci mon Genéral:salute:


LC


PS: We all knew that you are working hard. Do not rush. Easy man, no problem at all. I can wait for the update. So patience is the best recept.

frinik
11-01-10, 02:11 AM
Quote "Hi frinic my old lost friend,

whats your pc making? Trouble? I keep the fingers crossed that everything is okay.
I need (if possible) your support in testing too.

Have you seen it? No more frogman, no more alarm, Panther fluten auf Geschützrohrtiefe gehen und den Ivan erschrecken!!!:hmmm:

Yeah or something like that.


LC "Unquote

Hi My Friend LC Herbst (Summer Is over didn't you know????) Please let's not scare Ivan too much I want to shoot some before they die of fright!

I already asked Zee to install a Schnorchel on your future Panther alongside the antenna of course( you can listen to Radio Berlin while on dive...).You 'll be the head of a new unit called provisionally UnterFlusseinsatzKampfeinheit LCH( your current initials) equipped with the brand new Schwamm & Tauch Panther designed by ZW himself:D

.Of course Admiral Doenitz is extremely interested in the experiment and has the OKW to re-assign you - in case of success - and your Panther to the UB bases of Brest or Lorient in order to join the Grey Wolves fighting the British and the Amis ships on the Atlantic....So it could be French girls and camenbert cheese for you soon my friend!

Re the help you can count on me 100% re the testing.( yes my pc is giving me grief.It's officiallly a lemon but I'll stick with it and make the best of of what has been a disastrous purchase).I am eagerly awaitring the October Alpha release.

Zee I see that people are interested in Normandy and that's great.Any plans for a limited Desert /North Africa campaign since the Tiger I took part in the final battles of the Akrika Korps in 1943?What about Italy where the Panthers and Tigers were used extensively? I personally like the Italian campaign better than the Normandy/NW Europe one but it's a matter of taste and I understand Zee that as a one-man operation you can't possibly satisfy everybody.So these are only questions not requests...:hmmm:

Cheers :salute:

ZeeWolf
11-01-10, 02:18 AM
Download is working now!!!!!:D

Is the flagmod included? (i think so):up:


Merci mon Genéral:salute:


LC


PS: We all knew that you are working hard. Do not rush. Easy man, no problem at all. I can wait for the update. So patience is the best recept.

You betcha LC it's included and turned on too.:yeah:

Priscalan
11-01-10, 02:20 AM
Salut Frinik,

heureux de te lire et je voudrai te poser une question:

j'ai installé Seven et ma souris ne répond pas dans t34, alors qu'elle est active dans windows... as-tu eu ce problème déjà?
je suis obligé de revenir a xp
Merci d'avance si tu peux me donner une solution:salute:

ZeeWolf
11-01-10, 02:24 AM
Ok, I a fixed it with this Emergency file

Before you install go to "\T34vsTiger\Missions\Campaign_1\Mission_1" and delete the contents of that folder (all files).

Then Install this:

(http://www.tanksimzw.com/Mission_1.zip)http://www.tanksimzw.com/ZW_Emergency_FIX_1.zip


I'm dying :oops:

ZW

PS: It is vital you delete the files in the folder manually because I mixed the files when I accidentally pasted
two mission_2 files in the wrong folder

LcSummers
11-01-10, 02:29 AM
Quote "Hi frinic my old lost friend,

whats your pc making? Trouble? I keep the fingers crossed that everything is okay.
I need (if possible) your support in testing too.

Have you seen it? No more frogman, no more alarm, Panther fluten auf Geschützrohrtiefe gehen und den Ivan erschrecken!!!:hmmm:

Yeah or something like that.


LC "Unquote

Hi My Friend LC Herbst (Summer Is over didn't you know????) Please let's not scare Ivan too much I want to shoot some before they die of fright!

I already asked Zee to install a Schnorchel on your future Panther alongside the antenna of course( you can listen to Radio Berlin while on dive...).You 'll be the head of a new unit called provisionally UnterFlusseinsatzKampfeinheit LCH( your current initials) equipped with the brand new Schwamm & Tauch Panther designed by ZW himself:D

.Of course Admiral Doenitz is extremely interested in the experiment and has the OKW to re-assign you - in case of success - and your Panther to the UB bases of Brest or Lorient in order to join the Grey Wolves fighting the British and the Amis ships on the Atlantic....So it could be French girls and camenbert cheese for you soon my friend!

Re the help you can count on me 100% re the testing.( yes my pc is giving me grief.It's officiallly a lemon but I'll stick with it and make the best of of what has been a disastrous purchase).I am eagerly awaitring the October Alpha release.

Zee I see that people are interested in Normandy and that's great.Any plans for a limited Desert /North Africa campaign since the Tiger I took part in the final battles of the Akrika Korps in 1943?What about Italy where the Panthers and Tigers were used extensively? I personally like the Italian campaign better than the Normandy/NW Europe one but it's a matter of taste and I understand Zee that as a one-man operation you can't possibly satisfy everybody.So these are only questions not requests...:hmmm:

Cheers :salute:


Hi old friend,

i am glad that you are back:yeah:. LC Herbst? :hmmm: I thought in Summer the sun will always shine (on me:D) I like your humour. Its good to have some stuff to laugh about.

Schwamm and Tauchpanzer. Frinic but you have to manage this in that way that i can drop the Schwamm (like the Brits did with theit mines in their little submarine when they attacked the Tirpitz). I dont want to get stucked there in the depht. Sure you want to give me a Schnorchel BUT IT HAS TO BE 10 Meters minimum so i can put ZWs flag on it and put on some kill, sink marks:yep:

French girls and cheese, graet but some french purple crutches too:damn:

About Italy or Africa. What about every campaign???? I know its to much but i am interested in Italy, Africa, Normandy and Ardennes too. ZW wrote that the Tiger II is finished and with the Panther:yeah:.


I squeeze your lemon and give you a coconut:oops:, hope this will help you with your lemonbeast pc:|\\

LC

gordonvembu
11-01-10, 02:37 AM
Ok, I a fixed it with this Emergency file

Before you install go to "\T34vsTiger\Missions\Campaign_1\Mission_1" and delete the contents of that folder (all files).

Then Install this:

(http://www.tanksimzw.com/Mission_1.zip)http://www.tanksimzw.com/ZW_Emergency_FIX_1.zip


ZW I'm dying :oops:

PS: It is vital you delete the files in the folder manually because I mixed the files when I accidentally pasted
two mission_2 files in the wrong folder
Nope, still crash to desktop.

ZeeWolf
11-01-10, 02:41 AM
Nope, still crash to desktop.

Did you clear the cache folder?

LcSummers
11-01-10, 02:42 AM
Nope, still crash to desktop.


Sputa si vous plait :haha:



LC

gordonvembu
11-01-10, 02:43 AM
Did you clear the cache folder?
You were absolutely correct, after deleting the previous cache it is now working perfectly. Thank you.

ZeeWolf
11-01-10, 02:49 AM
You were absolutely correct, after deleting the previous cache it is now working perfectly. Thank you.

Thank you Gordon, I will upload a new 320mg file that has the fixes :woot:

ZW :salute:

LcSummers
11-01-10, 02:50 AM
Did you clear the cache folder?


When trying to update with your October release the program asks me to overwrite writeprotected files.

I did.

I cleared cache and Mission 1 and installed FIX but duplicate CC1M2Atmosphere definition!!!

LC

ZeeWolf
11-01-10, 02:57 AM
When trying to update with your October release the program asks me to overwrite writeprotected files.

I did.

I cleared cache and Mission 1 and installed FIX but duplicate CC1M2Atmosphere definition!!!

LC

Lc are you sure you deleted the Campaign_1\Mission_1 files?

LcSummers
11-01-10, 02:59 AM
lc are you sure you deleted the campaign_1\mission_1 files?


yes zw;



but do i have to uninstall beta files?????? ( i used a new copy of TvT without beta files)


Lc

Priscalan
11-01-10, 03:02 AM
Zee, like LC, but i have: duplicate class"CC1M2Content" definition

LcSummers
11-01-10, 03:08 AM
Zee, like LC, but i have: duplicate class"CC1M2Content" definition


Hi ZW and Priscilian,


made some tests. This error occurs when you overwrite the files when BETA update is installed.

If it is a clear copy then Atmosphere will appear.



LC


Sputa si vous plait!!!

ZeeWolf
11-01-10, 03:09 AM
yes zw;



but do i have to uninstall beta files?????? ( i used a new copy of TvT without beta files)


Lc

No LC, just overwrite the beta

LcSummers
11-01-10, 03:11 AM
No LC, just overwrite the beta


Thanks, have tested in both versions.

BETA overwriting error message duplicate CC1M2Atmosphere definition

Old version without Beta files error message CC1M2Content



hope its clear


LC

ZeeWolf
11-01-10, 03:12 AM
Could you guys open your Campaign_1\Mission_1 folder and count how many
files with the "script" extension you have?

LcSummers
11-01-10, 03:20 AM
Could you guys open your Campaign_1\Mission_1 folder and count how many
files with the "script" extension you have?




21 including all (bmp, pds, etc) :yeah:


11 scripts

LC

ZeeWolf
11-01-10, 03:23 AM
21 including all (bmp, pds, etc) :yeah:

LC

There should be only 19 total files and 9 script files

Delete all those 21 files and re-install the emergency fix again

LcSummers
11-01-10, 03:32 AM
There should be only 19 total files and 9 script files

Delete all those 21 files and re-install the emergency fix again


There are 21 files


and 11 scripts

LC

ZeeWolf
11-01-10, 03:33 AM
Ok LC I fixed it download it again

LcSummers
11-01-10, 03:39 AM
ZW,

seems we both are left alone. :wah:

LC

Priscalan
11-01-10, 03:41 AM
zee,
like LS. The problem is the occurrence C1M2 C1M1 instead of in the scripts of the mission 1. I made the change and removed the two scripts:
- MissionC1M1Strings.script
- C1M1LensFlare.script
and I replaced by ones that I renamed and C1M2

Missions in the files I did a search for all occurrences C1M2 and I replaced C1M1